26,769 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

CapyHavenSteam
Disclosure

Much of the in-game pixel art (characters, buildings, terrain tiles, interface frames and achievement icons) was generated with PixelLab, an AI pixel-art tool, from prompts written to our own style guide and colour palette. Every asset was then selected, cleaned up and edited by the developer, and several sets were drawn by hand. The key art illustration used for the splash screen and store images, and the animated key art at the end of the trailer, were created with Midjourney. In-game text and the Dutch and German translations were written with the help of AI writing tools. The music was composed by the developer, the sound effects are synthesised by our own scripts, and all gameplay in the trailer and screenshots is captured from the game itself.

Creator
Sunpool Games
Reviews
-
Added
Oct 31, 2026
Taskbar ParadeSteam
Disclosure

The character, hat, background and icon artwork in the game, and the artwork on this store page, were created with AI image generation and then selected, cut out and adjusted by the developer. In-game text and translations were written with the help of AI tools. Nothing is generated by AI while you play.

Creator
nau
Reviews
-
Added
Oct 12, 2026
Pactmage - Chess RosterSteam
Disclosure

Generative AI was used for a large portion of the game's visual assets, including character artwork, backgrounds, icons, and some promotional materials. These assets were not used directly without review. Most of them went through repeated generation, selection, editing, and adjustment to keep the characters and overall art style consistent. A significant amount of time was also spent integrating the assets into the game and correcting issues where necessary. The game design, gameplay systems, balancing, level design, UI design, programming, and overall direction were done by me. The game does not generate AI content during gameplay.

Creator
Penzai Studio
Reviews
-
Added
Oct 10, 2026
Detonator SquadSteam
Disclosure

Detonator Squad was developed almost entirely using AI tools, under extensive human direction, ongoing refinement and review. The game is built on my own custom 3D engine that I have been working on for a while, using AI coding tools. AI was also used to create interface and promotional artwork and to author or assist with code, 3D assets, level layouts, game text, music and sound effects. The original core game logic was handwritten for an earlier project, then ported and adapted using AI. All content is supplied with the game; no content is generated by an AI service during gameplay.

Creator
Stephen Pryde
Reviews
-
Added
Sep 27, 2026
Too Many Capybaras: Sort TogetherSteam
Disclosure

This game was made by a two-person team: a developer and a designer/artist. AI tools were used only as an aid during development. An AI 3D generator provided rough starting shapes for the capybara figurines, which the team then remodeled, textured and set up in the game engine. level design, gameplay, art direction, UI and text was designed and made by the team. The game does not generate any AI content while you play.

Creator
Tidywreck
Reviews
-
Added
Sep 25, 2026
Capivara CompanionSteam
Disclosure

Art assets (backgrounds, capybara and object sprites, capsules, icon), the store trailer footage, sound effects, ambience and music were generated with AI tools (image and video generation, PixelLab, ElevenLabs) from the developer's own references and direction, then cropped, scaled, palette-snapped and composed by hand-written code. The translations of the game and store texts into languages other than Portuguese and English were produced with AI and reviewed by the developer. All code, game design, writing and the original Portuguese and English texts are human-made. The game does not generate any content at runtime.

Creator
Dotsmith
Reviews
-
Added
Sep 16, 2026
Sort The CapybarasSteam
Disclosure

Some of the game model mesh are crafted with AI Support, we have 1 artist creating toy design and 1 model artist to craft model of our own design. AI is used to help edit some of the model.

Creator
Red Panda Studio
Reviews
149
Added
Sep 1, 2026
Bigger BrainSteam
Disclosure

In some screenshots on the store page, I used AI in order to show more clear image. In the gameplay, the artificial intelligence is not used.

Creator
Dream of guinea pigs
Reviews
-
Added
Aug 23, 2026
Capybara Hot TubSteam
Disclosure

Temporary images for furniture and clothing icons within the game, some promotional materials and banners, text translation, and some temporary sound files were created using AI. All in-game content will be replaced with human-made work before the game’s release.

Creator
SQRT Games
Reviews
-
Added
Jun 27, 2026
9 results
Missing a product? Let us know