25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SancticideSteam
Disclosure

We only use parts of AI-generated voice-overs – the voice samples come from recordings of our developers working on the game.

Creator
Red Square Games
Reviews
57
Added
Mar 18, 2026
VikingScapeSteam
Disclosure

Viking themed loadingscreen and Startscreen images pre generated by AI.

Creator
VikingRobz
Reviews
-
Added
Mar 18, 2026
SlydersSteam
Disclosure

Some graphic assets used in this game and its marketing materials were created with the help of generative AI tools. These primarily include the cartoon-style images, such as perks, characters, and items.

Creator
Kato Games
Reviews
156
Added
Mar 18, 2026
校园幻想录Steam
Disclosure

This game uses AI to generate character avatars and a little CG. The AI models used are Anything and QTea, and the generation tool StableDiffusion is used

Creator
ChenGame
Reviews
-
Added
Mar 18, 2026
Born In ReverieSteam
Disclosure

When Born In Reverie is released in full, around 5% of the code base will be AI generated snippets. All illustrations, UI elements, soundtracks, dialogue, sprite designs, etc. will be human-created. -AI image generation was used for ideation on a small number of designs. What this actually means in practice is that AI images were created, modified, and then sent to real artists to serve as reference material in their work. The final illustrations and designs, were created by artists. -To improve productivity, the development of Born in Reverie utilized AI tools for coding/programming support, and AI scaling algorithms to up/down sample a small number of human-created assets. Born in Reverie DOES NOT live produce anything in-game via AI generation. -As an indie developer, I am unable to supervise the work of all the freelancers I work with and cannot guarantee their work is entirely AI free. If anyone I work with is found to produce content with significant AI usage, I will be removing their content and credits from the game and replacing their content with proper human artistry. Above all else, Born in Reverie values human artistry and seeks to create something genuine and authentic for players to experience.

Creator
Axial Escape
Reviews
-
Added
Mar 18, 2026
ValdisSteam
Disclosure

AI has been used in image generation for the portraits of the characters. These images are then post-processed through a quantizer, which lowers the resolution and quantizes the image into only having the colors from my color palette.

Creator
Sgull Games
Reviews
-
Added
Mar 18, 2026
The DragonhoodSteam
Disclosure

The game uses AI generated art for dragons, items, perks, landscapes and creatures. Map, UI elements, battle effects and steam capsule are made by human beings.

Creator
Scrambled Games
Reviews
83
Added
Mar 18, 2026
AfallonSteam
Disclosure

Some voice acting is generated using AI models trained on professional voice actors who have given their consent and are being compensated for their work.

Creator
Stargazing interactive
Reviews
186
Added
Mar 18, 2026
Across the WonderlandsSteam
Disclosure

AI tools have been like an extra set of hands (or brains) for our small indie dev team. They've played a quiet yet invaluable role in helping us draft initial concept art and brainstorm our way through tricky design challenges. Being Polish native speakers, AI has also been particularly helpful in fine-tuning our writing, ensuring our game's narrative is as engaging as possible.

Creator
Covenant.dev
Reviews
-
Added
Mar 18, 2026
Re:Lord – Tales of AdventureSteam
Disclosure

The game's card illustrations are a blend of AI-generated and manually restored images. Certain game backgrounds, used for scenes and events, are a mix of AI-generated and manually restored designs.

Creator
Wind Runner
Reviews
99
Added
Mar 18, 2026
异界战记Steam
Disclosure

Characters and monster drawings, scenes, UI and other pictures need to be rendered with AI to enrich the picture details

Creator
HAPPY BEAR
Reviews
-
Added
Mar 18, 2026
Rimal GameSteam
Disclosure

Some visual assets and promotional materials for Rimal were created or enhanced using generative AI tools during development. All gameplay mechanics, progression systems, and core game logic are fully designed and controlled by the development team. No AI-generated content is created dynamically during gameplay.

Creator
Rumbling Games Studio
Reviews
-
Added
Mar 18, 2026
MirrorscapeSteam
Disclosure

Some components of external promotional art - not inside the game.

Creator
Mirrorscape, Inc.
Reviews
18
Added
Mar 18, 2026
Monster HeroSteam
Disclosure

I've used AI to help with spell checks / grammer and voice over in the trailer.

Creator
Tinny Studios
Reviews
-
Added
Mar 18, 2026
Brownie's AdventureSteam
Disclosure

The game uses backgrounds (and a handful of characters) that were made using images generated from a Public Domain scraped data set. The background images have been altered very little but the character images are used as a basis and edited in a powerful editing suite called Microsoft Paint.

Creator
Beardy Ramblin Games
Reviews
20
Added
Mar 18, 2026
Magic And Dragons : 4X BattleSteam
Disclosure

Art and Music was generated by AI. Please note that we want to respect artists. No artist name or artist art have been used as reference for prompting. And the art used is very generic and doesn't not infringe any IP.

Creator
The Team With a T
Reviews
-
Added
Mar 18, 2026
GolelSteam
Disclosure

I am using AI for the NPC and narrator voice. Also some NPC portraits, and a few other 2D elements. Also some of the store assets like the box art.

Creator
Ofer Rubinstein
Reviews
-
Added
Mar 18, 2026
Jump QueenSteam
Disclosure

A minimum amount of AI-coded content to design levels and additional materials for the game.

Creator
StartMyGame
Reviews
-
Added
Mar 18, 2026
Sex Goddess PunishmentSteam
Disclosure

This game use generative artificial intelligence to pre-rendered art for the game, This includes the game itself, the storepage, and any Steam community assets or marketing materials.

Creator
HMS Game
Reviews
-
Added
Mar 18, 2026
Orb Of The WatcherSteam
Disclosure

Character portraits were made using AI. The two paintings in the main menu in the background are also AI generated. Intro movie contains AI images.

Creator
40 Pound Tiger Studios
Reviews
-
Added
Mar 18, 2026
The Tower Stories Green 1Steam
Disclosure

In the game's background drawings, outputs of drawing samples from the Midjourney artificial intelligence were taken, and background drawings were produced by making corrections on those samples.

Creator
Seals and Equilibria
Reviews
-
Added
Mar 18, 2026
1001 NightsSteam
Disclosure

1001 Nights is a story-crafting game that started development as early as 2020, exploring creative narrative gameplay to bring players novel experiences they've never had before: telling stories and turning those stories into reality.All traditional game art assets are hand-crafted by our talented human artists. This includes character illustrations, scene models, UI elements, and all visual components that form the core aesthetic of our game. The game features an adaptive LLM-based storytelling system that responds to your unique inputs based on a language model called Qwen. Our narrative engine draws from the rich tradition of Persian folklore and our original hand-written story frameworks by paid writers, then dynamically adapts these materials to create personalized experiences based on your inputs. Each playthrough becomes a unique collaboration between you and our narrative system.Our guiding principle has always been to create gaming experiences that were previously impossible - where technology serves as a creative collaborator rather than a replacement for human imagination. The soul of 1001 Nights comes from our human creators, inspired by ancient Persian folklore and brought to life through innovative narrative systems.For technical details about our implementation and the academic research behind our systems, please refer to the in-game introduction, and our published papers available on our official website. We're a small indie team committed to pushing the boundaries of interactive storytelling while respecting both player creativity and artistic integrity.We welcome any questions or feedback about our creative process via adaeden1001[at]gmail[dot]com or through our Discord community. Your input helps us continue improving this unique storytelling experience.

Creator
Ada Eden
Reviews
-
Added
Mar 18, 2026
Dash Or DieSteam
Disclosure

The game’s logo + the achievment logos was generated using AI and then manually edited and finalized by the developer. No gameplay, art, or audio content was AI-generated. All in-game content was manually created. The AI-generated logo does not affect gameplay or user experience.

Creator
Clocknotionstudio
Reviews
-
Added
Mar 18, 2026
Stream or Die!Steam
Disclosure

Some in-game content, such as simulated chat spam and cutscene art in WISH (as befits the narrative) was created with the assistance of AI powered tools.

Creator
Taming Dragons
Reviews
-
Added
Mar 18, 2026
Santaower DefenseSteam
Disclosure

"My game leverages Generative Artificial Intelligence (AI) technologies to dynamically create and enhance several aspects of the visual experience. Specifically, I use AI for: Application Icon: The game's icon is generated with AI, offering a unique and engaging visual that reflects the game's theme and atmosphere. Mouse Cursor Replacement: I've designed AI-generated mouse cursors that adapt to different game environments and contexts, providing a seamless and immersive interaction experience. GUI Sprites: Certain elements of the game's graphical user interface (GUI) are created using AI, allowing for a diverse and dynamic presentation that evolves based on gameplay and player choices. I am committed to ensuring that all AI-generated content adheres to Steam's standard store requirements. To this end, I have implemented robust guardrails to prevent the generation of inappropriate or illegal content within my game. I have conducted thorough testing to ensure that the AI behaves as intended, and I continuously monitor and update my AI systems to maintain the highest standards of content integrity and respect for copyright. Furthermore, I encourage our community to report any instances of inappropriate or unexpected AI-generated content through the Steam Overlay's reporting tools. I am dedicated to addressing any such issues promptly to ensure a positive and respectful gaming environment for all players. My use of AI is aimed at enhancing the visual appeal and interactivity of my game, making each player's experience unique and engaging. I believe that this innovative approach to game design will offer players a fresh and dynamic gaming experience."

Creator
A tempo Games
Reviews
-
Added
Mar 18, 2026
Juna - The DreamwalkerSteam
Disclosure

- Capsule images: The images were created by a professional artist who partially used AI - Title screen: The background image on the title screen was partially AI generated

Creator
WinterLyrics
Reviews
-
Added
Mar 18, 2026
KukuevoSteam
Disclosure

The original appearance of the art was recreated using AI and further refined by humans

Creator
ProjectKukuevo
Reviews
160
Added
Mar 18, 2026
TrolddomSteam
Disclosure

AI is used to generate text for some specific NPCs with non-interactive dialogue.

Creator
Plant Based Games
Reviews
198
Added
Mar 18, 2026
Whisper of the SwallowsSteam
Disclosure

Generative AI is used for translations into languages I do not master and to create early 3D model prototypes. These prototypes are manually refined before being integrated into the game. No generative AI is used during gameplay or to dynamically generate in-game content.

Creator
Blown Leaves
Reviews
181
Added
Mar 18, 2026
AbyssSteam
Disclosure

We have used open source LLMs trained on our game's lore and dialogue to generate quests. We have used our own private NeRF systems to generate some 3D models. Some of our marketing materials, game icons, and concept art was generated using art we had designers create under contract for this game. That art was used to train an open source generative system.

Creator
Old World Labs
Reviews
34
Added
Mar 18, 2026
Runes of AerealSteam
Disclosure

Some images in the game were partly designed by artificial intelligence image generation. They were adapted in a unique way to fit in the general theme.

Creator
Bart Alluyn
Reviews
-
Added
Mar 18, 2026
寻物少女 Quest GirlSteam
Disclosure

The cover art and character poses and expressions in our game were initially generated using AI during the development phase to enhance the creative process. These elements were then redrawn by our art team to ensure quality and originality. Additionally, the story text within the game was refined, proofread, and translated with the assistance of AI tools. No real-time AI content is generated during gameplay, ensuring players receive a consistent and controlled gaming experience.

Creator
NickXie
Reviews
-
Added
Mar 18, 2026
Symbol of SacrificeSteam
Disclosure

A few background concepts were generated with AI that retains respect to artist copyright (Adobe Firefly) but we are still working on reworking these few instances with our art team!

Creator
Umbrella Labs
Reviews
-
Added
Mar 18, 2026
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