25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Me, a Robot?Steam
Disclosure

We use generative AI to assist with coding and localization.

Creator
ぬくもりロボット工房
Reviews
-
Added
Oct 10, 2026
Zanore: Echoes of the ShardsSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining some of the game's visual assets and artwork. These assets were subsequently selected, edited, adapted, and integrated into the game by the developer. No generative AI is used during gameplay, and the game does not generate content dynamically for players.

Creator
Nine Gates Studio
Reviews
-
Added
Oct 9, 2026
Very Long CNP物語Steam
Disclosure

About half of the background and prop pixel art was created with generative AI image tools and then edited by the developer. Character art is mostly hand-drawn.

Creator
y-game
Reviews
-
Added
Oct 7, 2026
Nyantum JumpSteam
Disclosure

Some background music in this game was created with the assistance of generative AI tools. The final selection, editing, and implementation of the music were handled by the developer.

Creator
Lunanod
Reviews
-
Added
Oct 7, 2026
MurciavaniaSteam
Disclosure

Generative AI was used during development. Part of the graphics (characters, enemies, bosses, icons, room backgrounds and backdrops) was created with image-generation tools: Google Gemini, OpenAI ChatGPT and a locally run Stable Diffusion model. Part of the music was created with audio-generation tools (Google Gemini). Part of the code, room layouts and texts were written with the help of an AI assistant. The developer reviewed, cut, retouched and hand-adjusted all of this material before adding it to the game. The game does not generate any AI content while it is being played.

Creator
Manuel Manzano
Reviews
-
Added
Sep 30, 2026
WurzeltiefeSteam
Disclosure

Pre-generated content only; nothing is generated while playing. The painted room backgrounds, the doorway arches, character and creature sprites and the key art (title picture, also the basis of the store capsules) were created with a generative image model (OpenAI gpt-image-2) and then hand-composed, cropped, colour-matched and fitted with collision by the developer. Code, level design and texts were written with AI assistance (Anthropic Claude) under human direction and testing; music is synthesised by the game's own code (no AI audio). — DE: Ausschliesslich vorgenerierte Inhalte, nichts wird während des Spielens erzeugt. Die gemalten Raumhintergründe, Torbögen, Figuren- und Kreaturen-Sprites sowie die Schlüsselgrafik (Titelbild, Grundlage der Shop-Kapseln) wurden mit einem generativen Bildmodell (OpenAI gpt-image-2) erzeugt und anschliessend vom Entwickler von Hand komponiert, beschnitten, farblich abgestimmt und mit Kollision belegt. Code, Leveldesign und Texte sind mit KI-Unterstützung (Anthropic Claude) unter menschlicher Leitung und Prüfung entstanden; die Musik wird vom Spielcode selbst synthetisiert (kein KI-Audio).

Creator
AEV Studios
Reviews
-
Added
Sep 25, 2026
AVELUNESteam
Disclosure

The protagonist was entirely hand-drawn. Some of the in-game tilesets, objects, background music, and sound effects were created using generative AI, and all AI-generated assets were manually retouched and edited by me before being used in the game.No generative AI content is generated during gameplay.

Creator
Skyho
Reviews
-
Added
Sep 24, 2026
Undying SoulSteam
Disclosure

Generative AI was used only for the character portrait artwork currently included in the demo. No generative AI was used for gameplay, programming, game assets, localization, or other game content.

Creator
MipuDevs
Reviews
-
Added
Sep 24, 2026
AstherSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some visual assets and localization. All AI-assisted content is reviewed, edited, and curated by the developer before being included in the game.

Creator
SmallGear Studio
Reviews
-
Added
Sep 22, 2026
取经人Steam
Disclosure

Generative AI was used during development to create or refine some of the game’s visual assets and music, and to assist with localization. These assets were selected by the developer and edited and adapted as needed. The game does not generate AI content in real time during gameplay.

Creator
SvenFish Games
Reviews
-
Added
Sep 22, 2026
NANO FRONTSteam
Disclosure

Development of this game used AI assistance for writing source code, and for creating some of the in-game art assets such as objects and enemies. All AI-generated content was produced during development and reviewed by the developer; the game does not generate any content with AI at runtime.

Creator
Yang.biz
Reviews
-
Added
Sep 18, 2026
War of the WatchersSteam
Disclosure

War of the Watchers uses generative AI in two places. Both are pre-generated before release and ship as fixed files; nothing is generated while you play. Character dialogue is voiced using AI text-to-speech. Every line was written by the developer, and the tool performs those written lines. Each take is recorded before release and ships as an audio file. Some promotional artwork, including the key art and store capsules, was produced with AI image tools and then edited by the developer. Game code, level design and all in-game visuals are hand-authored. No content is generated during gameplay.

Creator
Crown & Cross Studios
Reviews
-
Added
Sep 18, 2026
Don't tread on catSteam
Disclosure

Some voice lines, sound effects, and music in the game and its trailer were created with generative AI tools (ElevenLabs, Suno), then reviewed, edited, and finalized by the developer. No content is generated by AI during gameplay.

Creator
Aleksandr Mihhailovski
Reviews
-
Added
Sep 11, 2026
Lionheart: The Spirit WithinSteam
Disclosure

Generative AI tools were used during development to assist in creating some environmental artwork, textures, and 3D models. The generated assets were subsequently selected, edited, optimized, and integrated into the game by the developer. No generative AI is used during gameplay.

Creator
Kinokulak
Reviews
-
Added
Sep 10, 2026
Bound TogetherSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining some visual assets. All AI-assisted content was reviewed and edited by the developer before being included in the game. All AI-generated content was pre-generated during development. The game does not call any AI services at runtime and does not generate content in real time.

Creator
TLY Studio
Reviews
-
Added
Sep 10, 2026
LoHa Beta BotSteam
Disclosure

Generative AI is used as a support tool during development, mainly to assist with the creation and iteration of some visual assets and promotional materials. All content is selected, edited, adapted, composed and implemented by the developer. No AI-generated content is created in real time during gameplay.

Creator
CBA Entertainment
Reviews
-
Added
Sep 9, 2026
FeranidusSteam
Disclosure

Some of the sprites and marketing material started as AI-generated art that was processed and reworked by hand before use. No content is generated by AI while the game is running.

Creator
Uncle Skrufters
Reviews
-
Added
Sep 4, 2026
AetherionSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some visual assets and promotional artwork. All final assets are curated, reviewed and further edited or iterated on by the developer. AI-assisted development tools are also used for programming. No AI-generated content is created during gameplay.

Creator
AiirolDev
Reviews
-
Added
Sep 4, 2026
UNSEAMSteam
Disclosure

AI generation was temporarily used for placeholder assets, sound effects, and code during early development. all of these will be replaced with custom work before the official launch. AI is not used at runtime.

Creator
Salt&Vinegar
Reviews
-
Added
Sep 1, 2026
HoodSteam
Disclosure

Some code and animation created with the assistance of LLMs.

Creator
Deep Six Game Studios
Reviews
-
Added
Aug 29, 2026
DevilCompanySteam
Disclosure

Generative AI was used for programming assistance and to create some BGM. The generated music was edited and remastered by the developer. All visual assets were created manually without generative AI. No live-generated AI is used during gameplay.

Creator
minimir
Reviews
-
Added
Aug 28, 2026
Vapor World: Over The MindSteam
Disclosure

We use AI-based text-to-speech tools to generate the character voice-over in this game. Everything else that ships in the game is made by our own development team.

Creator
ALIVE Inc.
Reviews
69
Added
Aug 25, 2026
The Solyani's CodeSteam
Disclosure

I have used generative AI tools to assist in the creation of the character Elara's artwork for the capsule and for the in-game voiceover. All other aspects of the game are entirely handmade. No generative AI is used during gameplay.

Creator
ANGames
Reviews
-
Added
Aug 23, 2026
Spud LegendsSteam
Disclosure

Characters and environments are human‑created. Some cutscenes, special effects and icons use AI-generated assets.

Creator
Beijing Gaishi Potato Technology Co., Ltd
Reviews
-
Added
Aug 23, 2026
Project: FractunumSteam
Disclosure

Some sound effects and visual assets in the game were created with the assistance of generative AI tools.

Creator
Avalorix Interactive
Reviews
-
Added
Aug 16, 2026
MoonhollowSteam
Disclosure

Generative AI tools were used as part of the development workflow for selected visual and audio asset refinement and production. All final content is reviewed and edited by the developer. No generative AI is used during gameplay.

Creator
Questfinity
Reviews
-
Added
Aug 16, 2026
MetroidvaniaSteam
Disclosure

Generative AI was used during development to assist with brainstorming, coding assistance, and drafting certain written materials. All game content, gameplay implementation, testing, review, and final decisions were completed and verified by the developer before release.

Creator
David Chuks
Reviews
-
Added
Aug 11, 2026
Kintsugi MoonSteam
Disclosure

Some visual assets in this demo are AI-generated placeholders, used temporarily due to budget constraints as a solo developer. These are planned to be replaced with final hand-crafted art before the game's full release.

Creator
Robert Dionian
Reviews
-
Added
Aug 7, 2026
NovanoomSteam
Disclosure

Some placeholder assets in the current build were created with AI image tools.

Creator
Wavemyth
Reviews
-
Added
Aug 5, 2026
Damn AdventureSteam
Disclosure

This game contains content created with generative AI, including some monster assets, some icons, the title BGM, and translations.

Creator
Hansan Game
Reviews
-
Added
Aug 1, 2026
LeafbornSteam
Disclosure

Gen AI was used only for translation assistance. No AI was used for artwork, visuals, audio, or gameplay content.

Creator
Green Cat Games
Reviews
-
Added
Jul 18, 2026
Ashen BladeSteam
Disclosure

During the development of this game, generative AI technologies were utilized to assist in creating certain 3D models and character/environmental textures. All AI-assisted assets have been manually refined, optimized, and reviewed to ensure high quality and full compliance with platform copyright policies.

Creator
Li Zhi
Reviews
-
Added
Jul 17, 2026
Tac-Tums: DreamQuestSteam
Disclosure

Generative AI tools were used during development as creative and technical assistance, including support for programming, debugging, text drafting, localization, and some visual/marketing asset iteration. The game does not generate AI content during gameplay. All final content included in the game and store page was reviewed, selected, and edited by the developer before publication.

Creator
Carlos Sánchez Valenciano
Reviews
-
Added
Jul 11, 2026
YuanQi : 元氣Steam
Disclosure

We use generative AI as an assistive tool during development to help with code writing and to generate drafts or concept materials for 일부 visual assets. All final in-game content is reviewed, edited, and produced by the development team.

Creator
YuanQi
Reviews
-
Added
Jul 8, 2026
RTSteam
Disclosure

Some visual assets used in the game and on the Steam store page were created with the assistance of generative AI and have been further refined and integrated into the game by the developer. No live-generated AI content is used during gameplay.

Creator
Supanova
Reviews
-
Added
Jul 7, 2026
AIpocalypseSteam
Disclosure

This game makes extensive use of generative AI for nearly all player-facing content. All assets, textures, shaders, fonts, some animations, sound effects, and music are fully generated using AI tools and then integrated and refined within the game. As a core rule of the project, everything the player sees and hears has to be AI-generated. Game design, mechanics, level design, and technical implementation are created and controlled by the developer. AI is used as a content creation tool and does not dynamically generate gameplay content or influence player experience in real time. No personal player data is processed by AI systems during gameplay.

Creator
fatcatgames
Reviews
-
Added
Jul 1, 2026
Slums: Hauler 2Steam
Disclosure

Some visual assets used in the game and store page were created or modified with the assistance of generative AI, including certain UI elements, icons, and promotional artwork. AI-assisted translation was also used for some store page localizations. All AI-generated content was reviewed, edited, and integrated by the developer.

Creator
Urban Bear Studios
Reviews
-
Added
Jul 1, 2026
Ninja Noboken Episode 2Steam
Disclosure

This game uses generative artificial intelligence in the development of certain content, including NPC dialogue, visual art assets, and music/sound elements. All AI-generated content was created prior to the game's release and is not generated in real time during gameplay. This content has been reviewed and curated by our development team to ensure it meets our creative vision and quality standards.

Creator
Gabriel Lopez
Reviews
-
Added
Jun 30, 2026
Dither ParadoxSteam
Disclosure

Dither Paradox is created and directed by Michał Kita. The game's final pixel art, animation, and visual design are made by hand, and every artistic and creative decision is made by people. We use generative AI as a production tool that supports - but does not replace - this work. In the visual layer, AI is sometimes used during the concept and iteration stage - to explore ideas and variations - while the final art assets that ship in the game are made by hand. AI also assists in producing music and voiceover, which are then curated, edited, and approved by the team, as well as some promotional materials. AI lets us reach a higher level of polish in less time, but authorship, art direction, and final responsibility for everything players see and hear remain with the people who make the game.

Creator
Negative Prompt Studio
Reviews
-
Added
Jun 28, 2026
Castleborne SurvivorsSteam
Disclosure

The game code was developed with the assistance of generative AI, and part of the game assets are AI-generated.

Creator
GameVerse
Reviews
-
Added
Jun 28, 2026
CUBESteam
Disclosure

All visual and audio assets in this game are created without any involvement of AI. AI is just used in a very small part of coding.

Creator
EURTSTUDIO
Reviews
-
Added
Jun 28, 2026
Tear of StarsSteam
Disclosure

This game uses generative AI tools to assist in creating certain environmental assets, which were then manually upscaled, recolored, and heavily edited for quality

Creator
SevenPearls
Reviews
-
Added
Jun 28, 2026
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