AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Character Action Game
TitleDisclosureCreatorSrcReviewsAdded
Martial Soul Arena
In-game content
art
Generative AI tools were used to assist in creating some of this game’s art assets.
Aoyou Studio
-Jun 28, 2026
Gear Notes -ogre slayer-
In-game content
artaudio
This game uses generative AI tools in part for creating UI character images and music. These assets are further edited and refined by the developer before being implemented into the final game content. No AI-generated content is created in real time during gameplay.
GraphicLatte
-May 23, 2026
Florence Mirror
In-game content
art
Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a 3D artist.
FLOREGO, EerieEchoGames
-May 23, 2026
Mystery Cube: Black Dragon Jarl
Store/marketing
art
That's right, in an era dominated by AI, all the art assets in this game are generated by AI, including the store page, capsule images, UI, and so on. But rest assured, all the materials were generated using my own AI subscription, belong to me, and there is proof on the official AI website.
homallen
15May 23, 2026
The Awakener: Battle Tendency
In-game content
art
This game includes AI-assisted content created during development. AI tools were used to support the creation of certain visual assets and/or design elements. All content has been reviewed, refined, and curated by the development team to ensure quality and consistency.
TANER GAMES
207May 23, 2026
DesktopJVS
Live AI
text
Chat responses generated by local AI model
XDesktopSoft
-May 23, 2026
Animation Engine
In-game content
art
When editing animation images, users can use local AI model to remove the background.
XDesktopSoft
-Mar 18, 2026
Radiance of Souls
In-game content
art
Some images and textures were created by artificial intelligence.
Langonier
32Mar 18, 2026
PIECES OF THE DEEP 〜海底遺産回収録〜
In-game content
art
This game uses generative AI in a limited, supportive role during parts of the development process. Specifically, some background images and item images are based on assets generated with the help of generative AI and then manually edited and refined by the developer. Additionally, certain 3D models are created by modifying and adjusting AI-generated base models through manual work. The use of generative AI is limited to the art creation process only. No generative AI is used during gameplay, and no game content is generated or altered by AI at runtime.
CoMuCreator
-Mar 18, 2026
Theft Runner
In-game content
art
The cover and library assets for this title include elements generated or enhanced with AI-assisted technology. And also, Character meshes and a few item meshes were generated using AI-assisted tools.
Cahit Kemal DOĞAN
-Mar 18, 2026
Fallen Valkyries: Prologue
In-game content
text
AI tools were used for language translation and ensuring linguistic accuracy.
Neronvox
-Mar 18, 2026
Zombies Hate to Die
In-game content
art
Some in-game icons are created using generative AI tools like Stable Diffusion, with manual review to ensure copyright compliance. We monitor AI-generated content proactively and encourage players to report violations via Steam's reporting system.
KungFolio
-Mar 18, 2026
Dimenshot
In-game content
audio
Some audio files used in the game are temporary AI-generated placeholders and will be replaced in the final version.
Flexberg Games
-Mar 18, 2026
SIRO
In-game content
art
1. achievement icon image 2. 1 In-game images.
X Soft Studio
-Mar 18, 2026
The Shadow Cosmos
In-game content
text
The game has NO ai-generated content. The page localization is done with AI tools but it will be replaced when the game will be localized (without AI).
MadMedois
-Mar 18, 2026
Liminal City: Axiom of Maria - Chapter One
In-game content
artaudiotext
Some images and videos used in in-game signs Character voices: AI placeholders; professional voice acting is intended for a future update. Translations
Studio Ganzheit
-Mar 18, 2026
Medieval Hero's
Store/marketing
arttext
AI tools were used to help generate some visual assets and store page materials (images and text). The developer curated, modified, and finalized all content to ensure it fits the game’s style and design.
Trottomatic
-Mar 18, 2026
Good Boy Simulator
Store/marketing
art
Using AI to generate assets for the Steam Store.
Flywheel Games
-Mar 18, 2026
Timerift Raiders: The Past Awakens
Unclear
textart
We leverage AI technology to enhance your experience, crafting engaging texts and stunning artwork tailored to deliver the best possible gameplay.
Myth & Light
-Mar 18, 2026
Dating Simulator 2025
Unclear
audio
AI voice
74games
-Mar 18, 2026
ChatWaifu
Live AI
text
ChatWaifu does not include any large language models by default but supports importing custom large language model files by user. When interacting with the 3D character on the desktop via voice or keyboard input, ChatWaifu utilizes these models to generate and vocalize the conversation text.
XDesktopSoft
59Mar 18, 2026
FizzQuiz
In-game content
art
Achivment icon generated
Moon
19Mar 18, 2026
Cyberpunk SFX
Store/marketing
art
Used for creating the game banner
Whale Rock Games
207Mar 18, 2026
Cybernetic Fault
Store/marketing
art
Used for creating the game banner
Whale Rock Games
609Mar 18, 2026
Long Live Caesar
In-game content
text
Localizations to languages with an in-game marking "BETA" (French, Spanish, Italian, Swedish) have been created using generative artificial intelligence.
Yury Khovansky
52Mar 18, 2026
ANOIX
In-game content
text
Store page translation into some languages was made with the assistance of AI.
Unusualsoft
36Mar 17, 2026
26 results
Missing a product? Let us know