25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

VOIDHOLD: Squad Survival RogueliteSteam
Disclosure

All shipped assets are first-party or CC0/OFL-licensed human-made packs. Some 3D meshes (enemy armor fused onto CC0 base rigs, the drone, weapon models) and the entire soundtrack are produced by deterministic, first-party procedural build scripts; those scripts were written with the help of an AI code assistant. No image-, audio- or voice-generation model produced any shipped asset. The game's written text — squad comms, item and mission descriptions, narrative screens — and this store page's copy were drafted with AI assistance under developer direction, then reviewed and edited by the developer. The game contains no runtime or live AI generation.

Creator
NexusOne23
Reviews
-
Added
Aug 25, 2026
PHILSEQUE DIVISIONSteam
Disclosure

Generative AI tools were used during development to assist with programming and in the creation of certain pre-generated game assets. All AI-assisted content was reviewed, selected, edited when necessary, and manually integrated by the developer. No AI-generated content is produced in real time during gameplay.

Creator
PHILSEQUE
Reviews
-
Added
Aug 25, 2026
TON WarsSteam
Disclosure

AI image tools supported the creation of some 2D illustrations and promotional assets. Every asset was designed, reworked, and finished by our artists, and all writing, game design, and code are entirely human-made. Nothing in the game is AI-generated at runtime.

Creator
Basalt Interactive OÜ
Reviews
-
Added
Aug 25, 2026
Pre-Warp AgeSteam
Disclosure

Some graphics, music, and translations were created with the help of AI and refined manually.

Creator
Clarus Victoria
Reviews
-
Added
Aug 25, 2026
SPSPSPSteam
Disclosure

Store page and marketing artwork (capsule images, library assets) were created with the assistance of generative AI image tools. Some in-game art assets were also produced with AI assistance. All generated content was reviewed, edited, and finalized by the developer.

Creator
GamingOry
Reviews
-
Added
Aug 25, 2026
Centauri BSteam
Disclosure

Generative AI was used as an auxiliary tool during development and to make minor edits and compositions to graphical assets, including logos. No generative AI is used to generate content dynamically during gameplay.

Creator
Vinribs Games
Reviews
-
Added
Aug 25, 2026
StarWorksSteam
Disclosure

The game's surface textures — the colour and relief maps applied to parts, buildings, terrain and visual effects — and its sound effects were created with generative AI tools during development. They are generated ahead of time, reviewed and integrated by hand, and ship with the game as ordinary image and audio files. Nothing is generated while you play, and the game never connects to an AI service. The simulation itself — orbital mechanics, aerodynamics, the production chains — is written by hand.

Creator
ayvem
Reviews
-
Added
Aug 24, 2026
InfluenceSteam
Disclosure

I created this game solo, using generative AI as one of the tools. It helped me write the code and also generated the ambient music and some of the planet textures. Everything else was crafted by hand: the interface, Fjord and the seals orbiting the Earth aren't drawn images — they're rendered in code. Nothing is generated while you play: the game runs fully offline. And no, I didn't just sit around drinking coffee while the AI did the work — though I certainly did consume an obscene amount of coffee.

Creator
RISE'S
Reviews
-
Added
Aug 24, 2026
Listening Post: Typing Tower DefenseSteam
Disclosure

The in-game voiceover is generated in real-time by a text-to-speech AI model running entirely on your computer. This model only narrates built-in, pre-approved game text. None of your inputs will be sent to the AI model. The entire process runs locally offline.

Creator
Ashen Knight Games
Reviews
-
Added
Aug 24, 2026
Admirals of OphiuchusSteam
Disclosure

Generative AI was not used to create any gameplay visual nor sound asset. The only generated asset is the enhanced game logo (the game name).

Creator
Mantegral Studio
Reviews
-
Added
Aug 23, 2026
Long WatchSteam
Disclosure

Generative AI was used for selected visual assets during development. All AI-assisted content was reviewed by the developer. No AI content is generated during gameplay.

Creator
William Wilson
Reviews
-
Added
Aug 23, 2026
Praxion-7Steam
Disclosure

Coding assistance is used for developing the game. Building automation test suites and creating support tools.

Creator
Virtual Dimensions
Reviews
-
Added
Aug 23, 2026
Moon Shop SimulatorSteam
Disclosure

AI was used during development to assist with the creation of certain visual elements. All AI-assisted content is reviewed, edited, and approved by the developer before being integrated into the game.

Creator
Hakkah Studio
Reviews
-
Added
Aug 23, 2026
Nebula BlinkSteam
Disclosure

This is a project that uses AI to make an old RTS program run in a web browser. The images were generated using GPT image generation.

Creator
saizwong
Reviews
-
Added
Aug 22, 2026
HullstormSteam
Disclosure

Generative AI tools were used during development to create some pre-generated visual assets, including certain ships, enemies, bosses, and visual effects. These assets were reviewed, selected, edited, and manually processed before being integrated into the game. HULLSTORM does not generate content using AI during gameplay.

Creator
Hullstorm
Reviews
-
Added
Aug 22, 2026
AsterMasterSteam
Disclosure

Some pre-made content was created with the help of generative AI and curated by the developer: promotional/splash artwork and some item icons, several source 3D meshes, background music tracks, and portions of in-game flavor text. The game does not generate any content at runtime.

Creator
Zebka LTD
Reviews
-
Added
Aug 22, 2026
Terran DawnSteam
Disclosure

Terran Dawn is a solo-developed game, and generative AI tools were used during its production. Everything AI-assisted is created ahead of time and shipped as fixed files inside the build: the game generates nothing while you play, contacts no AI service at runtime, and sends no player data anywhere. Where these tools were used: - 3D assets: ship, station and building meshes were produced with AI text-to-3D generation, then rescaled, re-oriented, re-textured and hand-corrected to fit the engine. - 2D art and textures: interface illustrations, encyclopedia art and some surface textures were generated from hand-written prompts and edited afterwards. - Sound effects: a portion of the weapon, interface and explosion sounds were generated with AI audio tools, then trimmed and mixed by hand. - Music: the soundtrack was created with AI music generation. - Voice-over: mission briefings and in-mission radio lines are AI text-to-speech, performed from scripts written by the developer. - Video transmissions: the in-game character broadcasts use a licensed synthetic presenter and synthetic voice to deliver dialogue written by the developer. - Translation: the game's text was translated into its supported languages with the help of an AI language model. - Some of the game's source code was written with AI coding assistants. The game's design, story, missions, rules and balance are written by the developer. No generative AI runs while the game is playing.

Creator
Dengel Kálmán
Reviews
-
Added
Aug 22, 2026
HexfallSteam
Disclosure

AI-assisted tools were used solely during development to support programming tasks such as coding, debugging, and refactoring. All resulting code was reviewed, tested, and integrated by the developer. The game does not generate content using AI during gameplay.

Creator
Schatzl IT Solutions GmbH
Reviews
-
Added
Aug 22, 2026
Absolute SolSteam
Disclosure

Some store, library, and marketing images were created with a generative image tool, then cropped and composited to Steam sizes. The playable game does not generate AI content at runtime. In-game planets, textures, and simulation are not live AI.

Creator
Absolute Sol
Reviews
-
Added
Aug 22, 2026
FreewakeSteam
Disclosure

Generative AI tools were used during development to assist with visual artwork and programming. All AI-assisted outputs were reviewed, edited, and integrated by the developer before inclusion in the game. No generative AI content is created during gameplay.

Creator
Oakshore Studios
Reviews
-
Added
Aug 22, 2026
ZENITHSteam
Disclosure

Generative AI was used to assist in localizing the game's text into multiple languages during development.

Creator
Yoshiaki Nakamura
Reviews
-
Added
Aug 22, 2026
Descendants: The Last DawnSteam
Disclosure

Generative AI tools were used during the development of the game in the following areas: Programming & Code: The vast majority of the game's codebase was written with the assistance of AI. Graphics & Visuals: A portion of the 2D artwork, promotional graphics, and UI icons were generated or created using AI tools. Audio & Music: AI tools were used to generate some of the soundtrack. All AI-generated content was reviewed, edited, and integrated into the final game by human developers.

Creator
NoEZ Games
Reviews
-
Added
Aug 22, 2026
AstronoidSteam
Disclosure

All art is hand drawn by actual human hands! credit to MrMold. AI tools helped improve my programming, so i have to check a "yes, AI is used" here.

Creator
Minimum Effort Games
Reviews
-
Added
Aug 20, 2026
Only Up: 2D PlatformerSteam
Disclosure

Generative AI tools were used during the development of Only Up: 2D Platformer to create and assist with certain game content. This includes portions of the game's code, some visual assets, the soundtrack, and additional localization content.

Creator
Scythé Games
Reviews
-
Added
Aug 20, 2026
XenoVectorSteam
Disclosure

AI-assisted coding was used in the development of Xenovector, including systems responsible for procedural environments, visual effects and dynamically assembled in-game scenery. AI-generated or AI-assisted artwork was also used for in-game backgrounds and graphical elements, in addition to promotional/store assets.

Creator
Sigilo.dev
Reviews
-
Added
Aug 20, 2026
OmOchimSteam
Disclosure

AI tools are used during development to help streamline our team's workflow. All in-game content is created and reviewed by our development team.

Creator
Asobism.Co.,Ltd
Reviews
-
Added
Aug 20, 2026
SUPERBOLTSteam
Disclosure

SUPERBOLT is built almost entirely from code: the lightning, the effects, the interface and the audio are generated by the game as it runs. Generative AI was used during production to help prepare some supporting artwork — background layers and achievement icons — and to draft some of the written text. Nothing is generated by AI while you play, and the game connects to no AI service.

Creator
Skollheim
Reviews
-
Added
Aug 20, 2026
IDUN RogueSteam
Disclosure

During development, we used generative AI tools to assist in some content creation and coding.

Creator
IDUN Interactive
Reviews
-
Added
Aug 20, 2026
MANIFESTSteam
Disclosure

Manifest uses AI for coding and improving prose for events.

Creator
Gordon Nowell-Usticke
Reviews
-
Added
Aug 20, 2026
BaryumSteam
Disclosure

Generative AI was used during development to assist with programming and to help produce some 3D models and logo artwork, all reviewed and integrated by the developer. No AI runs while you play: the game is fully offline and generates no content at runtime.

Creator
Dams-Labs
Reviews
-
Added
Aug 20, 2026
Cosmic AscentSteam
Disclosure

Some visual assets, branding exploration, and first-pass localization drafts were created or assisted with generative AI tools. All content is reviewed, edited, and integrated by the developer before being included in the game or store materials. The game does not generate AI content in real time during gameplay.

Creator
Leandro Albornoz
Reviews
-
Added
Aug 20, 2026
Epic Space BattlesSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some game assets and development code. AI-assisted content included in the final game is pre-generated and reviewed by the developer. The game does not generate AI content during gameplay.

Creator
BlueGamer Productions
Reviews
-
Added
Aug 19, 2026
Cosmo CorgisSteam
Disclosure

Cosmo Corgis is designed and directed by one person. During development, AI tools were used as a production assistant — helping write and test the game's code and assisting with portions of the 3D asset work, always under the developer's direction. The music and sound effects were generated with AI tools. Every design decision, and the game's look and feel, are the developer's own. Nothing is generated by AI while you play: everything in the game ships fixed and tested.

Creator
Bad Llama Studios
Reviews
-
Added
Aug 19, 2026
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