AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

17258
17,258
disclosures tracked
+370 this week
77%
Visual AI
most common disclosure type
77% of all disclosures · 3.1x vs audio ai
30
30%
use AI for 2+ purposes
5209 of 17,258 products
tag: GameMaker
TitleDisclosureCreatorSrcReviewsAdded
Publish! A Game About Making Games
Live AI
text
This is a game that you can make games in it by describing the tags, we are using AI to achieve such gameplay! Some chat is also generated using LLM! Part of the art & promotional assets are generated by AI model.
AlterStaff Inc.
-Mar 18, 2026
Game Company Simulator
In-game content
art
Some of the background concept art images are AI-generated. Examples include the character background on the right side of the main interface and the background of the puzzle mini-game.
Lonely Gamer
-Mar 18, 2026
Indie GameDev Sim
In-game content
art
Generative AI is used to create some visual assets.
Relax & Play
-Mar 18, 2026
Starfell
In-game content
artcode
Development of Visual Assets: For the original sprites (game characters/objects) designed and drawn by our team, AI support was utilized in the time-consuming stages such as coloring and shading. This allowed us to accelerate the process and experiment with different color palettes. AI was used strictly as a tool for editing and enhancing the existing artwork. Software Development Support: During the coding phase, AI-based code assistants were occasionally consulted to help solve specific algorithmic challenges, optimize existing code blocks, and overcome debugging difficulties. We would like to emphasize that AI has only been employed as a source of inspiration and a productivity aid throughout these processes. All final visual and code assets included in the game have been reviewed, adjusted, and approved by our team. No AI-generated content is produced in real time during gameplay.
Elim Savapra
-Mar 18, 2026
MKS BulletML Pattern Builder
In-game content
artcode
Ai was used as part of the process to generate screenshots, logos and visual assets used in the store as images as well as for art assets visible within the application at runtime. During development and coding, AI was used to generate, modify and review code in the integrated development environment.
Micah Koleoso Software
-Mar 18, 2026
Monster Clicker: Origins
Dev only
code
CHAT GPT Used with some of the coding
Knightly19
-Mar 18, 2026
Nyamon Tamer - Retro Edition
In-game content
art
The draft of the logo was generated with Dall-E and then edited by me. I also plan to use PixelLab to help generating some alternating tilesets and nyamon creatures and NPC; also surely edited by me to ensure consistency.
sylvain_ch21
-Mar 18, 2026
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