AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: Elves
TitleDisclosureCreatorSrcReviewsAdded
Fates of Alimore
In-game content
artaudio
Gemini was used to assist in creating card art and art in backgrounds based off of a Fantasy setting from a not yet published book which is copyrighted. Sounds were created using elevenlabs for card sounds and effects including vo.
Haplo Takar
-Jul 8, 2026
The Luraleid
In-game content
artaudio
The coding, general game mechanics, story and brancing paths are all human designed. The art and audio content of this game is strategically and intentionally produced by AI generation.
Ripple Effect
-Jul 4, 2026
GEKOKUJO: Vagrant Crown
Live AI
text
English (AI Disclosure) This game includes AI-assisted NPC dialogue and text generation to create dynamic conversations and world events. AI-generated text is reviewed and integrated by the developer before release. The game does not generate images, audio, or code on the player's device. AI is used to enhance dialogue variety and immersive world interactions while core gameplay, progression, and game systems are designed by the developer.
Shirokuro Games
-Jul 2, 2026
Sammuneet Revontulet
In-game content
artaudiotext
The Darkened Northern Lights uses generative AI to help create some of the content that ships with the game: Artwork: many of the game's pixel-art characters and graphics were made with the help of an AI art tool. Sound: some of the game's audio was created with the help of AI. Text and localization: parts of the game's text and its Finnish and English translations were produced with the help of AI. All of this content was reviewed by the developer and is fixed - it does not change while you play. The game does not generate any content live during gameplay. An optional feature that generates extra storybook tales may be added in a future update; if so, this notice will be updated.
Joni Honkanen
-Jun 28, 2026
Find Cats 8 Magical Plant Kingdom
In-game content
artaudio
Some of the artworks and music were first generated by AI, then manually revised and recreated.
Happy Fish
-Jun 27, 2026
Dungeon Monster Master
In-game content
art
Some graphics (including certain illustrations and character elements) were created using generative AI
Jin Studio
-Jun 3, 2026
Dead Spell
In-game content
arttextaudio
Some icons, some textures, Some quest descriptions, voices
Jesse Etzler
-May 23, 2026
结界大阵:生灵庇护所
In-game content
arttextcode
use AI to translate content, assist with coding, and generate portions of visual assets.
SUPERSNOWBALL
-May 23, 2026
The Last Elf
In-game content
audiotext
Music and character/dialogue voice lines in the game were created with the assistance of generative AI tools. These AI-generated assets are used for background music, atmosphere, character dialogue, and narrative audio.
Conteza LLC
-May 23, 2026
Gridholm
In-game content
art
Gridholm uses AI-generated imagery for its card art, champion portraits, and 3D models. As the sole developer, it's how I bring a full 250+ card game to life with a cohesive, painterly dark-fantasy look.
Logos Nova
-May 23, 2026
Forest Raid
Unclear
art
icons
Coding_Anya
-May 23, 2026
Treasure Hunt - Kids
In-game content
artcodeaudio
All content created using AI (artwork, code, audio, etc.) is pre-generated. No content is created using AI during gameplay.
Steven Fenner
-May 23, 2026
Mystic Depths: the Corrupted King
In-game content
artcode
This app includes pre-generated content created or assisted using generative AI. This includes the game logo, title screen, certain story-related images used during key moments of the game, a majority of item-related visuals (such as weapons, armors, accessories, and quest items), and approximately 60% of character portraits used in dialogue. All such content was selected, reviewed, and in many cases manually edited and integrated by the developer before being included in the game or on the store page. Additionally, most of the game's plugins were developed with the assistance of AI tools. No AI is used at runtime or during gameplay.
François Duchesne
-May 23, 2026
CyberMuyu
In-game content
art
Some visual assets (such as promotional images and artwork) were created or enhanced using AI tools. All in-game content and functionality are implemented by the developer.
GQCRAFT
-May 23, 2026
Crypt of the Shadow King
In-game content
artaudiocode
This game uses AI-generated content. Marketing artwork and store capsule images were created using image generation. Voice narration audio was generated using text-to-speech AI. Game code was developed with AI assistance. All AI-generated content was reviewed and curated by the developer.
James Zampa
-Mar 18, 2026
Gargadusa's Tower
In-game content
art
AI tools were leveraged for some artwork assets.
The Math Team
218Mar 18, 2026
Greed Champions
Store/marketing
artcode
Hello guys I am updating the storepage and letting you know I used AI to help me with the STOREPAGE capsules... as well as use it as research to improve m coding skills!
Pixelabor
-Mar 18, 2026
堆叠洞天
In-game content
arttext
This game utilizes Generative AI for certain images and text translations
Zizai Games
-Mar 18, 2026
RAYS
In-game content
artaudiotext
In the development of our game, we incorporated AI tools to enhance various aspects of the creative process. Our game uses generative models for creating and editing images, sound mixing, and text translation. These AI tools were utilized to improve quality and efficiency, allowing the development team to concentrate on crafting the narrative, gameplay, and overall design. The AI played a supportive role, assisting with technical tasks while the core vision and creative direction were driven by the team.
BAR GOG
-Mar 18, 2026
19 results
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