AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Moddable
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Clankerfront art | Temporary pre-rendered visual assets were created with the assistance of generative AI tools. The game does not use gene... | Lizz Studio | - | May 23, 2026 | |
Chrongrid text | Chrongrid is a narrative experience product powered by large language models (LLMs). In-game dialogue, scene description... | Chrongrid Studio | - | May 23, 2026 | |
Shadow Play: Nezha codetextaudioart | This game utilizes AI-assisted technologies in its development process. Generative AI was used to assist in writing code... | HDPixelGames | - | May 23, 2026 | |
Spiretela text | Some translations were assisted by AI-powered tools. | Shivary Game Studio | - | May 23, 2026 | |
Cornerfall text | Some text content and store descriptions were generated with the help of artificial intelligence. | Wisparro | - | May 23, 2026 | |
Music Manager artaudio | This game includes some pre-generated visual assets and music created with the help of AI tools during development. No A... | Throup Media Ltd | - | May 23, 2026 | |
Hardwood Basketball Manager art | As a blind developer, I use AI-assisted generative tools to bridge the gap in creatingvisual marketing assets and to ens... | Mythic Flux Foundry | - | May 23, 2026 | |
Match Deck: Football art | Currently only AI generated item is the Store graphics. It is, however, intended in the future for the game itself to c... | One Joyful Day | - | May 23, 2026 | |
War of the Damned art | A large part of the art in War of the Damned has been generated using Artificial Intelligence. | Coki Studio | - | May 23, 2026 | |
Circuit Defense audio | Some background music in the game was composed with the assistance of generative AI tools. These tracks were subsequentl... | LUO JUNLIN | - | May 23, 2026 | |
RuneClick art | Some pixel art assets were created with the assistance of AI image generation tools and refined by hand. | Vosk Games | - | May 23, 2026 | |
Studio Sim art | Fictional character portraits used in the game's default database were hand-drawn by the developer, then colored and age... | PrattDesign | - | May 23, 2026 | |
SeizeControl audio | Some store trailer audio, including voice and music, was generated or assisted by generative AI. The application itself ... | SOURCE51 | - | May 23, 2026 | |
NorthHold art | The graphical elements on the steam page is generated by AI. The goal is to change this to an artist-made solution later... | Flodnes | - | May 23, 2026 | |
Market Mayhem audioart | The Game uses AI Generated Music & Main Menu Backgrounds | BigHeadPenguin | - | May 23, 2026 | |
WE ARE FOOTBALL 2027 art | In WE ARE FOOTBALL 2027 we use about 12,500 AI-generated realistic-looking photos for generic male and female players. T... | Winning Streak Games GmbH | - | May 23, 2026 | |
Knights codetext | Some minor use was made of AI, e.g. for coding assistance, or for help with writing text. | Stephen Thompson | - | May 23, 2026 | |
懒惰军团养成记 artcode | This game includes content created with the assistance of generative AI. AI tools were used to help create some visual a... | SteelWindGames | - | May 23, 2026 | |
舰魂重构 art | All art assets were generated using generative AI | 洛米条 | - | May 23, 2026 | |
Ace Squared general | This game includes some content created or assisted by generative AI tools. All such content is reviewed and curated by ... | Oldground Software Oy | 241 | May 23, 2026 | |
Lost Friends code | Code development is helped by AI. | Nuk Studios | - | May 23, 2026 | |
CatTag: Create art | This game uses generative artificial intelligence in the game models and textures. | Haha Studio | - | May 23, 2026 | |
Vtopia audio | In-game voice and background music | PanicACat Studio | - | May 23, 2026 | |
Main Event: Wrestling Manager code | As an assistive measure, AI has been implemented into our code practices throughout early development. This includes the... | Chartist Games | - | May 23, 2026 | |
nanos world™ textart | This game features user-generated content (UGC), which may include AI-generated materials created by our players. We uti... | Go Horse Studios | - | May 23, 2026 | |
The Bus audioart | For the development of The Bus, AI was used occasionally and to a limited extent as a supportive tool, for example for p... | TML-Studios | 1.7k | May 23, 2026 | |
Arma 3 text | Several post-release languages (specifically Bulgarian, Hungarian, Ukrainian, Slovak, and Latin) were experimentally tra... | Bohemia Interactive | 110.5k | May 23, 2026 | |
BFM 26 artcode | BFM 26 uses AI-assisted tools during development, including AI-generated imagery for certain visual assets and AI code a... | Believr Games | - | Mar 18, 2026 | |
WorldLoop text | This game uses AI-assisted tools during development for tasks such as text editing, translation, and creative support. A... | Hawting | - | Mar 18, 2026 | |
生成式梦境 audioarttext | The music and translations in this game are generated using artificial intelligence technology. Additionally, the backgr... | 镜 | - | Mar 18, 2026 | |
难蚌尖塔 artcode | This game uses generative AI tools during development to assist in the creation of certain visual assets and programming... | 难蚌游戏 | - | Mar 18, 2026 | |
Combat Playground audio | Musics present in the game were composed with the help of generative AI | BloodRex | - | Mar 18, 2026 | |
Rush B: Esports Manager arttext | Image generation for fictional players (“NEWgens”) – creating visual portraits for entirely fictional characters. Local... | Lazy Penguin Studios | - | Mar 18, 2026 | |
Tao text | The core textual content of this application, including the multilingual translations of the Tao Te Ching and the in-dep... | OpenTTC Project | - | Mar 18, 2026 | |
Project: Zenith Expanse art | This game uses AI-generated images for fauna and flora portraits. All AI-generated assets are static artwork used for vi... | Webrevolution Szymon Kosok | - | Mar 18, 2026 | |
City Painter text | Generative AI was utilized to translate the game's interface and to assist in writing the store description text. | Blunix Games | - | Mar 18, 2026 | |
拓荒纪元 Age of Frontier general | This game uses generative AI to create some game assets. | TriCat Games | - | Mar 18, 2026 | |
Speedway Challenge 2026 arttext | AI used for generating some riders avatars and description in the store page | Artur Berkowski Berobasket | - | Mar 18, 2026 | |
T-Drum artcode | AI was used to iterate different variations of concept art, textures, sprites and capsule art. The final versions always... | LV Studio | - | Mar 18, 2026 | |
Studio Sim text | it generates a written critique of your paintings | webgnar | - | Mar 18, 2026 | |
Graph TD: Cosmic text | Format reference, polish and localization | GrandpaPit | - | Mar 18, 2026 | |
Street-Spec: Japan artcode | AI is used for occasional help with processing textures. It is also used to help speed up the coding process by providin... | osoiDev | - | Mar 18, 2026 | |
AI Desktop Pet textaudio | This application uses local AI technologies to enable interactive conversations with your desktop pet: • Text Generatio... | 42kami | - | Mar 18, 2026 | |
生存的抉择 general | Some of the assets in this game were created using AI. | Altma | - | Mar 18, 2026 | |
Dungeon Flop art | Some visual and promotional assets were created using generative tools under developer supervision. No live or gameplay ... | Roll4d4 | - | Mar 18, 2026 | |
Believr Pro Wrestling codeart | Some code auditing and images | Believr Games | 12 | Mar 18, 2026 | |
Amyria textcode | AI is used to power gaming's first fully simulated, humanlike NPCs. It is used for dynamic dialogue, procedural quests, ... | Tensor One | - | Mar 18, 2026 | |
Project Substrata arttextcode | About the Use of AI During the early stages of development, Project Substrata utilized generative AI tools (such as imag... | Studio Substrata | - | Mar 18, 2026 | |
Epic Game Maker general | AI is not used in the game, only for marketing materials | Electricpunch | - | Mar 18, 2026 | |
Don't Say That audio | Some placeholder music is AI Generated (will eventually be replaced with custom music but AI is easier for now due to no... | Finite Studios | - | Mar 18, 2026 |
155 results
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