AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Electronic Music
TitleDisclosureCreatorSrcReviewsAdded
LaryWaves Studio
In-game content
art
Pre-generated only. The application's theme selector icons, some of the audio visualizer icons, synthwave transition/effect tree graphics were created with generative-AI image tools (OpenAI) during development and ship as static images, in all cases hand-edited afterward. All other content (visualizers, characters, themes, audio handling, and code...) is hand-authored. No AI-generated content is produced at runtime.
LaryWaves Studio LLC
-Jun 16, 2026
Giraffe Champion: The Rock Music Game Football Edition
In-game content
artaudio
Generative AI has been used when creating some of the images in the menu and the backgrounds in the game. The technology has also been used when creating and editing some of the audio tracks.
John Ramstedt
-May 23, 2026
ERI: Emotive Rhythm Interaction
In-game content
audioart
Some songs and their cover images are generated by Suno AI (Coposer will be displayed as Suno)
Danny
-May 23, 2026
Guitar Practice Mate
In-game content
artaudio
The character artwork and voice recordings used in this application were created using AI. This application also utilizes AI tools in the MIDI converter for recorded audio data provided by AI Transcriber.
secret.crunch.pepper
-May 23, 2026
CD Market - Music Label Sim
In-game content
text
AI was used to help with translations and spelling.
Lost Star Games
-May 23, 2026
rAIdio.bot
Live AI
audio
rAIdio.bot is an AI music creation tool. Players use text prompts, style tags, and lyrics to generate original music tracks in real time using the ACE-Step audio generation model, which runs entirely on the player's local GPU — no cloud connection required. AI is also used for vocal synthesis, stem separation, and audio effects processing. All AI-generated content is created on-demand by the player and is unique to their session.
Creative Mayhem
-May 23, 2026
Retrowave Highway
Store/marketing
art
AI has been used to help develop the game's cover art.
Hard Shark Games
-Mar 18, 2026
MUSYNX:RETURN
In-game content
art
Some visual assets in the game were created using AI.
I-Inferno
270Mar 18, 2026
电音弹道
In-game content
artaudiocode
Some code, assets, and music are AI-assisted.
MindFlow
12Mar 18, 2026
BIT DANCER
In-game content
audioart
This game features both hand-crafted content and AI-generated music and design.
DOGEKAI
-Mar 18, 2026
404 Beat Crash
In-game content
art
Portions of the game's background artwork were generated and enhanced with the assistance of AI tools.
Evolution Studio
-Mar 18, 2026
Unpatterned Cut
In-game content
audio
A short voice change was made with ai to make realistic content.
Vnow Games
14Mar 18, 2026
TechnoSorcery
In-game content
art
TechnoSorcery used AI tooling to assist in the creation of its Textures. These include User Interface widgets (such as buttons and panels), Backgrounds, and Characters.
The Ancient Arcanum
-Mar 18, 2026
Battle Grid Arena
In-game content
artaudio
In some cases, Music and Artdesign is based on A.I. generated material
Luna Games
-Mar 18, 2026
Elementaire
In-game content
audioart
The music was pre-rendered content using generative artificial intelligence with the use of general commercial terms allowed. Some of the store assets were also created using pre-rendered art from generative artificial intelligence and customized by the developer in another software to create a personalized touch.
Joitri Games
-Mar 18, 2026
DJ Clicker – World Tour
In-game content
art
Characters and graphics made with Midjourney. Title theme made with Aiva.
Rockshurt Games
-Mar 18, 2026
PatchWorld
Live AI
artaudio
PatchWorld includes optional generative AI tools that players can use to create custom content for their worlds and devices. Players can generate images, 360° skyboxes, 3D meshes, and audio samples by entering text prompts using in-game tools such as the GenieBox device or scripting blocks. Each generation is initiated directly by the player and takes a short amount of time to complete. Generated content can be used to decorate worlds, create sound effects, and build custom musical instruments. By default, all generated content remains private to the creator and is only shared with others if the player chooses to publish their world. Generative AI features are entirely optional and are designed to support creativity, experimentation, and collaborative world-building.
PatchXR
-Mar 18, 2026
Dance Dash
In-game content
artaudio
Some in-game icons are AI generated. Currently, UI VO is recorded with AI TTS engine.
Rebuff Reality
149Mar 18, 2026
TIRELESS: Prepare for the Adrenaline
In-game content
arttextaudio
In order to empower a single developer to achieve results that would otherwise not be possible, the developer utilizes a variety of AI tools to help in the creation of specific texture designs, translations as well as incorporating text-to-speech voice models for voice narration within the game.
naro
29Mar 17, 2026
19 results
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