25,706 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

HELLBENTSteam
Disclosure

For now there are some placeholder assets that we generated by AI to fill in some of the UI but we do not intend to include these assets in the final build on release.

Creator
HELLBENT Team
Reviews
-
Added
May 23, 2026
ScreenCadeSteam
Disclosure

This game is a solo project, and to help bring this world to life, I’ve utilized generative AI as a digital collaborator. I use these tools to help generate [e.g., background assets, soundscapes, or UI elements] that would otherwise be out of reach for a team of one. Every AI-assisted asset has been carefully curated and edited by hand to ensure it fits the game's unique style and narrative.

Creator
Rabbit House Games
Reviews
-
Added
May 23, 2026
Octogun - IdleSteam
Disclosure

Due to lack of artistic capabilities some raw assets shown in the store page have been generated and manually edited to fit the games purpose (Skill Issue lol) Most assets have been replaced in a later build

Creator
Ivy Leaf
Reviews
-
Added
May 23, 2026
SwarmFALLSteam
Disclosure

SWARMFALL uses generative AI only for the following 2D images: Hero icons / profile pictures displayed in the UI and on the store page Some marketing assets (Steam capsules, banners) and trailer music All other content — 3D character models, levels, environments, gameplay mechanics and code — was created by hand in Blender or built from royalty-free assets, with no AI. No content is generated by AI during gameplay or in real-time.

Creator
Yonis
Reviews
-
Added
May 23, 2026
Revenge & DefendSteam
Disclosure

Some visual and audio assets in this game were created with the assistance of generative AI tools, including artwork, cinematic sequences, and sound effects. No AI content is generated during gameplay.

Creator
Demirel Sia
Reviews
-
Added
May 23, 2026
CRYPTSHOOTERSteam
Disclosure

This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, textures, sound effects, music elements, dialogue, and portions of the game’s code. All AI‑generated content was reviewed, edited, and integrated by the developer to ensure quality, consistency, and originality.

Creator
Kronarc Engine Collective
Reviews
-
Added
May 23, 2026
Little MasterSteam
Disclosure

Currently, AI is used to generate some images like character portraits, icons, music. Some will be changed when there is a budget.

Creator
Sang Hendrix
Reviews
-
Added
May 23, 2026
Point ShooterSteam
Disclosure

Some promotional artwork for Point Shooter was created or edited with generative AI tools. The game itself does not use generative AI during gameplay.

Creator
Awesome Developer Name
Reviews
-
Added
May 23, 2026
Hell GirlSteam
Disclosure

This game uses generative AI to create certain visual assets, such as images used in the opening and ending sequences. All AI-generated content is pre-rendered and does not affect gameplay.

Creator
KHD Games
Reviews
-
Added
May 23, 2026
The Punchbag MachineSteam
Disclosure

Specifically: Tools used: ChatGPT What was created with AI: Capsule images, library assets, and in-game artwork (backgrounds, visual elements, UI components). Process: All AI-generated outputs were reviewed, curated, and edited by me to ensure they fit the game's pixel-neon aesthetic and overall style. Outputs that did not meet quality or style standards were discarded or further edited. Rights & legal compliance: I have taken care to avoid generating content that infringes on existing copyrights or trademarks. No prompts referenced real persons, specific copyrighted characters, or trademarked properties. The final assets are used only within this game and its marketing materials. No live-generated AI is used during gameplay. All AI-generated content was finalized during development and ships as static assets.

Creator
urdentstudios
Reviews
-
Added
May 23, 2026
Arena 2006Steam
Disclosure

I'm a one man team that wants to release a video game in 1 year. I'm experimenting with using AI to help speed up development.

Creator
Halston
Reviews
-
Added
May 23, 2026
F.R.E.D.'s AscentSteam
Disclosure

All design, writing, and creative direction in this game are human-made. Generative AI was used only as a workflow tool for pre-rendered assets — achievement icons, platform tilesets, zone backgrounds, the soundtrack, and the DE / FR / ES / IT translations of the human-written English text. All assets were reviewed and finalised by the developer. The game runs no AI at runtime.

Creator
buddycore Studio
Reviews
-
Added
May 23, 2026
Hachishakusama | 八尺様がいた夏休みSteam
Disclosure

Generative AI was used for script proofreading, partial translation, and some in-game textures. To ensure high quality and originality, all AI-generated content has been manually reviewed, refined, and integrated to align with our creative vision.

Creator
Fukachi World
Reviews
-
Added
May 23, 2026
水果贪食蛇Steam
Disclosure

Some store graphical assets, store copy drafts, and internal development materials were generated or assisted with AI tools. The game itself does not generate AI content during gameplay.

Creator
BAI XIAOGUANG
Reviews
-
Added
May 23, 2026
ROGUETRIPSteam
Disclosure

AI tools were used to assist in generating pixel art sprites (PixelLab) All generated assets were reviewed, curated, and post-processed by the developer.

Creator
Slipgun Studios
Reviews
-
Added
May 23, 2026
Death RevengeSteam
Disclosure

A small number of icons and one minor 3D model were generated with AI tools and then edited by the developer. All AI-assisted assets were reviewed and refined before inclusion. No content is generated at runtime.

Creator
Happy Tears
Reviews
-
Added
May 23, 2026
Primus SurvivorsSteam
Disclosure

This is my first game project, created as a learning experience and a personal milestone in my journey as a developer. Some of the game assets, including 3D models and music, have been generated using artificial intelligence tools. These resources are used to support the creative process and allow me to focus on gameplay design, programming, and overall game development. All AI-generated content has been carefully selected, integrated, and refined to fit the artistic direction and gameplay experience of the project.

Creator
Primus Survivors
Reviews
-
Added
May 23, 2026
Nobody's ErdeSteam
Disclosure

Artificial intelligence was used as an auxiliary tool in production, including the creation of pre-generated voices and dubbing. The game does not use real-time generative AI and does not contain AI-generated images, 3D models, or animations.

Creator
Danger Hopeless
Reviews
-
Added
May 23, 2026
Artificial DawnSteam
Disclosure

This game utilized AI generation tools for some background images and character portraits.

Creator
Biryeong
Reviews
-
Added
May 23, 2026
Forest of NumbersSteam
Disclosure

Some visual assets and parts of the development workflow for Forest of Numbers were created with the assistance of generative artificial intelligence tools. All content was curated, reviewed, and refined by the developer before being included in the final game.

Creator
Minou Interactive
Reviews
-
Added
May 23, 2026
I HATE SNAKE: Retro Phone SimulatorSteam
Disclosure

Generative AI was used to assist in the creation of the game's soundtrack and audio assets. All AI-generated content has been reviewed and edited to ensure it meets quality standards and does not infringe on existing copyrights.

Creator
Ivory Games
Reviews
-
Added
May 23, 2026
Sync or SinkSteam
Disclosure

Some of the art is generated, and Localization was done by AI as well. These usages are all temporary and will be replaced with real art, and localization by launch

Creator
SyrupyGames
Reviews
-
Added
May 23, 2026
OuroborosSnakeSteam
Disclosure

Generative AI was used to assist with parts of development (including some code drafting) and store page writing. All content was reviewed and finalized by the developer, and no AI-generated runtime content is included.

Creator
whilebox
Reviews
-
Added
May 23, 2026
OmnicoreSteam
Disclosure

Generative AI tools may be used during development to assist with translations for supported languages. These translations may appear as in-game text. The game does not use live-generated AI content during gameplay.

Creator
SwabbieGames
Reviews
-
Added
May 23, 2026
MUGISteam
Disclosure

Some arranged versions of the background music include sounds generated with AI assistance. All original compositions and other content, including graphics and game design, were created entirely by the developer.

Creator
反動のゲームちゃんねる
Reviews
-
Added
May 23, 2026
Armored MayhemSteam
Disclosure

AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until release.

Creator
Self
Reviews
-
Added
May 23, 2026
EATYSteam
Disclosure

AI was used for the localization of this store page.

Creator
TANZI GAMES
Reviews
-
Added
May 23, 2026
甜心跑酷Steam
Disclosure

本游戏部分场景模型及次要美术资产采用AI工具辅助生成,均经人工审核优化。开发者无法保证AI生成的美术资产0缺陷。立绘部分可能使用AI生成,开发者保证所有公开均符合A-SOUL二创规则5.0及相关二创授权文件的要求。

Creator
Hakumao Games
Reviews
-
Added
May 23, 2026
NEVERENDSteam
Disclosure

AI helped me create images for the Steam store and helped me implement certain game mechanics.

Creator
KTENIUM
Reviews
-
Added
May 23, 2026
Infinite BackroomsSteam
Disclosure

Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the game.

Creator
ww_azevedo
Reviews
17
Added
May 23, 2026
Death Before DecafSteam
Disclosure

Death Before Decaf uses generative AI tools to assist with visual asset production. This includes character and enemy sprites, environment art, and marketing capsule images, all created using a fine-tuned model trained on reference materials owned by Overdose Interactive (Scenario.gg with a custom DBD LoRA, plus Replicate/Flux for select assets). All AI-generated outputs are reviewed, edited, and approved by a human art director before being shipped in the game. The game itself does not generate any AI content at runtime: all assets are pre-rendered and bundled with the build. The game does not connect to any external AI services during gameplay.

Creator
Overdose Interactive
Reviews
-
Added
May 23, 2026
Chickens. Chickens? Chickens!Steam
Disclosure

Generative AI tools were used during development to assist with selected visual and audio asset concepts and production support. All final assets included in the game were reviewed, edited, and integrated by the developer to ensure they are appropriate for the game and do not knowingly include infringing content. No live AI-generated content is produced during gameplay.

Creator
Loki The Cat Studio
Reviews
-
Added
May 23, 2026
InterzoneSteam
Disclosure

AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
May 23, 2026
Donut SmashSteam
Disclosure

Donut Smash uses generative AI for selected voice acting, music creation, and early prototyping support. All AI-assisted content has been reviewed and adjusted by the development team.

Creator
Enigma Verse
Reviews
-
Added
May 23, 2026
Final RitesSteam
Disclosure

AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we originally created ourselves.

Creator
MM88
Reviews
-
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
The Wizard's PathSteam
Disclosure

The game was made with the help of generative AI tools for visual assets, store artwork, music, localization support, and development assistance. AI-assisted materials were reviewed, selected, edited where necessary, and integrated by the developer.

Creator
Beruke Games
Reviews
-
Added
May 23, 2026
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