25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

FlyFutureSteam
Disclosure

I’m developing FlyFuture as a solo developer and use AI tools to assist with troubleshooting, programming, design, and optimization. On top of this, there will be planes in the future that are commandable through OpenAi's Speech to command functions...similar to now and not so far future aerial combat usage of unmanned wingman jets. I don’t agree with many of the ways AI is being used, and I understand why people have concerns about it. I believe AI should should be used as a tool and not to take over entire workloads, replace creative judgment, or become a shortcut for producing unoriginal work. Used thoughtfully, though, I think it can be a valuable tool...which is how I use it.

Creator
FuzeXO
Reviews
-
Added
Oct 6, 2026
No Hands YetSteam
Disclosure

Yes, AI helped make this game. Here's exactly how: • I built it with an AI coding assistant. The design and direction are mine; the AI did a lot of the typing. • The narrator's lines and item descriptions were drafted with AI and edited by me. So was this page. • No image, music or voice generators. The art and sound are drawn and synthesized by code. • Nothing is AI-generated while you play.

Creator
Cow Tippers
Reviews
-
Added
Oct 6, 2026
I'M DEFINITELY IN A BASEMENTSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 6, 2026
ROUGH CROSSINGSteam
Disclosure

AI-assisted scripting was used to create visual and audio assets. AI tools also assisted with text and localization. No generative AI is used during gameplay.

Creator
Summer
Reviews
-
Added
Oct 6, 2026
ArcforgeSteam
Disclosure

Some textures, images, and music tracks in Arcforge were created using generative AI.

Creator
SWKEY_GAMES
Reviews
-
Added
Oct 6, 2026
The Rend: Trials of the DriftSteam
Disclosure

The Rend is made by a small indie team, with core character art, animation, and design created by human artists we've worked with and credited. We use generative AI tools in a supporting role for environment art direction and variation, additional views and variations of existing character designs, and some temporary UI artwork, such as achievement badges that haven't received their final art yet. No content is generated by AI during gameplay. All AI-assisted content is directed, reviewed, and edited by our team. As development continues, we'll keep working with artists and developers to improve the game's art and overall experience.

Creator
Ludicrous Film and Games
Reviews
-
Added
Oct 6, 2026
SPLIT-SSteam
Disclosure

Some sprite artwork was created with generative AI tools during development. SPLIT-S does not generate AI content during gameplay or connect to external AI services.

Creator
8it
Reviews
-
Added
Oct 6, 2026
Phantom FleetSteam
Disclosure

Phantom Fleet uses generative AI during development to assist in creating card illustrations, skill icons, UI decorations, backgrounds, ship textures, and some visual effect assets. AI assistance was also used in writing in-game descriptions and store page text. Background music and sound effects were created using audio synthesis code written with the assistance of AI and are included in the game. All of this content is pre-generated during development. The game does not use generative AI to create new images, music, dialogue, or other content in real time during gameplay.

Creator
DevMakerMin
Reviews
-
Added
Oct 6, 2026
Shark Tales: Reef RoguesSteam
Disclosure

Some artwork in the game and its Steam store and marketing materials was created or refined with generative AI tools before release. Some music tracks were generated offline with ACE-Step. These are fixed, pre-generated assets. The game does not generate AI content during gameplay or connect to an external AI service.

Creator
RadDad Basement Studio
Reviews
-
Added
Oct 6, 2026
Stay ExtinctSteam
Disclosure

We use AI tools to make some of the game's art, sound, voices and writing. Every result was reviewed and edited before it went into the game. - 3D models: most creature and character bodies (dinosaurs, Ice Age animals, wildlife, the infected, the customisable human bodies, hairstyles and hats) and some props and plants were generated with Tripo through Unity AI, from reference images made with OpenAI GPT Image. They were then cleaned up, rigged and fitted to the game's style. - Textures: the dinosaur hides and the human characters' faces, skin, clothing and infection damage were painted with the help of GPT Image. - Illustrations: the field guide's species plates were generated with GPT Image from renders of the in-game models. - Sound: the calls of the mammoths, giant elk, ground sloths and sauropods were generated with Unity AI sound generation. - Voices: the radio voices (the island broadcasts, the voice on the collection frequency and the facility's recorded messages) and the skipper's two lines in the opening scene are AI voices, made with ElevenLabs Eleven v4 text-to-speech from the game's own script. Face-to-face dialogue and the tapes are not voiced. - Writing: in-game text (dialogue, records and descriptions) and this store page were drafted with AI writing assistance and edited by the developer. - Store art: the capsule and library artwork and the logo were generated with GPT Image. They are illustrations, not screenshots. The screenshots, trailers and About clips are in-engine footage with licensed music and sound effects; any voices, herd calls, logo or artwork in the trailers are the AI content listed above. Buildings, vehicles, weapons, most props, the music, most sound effects and all animation come from licensed asset packs (a few animation clips are adapted from them). The interface was built for the game. The game generates no AI content while you play.

Creator
windurex
Reviews
-
Added
Oct 6, 2026
Dead LastSteam
Disclosure

Some visual and audio assets were generated with AI tools during development and edited for use in Dead Last. No AI content is generated during gameplay.

Creator
Eddie Eizner
Reviews
-
Added
Oct 6, 2026
肝試しオンラインSteam
Disclosure

Some assets in this game were created with generative AI during development: 3D models of characters and props (including some of their animations), and images such as textures and illustrations. All of them were selected and adjusted by the developers before being used in the game. No content is generated by AI while the game is running.

Creator
パン田
Reviews
-
Added
Oct 6, 2026
Slide or FrySteam
Disclosure

AI-assisted tools were used during development for selected artwork and audio, store page text, and localization. All content is included in the game or its promotional materials in a pre-generated form. No generative AI runs during gameplay, and the game does not connect to external AI services.

Creator
Ring Forge
Reviews
-
Added
Oct 6, 2026
NeonriseSteam
Disclosure

Every part of this game's concept, design, and features was created by humans. The ideas, the gameplay, the look and feel, and every decision about how it all fits together came from us. For the programming itself, we use AI coding agents to help us write code. They speed up development and let us focus our time on what matters most: making the game fun to play.

Creator
Green Novice Games
Reviews
-
Added
Oct 6, 2026
deep rabbit holeSteam
Disclosure

[Developer Notice]This game was developed with the assistance of AI tools used for programming and code generation during the development process.

Creator
Slow step
Reviews
-
Added
Oct 6, 2026
LoadpathSteam
Disclosure

Generative AI tools assisted with LOADPATH’s development and the creation of game content, under the developer’s creative direction. The game was shaped through extensive iteration, selection and hands-on playtesting. The promotional trailer also uses AI-generated narration and music. All AI-generated content is prepared in advance; no generative AI runs during gameplay.

Creator
Happy Sidequest
Reviews
-
Added
Oct 6, 2026
WarsteadSteam
Disclosure

Generative AI tools were used as part of the development of Warstead to support the creation of visual content, sound effects, and video content such as trailers, helping to speed up the development process.

Creator
Night Haven Interactive
Reviews
-
Added
Oct 6, 2026
Crazy DeliverySteam
Disclosure

Generative AI tools were used during development to help create promotional artwork for Crazy Delivery.

Creator
Studio Bing-Huan
Reviews
-
Added
Oct 6, 2026
Last Knight ~ Reclaim the Empire ~Steam
Disclosure

This game used AI assistance to help arrange the store page artwork and to support programming. AI assistance was also used to write the store page text, and the multi-language localization in the current version was produced with AI assistance. All AI-related work was carried out under the direction and planning of the developer.

Creator
Honga Games Inc.
Reviews
-
Added
Oct 6, 2026
Marco!Steam
Disclosure

MARCO is made by a solo developer. Its characters, core concepts, and art direction are my original work. I used AI tools, guided by my own artwork and creative direction, to help create additional 3D models, props, textures, concept art, and some store-page and marketing images. I reviewed, selected, and refined these assets to fit MARCO’s style before including them. No content is generated by AI during gameplay. As a solo developer with limited time and resources, these tools helped me turn a game I’d imagined for years into something people can actually play.

Creator
Noel Ray
Reviews
-
Added
Oct 6, 2026
Broken PawnSteam
Disclosure

AI tools were used to generate base 2D images and concepts for character masks. These assets were then manually edited, polished, color-corrected, and integrated into the game by the developer.

Creator
Morok Archive
Reviews
-
Added
Oct 6, 2026
特災 怪獣対策局Steam
Disclosure

Generative AI was used to assist with the creation of the game logo and some promotional assets for the Steam store. The generated materials were selected, edited, and further processed by the developer before use. Generative AI was also used during development to assist with programming and debugging. No generative AI is used to generate content during gameplay.

Creator
Japanese Bobtail Games
Reviews
-
Added
Oct 6, 2026
CatacrawlSteam
Disclosure

Pre-generated content only, nothing is generated while the game runs. Most of the pixel art for monsters, bosses, world objects (shrines, totems, traps, items), boon card art and the three hero cats was generated with PixelLab (an AI pixel-art tool) from text prompts and from our own hand-drawn references, then hand-corrected, quantized to the game's palette and animated frame by frame. The music and all sound effects are synthesized procedurally in our own code (no AI). Purchased asset packs (tiles, UI) are hand-drawn by their artists. No AI-generated text, voices or story.

Creator
eedee
Reviews
-
Added
Oct 6, 2026
WarwakeSteam
Disclosure

Generative AI was used during development to help create a limited number of assets, such as some 2D art, textures. All AI-assisted content was reviewed and edited by our team.

Creator
237 Studio
Reviews
-
Added
Oct 6, 2026
Skeleton Crew: Castle HeistSteam
Disclosure

Generative AI tools were used during development to assist with the creation and editing of some text content and graphical materials used in the game and its related assets.

Creator
Courtney Keyes Studios
Reviews
-
Added
Oct 6, 2026
Brute Tusk : FeralSteam
Disclosure

Pre-generated AI content: Some promotional artwork used on the Steam store page was created with generative AI and subsequently edited by the developer

Creator
Piri Piri Games
Reviews
-
Added
Oct 6, 2026
ConjurariunSteam
Disclosure

AI-Generated Content Disclosure – CONJURARIUN CONJURARIUN uses AI-generated content in certain elements of the game. AI-generated images were used for some visual assets, including artwork featured in the game. Additionally, AI-generated music was used in the main menu. All AI-generated content was reviewed, selected, and integrated by the development team as part of the game's creative process. The gameplay, programming, mechanics, and overall game development were created and implemented by the developer.

Creator
Leonardo Ferreira da silva
Reviews
-
Added
Oct 6, 2026
Friends ParkSteam
Disclosure

Some visual assets were created with the help of generative AI and then edited by the developer. A few sprite animations (doors opening, the ghost, the dynamite fuse and explosion, the turret turning) were generated with PixelLab from our own hand-made sprites, and some store artwork was made with AI image tools. Parts of the in-game text were written with AI assistance and reviewed by the developer. The game does not generate any content with AI while you play.

Creator
Igoroja
Reviews
-
Added
Oct 6, 2026
Void BeserkSteam
Disclosure

Regarding programming, this game was partially coded and translated using AI; however, AI is used only for marketing art. The game's international artwork is hand-drawn and vectorized based on unofficial rock band logos.

Creator
Okiam666
Reviews
-
Added
Oct 6, 2026
Reactor 13Steam
Disclosure

The English, Finnish and German texts on the store page and in the game are written by our team; all other languages are translated with AI.

Creator
Vaaran Game Studio
Reviews
-
Added
Oct 5, 2026
OverlapSteam
Disclosure

Generative AI tools were used to assist with code development. All art, music, and design are human-made.

Creator
MilesThePiles
Reviews
-
Added
Oct 5, 2026
Junk RushSteam
Disclosure

We don’t particularly like using AI. Unfortunately, we are a small indie studio made of programmers and designers who are currently somewhere between “making a game” and “having existential crises”. So, for now, we use AI to help us with some parts of our daily work and to bring some of our music, ideas, and inspirations to life. But don’t worry, we haven’t handed over the steering wheel to the robots just yet. Our project, its identity, and its originality are still created and directed by us. AI is simply one of the tools helping us survive the development process while our budget is busy pretending it doesn’t exist. As soon as we have the resources to replace AI with our own human made work, we absolutely intend to do so. Until then, we’re just a bunch of indie developers trying to make something cool before our refrigerators become purely decorative objects.

Creator
Mobdog Studios
Reviews
-
Added
Oct 5, 2026
BreakSteam
Disclosure

Generative AI was used only for the Steam Capsule art.

Creator
Tuesday Game Studios
Reviews
-
Added
Oct 5, 2026
AudioglideSteam
Disclosure

AI tools were used to assist with programming and generate a small number of textures and menu illustrations. These visual assets were adjusted by hand before being included in the game.

Creator
Ospekki
Reviews
-
Added
Oct 5, 2026
Curb HoppersSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Curb Hoppers Studio
Reviews
-
Added
Oct 4, 2026
Void RunnersSteam
Disclosure

Void Runners was developed with the help of AI coding tools. The game's art, music and sound effects are generated procedurally by code written with those tools; no AI model runs in the game, and no content is generated live while you play.

Creator
Aaron Reisman
Reviews
-
Added
Oct 4, 2026
SUSHISNKSteam
Disclosure

Generative AI was used to create character artwork and other images.

Creator
Kariya_Zucchini
Reviews
-
Added
Oct 4, 2026
Recess of the DeadSteam
Disclosure

The vast majority of this game—including original game design, programming, character creation, dialogue, custom audio, and overall creative direction—was fully developed and crafted by the author. Artificial Intelligence tools were used strictly as an auxiliary production aid for: Audio & Sound: Selective background music tracks and specific ambient sound effects to complement the game's soundscape. All core gameplay, visual assets, character designs, and mechanics are 100% original, hand-crafted work.

Creator
Cobalt Rook Works
Reviews
-
Added
Oct 4, 2026
Undead GunlineSteam
Disclosure

Some pre-generated promotional artwork and the game icon were created with generative AI. Gameplay screenshots and trailer footage are captured directly from the game. The game does not generate content during play.

Creator
Undead Gunline Studio
Reviews
-
Added
Oct 4, 2026
それでも僕らは廻っている。Steam
Disclosure

Generative AI tools were used extensively throughout development. Most of the game's visual content, user interface, written text, audio, narrative and localization, and program code were created with the assistance of generative AI, then selected, edited, integrated, and refined by the developer. Generative AI is used only during development. The game does not connect to AI services or generate content in real time during gameplay.

Creator
おまど
Reviews
-
Added
Oct 4, 2026
FPV StrikeSteam
Disclosure

Generative AI tools were used during development to create images and music. These are pre-generated assets included in the game and/or its store and promotional materials. The game does not generate AI content during gameplay or connect to external AI services while playing.

Creator
Mauro
Reviews
-
Added
Oct 4, 2026
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