Disclosure Analysis
AI tools assisted with generating and refining visual assets and coding, with all assets included in the final game.
Where AI appears
AI-made content in the game
Development workflow
Code help Asset processing
Content mentioned
Art Code
Method disclosed
Generated content Edited content Assisted work
Evidence
AI tools were used to help generate, refine, and iterate on character portraits, environmental backgrounds, and item icons
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
We believe in complete transparency with our players. Orbital Checkpoint was developed by an indie creator utilizing AI tools as a creative and technical assistant. Here is exactly how these technologies were integrated into the project: • Graphics & Visual Assets: AI tools were used to help generate, refine, and iterate on character portraits, environmental backgrounds, and item icons. All imagery underwent manual editing and curation to ensure a consistent retro-futuristic art style. • Music & Sound Design: All music tracks and sound effects were produced traditionally using hardware and software synthesizers. AI was not utilized in the creation or composition of the game's audio. • Coding & Development: The codebase was written and implemented by the developer with the assistance of AI tools to help write specific scripts, optimize logic, and debug errors. All assets are completely static and pre-rendered within the final build. No real-time or dynamic live-generation of AI content occurs during gameplay.
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