电脉层域SteamSome of the code was generated with AI assistance.
- Creator
- Draeften
- Reviews
- -
- Added
- Aug 25, 2026
电脉层域SteamSome of the code was generated with AI assistance.
TIDE OR HIDESteamGenerative AI technology is used in a supplementary capacity during the creation of some user interface assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction.
Pixie - Desktop Pet That Mirrors YouSteamLive-generated: Pixie's chat feature generates the pet's replies with a language model that ships inside the product and runs entirely on the player's own computer. There is no third-party AI service, no API key and no account of any kind; the feature makes no network requests at all and works with the machine fully offline. The model is Gemma 4 E2B, licensed under the Apache License 2.0 and redistributed with the notices required by that license. Pre-generated: written text in the product and on this store page — including the interface strings and their translations into the supported languages — was produced with the help of an AI writing assistant. All art, animation and characters are hand-made: every sprite is drawn at runtime by a parametric pixel renderer written for this project, with no generative AI involved at any stage. Camera and microphone input are processed entirely on-device (MediaPipe) and are never sent to any server.
Idle Bomb AnimalsSteamDuring development, generative AI tools were used to help create some visual design elements and background music. The game engine and all gameplay systems are originally developed by the creator. AI-generated content is reviewed and refined to ensure consistency and quality. The game does not use AI-driven systems during gameplay.
阿可与小白:大战污染兽SteamAI was used for translation, testing, and art assistance.
Cyber Pet'Scape : Call of FreedomSteamAs a small development studio, we had to use AI to generate translations for the game and the Steam page in order to make the game accessible to the widest possible audience. The graphic and audio assets were created either by us or by the team at Craftpix.net (who, it seems, do not use AI).
爪爪改造家2 PawRebuild 2SteamArt,Music,Code
Cat Ball ArenaSteamGenerative AI was used to create ingame voices.
SkollornSteamThe game uses AI for art assets and development.
MetaHustle OneSteamSome in-game wall art, AI-assisted voice alteration and music composition tools were used in development.
Cursed TailsSteamThe card artwork in the current version of the game was created using generative AI tools and then manually edited and refined by the developer. AI was not used for gameplay code or core story content. These artworks are intended as temporary assets and are planned to be replaced with commissioned artwork in the future.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
电脉层域 Dev only code | Some of the code was generated with AI assistance. | Draeften | - | Aug 25, 2026 | |
TIDE OR HIDE Dev only art | Generative AI technology is used in a supplementary capacity during the creation of some user interface assets.
Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction. | FIVE DUCK GAMES | - | Aug 13, 2026 | |
Pixie - Desktop Pet That Mirrors You Live AI text | Live-generated: Pixie's chat feature generates the pet's replies with a language model that ships inside the product and runs entirely on the player's own computer. There is no third-party AI service, no API key and no account of any kind; the feature makes no network requests at all and works with the machine fully offline. The model is Gemma 4 E2B, licensed under the Apache License 2.0 and redistributed with the notices required by that license.
Pre-generated: written text in the product and on this store page — including the interface strings and their translations into the supported languages — was produced with the help of an AI writing assistant.
All art, animation and characters are hand-made: every sprite is drawn at runtime by a parametric pixel renderer written for this project, with no generative AI involved at any stage.
Camera and microphone input are processed entirely on-device (MediaPipe) and are never sent to any server. | Abdullah Sanberk EKER | - | Aug 5, 2026 | |
Idle Bomb Animals In-game content artaudio | During development, generative AI tools were used to help create some visual design elements and background music.
The game engine and all gameplay systems are originally developed by the creator. AI-generated content is reviewed and refined to ensure consistency and quality.
The game does not use AI-driven systems during gameplay. | AGE Inc. | - | Aug 1, 2026 | |
阿可与小白:大战污染兽 In-game content arttext | AI was used for translation, testing, and art assistance. | 狐狸博士 Dr.Fox | - | Jul 20, 2026 | |
Cyber Pet'Scape : Call of Freedom In-game content text | As a small development studio, we had to use AI to generate translations for the game and the Steam page in order to make the game accessible to the widest possible audience.
The graphic and audio assets were created either by us or by the team at Craftpix.net (who, it seems, do not use AI). | Pixo Philo | - | Jul 11, 2026 | |
爪爪改造家2 PawRebuild 2 Unclear artaudiocode | Art,Music,Code | 冷笑黑妖 | - | Jun 12, 2026 | |
Cat Ball Arena In-game content audio | Generative AI was used to create ingame voices. | Fox with a Cap | - | Jun 7, 2026 | |
Skollorn In-game content art | The game uses AI for art assets and development. | Fenris Labs | 31 | May 23, 2026 | |
MetaHustle One In-game content artaudio | Some in-game wall art, AI-assisted voice alteration and music composition tools were used in development. | Foxburrow labs | - | May 23, 2026 | |
Cursed Tails In-game content art | The card artwork in the current version of the game was created using generative AI tools and then manually edited and refined by the developer. AI was not used for gameplay code or core story content. These artworks are intended as temporary assets and are planned to be replaced with commissioned artwork in the future. | Sycix | - | May 23, 2026 |