25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Fish WorldSteam
Disclosure

Images generated by AI are being used as temporary resources during the development phase. * AI-generated images will be removed upon product release.

Creator
A.O.Line
Reviews
-
Added
Aug 31, 2026
GAMBLE LIFESteam
Disclosure

Generative AI was used during development to assist with the creation of some visual assets and programming code.

Creator
Wingless
Reviews
-
Added
Aug 31, 2026
弹珠洪流Steam
Disclosure

OrbFlow was created with the assistance of AI coding agents for script generation, physics optimization, and text drafting. All game design, level layouts, visual aesthetics, and quality assurance were directed, tested, and refined by the human developer.

Creator
铭轩魔王
Reviews
-
Added
Aug 31, 2026
Rifts of CozmosSteam
Disclosure

As a solo developer I find use of AI to be one of my most prominent and efficient tools ever used. I'm heavily relying on Gemini, Claude and QWEN to create my code snippets and review them. I also manually review their work from time to time. Visual assets creation also rely on AI(NanoBanana2). Some of the assets are my sketches that has been polished to perfection by AI. Some are AI generated and hand-edited after and some, I'll be totally honest here, are fully AI generated, via meticulous prompt engineering and trial and errors. I'm heavily opposed to using AI to create slop or mass produce clones of existing content. But I'm a firm believer that, when curated by talented individual with solid vision, it can achieve great results.

Creator
InvictusSpark
Reviews
-
Added
Aug 31, 2026
PLANETOONSteam
Disclosure

Generative AI tools were used during development (coding assistance). No content is generated at runtime.

Creator
TOBON GAME
Reviews
-
Added
Aug 31, 2026
BASHDASHSteam
Disclosure

I used generative AI tools to create initial concept art and sketches for my game characters, which I then manually recreated and modeled in 3D myself. I also used AI to assist in sketching the game's official logo

Creator
Polytens
Reviews
-
Added
Aug 29, 2026
HexwellSteam
Disclosure

We use generative AI to assist in the development of the game, including for coding and visual assets.

Creator
Torpedo Penguin
Reviews
-
Added
Aug 29, 2026
GearTopiaSteam
Disclosure

AI was used to write code and structure ideas. For art and music it wasn't used.

Creator
Fornax Games
Reviews
-
Added
Aug 29, 2026
ToyOpsSteam
Disclosure

Generative AI tools were used only during early-stage concept exploration and as internal visual and design references. No AI-generated artwork or other AI-generated content is included in the final game. All final in-game art assets are either created by our development team or sourced from properly licensed assets. The game does not use live-generated AI during gameplay.

Creator
Potato Games Studio
Reviews
-
Added
Aug 29, 2026
Cargo IndustrySteam
Disclosure

Generative AI tools were used during the development of Cargo Industry as programming assistance tools. They were used to assist with code generation, code modification, debugging, and exploring programming solutions. AI-generated code is included in the game's released codebase.

Creator
Martin Timothy Timko
Reviews
-
Added
Aug 29, 2026
HoodSteam
Disclosure

Some code and animation created with the assistance of LLMs.

Creator
Deep Six Game Studios
Reviews
-
Added
Aug 29, 2026
Pogo GnomSteam
Disclosure

The game is a single hand-maintained source file. It was written together with an AI coding assistant. Every change was reviewed, tested and integrated by the developer; the game ships with its own automated test suite.

Creator
KILIRAU
Reviews
-
Added
Aug 29, 2026
RailholdSteam
Disclosure

AI tools were used during development as a learning and support aid. They helped me understand development workflows, troubleshoot technical problems, explore gameplay and UI ideas, and create early concept images used as visual references. All final decisions, implementation, balancing, and content selection were handled and reviewed by me. No AI content is generated during gameplay.

Creator
Veten
Reviews
-
Added
Aug 29, 2026
远航Steam
Disclosure

Generative AI tools were used during the creation of some art assets and code.

Creator
Yuewen
Reviews
-
Added
Aug 29, 2026
SIDE OUTSteam
Disclosure

SIDE OUT was built with AI-assisted development tools. No artwork, audio, text or other content in the game is generated by AI. All visuals are drawn procedurally in code, and all store text is written by hand.

Creator
antics
Reviews
-
Added
Aug 28, 2026
Fishing SpotSteam
Disclosure

Environments and environmental artwork are not created using generative AI. Generative AI is used as part of the early development workflow for prototyping some creature artwork, which is going to be replaced during development.

Creator
Float Dev
Reviews
-
Added
Aug 28, 2026
SILENT TRACKSSteam
Disclosure

I’m a solo developer doing my first-ever coding project. With no prior coding experience, I relied heavily on tons of tutorials to write the code and used AI to assist when troubleshooting some bugs. I also used AI to generate some of the project's visual content and images but mainly tried to use actual human work. It's been a massive learning experience, so thanks for your time, and I hope you can enjoy my project :)

Creator
POLLO LABs
Reviews
-
Added
Aug 28, 2026
Forgotten GardenSteam
Disclosure

AI tools were used in a limited way during development to assist with certain aspects of the game's creation. AI was mainly used for occasional assistance and brainstorming, while the majority of the game's design, development, artwork, and content were created and directed by the developer.

Creator
Sontex Studios
Reviews
-
Added
Aug 28, 2026
Swirl TogetherSteam
Disclosure

Swirl Together contains a rotoscoping/masking model similar to Adobe’s roto brush, or Davinci Resolve's magic masking tool, and a depth-estimating model for colliders.

Creator
Gabriel Martin
Reviews
-
Added
Aug 28, 2026
TOWERPUNKSteam
Disclosure

All art, music, and sound in TOWERPUNK are original to this project, produced by procedural code written specifically for the game. None of it is derived from generative media models. AI coding assistants were used during development to help write the game's source code and some functional interface text (menu labels, status readouts). All narrative and creative writing is authored by the developer.

Creator
TESSERAX GAMES
Reviews
-
Added
Aug 28, 2026
Protocol - Chapter 1: LimboSteam
Disclosure

Generative AI tools were used during the development of Protocol as development assistance. AI was used to help with brainstorming, programming assistance, troubleshooting, and other development-related tasks. The final game content was reviewed, edited, and implemented by the developer.

Creator
Alchanters
Reviews
-
Added
Aug 28, 2026
Fifth Sun: New FireSteam
Disclosure

The game is developed entirely by a solo developer. AI has therefore only been leveraged as a tool for productivity and efficiency - the overall game is fully imagined, designed, and brought together by the developer.

Creator
Daedralus
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
PixelFallSteam
Disclosure

Standard C++ game code, written during development with the assistance of an AI programming assistant, used as a pair-programming tool. This includes gameplay systems (crafting, inventory, world simulation), rendering and UI code, and development tooling. It is ordinary, static game logic. AI assistance was used only during development, directed by myself through specific requests, with every change reviewed, tested, and committed to version control by myself. The shipped game contains no AI models and does not execute or generate any code or content via AI at runtime. The game is a fully offline, single-player experience.

Creator
Miguel Benavides
Reviews
-
Added
Aug 28, 2026
One More WaveSteam
Disclosure

AI was used to assist with writing the game source code. All visual assets are handmade pixel art by the author. All audio assets are licensed from 3rd party sample banks.

Creator
Juha Kiili
Reviews
-
Added
Aug 28, 2026
Devour & EvolveSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 26, 2026
NO KING IN HELLSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 26, 2026
DockableSteam
Disclosure

Dockable was coded with the assistance of Claude Code (Fable 5), however it does not use generative AI to function.

Creator
Jezz Lucena
Reviews
-
Added
Aug 26, 2026
CoasterWorksSteam
Disclosure

Generative AI tools were used to assist with portions of the game’s source code. All AI-assisted code was reviewed, modified, integrated and tested by the developer. The game’s models, artwork and other visual content were created or sourced separately and were not generated by AI. CoasterWorks does not generate AI content during gameplay or connect to external AI services.

Creator
CoasterWorks
Reviews
-
Added
Aug 25, 2026
Matchy StarSteam
Disclosure

One man team with no budget who used Codex to add code, and some AI Upscaling etc.

Creator
Silverware Games, Inc.
Reviews
-
Added
Aug 25, 2026
Dear GardenerSteam
Disclosure

As a small independent developer, obviously AI tools was used to assist in the development of this game, including working on graphical elements as well as writing code.

Creator
Youkoso Games
Reviews
-
Added
Aug 25, 2026
Conehead : Earth ZeroSteam
Disclosure

AI tools (LLMs) were used solely for programming assistance, brainstorming, and writing Unreal Engine Blueprint logic. All visual assets, 3D models, and gameplay systems were entirely created and implemented manually by the solo developer.

Creator
Hakan Akdağ
Reviews
-
Added
Aug 25, 2026
Fuwa! Fuwa! Omurice Simulator RogueliteSteam
Disclosure

All assets in this game — art, music, and text — were created by humans. During development, generative AI tools were used for coding assistance and debugging. All resulting code was reviewed and approved by a human developer before inclusion.

Creator
スタジオ白亜研究室
Reviews
-
Added
Aug 25, 2026
Shoot the ShitSteam
Disclosure

Generative KI wurde verwendet zur Erstellung erster Bilder entwürfe und zum ausarbeiten von Konzepten.

Creator
Drone Defence Video Games UG
Reviews
-
Added
Aug 25, 2026
My Little GolfSteam
Disclosure

Some of the written copy on this game's store page was drafted with the assistance of AI tools, with all text reviewed and edited by our team. No AI was used in any visual material on this page, including screenshots and trailers, or in any in-game assets such as graphics, audio, and text.

Creator
Inchanters
Reviews
-
Added
Aug 25, 2026
Swinging Pier Clean SimulatorSteam
Disclosure

We used AI tools (such as Claude) to assist with brainstorming game ideas, structuring code logic, and drafting textual content during development.

Creator
Ozgur Boruzanci
Reviews
-
Added
Aug 25, 2026
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