Disclosure analysis
AI content is included in the game
Generative AI was used to create some art, music, and sound effects included in the final game.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“uses generative AI for some art, music, and sound effects”
“Pirate Twist uses generative AI for some art, music”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Pirate Twist uses generative AI for some art, music, and sound effects. Every asset included in the final game was personally selected, refined, placed, and directed by me to match the game’s overall vision. No AI runs during gameplay. Fully commissioned art and audio is gradually being replaced already.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,525 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.1%
- 18,556 of 26,091 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Jun 12, 2026
- Source last checked
- Oct 19, 2026
- Automatic analysis updated
- Oct 19, 2026
- Recorded text changes
- 2 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
AI assistance was used for source-code authoring and for drafting store-page copy. All visual art assets are commissioned hand-painted illustration; all audio is commissioned music + SFX. No AI runs at game runtime.
Pirate Twist is made by a solo developer, and generative AI tools were used across production. Specifically: Art — some in-game visual art and the store capsule art were generated with Higgsfield image models against a fixed art-direction style, then hand-edited by the developer's wife: cut out, composited, colour-matched and retouched before going into the build. Audio — the seven music tracks were generated with Suno (Premier). Sound effects were generated with the ElevenLabs Sound Effects API (Creator). All were then edited, pitch-shifted and mastered by the developer's wife. Code — written with AI coding assistance. No AI runs at runtime. Nothing is generated on your machine while you play, and the game makes no AI service calls during play. Full commissioned art and audio is one of the items on the Roadmap for final release.
Pirate Twist uses generative AI for some art, music, and sound effects. Every asset included in the final game was personally selected, refined, placed, and directed by me to match the game’s overall vision. No AI runs during gameplay. Fully commissioned art and audio is gradually being replaced already.