AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
Keep to the BlueSteam
Disclosure

Some assets were fine tuned with the help of AI.

Creator
Kool Matter
Reviews
-
Added
Aug 28, 2026
Horror Game CreatorSteam
Disclosure

Used AI on preexisting artwork made by myself (ICONS) to speed up DEV by replacing frames faster than manual edit each button

Creator
Outlaw Games
Reviews
-
Added
Aug 28, 2026
She Sucked Me Once, and DrySteam
Disclosure

The images and music are 100% AI generated but the story is 100% human generated.

Creator
ProgenitorWorks
Reviews
-
Added
Aug 28, 2026
Dark Age: Tokens of the FallenSteam
Disclosure

Some store Images excluding game play screenshots in the store page for this game are AI generated.

Creator
Phoenix Studio
Reviews
-
Added
Aug 28, 2026
Just a Rescue, Bro!Steam
Disclosure

Some art assets in the game and on the store page (story character portraits, some icons, backgrounds, and capsule images) were created with AI image generation tools, then manually curated and edited by the developer. All gameplay, code, and written story content is human-made. No AI content is generated at runtime.

Creator
XiLing Games
Reviews
-
Added
Aug 28, 2026
The Buried LightSteam
Disclosure

Artificial Intelligence Usage Notice: We have used some generative models to prototype new ideas, and some of them have been made into production. However, AI-generated content is no more than 1% of the total game assets and arts.

Creator
Lupittus
Reviews
-
Added
Aug 28, 2026
The Grand FurnaceSteam
Disclosure

This game uses generative AI in two ways. (1) Live generation: narrative text and NPC dialogue are generated in real time based on the player's choices and current game state. Illustrative images for locations, scenes and items are also generated on demand the first time such an element appears, then cached and reused. Core game rules, numerical outcomes, inventory changes, and progression are always resolved by deterministic game systems. Live text generation is governed by server-side content rules that cannot be directly modified by player input. Live image generation uses server-controlled prompt templates based on structured game data (entity type, name, and a short in-world description) within a fixed ink-painting style; players cannot directly provide image-generation prompts. (2) Development-time generation: some static art assets (including location, scene, item and background illustrations) were generated with image-generation AI tools during development. Store-facing marketing assets and selected screenshots containing such artwork were reviewed by a human before publication. Store page copy was drafted with AI assistance and reviewed by a human. 本游戏以两种方式使用生成式AI。(1)实时生成:叙事文本与NPC对话根据玩家选择与当前游戏状态实时生成;地点/场景/物品的插画也会在其首次出现时按需生成,之后缓存复用。核心规则、数值结算、物品变动与进度始终由确定性游戏系统裁定。实时文本生成受服务端内容规则约束(玩家输入无法直接修改);实时图像生成使用服务端控制的提示词模板,基于结构化游戏数据(实体类别、名称与简短的世界内描述)并锁定水墨画风格,玩家不能直接书写图像提示词。(2)开发期生成:部分静态美术素材(包括地点、场景、物品与背景插画)在开发过程中使用图像生成AI制作;用于商店宣传以及所选商店截图中的相关素材均经过人工审阅后发布。商店页文案由AI辅助创作、经人工审定。

Creator
Zhanjidao
Reviews
-
Added
Aug 26, 2026
All Our WintersSteam
Disclosure

Some promotional and store assets for this game, including the capsule images, library artwork and application icons, were created with the assistance of generative AI tools. All in game visuals are generated procedurally by the game's own code at runtime: characters, buildings, terrain, animals and effects are drawn from algorithmic vector shapes, not from AI generated images. All audio is synthesised in real time by the game engine. All game code was written by the developer.

Creator
Distant Hearth Games
Reviews
-
Added
Aug 26, 2026
At Once, My Lord!Steam
Disclosure

Generative AI has been used solely as a supporting tool to create some of the icons used for the character's abilities and upgrades, as well as to assist with translating the game's text into other languages.

Creator
Who Makes Games
Reviews
-
Added
Aug 26, 2026
Re:Heart - The Tale of Reverse IsekaiSteam
Disclosure

This game uses AI-generated imagery. Character portraits, backgrounds, card illustrations, and UI assets were created with generative AI image tools, then reviewed, edited to fit the game's art direction. Store page capsules use the same artwork. Writing, game design, code, and systems are authored by a human developer. Nothing is generated while the game is running.

Creator
Hodytane Studio
Reviews
-
Added
Aug 26, 2026
Dragon Soul: AwakeningSteam
Disclosure

Dragon Soul: Awakening is a solo-developed game that uses generative AI as one of many creative tools during development. The logo, some backgrounds, character sprites, UI elements, and music were created using AI-assisted workflows alongside original writing, design, editing, and human-created artwork. Some AI-assisted assets currently serve as placeholders during development and will be replaced before the full release.

Creator
Spiritguide Games
Reviews
-
Added
Aug 26, 2026
Ashen WildSteam
Disclosure

Ashen Wild was created almost exclusively with AI tools to generate the code and graphics, VFX, sound etc. The store page, website and other marketing materials were created using AI.

Creator
Game Genius Studio
Reviews
-
Added
Aug 26, 2026
The Isles of the Nine Crowns: Tales of Alaric StoneheartSteam
Disclosure

Portions of the in-game codex (character biographies, historical battle summaries) were drafted with the assistance of a large language model based on the developer's own lore notes and edited by hand. A subset of pixel-art tile and prop textures were procedurally generated from developer-written Python scripts. All content is reviewed and finalized by the developer; no generative image models (e.g. Stable Diffusion, Midjourney) were used to produce in-game art.

Creator
Nine Crown Games
Reviews
-
Added
Aug 25, 2026
Not Ready for ServiceSteam
Disclosure

We use generative AI in two limited ways. Translation. Simplified Chinese, German, Japanese, and Brazilian Portuguese were machine-translated so the story reaches more players. English, Turkish, French, and Spanish were localized by our international friends and us. However, AI translation can miss nuance, so we warmly welcome player feedback to improve it. Placeholder art. Three images are AI-generated: the Prologue background and the Mentor and Player portraits. They are placeholders. We believe in human expression and will replace them with commissioned art once the game has an audience. Everything else (code, design, and all other artwork) is made by human hands.

Creator
Apth Games Studio
Reviews
-
Added
Aug 25, 2026
Wretched Tales:CinderellaSteam
Disclosure

Generative AI tools were used during the early production stage to create preliminary visual assets and reference materials. All AI-assisted assets included in the final game were manually edited, refined, and reviewed by our designers.

Creator
HAEON STUDIO Co., Ltd.
Reviews
-
Added
Aug 25, 2026
天临混元Steam
Disclosure

This game uses AI voice technology for story dialogue dubbing. If you find this disturbing, you may disable story dialogue audio in System Settings.

Creator
Destined Game Studio
Reviews
182
Added
Aug 25, 2026
Behind the BeyondSteam
Disclosure

Generative AI was used as an occasional development aid for some dialogue wording, localization, and marketing / store texts. The game's story, characters, and game design were created by the developer. AI-assisted dialogue is reviewed and edited by the developer, and AI-assisted translations are reviewed and edited by native speakers. The game does not use AI-generated images, voices, music, or other AI-generated audiovisual assets.

Creator
Sugarpunch Games
Reviews
-
Added
Aug 24, 2026
Rage and FurySteam
Disclosure

Some visual assets, audio, voice-over and cinematic elements were created with the assistance of generative AI tools, then selected, edited, refined and integrated by the developer. No generative AI is used live during gameplay.

Creator
EntroOne
Reviews
-
Added
Aug 24, 2026
AftergrowthSteam
Disclosure

Aftergrowth's code was written with the help of an AI coding assistant, and some of the game's text — including parts of this store page — was first drafted with it and then edited by hand. Nothing you see or hear is AI-generated. Every sprite, tile and icon is drawn by deterministic Python scripts rather than by an image model. The music is synthesised and the sound effects are CC0 recordings by Kenney, both credited in the game's CREDITS file. No generative AI runs while you play: nothing is generated live, and the game makes no request to any AI service.

Creator
pl0xuee
Reviews
-
Added
Aug 24, 2026
Fab.exeSteam
Disclosure

Generative AI was used during development to create selected pre-generated store graphics, story illustrations, and in-game art. These assets were reviewed and edited before inclusion. The game does not generate AI content at runtime and does not send player input or personal data to AI services.

Creator
BT Studio
Reviews
-
Added
Aug 24, 2026
Praxion-7Steam
Disclosure

Coding assistance is used for developing the game. Building automation test suites and creating support tools.

Creator
Virtual Dimensions
Reviews
-
Added
Aug 23, 2026
Shadows of Three: CoupSteam
Disclosure

部分游戏内背景图使用AI辅助生成,剧情与角色设计均为原创。

Creator
张不良 ZHANG BU LIANG
Reviews
-
Added
Aug 23, 2026
和中草药娘的日常Steam
Disclosure

UI, music, and game backgrounds were generated with AI

Creator
YinYuanyuan
Reviews
-
Added
Aug 23, 2026
修仙,然后攻略魔法少女Steam
Disclosure

This game uses generative AI for some of its assets, specifically: character art and scene backgrounds, UI icons, the main menu motion visual, and part of the soundtrack. All story text is written by the developer; AI was used only for formatting and validation. Every AI-generated asset was manually reviewed, edited, and integrated before shipping.

Creator
万古白夜工作室
Reviews
-
Added
Aug 23, 2026
阴间:血月Steam
Disclosure

Some assets in this game were generated with the assistance of AI, then manually edited, optimized, and reviewed by our team.

Creator
巴比波波工作室(BaBiBoBo Studio)
Reviews
-
Added
Aug 23, 2026
ARCHEIO: Night ShiftSteam
Disclosure

AI was utilized as a supplementary tool for the creation of some art and promotional imagery. The core game experience is entirely hand-crafted using the Godot engine with original and licensed assets. All AI-generated marketing materials underwent human curation and post-processing to ensure visual consistency with the actual gameplay and compliance with platform guidelines.

Creator
IonianCore
Reviews
-
Added
Aug 22, 2026
天衍Steam
Disclosure

部分商店素材包含AI生成元素

Creator
TY‌studio‌
Reviews
-
Added
Aug 22, 2026
Thirty Days with My First Love SisterSteam
Disclosure

All in-game video footage (including characters, scenes, cutscenes,music) is generated using AI tools. Dialogue writing, choice design, stat system, UI design, programming are hand-crafted by the development team.

Creator
lucky_tree_dev
Reviews
-
Added
Aug 20, 2026
Wandering BardSteam
Disclosure

Development of Wandering Bard used generative AI tools to assist with some pre-generated character portraits, environment and store artwork, narrative and dialogue text, fixed character voice recordings, and instrumental music. All of this content was generated before release, then reviewed, selected, edited and integrated by the developer. The game does not generate content during play and does not connect to external AI services during play.

Creator
Fossil Studios
Reviews
-
Added
Aug 20, 2026
Isekai: Demon KingSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated visual assets, promotional and store-page materials, and localization/text. All AI-assisted content was reviewed, edited, curated, and approved by the developer before inclusion. No generative AI is used during gameplay, and the game does not connect to external AI services while running.

Creator
Jose Alonso Ugaz Diaz
Reviews
-
Added
Aug 20, 2026
三天 Three DaysSteam
Disclosure

The background art, character art, and music in this game were created with the assistance of generative AI tools. The story and narrative text were written by humans.

Creator
FAN
Reviews
-
Added
Aug 20, 2026
BrandrheimSteam
Disclosure

Generative AI has been used to assist in the creation of certain promotional artwork and visual assets. AI tools have also been used during development to assist with programming, documentation, and iteration. All generated content has been reviewed, integrated, and validated by the developer before being included in the final product.

Creator
Brandrheim Studios
Reviews
-
Added
Aug 20, 2026
2D FactorySteam
Disclosure

AI was used to write parts of the code and review the project. Most of the icons and music were also created with the use of AI.

Creator
Alexandre Hamelin
Reviews
-
Added
Aug 20, 2026
IM: VVI Galaxy RunawaySteam
Disclosure

The current trailer temporarily uses AI-generated music as placeholder material, which we plan to replace with original music in a future update.

Creator
Taiji Bala
Reviews
-
Added
Aug 20, 2026
Project Looking GlassSteam
Disclosure

All spoken roles were performed by the developer, Morph. Those recordings were then transformed into different character voices and accents using AI voice conversion and further processed with Logic Pro.

Creator
MORPH
Reviews
36
Added
Aug 20, 2026
좀비 프린세스Steam
Disclosure

AI was used to create graphical assets used in the game.

Creator
fairx
Reviews
-
Added
Aug 19, 2026
VEKARRASteam
Disclosure

Generative AI assisted selected pre-rendered visual assets, all reviewed by the developer. No AI content is generated during gameplay.

Creator
Lamplight Studio
Reviews
-
Added
Aug 19, 2026
仙路漫漫Steam
Disclosure

The images in this game and the promotional images on the store page are generated using AI.

Creator
Fengshi Games
Reviews
-
Added
Aug 19, 2026
StarhandSteam
Disclosure

The visual art, music, sound effects, pilot voice lines and written text in Starhand were created using generative AI tools — Recraft for illustration, Suno for music, and ElevenLabs for voice and sound effects — and were then selected, edited and assembled by the developer. All of it is generated ahead of time and ships as fixed assets: the game does not generate any content while you play, and it does not connect to any AI service at runtime.

Creator
Christopher Hinckley
Reviews
-
Added
Aug 17, 2026
Reveria: Act 1Steam
Disclosure

Most of the characters and scenes in the game were created with the assistance of generative AI.

Creator
Enefium Studios
Reviews
-
Added
Aug 16, 2026
Project: FractunumSteam
Disclosure

Some sound effects and visual assets in the game were created with the assistance of generative AI tools.

Creator
Avalorix Interactive
Reviews
-
Added
Aug 16, 2026
Star Corsairs: Fractured FrontierSteam
Disclosure

I'm not a professional game developer or artist. Making my own game had been a dream for years, but I never knew how to turn that dream into reality. Generative AI became the tool that finally made it possible. With its help, I created many of the game's visual and audio assets, including item, UI, skill, and module icons, character portraits, ships, space stations, backgrounds, the game icon, the Steam store artwork, and some of the sound effects. It also assisted me with programming. But Star Corsairs is not a game that AI simply generated. Every asset was reviewed, rejected, refined, or replaced until it matched the vision I had in mind. Every gameplay system was designed, tested, and reworked repeatedly until it felt right. The economy, ship balance, pirate AI, combat, and progression were all shaped through countless hours of playtesting and manual iteration. The story, world, and all of the writing were created by me. Without generative AI, this game would probably never have existed. But without the countless creative decisions, revisions, and work behind every part of it, Star Corsairs wouldn't exist either.

Creator
Tagir Nabiullin
Reviews
-
Added
Aug 16, 2026
Legacy of the Ark: Beneath the Broken SkySteam
Disclosure

Generative AI was used for deep game simulation to assist with designing difficulty curves and testing in game mathmatical calculations. It was also used for designing alternative UI Models for cosmetic changes. Game Design, layout, original creations, music, sound, story, plots, etc. were Designed entirely by the Creator.

Creator
Broken Ark Studios
Reviews
-
Added
Aug 16, 2026
Vanguard FusionSteam
Disclosure

The 2D background images in the main menu and the promotional (capsule) designs used on the Steam store page were created with the help of generative AI tools and subsequently edited manually. The characters, battlefields, and in-game pixel art graphics that make up the core game experience are completely outside of this scope.

Creator
Epicold Interactive
Reviews
-
Added
Aug 16, 2026
残明·末路Steam
Disclosure

Generative AI was used during development to assist with some pre-generated visual artwork. The development team reviewed and curated the AI-assisted artwork before including it in the game. No generative AI content is created during gameplay, and no player data or input is sent to an AI service.

Creator
孤灯工作室
Reviews
-
Added
Aug 16, 2026
NIGHTSWEEPERSteam
Disclosure

AI was used for localization, while being manually reviewed, and as a time-saving step in the development of some image and model assets, for retopology, concepting, and inbetweening. The game contains no unmodified AI outputs.

Creator
Ryan Wheeler
Reviews
-
Added
Aug 14, 2026
Darcnia MonsterSteam
Disclosure

Darcnia Monster is made by a single independent developer. Some of the game's visual assets — background illustrations, cinematic scenes, and character and card artwork — were created with the help of generative AI image tools, and the in-game character voices were produced using AI voice synthesis. Every AI-assisted asset was hand-selected, edited, and integrated by the developer to match the game's art direction and story. No AI runs while you play: nothing is generated in real time, and no player data is ever sent to any AI service.

Creator
Labo Pixel
Reviews
-
Added
Aug 14, 2026
PRINCESS VANGUARDSteam
Disclosure

Generative AI was used to assist in the creation of character illustrations, selected artwork, store page assets, and localization. All AI-assisted content has been reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
きなこ棒(Kinakoboo)
Reviews
-
Added
Aug 13, 2026
摩登迷城Steam
Disclosure

The creative direction of GAZE IN SHADOWS was developed and controlled entirely by our team, including its 1928 setting, story, characters, case design, gameplay, and film noir-inspired visual style. Generative AI was used only as a supporting tool for early art exploration, asset refinement, and limited programming assistance. All AI-assisted content was manually reviewed, extensively revised, and finalized by our developers. AI was not involved in any core creative decisions.

Creator
BION
Reviews
-
Added
Aug 11, 2026
Nexus AscendantSteam
Disclosure

Nexus Ascendant contains pre-generated content created with the assistance of generative AI tools during development. This includes portions of the character and environment artwork, animated visual assets, user-interface graphics, gameplay textures, narrative writing, Japanese voice audio, and marketing materials. All AI-assisted content was selected, edited, reviewed, and integrated by the developer before inclusion. The game does not generate AI content during gameplay or transmit player data to generative AI services.

Creator
Bruce Ogden
Reviews
-
Added
Aug 8, 2026
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