AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Metroidvania
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Faybound audio | Generative AI was used for the creation of parts of the soundtrack. No AI-generated visuals or gamplay assets are used. | GTGames | - | May 23, 2026 | |
Astrojumper code | According to our Generative AI policy, all Assets, Sounds, and Art are and will be human-generated. Subject to change.... | GalacticGoons | - | May 23, 2026 | |
The Flame and the Fart audio | Some of the background music in this game was created with the assistance of generative AI. All AI-generated music is so... | Saucy Steel Games | - | May 23, 2026 | |
Ceraphic Requiem art | AI was used as a support tool across various aspects of development, particularly to assist with visuals and animations.... | Elias IDIRI | - | May 23, 2026 | |
Legend of Gaia: Rebirth textart | This game uses AI assistance in the following areas: - Localization: Some translations were assisted by AI tools. - Some... | Yusheng | - | May 23, 2026 | |
Sylv and the Ancient Tree audioart | How does this game use generative AI? -Musical Content: The soundtrack was generated using AI tools (Suno), then curate... | GameByKel | - | May 23, 2026 | |
幻域 Fantasy Domain art | Some of the art assets in this game were created with the assistance of generative AI. All assets have undergone manual ... | YiLing Games | - | May 23, 2026 | |
不死精灵 code | This game uses generative artificial intelligence to assist in writing portions of its code during development. All AI-g... | 百里 | - | May 23, 2026 | |
Project Ants art | Generative AI was sporadically used to create initial references and placeholder assets, which have been or will be repl... | Ant Team | - | May 23, 2026 | |
After Hue text | AI was only used to translate the Steam store page | Afterthought | - | May 23, 2026 | |
Wrispell ~リスペル~ audio | Audio (Sound Effects and Background Music) generated using AI. | 言葉の檻 | - | May 23, 2026 | |
Spright general | We use generative AI tools to help develop some in-game and promotional assets. | Studio Wallnut | - | May 23, 2026 | |
星穹幻想世界 artaudio | Prop images,3D models,Background music (BGM) | SHI ZHENG DUO | - | May 23, 2026 | |
DHALMAN textart | This game utilizes generative AI for part of its localized text and certain background environment assets. These tools w... | Minnapad Pte. Ltd. | - | May 23, 2026 | |
WIRED TOKYO general | I use generation AI for some original assets during the production process. Less than 1% of the total. | Daikichi_EMP | - | May 23, 2026 | |
COREDUMP: 口口口口 text | The text on the Steam store page is automatically translated by AI. | FANGKUAI4 | - | May 23, 2026 | |
Dream Dazia art | Grok AI was used in order to make some of the pictures in the library, game store page, and some intro./outro. picture i... | CosmoRetro Studios LLC | - | May 23, 2026 | |
Crystal Vein text | Proofreading text content | Plus Alpha | - | May 23, 2026 | |
Custom Hero vs Epic Boss art | Partial Arts Conceptualization | GohardD | - | May 23, 2026 | |
SOMNAMBULO art | We are using generative AI to create initial concepts, textures and manually process them to speed up the product develo... | Eterna Software | - | May 23, 2026 | |
异界法师 World Mage art | main menu art, some game art | TongLee | - | May 23, 2026 | |
Eternal Knight art | Some User Interface art has been generated using AI. | Profane Games Inc | - | May 23, 2026 | |
道· audioart | 本作品包含AI生成的音效音乐及美术资源。 | XiaoDou Games | - | May 23, 2026 | |
Miramar art | Some (not all) icons were generated with AI. | Beach Hut Games | - | May 23, 2026 | |
VELASTER art | Some in-game images were created with the assistance of AI tools. | ODYSSEYER | 77 | May 23, 2026 | |
BOGs: Earth vs Sea art | background | Hammerhead Shark | - | May 23, 2026 | |
Jester's Quest audio | Some of the musical motifs were generated by AI | Cybernautic | - | May 23, 2026 | |
The Legend of Chalkvania art | Some store artwork was generated with AI and then edited and finalized by the developer. All gameplay, code, and in-game... | Crocodilligator Games | - | Mar 18, 2026 | |
Rampage Kage art | "Developed in Godot with a focus on precision and hand-crafted systems. To maintain absolute control over the game’s qua... | Ofir Aroya | - | Mar 18, 2026 | |
TUSK artaudio | As a solo developer I did lean on a bit of AI for assisting me with the Title Screen and Steam Capsule Artwork though I ... | NeverCry Studio | - | Mar 18, 2026 | |
SCP:苍白织者 art | Some of the materials used AI-generated images. | why so serious? | - | Mar 18, 2026 | |
Critternauts art | Some of the art in the game and on the store page was created with the help of AI. | Gergo V | - | Mar 18, 2026 | |
The Big Dam Adventure audio | Some sound effects are generated in AI | Dam Studios | - | Mar 18, 2026 | |
MYCO audio | This game has AI generated music. | LilyPadDev | - | Mar 18, 2026 | |
Savage Horizons artcode | Capsule and library images, some code for the hook and glide abilities. | Insolence Studio | - | Mar 18, 2026 | |
Dragon’s Breath audio | Music generated using Udio | monsters&creatures | - | Mar 18, 2026 | |
World without Time general | This game uses AI-generated content created in advance during development. Some visual assets, text elements, or other n... | Psyche Games | - | Mar 18, 2026 | |
Aroya Knight artcode | Aroya Knight is developed in Godot with a focus on precision and hand-crafted systems. While generative AI assisted in t... | Ofir Aroya | - | Mar 18, 2026 | |
mask of soul audio | This game's background music (BGM) and sound effects were created using generative artificial intelligence technology. | XION ENTERTAINMENT | - | Mar 18, 2026 | |
Chegra: The Lost Recipe text | This game uses AI for localization into foreign languages. | Ciderheart Games | - | Mar 18, 2026 | |
Lone Signal textartcode | This game heavily uses AI to live-generate in-game content such as text and images. It also uses AI to make a variety of... | Gaming Goose Entertainment | - | Mar 18, 2026 | |
Legend of Ertugrul textart | Legend of Ertuğrul is a story-driven action game featuring fixed content created by the development team. During develop... | Yeti Game Studio | - | Mar 18, 2026 | |
Uanamon: Jamacy art | We use AI to speed up our work. We don't create objects from scratch with AI, we only edit what we have drawn ourselves. | Wowky Games LLC | - | Mar 18, 2026 | |
Memory Draw arttextaudiocode | Some artwork, text, background music, and in-game code were created with the assistance of generative AI tools. | Restart Studio | - | Mar 18, 2026 | |
Wukong Fights art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Vampire Hunter: Nightrise artaudio | We believe A.I is a reasonable tool but cannot replace the conscious attention of a skilled artist. As such, we do use A... | Treetop | - | Mar 18, 2026 | |
Mindkind: El Arca Nuclear audioartcode | Some of the voices in the game were generated using ElevenLabs voice changer, solely to produce pre-recorded audio. Some... | Cincho | - | Mar 18, 2026 | |
Hamstory text | Generative AI was used when translating the original Korean text into other languages. | Dotori Doguldan | 13 | Mar 18, 2026 | |
Loreninha Paints Dreams and Rainbows artaudio | Use of AI for creating the base of sprites and soundtrack. | Eminho & Lorena Team | - | Mar 18, 2026 | |
Old Ninja : UnderWorld artaudiotext | Generating background images for the store page's cover, header, and banner Trailer and in-game BGM generation Creating ... | Waterfall Studio | - | Mar 18, 2026 |
138 results
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