AI tools were used in making this game.
- Creator
- Claywire Games
- Reviews
- -
- Added
- Oct 12, 2026
Public Steam disclosure research 25,376 disclosures tracked
Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes. This index adds cross-game classifications and statistics to statements published on individual store pages.
Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam. Missing or unclear statements cannot establish whether a game uses AI.
AI tools were used in making this game.
Generative AI used in the development of the title, and the marketing of it.
Generative AI was used during development to create text content.
AI Disclosure: This game was made with the help of Artificial Intelligence LLM Models. The studio takes transparency seriously, so if the community would like to ask questions, get clarity, or voice concerns over this, please reach out to the development team on our Discord or launch website.
During the development process, generative AI tools were utilized to assist in creating and refining our audiovisual assets
AI was used responsibly in the making of this game
Description is assisted by AI (temporary)
Generative AI used in the creation of images and coding.
制作过程中大量使用AI。
The Game Image Use Ai Generation
Placeholder clothing and logo.
Generative AI tools were used during development to assist with the creation of game content. All final content was reviewed and refined by the development team.
AI tools were used during development to help create some of the game's content. Everything was reviewed, edited and put together by our team.
I used AI for the Code assistance and for Graphics
Coding assistance, translation
This game includes some images and text created with the assistance of generative AI.
Some artwork generated using AI
Our team uses AI tools to assist in developing some in-game content.
Some AI was used in the development of this game.
Uses for some scripting Uses for some audio
Some visuals generated with AI assistance
AI aided the production of the game.
Artificial Intelligence is used to help with creating art.
Programming, Graphics
i used ai to help make this game
We use AI to help with community, bug fixes, and general content that will be replaced over time as we continue to develop.
AI was used to translate the following languages: - English - Portuguese-BR
AI assisted during rapid iteration developments for References, Connection Logic, and some Assets.
During the development stage of this game, some of the art materials and text were created using artificial intelligence.
How we do use AI:
Backdrops have been outsourced by other artists on the demo build. AI checker highlights this as being AI generated.
AI-generated art
Some visuals were created with AI assistance.
Translations
Created with Astra and Claude.
i have used ai to help me make this game
AI assistance used for some visuals
Asset, UI Creating. etc.
graphics and text
Language Translations
Cleaned up some of the scene backgrounds
AI-generated art objects
AI Assitance used for some visual assets
Generative AI tools were used to assist with the creation of some game and promotional content. All final content was reviewed and approved by the developer.
AI assistance used for some visuals.
Some arts generated with AI help.
AI is used to assist with programming, graphics creation and translations.
Generative AI was integrated throughout the entire development process of the game.
Localization & Programming
This game was developed with Claude and the assistance of advanced AI tools.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Lostwell Unclear | AI tools were used in making this game. | Claywire Games | - | Oct 12, 2026 | |
Amberfall: Village Defense Unclear | Generative AI used in the development of the title, and the marketing of it. | tinybox games :) | - | Oct 12, 2026 | |
Crownmason Unclear text | Generative AI was used during development to create text content. | Funkenkauz Studios | - | Oct 12, 2026 | |
Dead Exodus Unclear | AI Disclosure:
This game was made with the help of Artificial Intelligence LLM Models. The studio takes transparency seriously, so if the community would like to ask questions, get clarity, or voice concerns over this, please reach out to the development team on our Discord or launch website. | Shambler Studios | - | Oct 12, 2026 | |
AFKlutch Unclear artaudio | During the development process, generative AI tools were utilized to assist in creating and refining our audiovisual assets | Nrujinzo | - | Oct 12, 2026 | |
Elder Hills Unclear | AI was used responsibly in the making of this game | Darkfoo Games | - | Oct 12, 2026 | |
Interlace Unclear | Description is assisted by AI (temporary) | Flawed Games | - | Oct 10, 2026 | |
Monster Miner Unclear artcode | Generative AI used in the creation of images and coding. | Jewel Shot Games | - | Oct 10, 2026 | |
单机斗地主 Unclear | 制作过程中大量使用AI。 | Lin | - | Oct 10, 2026 | |
胡闹乐队 Unclear art | The Game Image Use Ai Generation | zhanghailong | - | Oct 10, 2026 | |
Chess Pit Unclear | Placeholder clothing and logo. | Gregory Eggathy | - | Oct 10, 2026 | |
Lobby No. 5 Unclear | Generative AI tools were used during development to assist with the creation of game content. All final content was reviewed and refined by the development team. | Nitroyale | - | Oct 10, 2026 | |
Planet Raiders Unclear | AI tools were used during development to help create some of the game's content. Everything was reviewed, edited and put together by our team. | Moddingdudes | - | Oct 10, 2026 | |
Captain Capy - Roguelike Space Crafter Unclear artcode | I used AI for the Code assistance and for Graphics | To_Galan | - | Oct 10, 2026 | |
ファイナル棍棒 Unclear codetext | Coding assistance, translation | tokkuribunbuku | - | Oct 9, 2026 | |
Feast, Flee or Starve Unclear arttext | This game includes some images and text created with the assistance of generative AI. | MightyCodeDragon | - | Oct 9, 2026 | |
Octodefense Unclear art | Some artwork generated using AI | Luciemma Games | - | Oct 9, 2026 | |
Abilill: Persistent Fantasy Extraction MMO Unclear | Our team uses AI tools to assist in developing some in-game content. | Abilill Inc. | - | Oct 9, 2026 | |
Jacks are Better Unclear | Some AI was used in the development of this game. | overmorrow LLC | - | Oct 7, 2026 | |
Druidika Unclear codeaudio | Uses for some scripting
Uses for some audio | Fort Chuck Entertainment | - | Oct 7, 2026 | |
Crack the Bills Unclear art | Some visuals generated with AI assistance | Smubu | - | Oct 7, 2026 | |
Arena Invaders Unclear | AI aided the production of the game. | PD Design Studio | - | Oct 7, 2026 | |
Shady Den Simulator Unclear art | Artificial Intelligence is used to help with creating art. | zfgames | - | Oct 7, 2026 | |
ハムスタイピング! Unclear artcode | Programming, Graphics | みらいゲームズ | - | Oct 7, 2026 | |
SinkTheFish Unclear | i used ai to help make this game | groundhogheist | - | Oct 7, 2026 | |
The Anomaly on Mars Unclear | We use AI to help with community, bug fixes, and general content that will be replaced over time as we continue to develop. | nith studio | - | Oct 7, 2026 | |
Hex and Hearth Unclear text | AI was used to translate the following languages:
- English
- Portuguese-BR | Caracara | - | Oct 7, 2026 | |
WICK: Wizards into Cards that Kill Unclear | AI assisted during rapid iteration developments for References, Connection Logic, and some Assets. | SpellLab Studio | - | Oct 7, 2026 | |
直面天命 Unclear arttext | During the development stage of this game, some of the art materials and text were created using artificial intelligence. | Jumping Frog Studio | - | Oct 7, 2026 | |
Perceptum Unclear | How we do use AI: | Duck Reaction | - | Oct 7, 2026 | |
Demonfall Unclear art | Backdrops have been outsourced by other artists on the demo build. AI checker highlights this as being AI generated. | Rebirth Studios | - | Oct 6, 2026 | |
Wagon Keep Unclear art | AI-generated art | Tribus Games Indie | - | Oct 6, 2026 | |
Reshine TCG Cards: Cozy Restoration Unclear art | Some visuals were created with AI assistance. | SmoBu | - | Oct 6, 2026 | |
That Mountain Needs to Fall Unclear text | Translations | Antonio Igor Carvalho | - | Oct 6, 2026 | |
MossLight Unclear | Created with Astra and Claude. | Flucky Antics Games | - | Oct 6, 2026 | |
AnimalCheckers Unclear | i have used ai to help me make this game | groundhogheist | - | Oct 6, 2026 | |
Retro Chaos: Together Tidy Up Unclear art | AI assistance used for some visuals | Smobu | - | Oct 6, 2026 | |
Delivery Simulator Unclear art | Asset, UI Creating. etc. | Kim Han Byeol | - | Oct 6, 2026 | |
Corrupted Skies Unclear arttext | graphics and text | Zbili Studio | - | Oct 6, 2026 | |
Zombies Aren't Real Unclear text | Language Translations | Jogamedev | - | Oct 6, 2026 | |
Halloween Trick or Treat: Mega Bundle 1 Unclear art | Cleaned up some of the scene backgrounds | Casual Arts | - | Oct 6, 2026 | |
Viking Colony Builder Valhalla Unclear art | AI-generated art objects | VRCFORGE STUDIOS | - | Oct 5, 2026 | |
VPet Sort Together: Cozy Tidy Up Unclear art | AI Assitance used for some visual assets | Smobu | - | Oct 4, 2026 | |
Mavora Unclear arttext | Generative AI tools were used to assist with the creation of some game and promotional content. All final content was reviewed and approved by the developer. | hyesmo | - | Oct 4, 2026 | |
Wild Heroes: Fight Together Unclear art | AI assistance used for some visuals. | Smobu | - | Oct 4, 2026 | |
Gacha Chaos Tidy Up Together Unclear art | Some arts generated with AI help. | Smobu | - | Oct 4, 2026 | |
Bonaparte 1789 AD Unclear artcodetext | AI is used to assist with programming, graphics creation and translations. | netmin games GmbH | - | Oct 4, 2026 | |
Slingbox Unclear | Generative AI was integrated throughout the entire development process of the game. | TommyMic | - | Oct 4, 2026 | |
Feed The Pond Unclear codetext | Localization & Programming | eranboi | - | Oct 3, 2026 | |
Kompromat Tycoon Unclear | This game was developed with Claude and the assistance of advanced AI tools. | Andrea Inandri | - | Oct 3, 2026 |