25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Bloom Above: WanderislesSteam
Disclosure

Generative AI was used during development to create interface illustrations, assist with procedural artwork and in-game text, and produce store and library artwork. This includes botanical interface frames, coin and wallet illustrations, and elements of the floating-island world. The game does not generate AI content during play or connect to an external AI service.

Creator
Krabbe Studios
Reviews
-
Added
Sep 19, 2026
Manager's DecisionSteam
Disclosure

Some visual assets used in the game and its store page were created with generative AI tools and subsequently edited and integrated into the final presentation.

Creator
Murtazadayı
Reviews
-
Added
Sep 19, 2026
Fight ManagerSteam
Disclosure

Playtest fighter, promotion, and title imagery created utilizing generative AI. Later builds of the game will replace these assets with artist-created versions. Generative AI utilizes for troubleshooting when developing.

Creator
Panagaris Studios
Reviews
-
Added
Sep 19, 2026
VtuberCompanySimulatorSteam
Disclosure

This game uses generative AI for some pre-produced visual assets, including character artwork and backgrounds, and for text generated during gameplay. A language model running locally on your computer generates VTuber dialogue and responses based on player input, character settings, and the current game situation. Generated dialogue can vary between playthroughs.

Creator
Deluxe Gaming
Reviews
-
Added
Sep 19, 2026
TCG: Collector’s MessSteam
Disclosure

Trading-card illustrations and promotional artwork were created with generative AI. Trailer music and sound effects were also generated with AI. All assets are pre-generated; no AI content is generated during gameplay, and the game does not connect to an AI service.

Creator
JaceDev
Reviews
-
Added
Sep 19, 2026
Daily Bagholder: Stock Market SimulatorSteam
Disclosure

AI was generally used in collaboration with human editing throughout most of the game. All released content was selected, edited and integrated by the developer. No content is generated during gameplay.

Creator
CyberInu4200
Reviews
-
Added
Sep 19, 2026
Video Store ChaosSteam
Disclosure

Generative AI was used to create cover textures for the game's fictional movies, games and VHS tapes, as well as some movie posters and video content. As a solo indie developer, I used these tools to make a cover library of this scale feasible.

Creator
neovio
Reviews
-
Added
Sep 19, 2026
ChillTankSteam
Disclosure

All fish models are fully human made in blender. Generative AI tools were used during development to create logic and some visual assets. These assets are included with the game as pre-generated content. The game does not use live generative AI during gameplay. Fish breeding combines existing parent textures locally through procedural image processing; it does not use an AI model or an external AI service.

Creator
Chillwatch
Reviews
-
Added
Sep 19, 2026
Chill GyaruSteam
Disclosure

Pre-generated content only. The game contains no runtime AI and makes no network calls. AI tools were used during development for: - 3D character model: generated with Meshy, then adjusted and integrated by the developer. - In-game illustrations: 17 tutorial cutscene images. - In-game text: quest titles and descriptions, character dialogue, tutorial explanations and UI status text. Drafted with an AI assistant, then reviewed and edited by the developer. - 16x16 pixel icons: generated procedurally from code. - Store page description and its English translation. Not AI generated: the room and environment art is a purchased Unity Asset Store package.

Creator
DeepXRLab Inc
Reviews
-
Added
Sep 19, 2026
Milling Machine Simulator 2: Machine ShopSteam
Disclosure

AI tools assist with programming, translation, and creating selected visual assets and marketing materials. All AI-assisted content is reviewed and edited by the developer before inclusion.

Creator
UI-NEXT
Reviews
-
Added
Sep 19, 2026
Cats and SushiSteam
Disclosure

We have used AI for generating the Achievement Icons and ingredients icons which were then edited to keep a consistent art style. AI mockups were used for inspiration along side many UI from different games. All UI graphics, logos and 3D models in game are either manually created, purchased or dowloaded from asset store.

Creator
GameGameGames
Reviews
-
Added
Sep 19, 2026
Nullsec: Unauthorized AccessSteam
Disclosure

AI-based coding assistants were used to help write this game's source code during development. The game contains no generative AI at runtime: the entire simulated world is created by deterministic, hand-authored procedural generation from a seed, not by AI.

Creator
Oliver Cho.
Reviews
-
Added
Sep 18, 2026
Hazard ReadySteam
Disclosure

Some content was pre-generated with AI tools during development and reviewed by the developer before shipping: the store key art and capsule images, a number of surface textures used as decorative materials in the environments, and the narration, which is synthesized offline from the developer's original script with the Piper text-to-speech engine (a public-domain-derived voice). No content is generated by AI during gameplay, and the game does not connect to any external AI service. World layouts, equipment, mission logic, writing and code are project-authored.

Creator
Austin Peterson
Reviews
-
Added
Sep 18, 2026
Shopping Center SimulatorSteam
Disclosure

Some visual assets used in the game and/or its promotional materials were created with the assistance of generative AI tools and were reviewed and edited by the developer before use.

Creator
Quikgames
Reviews
-
Added
Sep 18, 2026
Community Kitchen Simulator (DayShift)Steam
Disclosure

Generative AI tools are used during development to assist with feature development, programming, technical implementation, debugging, and testing. AI-generated artwork may also be used temporarily for certain Steam store and library promotional assets, including capsule art, library art, and icons, for the initial demo and store setup. These temporary promotional assets are intended to be replaced with human-created artwork. All AI-assisted work is directed, reviewed, and validated by the developer. The game’s in-game visual assets, UI, audio, music, and voice performances are licensed or human-created and are not AI-generated. No generative AI is used during gameplay.

Creator
Alexandru Bogdan Andrei
Reviews
-
Added
Sep 18, 2026
MUSE AgencySteam
Disclosure

AI tools assisted with pre-generated content, including text and promotional artwork. No content is AI-generated during gameplay.

Creator
BOSSMADE Games
Reviews
-
Added
Sep 18, 2026
Gym Mop TycoonSteam
Disclosure

Pre-generated generative AI tools were used during development to create seven player-facing UI illustrations: two unlock-card images and five portraits used in the skill tree and event UI. The images were selected, post-processed where needed, and integrated by the developer. AI-generated visual reference art also assisted the design of the Dicker Typ character presentation and the AUTOMOP 3000 robot; their production 3D models, materials, and animations were not generated by AI. Some Steam store screenshots and trailer footage show this same in-game content. The game does not use generative AI at runtime and produces no live-generated text, images, audio, 3D assets, or other content.

Creator
JuTiMa Games
Reviews
-
Added
Sep 18, 2026
Break Even:The GrindSteam
Disclosure

Break Even was built with an AI coding assistant working under the developer's direction and review. That includes the game's code and, with it, the pixel maps its sprites are drawn from, its synthesized sound, its dialogue and ending text, the scripts that draw the store images, and drafts of this store page. The game ships no image or audio files of its own — every picture is drawn and every sound synthesized by its own code while you play — and the one bundled file is an open-licence pixel font. No AI runs during play, and the game contacts no AI service.

Creator
Testudo Forge LLC
Reviews
-
Added
Sep 18, 2026
The WuslersSteam
Disclosure

Some of this game's content was created with generative AI and then reworked and adjusted by hand by the developer. This applies in particular to code, the 3D models and textures, and the music and sound effects. Animations, game rules, simulation, balance and the structure of the game come entirely from the developer.

Creator
Quolz-Systems
Reviews
-
Added
Sep 18, 2026
TamaWhereSteam
Disclosure

Generative AI tools were used during the development process to assist in the conceptualization and creation of character sprites and visual assets. All AI-generated content was pre-rendered and manually refined to fit the game's art style

Creator
David Kalil Braga
Reviews
-
Added
Sep 18, 2026
Corner Cafe CapitalistSteam
Disclosure

This game's art and some of its text content were created with AI-assisted tools during development and reviewed by the developer before shipping. Nothing is created live during gameplay by GenAI, and the game makes no AI-related network calls.

Creator
AstroDev
Reviews
-
Added
Sep 18, 2026
Silicon Empire: Chip TycoonSteam
Disclosure

Generative AI was used only to create pre-generated background artwork for the Steam store and library images. The official logo, text, user interface, and gameplay screenshots were created separately. The game does not generate content during gameplay and does not connect to any third-party AI service.

Creator
Ringare
Reviews
-
Added
Sep 18, 2026
Tokyo CanvasSteam
Disclosure

Some background music and visual assets included with the game or used in its marketing materials were created using generative AI and selected or edited by the developer. Generative AI is not used during gameplay, and no player input is sent to an AI service.

Creator
kiarina
Reviews
-
Added
Sep 18, 2026
The Fallen KingdomSteam
Disclosure

Some auxiliary art assets (the overworld map background) used AI tools for concept assistance in the early stage of creation. The developer then conducted extensive manual secondary design and reconstruction, including hand-drawn routes, level node layout, color unification, and UI interaction design. The core gameplay, unit system, combat numerical balance, battle log system, and all strategic logic are purely hand-designed by the developer and do not use AI generation. This is a solo-developed strategy game; AI was only used to improve the efficiency of specific art assets. Thank you for your understanding

Creator
Hellfire Studio
Reviews
-
Added
Sep 18, 2026
MASH CommanderSteam
Disclosure

-- Store page capsule art was created in a comprehensive workflow with OpenArt.ai, using Blender and Windows Paint3D, and by employing painstakingly crafted text prompts over dozens of A.I. generations, while incorporating thousands of my own brushstrokes and adhering to my own artistic vision for composition and mood. -- The game’s main logo texture was refined with OpenArt.ai. -- 30+ characters may be heard with distinct voices speaking in the background, commenting generally about the situation at hand with any of dozens of phrases, or hundreds of snippets of phrases. The things they say are my creation, but as an early development budget consideration the voices were generated using OpenArt.ai. Clerk P.A. announcements are also an A.I.-generated voice. -- Some vehicle sounds and background activity sound loops were generated using A.I. from OpenArt.ai or freesound.org.

Creator
General Y-Rot
Reviews
-
Added
Sep 18, 2026
VoxelForgeSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets, including textures, 3D asset creation and store artwork, as well as store text and translations. Assets are reviewed and adapted before integration. VoxelForge does not generate AI content during play and does not connect to an external AI service during play.

Creator
Mister_D Games
Reviews
-
Added
Sep 17, 2026
Seasonal Reset: Halloween EditionSteam
Disclosure

Pre-generated AI tools were used during development to assist in creating an original instrumental Halloween background music track and certain marketing artwork. The game does not generate AI content while running.

Creator
Budder Technology LLC
Reviews
-
Added
Sep 16, 2026
Calcio TotaleSteam
Disclosure

Generative AI tools were used to assist with drafting and revising some store-page text, interface text, and Italian/English localization. All content was reviewed and edited by the developer. The game does not generate AI content at runtime.

Creator
Eleòra
Reviews
-
Added
Sep 16, 2026
Pull Until It BreaksSteam
Disclosure

Generative AI was used during development to assist with the creation of some visual assets and marketing materials. All AI-assisted content used in the final game and on the Steam store page has been reviewed and edited by the developer.

Creator
Crimson Cloud Games
Reviews
-
Added
Sep 16, 2026
Lost & FoundSteam
Disclosure

Generative AI was used to create promotional artwork for the Steam store page, including capsule and library artwork, based on the visual style and screenshots of the game. The playable game content itself does not use live-generated AI content.

Creator
Adam Perkins
Reviews
-
Added
Sep 16, 2026
ARUS-1Steam
Disclosure

Generative AI was used as a supporting tool during the development of ARUS-1. Some 3D models, textures, and in-game and store artwork were created with these tools, then revised and integrated. No content is generated by AI during gameplay.

Creator
Arus Development Studio
Reviews
-
Added
Sep 16, 2026
Open Boat: Charter Fishing SimulatorSteam
Disclosure

Some 3D models and store page text were created with the assistance of generative AI tools, then reviewed and hand-tuned by the developer. No AI content is generated at runtime. All fishing data, depth charts, and gameplay systems were authored manually from real NOAA and fishery sources.

Creator
LB_Game
Reviews
-
Added
Sep 16, 2026
Hot Meals Fast Wheels - PrologueSteam
Disclosure

We occasionally used generative AI as an assistive tool to refine certain visual assets, enhance texture resolutions, and process minor audio elements. These tools were used sparingly to support our production workflow, and all final content has been manually reviewed and polished by our team to ensure it meets our quality and legal standards.

Creator
Misket Games
Reviews
-
Added
Sep 16, 2026
天堂奇缘Steam
Disclosure

This game uses generative AI to create all video content and visual materials. All content is reviewed and edited by the development team.

Creator
杭州维娜斯容颜网络科技有限公司
Reviews
-
Added
Sep 16, 2026
Alien Resource ManagerSteam
Disclosure

AI generation tools were used to construct raw background components and draft initial concept layers. All final assets, character sprites, and visual interfaces were manually fixed, edited, and assembled by human artists.

Creator
Woolly Games
Reviews
-
Added
Sep 16, 2026
The Last Summer HolidaySteam
Disclosure

This game is made by one developer working with AI assistants. AI tools helped write the game's code and much of its English text, including this store page. The folktales the game retells are traditional Mongolian üliger, not machine-invented, and every Mongolian word in the game is checked by a native speaker before it ships. Nothing is generated while you play. The game runs offline, creates no content at runtime, and connects to no AI service.

Creator
dokind
Reviews
-
Added
Sep 15, 2026
Man's Perfect SummerSteam
Disclosure

Generative AI is used as a development aid for research, information analysis, routine technical tasks, and assistance with drafting and editing text for the Steam store page. No AI-generated 2D or 3D artwork, audio, or live-generated content is included in the game. The game's concept, creative direction, design, and implementation are the work of the developer.

Creator
Lowbeam Studio
Reviews
-
Added
Sep 15, 2026
Woman Life SimulatorSteam
Disclosure

Some marketing and store page artwork (capsule art, promotional images, achievement icons) was created with the assistance of generative AI tools and then reviewed and edited by our team. The game itself does not generate content with AI at runtime.

Creator
Ozolnieki Arts
Reviews
-
Added
Sep 15, 2026
I'll Keep ItSteam
Disclosure

Generative AI tools were used during development to create selected pre-generated textures, sound effects, and promotional artwork. These materials are used as individual components within the game and its marketing rather than being generated dynamically. AI-assisted materials are selected, edited, adapted, composed, and integrated by the developer to fit the game's original visual and audio direction. The game's design, gameplay systems, implementation, world building, and overall creative direction are developed by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

Creator
IBEXOPUS
Reviews
-
Added
Sep 15, 2026
Dealer Principal: The Dealership SimulatorSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, drafting and editing written content, and creating or developing some marketing and store-page artwork. All AI-assisted material is reviewed, edited, and integrated by the developer. The game does not use generative AI during gameplay or connect to external AI services while running.

Creator
Vitalis Interactive
Reviews
-
Added
Sep 15, 2026
President FC: Football Club OwnerSteam
Disclosure

Generative AI tools were used during development to help create some artwork, short ambient video clips, audio, written content and localization. This content is generated in advance and included in the game. The game does not generate content through AI services while you play.

Creator
Komochigame
Reviews
-
Added
Sep 15, 2026
2,839 results
Page 8 of 57
Missing a product? Let us know