AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Class-Based
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
The York Realms art | Some Images such as the Game Splashscreen artwork is AI Generated. | Yorky | - | May 23, 2026 | |
Orbit Breaker codetextart | Generative AI tools were used during development to assist with code, localization text, store page copy, and procedural... | Shape Loop Studio | - | May 23, 2026 | |
IconicQuest audioarttext | Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then cu... | Swerk | - | May 23, 2026 | |
Rally the Parties arttext | This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect ... | TK Works | - | May 23, 2026 | |
No More Demon art | We are a team of two developers with a limited budget, so we use AI to assist with certain illustration assets, such as ... | Mundus Games | - | May 23, 2026 | |
Heroes' heaven artaudio | This game use generative AI to setup theming, characters and monsters sprites and sounds to speed-up and fill the gap I ... | Majestic Casual Gaming | - | May 23, 2026 | |
Primus Survivors artaudio | This is my first game project, created as a learning experience and a personal milestone in my journey as a developer. ... | Primus Survivors | - | May 23, 2026 | |
About Thieves artaudio | Since I’m mostly developing this game on my own, I couldn’t have done it without a little help from AI. Portraits, some ... | Little Beetle | - | May 23, 2026 | |
AI Apocalypse artaudio | Some visual assets (card art and character portraits) generated using Google Gemini image models. Some SFX partially gen... | Scuffed Studios | - | May 23, 2026 | |
Greywind's Legacy - A Text Based, Skill Progression, RPG artcode | Hello, this game has used AI to help with generating artwork and some of the python code. | Lansdolli | - | May 23, 2026 | |
Blessed To Die art | AI assisted with artwork and animating artwork. | Frame Forge Studios LLC | - | May 23, 2026 | |
韭神:技能炒股 codeartaudiotext | All code in this game is generated with AI assistance. The game’s visuals and music also involve AI-aided processes, inc... | MountainJoe | - | May 23, 2026 | |
The Last Leukocyte code | Generative AI tools were used as development assistance for portions of the source code, including drafting, organizatio... | Ballpoint Studios | - | May 23, 2026 | |
Hollowed Oath general | We believe in being transparent about how we build Hollowed Oath including where we use AI, and why. For a thoughtful lo... | God Mode Games, LLC | - | May 23, 2026 | |
Scourge of Eldryngard artaudiotextcode | Scourge of Eldryngard was developed independently by a single person. I utilized generative AI tools under my creative d... | Eldryngard Studios | - | May 23, 2026 | |
Runeveil: Idle PvP art | Runeveil: Idle PvP uses generative AI tools only during the design phase of 2D pixel art assets (characters, monsters, i... | IMPACT GAMES | - | May 23, 2026 | |
クリッカータクティクス:記憶の断章 text | AI tools were used for localization (translation and text adjustments) in this game. | R.N.Studio | - | May 23, 2026 | |
ROBOSCAV art | Placeholder visual assets, including certain UI menu backgrounds and sprites, were created or assisted using Generative ... | Smiley Face Games | - | May 23, 2026 | |
Despertar art | This game has AI content only on the images of the tittle, store images and the Mucaro production video at the start of ... | Chuepa | - | May 23, 2026 | |
Visseron Idle artaudiocode | All art and music in the game other than icons and sound effects were generated with AI. While I would prefer to ship th... | HammaLlama | 17 | May 23, 2026 | |
Soulstack audiotext | background music, sound effects, text | sshulin | - | May 23, 2026 | |
Battle For Lumani artaudio | No real-time generative AI in the client. Static in-game and store art/audio may include material initially produced wit... | Gary Dawkins | - | May 23, 2026 | |
Darkest Path art | AI technology is used in a supplementary capacity during the conceptual and prototyping stages of our 2D assets. Any suc... | MegaKil Studios | - | May 23, 2026 | |
Emberlorn art | Some visual assets were created with the assistance of AI image generation tools during development. | Hudson Borges | - | May 23, 2026 | |
The Bone Crypt artcodetext | The core concepts, rules, and gameplay mechanics of The Bone Yard are entirely my own original creation. Because this is... | T-Squared Conglomerate | - | May 23, 2026 | |
Beyond Orbit art | Generative AI has been utilized to assist in content development, including 3d modeling and icon generation. | Beyond Orbit Games | - | May 23, 2026 | |
Chase & Crash art | The name of the logos and some capusle images are made with AI. | IOIO GAMES | - | May 23, 2026 | |
The Apostle's Ascent text | AI tools assisted with game design documentation, initial draft text content, and development planning. The initial AI-g... | CyberSanctum Games | - | May 23, 2026 | |
Zomdied general | As a solo-indie developer with no budget, music and audio was provided for the development of the game. | BC Gamez | - | May 23, 2026 | |
Guild of Three audio | background music tracks were created with the assistance of generative AI. No AI-generated content is created during gam... | BlueTale | - | May 23, 2026 | |
War of the Damned art | A large part of the art in War of the Damned has been generated using Artificial Intelligence. | Coki Studio | - | May 23, 2026 | |
Dopamine Racing audioarttext | This game was developed with the assistance of generative AI tools. AI-generated content includes background music, UI d... | Dopamine | - | May 23, 2026 | |
WonderKing EU general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | dreamideasoft | - | May 23, 2026 | |
16 Personalities Simulator art | The visual assets of this game are generated by AI. | DreamStep | 38 | May 23, 2026 | |
アルテスノート text | This game uses AI-generated content for localization. All in-game text translations are produced with the assistance of ... | R.N.Studio | - | May 23, 2026 | |
Ninety Nine Dungeons textart | Using AI tools to generate translated text and image textures. | Donnie Lee | - | May 23, 2026 | |
Better Luck Next Run codetext | AI was used to assist with programming and refining in-game text (item descriptions, skill descriptions, UI text). Key a... | Bare Minimum Media Inc. | - | May 23, 2026 | |
9 Layers of Hell art | During the early prototyping phase, I use AI tools to visualize initial concepts and create temporary placeholders. All ... | Sleepy Owl Games | - | May 23, 2026 | |
Funeral Flowers Lament: Helena art | This game uses AI-generated images for character portraits, standing illustrations, and some backgrounds. All generated ... | Kiseki Kobo Games | - | May 23, 2026 | |
AFK Tactics artcode | I used AI for game assets I could not get from artists [All sprites units are from real artists : Lyaseek and Dreamir]AI... | Sunny | 15 | May 23, 2026 | |
Keg & Quest arttext | This product uses pre-generated AI-assisted content during development. AI tools were used to help create some promotion... | Piotr Mikosiński | 12 | May 23, 2026 | |
Cursed Tails art | The card artwork in the current version of the game was created using generative AI tools and then manually edited and r... | Sycix | - | May 23, 2026 | |
CALYPSO - BRETHREN OF THE COAST art | AI is being used only on promotional materials of the game as such as posters, banners. | Madbyte Games | - | May 23, 2026 | |
Embers of the Uncrowned arttext | During the development and live service of the game, AI-based tools may be utilized to support in game visual content cr... | NEXON | - | May 23, 2026 | |
Deadtime Defenders 2 general | As a small indie team, we may use procedural and/or AI-based tools to assist with the development process. In all such c... | Arcane Embers | - | May 23, 2026 | |
Kanka text | Store page localizations, in-game subtitles and localizations. | Zupti | - | May 23, 2026 | |
Lootspire general | All Ai-generated content are for debug purposes and will be replaced by handdrawn or handmade content before release. | Schwammerl | - | May 23, 2026 | |
Gridiron Masters '98 art | About 98% of the art assets in this game are human authored. 100% are human edited. Which assets used ai: -Some of t... | Software98 | 12 | May 23, 2026 | |
AION 2 art | Some in-game assets were created with the assistance of AI tools. Arcana card designs and some icons use AI-generated as... | NC | - | May 23, 2026 | |
Ace Squared general | This game includes some content created or assisted by generative AI tools. All such content is reviewed and curated by ... | Oldground Software Oy | 241 | May 23, 2026 |
234 results
Missing a product? Let us know