Indexed June 4, 2026
View on Steam

Disclosure analysis

The game uses live AI while you play

The game discloses optional AI bot players and AI-generated placeholder visual assets, both of which appear in the playable game.

Process
AI-generated
Live AI during play
Yes
Evidence & analysis details
Evidence used
“Optional AI bot players”
“AI-generated visual assets (optional)”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Clairval uses AI in the following limited ways: 1) Optional AI bot players: When a game host enables "Allow AI players", the server may fill empty seats with computer-controlled bot accounts at game start. These bots follow scripted server-side game logic (votes, night actions, chat). They are not powered by generative AI or large language models, and they do not learn from player conversations. 2) AI-generated visual assets (optional): Some provisional role card illustrations (placeholder JPG artwork) were created with AI-assisted tools during development. Final redrafted role cards (PNG) are human-made and always shown. Players can disable display of AI-generated placeholder art at any time in Account Settings → "Display AI-generated content?" (default: hidden until the player opts in). Clairval does not use generative AI to create in-match dialogue, role assignments, game outcomes, moderation decisions, or real-time gameplay content. All core game rules and results are determined by the game server.

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This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,062 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Live AI during play
3.2%
813 of 25,398 disclosures with structured analysis.
Compare this group
Visual assets
76.2%
19,852 of 26,062 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Jun 4, 2026
Source last checked
Jul 3, 2026
Automatic analysis updated
Jul 5, 2026
Recorded text changes
1 Read the history

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.

Disclosure History

Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.

Artificial Intelligence tools have been used as a productivity leverage during the production process of "Clairval" by a limited development team. AI assistance was utilized to accelerate visual iteration for role illustrations (coherence, cropping variations) and music prototyping (composition ideas, loops, audio mastering), all within a strictly controlled pipeline and final human validation to match the game's identity. AI tools are also used to maintain code documentation and text formatting.

Clairval uses AI in the following limited ways: 1) Optional AI bot players: When a game host enables "Allow AI players", the server may fill empty seats with computer-controlled bot accounts at game start. These bots follow scripted server-side game logic (votes, night actions, chat). They are not powered by generative AI or large language models, and they do not learn from player conversations. 2) AI-generated visual assets (optional): Some provisional role card illustrations (placeholder JPG artwork) were created with AI-assisted tools during development. Final redrafted role cards (PNG) are human-made and always shown. Players can disable display of AI-generated placeholder art at any time in Account Settings → "Display AI-generated content?" (default: hidden until the player opts in). Clairval does not use generative AI to create in-match dialogue, role assignments, game outcomes, moderation decisions, or real-time gameplay content. All core game rules and results are determined by the game server.