25,710 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

修行~shugyo~Steam
Disclosure

Generative AI tools were used during development to create pre-generated content included in the game. Suno AI was used to create the music tracks under a paid commercial-use plan. AI-assisted tools were also used to help create some 3D and environmental assets, as well as localization text. All outputs were reviewed, edited, and integrated by the developer before release. The game does not generate AI content during gameplay and does not connect to any generative AI service at runtime.

Creator
destination_68
Reviews
-
Added
Aug 16, 2026
Leaves & LanternsSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 16, 2026
NeverrestSteam
Disclosure

Neverrest uses generative AI tools during development to assist with the creation of some pre-rendered 2D artwork and visual assets. All AI-assisted content is reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Enjoyoor
Reviews
-
Added
Aug 16, 2026
Winters at Silky PeakSteam
Disclosure

We used IA to help us with translation for the following languages: Spanish, Chinese, Japanese, German, Russian, Portuguese.

Creator
ACCRO BAT
Reviews
-
Added
Aug 16, 2026
AI tycoonSteam
Disclosure

This game uses AI-generated content in terms of art assets and game code.

Creator
Icarus Games
Reviews
-
Added
Aug 16, 2026
Memento ResonanceSteam
Disclosure

During development, OpenAI image generation tools were used to create portions of the game's 2D artwork, including characters, monsters, backgrounds, UI elements, and icons. Suno was used to create portions of the background music, and ElevenLabs was used to create portions of the sound effects. Generative AI was also used as a drafting and editing aid for some in-game writing and localization. All generated material was selected, edited, processed, and reviewed by the developer before inclusion in the game. The game does not connect to generative AI services at runtime and does not generate content from player input.

Creator
Lipcat Games
Reviews
-
Added
Aug 16, 2026
Backrooms: MisstepSteam
Disclosure

Generative AI tools were used during development to assist with programming and Unreal Engine Blueprint creation, the creation of some 3D assets, selected music and audio, and some promotional artwork and marketing materials. AI-generated content is reviewed and edited by the development team before use. The game does not generate AI content during gameplay.

Creator
stonystudios
Reviews
-
Added
Aug 16, 2026
Bat FlapperSteam
Disclosure

Some textures and audio assets were created using generative AI tools and then reviewed and edited by the developer. The game does not generate AI content during gameplay.

Creator
Dark Cave Games
Reviews
-
Added
Aug 16, 2026
Carnage ManiaSteam
Disclosure

The character voices used in the game were generated by artificial intelligence.

Creator
Gensart
Reviews
-
Added
Aug 16, 2026
安平 An-pêngSteam
Disclosure

This game uses generative AI for the following: Images: the source material for both the scene artwork and the item icons (backpack, hand cart and so on) is photographs taken by the developer — the scenes in the lanes, stairwells and apartment courtyards of Anping, Tainan; the items shot as physical objects. Each photograph is processed first — removing things that should not appear in frame, commercial branding, and anything touching on privacy — and then stylised into animation by AI. Music: planned to be AI-generated (not yet implemented). Localisation: Traditional Chinese is the language the game is written in. Every other language — English, Japanese, German, and Taiwanese Pe̍h-ōe-jī — is AI-translated, with no native-speaker editing pass. If you find a mistake, please do tell me. Store page and marketing images also include AI-generated elements.

Creator
灰森 Grayson.TW
Reviews
-
Added
Aug 16, 2026
MISFORTUNATESteam
Disclosure

Some artwork featured in MISFORTUNATE was created with the assistance of generative AI tools.

Creator
Shapyra Games
Reviews
-
Added
Aug 16, 2026
DescrySteam
Disclosure

Some content was created with the help of neural networks; all materials were reviewed and edited by hand. The game does not generate anything with AI at runtime.

Creator
BigTop
Reviews
-
Added
Aug 16, 2026
Dream Draw DungeonsSteam
Disclosure

During development, AI was used to refine some fixed ASCII pixel-art data and portions of the code-defined sound data embedded in the game's C# source. Deterministic rendering and synthesis functions convert this fixed data into sprites and audio at runtime. Some Steam store images use renders of the same sprites. No generative AI is used while the game is running. The game does not contact an AI service, generate AI content during play, or send player input to an AI service.

Creator
Vegoya Studio
Reviews
-
Added
Aug 16, 2026
SwarmvoreSteam
Disclosure

Swarmvore was built by a solo developer using generative AI tools for the game's code, art, and text. Every piece of content went through many rounds of prompting, testing, and refining, and every creative decision, from mechanics to tone to visual style, was made by the developer.

Creator
Panda Games
Reviews
-
Added
Aug 16, 2026
IJIN: History SurvivorsSteam
Disclosure

This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, parts of the sound, and localization.

Creator
SF Create
Reviews
-
Added
Aug 16, 2026
Law Firm SimulatorSteam
Disclosure

I’m a normal guy, and making a game has been a dream of mine. I used generative AI as part of my development process, including helping with code and creating visual assets. Every asset included in the final game was personally selected, refined, placed, and directed by me to match the game’s overall vision.

Creator
dizzy
Reviews
-
Added
Aug 16, 2026
Star Corsairs: Fractured FrontierSteam
Disclosure

I'm not a professional game developer or artist. Making my own game had been a dream for years, but I never knew how to turn that dream into reality. Generative AI became the tool that finally made it possible. With its help, I created many of the game's visual and audio assets, including item, UI, skill, and module icons, character portraits, ships, space stations, backgrounds, the game icon, the Steam store artwork, and some of the sound effects. It also assisted me with programming. But Star Corsairs is not a game that AI simply generated. Every asset was reviewed, rejected, refined, or replaced until it matched the vision I had in mind. Every gameplay system was designed, tested, and reworked repeatedly until it felt right. The economy, ship balance, pirate AI, combat, and progression were all shaped through countless hours of playtesting and manual iteration. The story, world, and all of the writing were created by me. Without generative AI, this game would probably never have existed. But without the countless creative decisions, revisions, and work behind every part of it, Star Corsairs wouldn't exist either.

Creator
Tagir Nabiullin
Reviews
-
Added
Aug 16, 2026
DABANGGUSteam
Disclosure

Generative AI tools were used during development to assist with game code, localization, concept development, selected environmental and shop-interior images and textures, and store and marketing artwork. All AI-assisted outputs were reviewed, edited, and integrated by the developer before inclusion. The game does not use generative AI during runtime, and players cannot generate AI content within the game.

Creator
korean_speed
Reviews
-
Added
Aug 16, 2026
One More VolleySteam
Disclosure

Some of the game's 2D artwork - was created using generative AI tools, then manually curated and edited by the developer. Text localization into non-English languages is AI-assisted and reviewed by the developer. A planned voice for one character will use AI speech generation. All game design, level design, code, gameplay systems, and the English text are human-made.

Creator
Odyssey Orbit Studio
Reviews
-
Added
Aug 16, 2026
Puzzle ClashSteam
Disclosure

Generative AI was used during development to create visual assets, including UI elements, icons, backgrounds, and puzzle images.

Creator
Haejjaem Studio
Reviews
-
Added
Aug 16, 2026
DustiumSteam
Disclosure

Some music, sound effects, and UI icons in this game were created with the assistance of generative AI tools during development. All AI-generated content has been directly reviewed, selected, and retouched for optimal integration.

Creator
TeamAnchor
Reviews
-
Added
Aug 16, 2026
PlumSteam
Disclosure

Human solo dev made: writing, music, game design, game production, voice acting, SFX, and basically everything else. In addition, some 3D and VFX asset packs (plus additional SFX) were purchased from third-party marketplaces, where they are explicitly labeled as non-AI, human-made content, and credited in-game. AI usage: AI helped with localization corrections, and was used to refine assets, strictly following human artistic direction and human-made examples — no generation from scratch. Example: Plum's character portraits are in-game mesh screenshots, inserted by me into pre-designed empty icon frames, then refined with AI for a more polished result. Note: I would be happy to replace AI-refined assets with human artist's work, if this becomes financially possible in the future.

Creator
Mad Arena Games
Reviews
-
Added
Aug 16, 2026
Dungeons of DestinySteam
Disclosure

Generative AI is used solely as a development tool for texture design ideas and for code review and performance optimization.

Creator
NoFishGames
Reviews
-
Added
Aug 16, 2026
Colosseum InfectionSteam
Disclosure

Generative AI tools were used to create some background assets used within the actual game client. All game assets created this way were pre-generated and fixed by the developer.

Creator
4DallorPlus
Reviews
-
Added
Aug 16, 2026
StoneEraSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some 3D assets. All AI-assisted content was reviewed, edited, and integrated by the developer before being included in the game.

Creator
Arrock Games
Reviews
-
Added
Aug 16, 2026
Across the DarkSteam
Disclosure

Generative AI tools were used to assist in creating initial visual assets (such as background textures and UI elements). All generated assets have been manually edited, refined, and integrated into the game by the developer.

Creator
Dayeong Song
Reviews
-
Added
Aug 16, 2026
The Previous OwnerSteam
Disclosure

The Previous Owner uses generative AI as an assistive tool under human art direction and editorial control. The game's painted artwork — scene plates, room and prop textures, character and portrait art, the found photographs, the book spreads and the store art — was pre-generated with generative image tools, then curated, keyed, composited and hand-corrected by the developer; a small number of props are AI-generated 3D meshes, and some looping scene animations are AI-generated video. Music and sound effects are pre-generated with AI tools and edited by the developer. The narrative text is human–AI co-written under the author's direction and human-edited; the story, its structure and the game design are the author's. Everything ships pre-rendered in the build — the game generates nothing live during play. No real people are depicted; every character, book, photograph and document in the game is fictional.

Creator
3Cats Studio
Reviews
-
Added
Aug 16, 2026
From Zero: Idle FactorySteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's pre-generated 2D artwork, marketing artwork, localization drafts, and development code. All player-facing AI-assisted content was generated before release, selected, reviewed, edited where needed, tested, and integrated by the developer. The game does not generate or modify content with AI during gameplay and does not send player input to an external AI service.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 16, 2026
Wake InsideSteam
Disclosure

Generative AI tools were used during development to assist with the creation of selected pre-generated assets, including visual artwork, character assets, music, and sound effects. These tools were used as part of the development workflow, while the game's design, direction, gameplay systems, implementation, level design, and final integration were created and curated by the developer. No generative AI is used to create new content during gameplay.

Creator
Casual Cat Games
Reviews
-
Added
Aug 16, 2026
Childhood SlotsSteam
Disclosure

Some in-game artwork (slot machine cabinet art, icons, and store page marketing images) was created with generative AI tools, then reviewed, selected, and post-processed by the developer. The game does not generate any content in real time.

Creator
Kaite Li
Reviews
-
Added
Aug 16, 2026
WHEN ARMIES WAVERSteam
Disclosure

Pre-generated AI-assisted content is used in some 2D artwork, including unit sprites, character portraits, card illustrations, battlefield backgrounds, visual effects, UI decorative elements, and store and marketing artwork. AI assistance was also used for portions of in-game text and English/Japanese localization. All such content is generated before release and curated and edited by the developer. The game does not generate content during gameplay and does not connect to a generative AI service at runtime.

Creator
LDMV Works
Reviews
-
Added
Aug 16, 2026
UniversiaTCGSteam
Disclosure

Generative artwork is used in the creation of part or full of assets that can not be generated by the game engine. AI is used in the drafting of art and writing before it is reviewed and heavily edited.

Creator
Toad & Luck Dragon
Reviews
-
Added
Aug 16, 2026
Stay in Your LaneSteam
Disclosure

This game includes pre-generated artwork and music created with the assistance of generative AI. All generated content was reviewed and curated by the developer. The game does not generate AI content during gameplay.

Creator
Sol Elan
Reviews
-
Added
Aug 16, 2026
GemSlasherSteam
Disclosure

Generative AI tools were used during development for visual assets, 3D models, audio, and localization. Final assets were selected and integrated by the developer. Generative AI was also used to assist with translations. No AI content is generated during gameplay.

Creator
UneGames
Reviews
-
Added
Aug 16, 2026
Total SynthesisSteam
Disclosure

Portions of this game's written content were drafted with the assistance of Anthropic's Claude, under the direction of the developer, and were reviewed and edited by a human before inclusion. All artwork is procedurally rendered by the game's own code. No generative AI images are used. No AI content is generated during gameplay.

Creator
Sinter Labs LLC
Reviews
-
Added
Aug 16, 2026
City and WarSteam
Disclosure

Generative AI was used during development to assist in the creation of certain pre-generated game content, including some in-game visual art assets, the game’s title logo, and promotional materials for the Steam store page. All final content was reviewed, curated, edited, and implemented by the developer. No generative AI is used at runtime, and the game does not generate live AI content for players.

Creator
Baicheng Zhang
Reviews
-
Added
Aug 16, 2026
My Desktop CatSteam
Disclosure

Generative AI was used during development to create and refine some pre-generated visual assets, including cat character and animation sprites, backgrounds, decorative items, achievement icons, and selected store and marketing artwork. Every generated asset was reviewed, edited, and integrated by the developer before inclusion. The game does not generate AI content at runtime and does not connect to external AI services during play.

Creator
hirsch-dev
Reviews
-
Added
Aug 16, 2026
Zero ViewersSteam
Disclosure

Generative AI tools were used during development to assist with debugging code, audio production, and the creation of some item and UI illustrations. AI-generated or AI-assisted content was reviewed and edited by the development team before being included in the final game.

Creator
Monya Studio
Reviews
-
Added
Aug 16, 2026
Legacy of the Ark: Beneath the Broken SkySteam
Disclosure

Generative AI was used for deep game simulation to assist with designing difficulty curves and testing in game mathmatical calculations. It was also used for designing alternative UI Models for cosmetic changes. Game Design, layout, original creations, music, sound, story, plots, etc. were Designed entirely by the Creator.

Creator
Broken Ark Studios
Reviews
-
Added
Aug 16, 2026
舍Steam
Disclosure

The visual art in this game is primarily AI-generated. 3D models, textures, concept art, and UI art, along with the artwork used on this store page, were created with the assistance of generative AI tools, as were the game's sound effects. All AI-assisted assets were reviewed, edited, and approved by our team before use. Our trailers consist of actual in-game footage. The game does not generate any content in real time — there is no live AI generation of dialogue, voice, art, or any other content during gameplay.

Creator
Kick Rooster Game Studio
Reviews
-
Added
Aug 16, 2026
Vibin' & Survivin'Steam
Disclosure

As a solo project, Vibin & Survivin leverages AI assistance for asset design, audio generation, and coding support. This allowed me to punch above my weight class as a single developer and focus on crafting tight, responsive action-roguelike gameplay!

Creator
GoudaGames
Reviews
-
Added
Aug 16, 2026
HyperION DAWSteam
Disclosure

HyperION DAW uses generative AI only for optional music and audio-production features. Depending on the installed local model and enabled feature, users may generate instrumental audio, sound effects, MIDI ideas, and related production material. Generated results remain editable inside the DAW and can be inserted into an arrangement, mixed, exported, or discarded. The application does not generate visual, adult, hateful, violent, or explicit text content. Users are responsible for reviewing generated material and ensuring that their use complies with applicable laws, licenses, provider terms, and copyright requirements. HyperION does not guarantee that generated material is free from third-party claims.

Creator
Onur Muhammet Karadereli (Feo Matif)
Reviews
-
Added
Aug 16, 2026
Vale PrimordialSteam
Disclosure

This game was developed with substantial help from generative AI: the pixel art (in-game art, capsules and icons), the code, much of the text, and the translations were produced with AI assistance and then reviewed, refined, and directed by the developer.

Creator
Primordial Studio
Reviews
-
Added
Aug 16, 2026
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