A portion of the Steam community assets and marketing materials are generated using AI.
- Creator
- Tiny Goblins
- Reviews
- 96
- Added
- Mar 18, 2026
Public Steam disclosure research 25,376 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
A portion of the Steam community assets and marketing materials are generated using AI.
Various 2D Sprites
Localizations to languages with an in-game marking "BETA" (French, Spanish, Italian, Swedish) have been created using generative artificial intelligence.
The illustration is created with AI and modified.
A few images are generated by AI
We’ve utilized AI to assist in the creation of certain visual elements, such as asteroids and ships, which are featured in the game. These AI-generated assets were thoughtfully integrated to enhance your visual experience. Please note, AI is not involved in gameplay or player interactions.
Some graphics, music, and translations were created with the help of AI and refined manually.
AI tools are used to assist with artwork and localization.
Generate achievement icons using AIGC
Generative AI was used in a limited capacity during development to assist with marketing artwork.
Character audio is generated by AI.
Some steam community/marketing content
2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different models, Open AI, Antrhopic...)For more information on my views about AI, visit my website
This game uses AI assistance to generate some of its art and music assets.
AI is used to generate pre-rendered avatars used for heroes in the game.
Some event banners use AI generated images, some dialog uses AI generated content.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
An Amazing Wizard Store/marketing art | A portion of the Steam community assets and marketing materials are generated using AI. | Tiny Goblins | 96 | Mar 18, 2026 | |
Battlecaster art | Various 2D Sprites | Voltigeur | - | Mar 18, 2026 | |
Long Live Caesar In-game content text | Localizations to languages with an in-game marking "BETA" (French, Spanish, Italian, Swedish) have been created using generative artificial intelligence. | Yury Khovansky | 52 | Mar 18, 2026 | |
ACE:Alice Card Episode In-game content art | The illustration is created with AI and modified. | MAF Studio | 26 | Mar 18, 2026 | |
Oops! Zombie Swarm Unclear art | A few images are generated by AI | Hugo | - | Mar 18, 2026 | |
Space Battle In-game content art | We’ve utilized AI to assist in the creation of certain visual elements, such as asteroids and ships, which are featured in the game. These AI-generated assets were thoughtfully integrated to enhance your visual experience. Please note, AI is not involved in gameplay or player interactions. | Adrián Corbalán | - | Mar 18, 2026 | |
Next Run In-game content artaudiotext | Some graphics, music, and translations were created with the help of AI and refined manually. | Clarus Victoria | 62 | Mar 18, 2026 | |
Time Wasters In-game content arttext | AI tools are used to assist with artwork and localization. | Proton Studio | 1.4k | Mar 18, 2026 | |
SaveKunkun In-game content art | Generate achievement icons using AIGC | Qingmu production team | - | Mar 18, 2026 | |
Dungeon Slayer Store/marketing art | Generative AI was used in a limited capacity during development to assist with marketing artwork. | LeeT Game | - | Mar 17, 2026 | |
Strike & Resist In-game content audio | Character audio is generated by AI. | Dark Deep Studio | 36 | Mar 17, 2026 | |
Relic Space Store/marketing | Some steam community/marketing content | Fourfold Games | 37 | Mar 17, 2026 | |
School of Magic In-game content arttextcode | 2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different models, Open AI, Antrhopic...)For more information on my views about AI, visit my website | PartTimeIndie | 17 | Mar 17, 2026 | |
天生赢家 In-game content artaudio | This game uses AI assistance to generate some of its art and music assets. | GoldRiver | - | Mar 17, 2026 | |
Nevergrind Online In-game content art | AI is used to generate pre-rendered avatars used for heroes in the game. | Neverworks Games | 1.2k | Mar 17, 2026 | |
Transistor Defense In-game content arttext | Some event banners use AI generated images, some dialog uses AI generated content. | Realm Games LLC | - | Mar 17, 2026 |