AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: 360 Video
TitleDisclosureCreatorSrcReviewsAdded
ChronosGuessr
In-game content
art
The game uses generative artificial intelligence to create some of its images, and a portion of the visual content was produced with AI tools, but all such assets have been reviewed to ensure they do not infringe copyrights and comply with Steam’s rules.
Byteforge
-Jun 29, 2026
Multi Screen VR
Store/marketing
art
The program uses no generative artificial intelligence, The store page contains AI generated images that we are working with artists to replace.
multiscreenvr@gmail.com
-May 23, 2026
Idolverse
In-game content
art
Part of the game effects, models, and images are AI generated content.
苏州次源科技服务有限公司
-May 23, 2026
Otaku VR: Sit-ups and Kisses
In-game content
artaudio
The game include AI-generated visuals (such as UI elements and story cutscenes image) and music.
LUO WENJUN
-Mar 18, 2026
Vocab Clash
Live AI
art
This game includes an AI opponent for practice battles. The opponent is a non-generative, scripted system that adjusts answer speed and accuracy. Generative AI tools were used only to create some pre-rendered marketing/store artwork; no generative AI is used to generate gameplay content at runtime.
Jim Zhang
-Mar 18, 2026
Night Invasion
Store/marketing
art
Artificial intelligence is only used for a few non-playable visuals: the game’s title screen (main menu artwork) and some promotional graphics on the Steam store page. No in-game sprites, animations, textures, gameplay assets, sounds, or mechanics are generated by AI. All playable content is fully created by human artists and developers.
Night Invasion Division
-Mar 18, 2026
Debuff Party
In-game content
art
Artificial intelligence was used only for generating promotional and cover images. No AI systems are used in gameplay, story, or player interactions.
GamesMrkt
-Mar 18, 2026
Ghost Observation
In-game content
Some of the abnormal phenomena in this game include AI-generated content.
LuminDrive
13Mar 18, 2026
BurnerSphere
In-game content
art
Our small icon was made with help using AI. In game we used AI to generate some skyboxes.
DuctTapeandZipTie, LLC
11Mar 18, 2026
La Pasion XR
In-game content
art
AI was used to create some of the image assets and create motion capture animation data for one of the dance performances.
Agile Lens, LLC.
-Mar 18, 2026
Reelease
Store/marketing
art
The AI generated artwork you see in the screenshots of the videos list / screen are specific to communicating what a users library would look like when using this VR application to watch their own videos. These are not included with the application. This is a video player VR application where those images will be unique for each user based on their own video library.
Gray Mantis
-Mar 18, 2026
RC Car Simulator
In-game content
art
AI-generated art object
HeadArrow LTD
-Mar 18, 2026
神籠り -かみこもり-
Unclear
Some game materials are generated by AI.
Algomatic AI GAME Studio
-Mar 18, 2026
Mechanic Beyond the Orbit
Store/marketing
art
AI-generated art object
Rimon Barua
-Mar 18, 2026
The Time Within Us
In-game content
arttext
The Time Within Us relies on historical accuracy and authentic references as its foundation. Every house, object, and tradition presented in the project is reconstructed using real-world sources such as preserved buildings, museum archives, photographs, and specialized books. AI is used only as a supportive tool to enhance development efficiency and creativity: -Visual exploration: generating alternative design ideas and concepts, mood boards. -Polishing elements: toning up textures, graphic elements, or background details for presentation. -Structuring content: organizing large amounts of historical and cultural information into clear narratives and categories.
Little Space Dot
-Mar 18, 2026
Creepy World VR
In-game content
art
some of the wall decor images were generated by AI
The Gateway Science Project, inc
-Mar 18, 2026
The Final Exam
art
Cinematics
Webcore Games
526Mar 18, 2026
HOLLYWOOD DIRECTOR THE SIMULATION
In-game content
art
AI is used to generate concept art for the game as well as the images in the Main and Sub menus.
KARMA PLAY LTD.
-Mar 18, 2026
7月14
In-game content
art
Some characters are generated using AI.
Special Game Studio
-Mar 18, 2026
The Cruciball
In-game content
art
AI was used in creating the stage backgrounds. They were generated using DALLE-3 and then manually edited.
Timothy Letkeman
-Mar 18, 2026
Not a Masterpıece
Store/marketing
art
Artificial Intelligence was used to create the content of the game page in the store, and specifically to create images and logos of the library
Gamesforgames
12Mar 18, 2026
Crowd Control VR
Store/marketing
art
- Page Artwork AI using Dallee3. Everything else has been made by our studio.
Celosya Games
-Mar 18, 2026
22 results
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