25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Defenders DynastySteam
Disclosure

Defenders Dynasty includes AI-generated art assets designed using Adobe Firefly. These assets were modified and enhanced by our team to fit the game’s visual style.

Creator
Hyper Cloud Games
Reviews
-
Added
Mar 18, 2026
Solo DefenderSteam
Disclosure

Graphics content for Human Avatars was generated using Midjourney and rights to distribute remain with the owner, which is include in the in game credits.

Creator
JokerHeadOG
Reviews
-
Added
Mar 18, 2026
This game was made by AISteam
Disclosure

The code for the game was only provided by AI. The assets are designed/made by us. In the game it self there is no usage of AI such as live generating textures, etc. The text for the store page is also AI generated (except some sentences).

Creator
Samuel Zubak
Reviews
-
Added
Mar 18, 2026
Monday SyndromeSteam
Disclosure

We’ve used AI technology in a minimal capacity to assist in the creation of the game’s visuals. AI was utilized primarily for generating rough background sketches and concept drafts. All final artwork was hand-drawn to ensure a personal, unique touch and to maintain a distinct artistic style in the game.

Creator
hyesmo
Reviews
72
Added
Mar 18, 2026
Nexus Touch SpiderSteam
Disclosure

AI-generated art object

Creator
NOODE LTD
Reviews
-
Added
Mar 18, 2026
Space Corps®Steam
Disclosure

Generative AI used to create concept art images for Steam store and library assets. No Generative AI used in the code of the game. It is intended to replace all AI art with paid assets prior to full release.

Creator
Space Corps Command, LLC
Reviews
-
Added
Mar 18, 2026
Death Trap MountainSteam
Disclosure

Some elements of the game were created with the help of AI-assisted tools and were then further developed through manual work — modified, improved, and integrated to align with the game’s overall style and vision.

Creator
Daniel Gill
Reviews
-
Added
Mar 18, 2026
灭绝虚空Steam
Disclosure

Due to my limited artistic ability, I have made use of a generative artificial intelligence —diffusion model, on the store page to assist in the display of promotional and sales images. But please rest assured that the game screenshots are all taken from real playing process. Finally, I hope you enjoy my independent game!

Creator
乐猪游戏
Reviews
-
Added
Mar 18, 2026
HyperboreaSteam
Disclosure

Some 3D content in the game itself is generated by neural radiance fields / photogrammetry. All screenshots on the store page are actual screenshots of the game play.

Creator
Sequin Games
Reviews
17
Added
Mar 18, 2026
第三灵界Steam
Disclosure

The game uses a small amount of AI pre-generated images and texts: game interface background images, and some text information polishing.

Creator
CelestialArk 灵舟
Reviews
-
Added
Mar 18, 2026
Operation : Strike & SecureSteam
Disclosure

Operation: Strike & Secure uses generative artificial intelligence to create certain visual elements, including the background image of its main menu. This image was generated using an AI tool to bring a unique and immersive aesthetic to the game interface. However, no AI is used to generate real-time content during gameplay, and all other visual and mechanical elements were created and verified by the development team. The AI-generated image meets copyright requirements and has been carefully checked to ensure it fits the theme and atmosphere of the game.

Creator
WanderLab
Reviews
13
Added
Mar 18, 2026
Draconis 8Steam
Disclosure

All card art is created by Wise Wizard Games' incredibly-talented full-time lead artist. He used AI tools to iterate on, refine, and polish each of the 321 unique pieces of art. Other artists on our team also used AI tools to create animations based on the card art.

Creator
Wise Wizard Games, LLC
Reviews
21
Added
Mar 18, 2026
BearersSteam
Disclosure

As a solo developed project generative AI has been used to improve visual quality of concept art, along with the creation of some bespoke 3D assets of the Celestial Isle.

Creator
The Inflated
Reviews
-
Added
Mar 18, 2026
CardcasterSteam
Disclosure

The music is AI generated. The Chinese translations are AI generated.

Creator
Taco Snake Games
Reviews
-
Added
Mar 18, 2026
Mars ExodusSteam
Disclosure

AI like ChatGPT is used to check edit dialog and UI texts because English is my second language. Let me know if I made mistakes anyway.

Creator
Leon Arndt
Reviews
-
Added
Mar 18, 2026
Last DropSteam
Disclosure

graphical elements, movie posters etc. Some songs in the radio are AI-generated.

Creator
Lohkare Games Oy
Reviews
198
Added
Mar 18, 2026
EpitomeSteam
Disclosure

Our advanced AI enables lifelike conversations, merchant negotiations, and AI-generated quests tailored to your playstyle. Soon, AI Player Companions will join you on your quests, assist with tasks, and even help while you’re AFK. These AI Companions will grow alongside you, feeling more like friends than game characters, making every adventure deeply personal and immersive.

Creator
Epitome P.S.A.
Reviews
-
Added
Mar 18, 2026
Echoes of ArgoraSteam
Disclosure

During the development process, I may utilize procedural and AI-based tools to assist in the creation of certain content, including voiceover audio. In all cases, these tools are used as part of the creative process, and the final product reflects my artistic vision and expression as the developer. For example, I may use voice-changer tools or AI-assisted generation to create the voices of characters during in-game dialogues and cutscenes.

Creator
Emerald Studios Sweden
Reviews
-
Added
Mar 18, 2026
How to GodSteam
Disclosure

Pre-generated voice Text-to-Speech as productional placeholders where it makes sense creatively. Placeholders will be replaced by real voice acting as development continues. Please note: All voices were used consensually and voice actors were compensated for the use of their voices.

Creator
Thoughtfish GmbH
Reviews
-
Added
Mar 18, 2026
Tormented SoulSteam
Disclosure

As a two man bootstrapped indie team, achieving our game's vision without AI would have been literally impossible. We have used AI tools such as Midjourney for item icons, some materials in game, & parts of our trailers. We also used AI such as Soundraw.io for our soundtrack in-game, Suno for trailer music, Elevenlabs for voice acting, and a few other AI tools for technical areas of the game.

Creator
ChainSoul Studio
Reviews
-
Added
Mar 18, 2026
Burntime RemasteredSteam
Disclosure

Upscaling was done in a mixed process of AI upscaling with Upscayl and manual work with Affinity Designer/Photo, GIMP and Aseprite. Some backgrounds were extended on the sides for widescreen using AI tools like krea.ai, and then manually reworked with Affinity Designer/Photo, GIMP and Aseprite.

Creator
Jakob Harder
Reviews
71
Added
Mar 18, 2026
ZURCAM ARENASteam
Disclosure

AI-generated artifacts

Creator
Mardari George
Reviews
-
Added
Mar 18, 2026
xukaackqueSteam
Disclosure

Ai was used to generate rock and trees shapes for xukaackque. Then i later used Gimp2 to color and reshape and then shaders for effect.

Creator
stone
Reviews
-
Added
Mar 18, 2026
Nine HeavensSteam
Disclosure

Some 3D models were generated using AI, some music was generated using AI, and some pictures were generated using AI.

Creator
赛博风
Reviews
12
Added
Mar 18, 2026
Little Fighter 2 RemasteredSteam
Disclosure

AI was used in the creation of certain visual assets, including character avatars, title screen artwork, promotional materials, and background art. However, these assets still required substantial manual work such as design, sketching, outline drawing, and polishing. The AI was used primarily as a tool for coloring and enhancement, and it did not dictate the creative direction. The visual style remains faithful to the original Little Fighter 2. Some people assume that because AI was used in certain artwork, it must have been applied throughout the entire project. That is far from the truth. I used AI primarily for large-scale visual tasks. To give a clearer picture: the game includes over 3,000 hand-crafted sprite frames, composed from thousands of hand-drawn body parts. In contrast, only about 100 images were AI-assisted, and many of those, such as promotional artwork, don't even appear in the actual game. I understand that some people may have concerns about the use of AI in the creative process. But I hope people can see the broader context and appreciate the amount of manual effort that went into making this game. Please know that I’m a solo developer working with a limited budget. I’ve been developing this project for around 3.5 years; even quitting my full-time job for a year to work on it full time, without expecting it to cover even half of my previous salary. I've done my best to balance quality and practicality. Your understanding and support mean a great deal to me.

Creator
Little Fighter Co Pty Ltd
Reviews
1.7k
Added
Mar 18, 2026
Sigma SquadSteam
Disclosure

Sigma Squad uses generative artificial intelligence only for some promotional artwork (images only) featured on the Steam page.

Creator
GBPLabs
Reviews
-
Added
Mar 18, 2026
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