AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Bowling
TitleDisclosureCreatorSrcReviewsAdded
Bowling Alley Simulator
In-game content
art
We use AI image tools during concept and ideation. Final in-game assets are produced and finished by hand by our artists, with AI-assisted elements reviewed, edited, and approved before release. No content is generated live during gameplay
Vulcron
-Jun 16, 2026
Egg Smash
In-game content
audiotext
We used generative AI tools to assist in composing the soundtrack and for translating the game content (localization).
Layoff Studio
-May 23, 2026
Swipe Swish
In-game content
art
Most of the in-game 2D assets, including character sprites, UI elements, and backgrounds, were created using generative AI tools during the development process. We have manually reviewed all assets to ensure they do not contain illegal content.
Liu YuTung
-Mar 18, 2026
矮人炮弹 Dwarven Cannonball
art
Images for store page
COCOLAUGH STUDIO
-Mar 18, 2026
Jingle Strike VR
In-game content
art
AI tools were used only to draft/iterate on poster/store imagery featuring our in-game elf characters. All in-game assets (models, textures, UI, audio, code) are non-AI. Final posters were edited and cleared for IP/likeness.
Spooky Pictures Games
-Mar 18, 2026
Bowling Simulator
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
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