SportiaSteamProcedural and AI tools used to assist in some content creation
- Creator
- Hermit Crab Studio
- Reviews
- -
- Added
- Aug 27, 2026
SportiaSteamProcedural and AI tools used to assist in some content creation
Diamond MemoriesSteamThis game has been developed using AI programming agents, and also contains audio and image files generated by AI. No AI contents are generated during gameplay.
47都道府県にプロ野球チームが存在する世界線で日本一の球団をめざそう!SteamThis game uses generative AI tools during development. AI-assisted tools are used to help create or refine some artwork, including fictional team logos, mascots, character portraits, background illustrations, and marketing images. AI-assisted tools are also used to help create or refine some sound and music-related materials, such as fictional team cheering themes and audio concepts. AI is used to assist with fictional game data creation, including team concepts, player data, regional flavor text, news text, event ideas, and other in-game text content. AI-assisted coding tools are used during development to help write, review, debug, and improve parts of the game code. All content is reviewed and edited by the developer before being included in the game. The game does not use live generative AI during gameplay.
Sharp-Eyed Umpire SimulatorSteamGame scripts in general. All images displayed in the game. All English localization text.
BALL BOY SimulatorSteamSome asset textures, background music, and assistance with game development questions include AI-generated content. No AI translation was used for Japanese, English, Korean, or Czech.
Yips!SteamGenerative AI tools were used during development to assist with code and to create or refine some visual assets and Steam store marketing artwork. All AI-assisted content was reviewed and edited by the developer. The game does not use generative AI during gameplay, and no content is generated liv
Hakoniwa Base BallSteamThis game uses generative AI as a development aid. Specifically, AI was used to help create some illustrations (backgrounds and store key art) and to assist with the localization (translation) of in-game text. All AI output was reviewed and adjusted by hand, and we have confirmed it contains no material that infringes third-party rights or any illegal/inappropriate content. No AI content is generated live during gameplay.
Diamond-DieSteamOnly used helping debug code
Paper BaseballSteamSome visual assets in this game were created with the assistance of AI image generation tools.
Coastal Summit Sports: College Athletics 27SteamThis game was developed with the assistance of Generative AI tools which served as a coding co-pilot. The AI was used to assist in writing the simulation logic, database structure, and user interface code during the development phase. All generated code was reviewed, tested, and finalized by the developer. The game does not utilize live Generative AI during gameplay
The TEAM game:Corgi&meSteamAI was used in the production of this game: • graphic assets — Nano Banana Pro with Google Flow / GPT-Image-2 • Music and some sound effects — Suno AI v5, Elevenlabs. • Translations — GPT 5.5
Sports Card Collector SimulatorSteamThe only use of AI in this game was to create the images of the athletes.
Baseball ScouterSteamThe main graphical assets of this game, such as character portraits and backgrounds, as well as portions of the code, were generated with the assistance of AI tools.
eBaseball™: PRO SPIRITSteamTo achieve more flexible play-by-play commentary, this game has an AI-generated voice feature. *Only available in Japanese commentary.
Stadium VRSteamThe game contains 60+ unique pre-rendered team logos that were AI generated to maintain a consistent look for our leagues debut.
Nora and FrankSteamFor ingame music and introductory voiceover.
Baseball Legacy Manager 25SteamAI was used to generate background artwork for the app logo, but no AI-generated content appears in the game itself
雀球ぽんSteamThe background music (BGM) in this game is AI-generated.
Home Run Batter: vs Fairy TalesSteamAI-generated character illustrations.
Astonishing Baseball ManagerSteamWe use AI for some of the in-game character portraits
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Sportia Unclear | Procedural and AI tools used to assist in some content creation | Hermit Crab Studio | - | Aug 27, 2026 | |
Diamond Memories In-game content artaudiocode | This game has been developed using AI programming agents, and also contains audio and image files generated by AI. No AI contents are generated during gameplay. | Pennant Labs Co. | - | Aug 26, 2026 | |
47都道府県にプロ野球チームが存在する世界線で日本一の球団をめざそう! In-game content artaudiotextcode | This game uses generative AI tools during development.
AI-assisted tools are used to help create or refine some artwork, including fictional team logos, mascots, character portraits, background illustrations, and marketing images.
AI-assisted tools are also used to help create or refine some sound and music-related materials, such as fictional team cheering themes and audio concepts.
AI is used to assist with fictional game data creation, including team concepts, player data, regional flavor text, news text, event ideas, and other in-game text content.
AI-assisted coding tools are used during development to help write, review, debug, and improve parts of the game code.
All content is reviewed and edited by the developer before being included in the game. The game does not use live generative AI during gameplay. | Sports Management Kraft Games | - | Aug 23, 2026 | |
Sharp-Eyed Umpire Simulator In-game content textart | Game scripts in general.
All images displayed in the game.
All English localization text. | southzone | - | Jul 5, 2026 | |
BALL BOY Simulator In-game content artaudio | Some asset textures, background music, and assistance with game development questions include AI-generated content.
No AI translation was used for Japanese, English, Korean, or Czech. | EBA GAME | - | Jul 2, 2026 | |
Yips! Store/marketing artcode | Generative AI tools were used during development to assist with code and to create or refine some visual assets and Steam store marketing artwork. All AI-assisted content was reviewed and edited by the developer. The game does not use generative AI during gameplay, and no content is generated liv | C.S.G | - | Jun 27, 2026 | |
Hakoniwa Base Ball In-game content arttext | This game uses generative AI as a development aid. Specifically, AI was used to
help create some illustrations (backgrounds and store key art) and to assist
with the localization (translation) of in-game text. All AI output was reviewed
and adjusted by hand, and we have confirmed it contains no material that
infringes third-party rights or any illegal/inappropriate content. No AI content
is generated live during gameplay. | Alybe Aria | 19 | Jun 27, 2026 | |
Diamond-Die Dev only code | Only used helping debug code | Steel City Games | - | Jun 16, 2026 | |
Paper Baseball In-game content art | Some visual assets in this game were created with the assistance of AI image generation tools. | Table Warworks | - | Jun 11, 2026 | |
Coastal Summit Sports: College Athletics 27 Dev only code | This game was developed with the assistance of Generative AI tools which served as a coding co-pilot. The AI was used to assist in writing the simulation logic, database structure, and user interface code during the development phase. All generated code was reviewed, tested, and finalized by the developer. The game does not utilize live Generative AI during gameplay | Coastal Summit Sports | - | May 23, 2026 | |
The TEAM game:Corgi&me In-game content artaudiotext | AI was used in the production of this game:
• graphic assets — Nano Banana Pro with Google Flow / GPT-Image-2
• Music and some sound effects — Suno AI v5, Elevenlabs.
• Translations — GPT 5.5 | Surgical | - | May 23, 2026 | |
Sports Card Collector Simulator In-game content art | The only use of AI in this game was to create the images of the athletes. | ColeThePole | - | May 23, 2026 | |
Baseball Scouter In-game content artcode | The main graphical assets of this game, such as character portraits and backgrounds, as well as portions of the code, were generated with the assistance of AI tools. | ShuiSyu | 23 | Mar 18, 2026 | |
eBaseball™: PRO SPIRIT Live AI audio | To achieve more flexible play-by-play commentary, this game has an AI-generated voice feature.
*Only available in Japanese commentary. | KONAMI | 1.5k | Mar 18, 2026 | |
Stadium VR In-game content art | The game contains 60+ unique pre-rendered team logos that were AI generated to maintain a consistent look for our leagues debut. | Madstages | - | Mar 18, 2026 | |
Nora and Frank In-game content audio | For ingame music and introductory voiceover. | Chertobook | 38 | Mar 18, 2026 | |
Baseball Legacy Manager 25 Store/marketing art | AI was used to generate background artwork for the app logo, but no AI-generated content appears in the game itself | Baseball Legacy Manager | - | Mar 18, 2026 | |
雀球ぽん In-game content audio | The background music (BGM) in this game is AI-generated. | Nineteen woods | 34 | Mar 18, 2026 | |
Home Run Batter: vs Fairy Tales Store/marketing art | AI-generated character illustrations. | INTENSE | - | Mar 18, 2026 | |
Astonishing Baseball Manager In-game content art | We use AI for some of the in-game character portraits | Aerilys | 83 | Mar 18, 2026 |