AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Pirates
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Rogue Reels art | As a solo developer, I used generative AI to help create some of the art in Rogue Reels. Every piece was hand-edited and... | Boril Todorov | - | May 23, 2026 | |
One More Dig! arttext | We use artificial intelligence to create the images and text on our store page. | Lance Games | - | May 23, 2026 | |
Seven Seas Jewels 2 Collector's Edition textart | We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (sinc... | Anawiki Games | - | May 23, 2026 | |
Nerd Shop Simulator art | Some visual assets such as fictional product packaging, posters, decorative graphics, icons and marketing materials were... | Patrick Schlothmann | - | May 23, 2026 | |
TechnoMayan text | While we are generally against generative AI, we cannot guarantee that no AI generated content will end up in the game. ... | SparkInBox studio | - | May 23, 2026 | |
Hulljackers codeart | AI was used in coding tools, placeholder art, and marketing mockups. | Dan Ouellette | - | May 23, 2026 | |
The Pirate: Republic of Nassau artaudio | We are a small studio with only six people actively involved in development. For teams like ours, generative AI is a sup... | Home Net Games | 19 | May 23, 2026 | |
BattleTabs art | This game uses AI for development and some in-game 2D elements. | Gangbusters Ltd | - | May 23, 2026 | |
Alehundred text | AI tools were used to assist with localization and drafting store page descriptions. | Alehundred | - | May 23, 2026 | |
Cursed Tails art | The card artwork in the current version of the game was created using generative AI tools and then manually edited and r... | Sycix | - | May 23, 2026 | |
末日货轮:Doomsday Cargo Ship art | 在游戏中loading界面和结局动画,使用了人工智能生成 | goodmoxing | - | May 23, 2026 | |
Dig, Dig, Die audioarttext | We used AI to generate initial music tracks, concept art, and temporary translations into some languages. All materials ... | Alice Games | - | May 23, 2026 | |
Spaceport Kingdom code | No AI was used for art, animation, sound effects, and music. AI tools were only used for scripting assistance, refactor... | Spaceport Kingdom | - | May 23, 2026 | |
CALYPSO - BRETHREN OF THE COAST art | AI is being used only on promotional materials of the game as such as posters, banners. | Madbyte Games | - | May 23, 2026 | |
The Lighthouse of Black Salt audiotext | This game uses AI text-to-speech for narration. All written content is created by the developer. | Light Source | - | Mar 18, 2026 | |
Salt & Storms artaudio | Some art assets (cargo icons, music tracks, marketing images) were created with assistance from AI generation tools and ... | Shoogar Games | - | Mar 18, 2026 | |
LOGBOOK: Beneath the Storm general | Some game assets were created with the assistance of generative AI tools during development. All AI-assisted content was... | Pink Iceberg Games | - | Mar 18, 2026 | |
HEXSTORM: Tears of Arcadia arttext | AI tools were used in various stages of development, including prototyping, localization and the creation of some visual... | Tearevo | - | Mar 18, 2026 | |
卡牌求生:阴暗航线 art | Some of the card artworks were generated with AI assistance | HuHu Game | - | Mar 18, 2026 | |
Buccaneer's Booty art | Some of the store banners and capsule images have been enhanced using generative AI. | ITPex | - | Mar 18, 2026 | |
99 Lives - Russian Roulette art | Used AI for Game logo and icons | Gamma Games LLC | - | Mar 18, 2026 | |
Cosmic Gold Rush artcode | AI was used in the creation of this game, in some artwork and coding. It is not used in the game itself. | Prospera Mentis | - | Mar 18, 2026 | |
Don't press X to free the pirate! audio | If you could peek inside my code or topology, you would BEG me to use AI to fix it. BUT NO. This crap is handmade and st... | Okamisen | 14 | Mar 18, 2026 | |
Seven Seas Jewels Collector's Edition textart | We use AI as a creative assistant to refine our English descriptions and ensure they are easy to read and engaging (sinc... | Anawiki Games | - | Mar 18, 2026 | |
Chrono Spin artcode | Generative AI tools were used during development to assist in asset creation. This includes: Certain art assets (charac... | YF Indie | - | Mar 18, 2026 | |
Captain Duck art | We use generative AI for some in-game assets and store images, with all final adjustments and edits performed manually. | StudioShimazu | 15 | Mar 18, 2026 | |
Pirate's Dual art | Generative AI was used to create the main promotional image/poster displayed on the Steam Store Page. All in-game conten... | HaddajiDev | - | Mar 18, 2026 | |
Void Sirens art | Some character artwork and environments in Void Sirens were originally created with the help of AI during early producti... | Golden Cucumber Ent. | - | Mar 18, 2026 | |
Blobbymite: Hero Of Power code | Certain mechanics and rendering optomizations were created using LLM(s). Majority of the code was written by me and some... | BlobbymiteGames | - | Mar 18, 2026 | |
Geckos & Deckos audio | The main menu song was created with the help of artificial intelligence. | Twin Origins | - | Mar 18, 2026 | |
Resort Island Simulator: Prologue audiotext | Artificial intelligence tools were used to assist with the game's voice acting and localization translations. | Tenjin Games | - | Mar 18, 2026 | |
Mutiny art | AI helped create the foundational concept for the main logo and card icon. | Adrien Richard | - | Mar 18, 2026 | |
Sime Returns artaudiotext | AI tools were used in a limited, supporting role during development to assist with certain technical and creative tasks.... | Grande Spallone Games | - | Mar 18, 2026 | |
Death Flags: The Beginning of the End – Chapter I artcode | This game uses generative artificial intelligence in a limited capacity to create some user interface images and visual ... | Disaster Project | - | Mar 18, 2026 | |
The Drowned Deal art | Some character portraits were created using AI-assisted tools and then edited manually | RB Games Studio | - | Mar 18, 2026 | |
Captain Puff MacFly art | During development, some visual assets were created with the assistance of generative AI tools as part of the content cr... | MVCAO Studios | 19 | Mar 18, 2026 | |
SeArena art | Only to create images and arts. | Erich Meurer | - | Mar 18, 2026 | |
Ocean of Vengeance artcodeaudiotext | We used AI for some images and code lines and musics. Chat GPT, Suno and Cursor helped me for this project. | Voidvania | - | Mar 18, 2026 | |
Kraken's Bar art | We used AI in certain parts of the process when creating the capsule images on our game’s store page. | Playactive Games | - | Mar 18, 2026 | |
Pray Or Die art | Some images in the game were created using generative AI. | Hyper-Ego Games | - | Mar 18, 2026 | |
Clicker Clicker Treasure Picker art | Some graphics were recreated, reworked, or replicated using AI. | EYVALON ENTERTAINMENT | - | Mar 18, 2026 | |
Aeoliada art | AI Usage Disclosure The demo version of this game uses AI-generated placeholders for certain minor assets during develo... | Arcanion | - | Mar 18, 2026 | |
Caribbean Tide art | Using AI to create or co-create 2D graphics used in the user interface. | Binary Realm | - | Mar 18, 2026 | |
Pirate Den artaudio | Some images as well as game musics have been generated by an IA | Patate Douce Studio | - | Mar 18, 2026 | |
Dragons Reef VR art | AI was used to create some 2D graphics elements | Radoslaw Kutowinski | - | Mar 18, 2026 | |
PirateGate audio | English voices and musics are AI | FabLab Games | - | Mar 18, 2026 | |
Racket Pinball general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | NiVision | 30 | Mar 18, 2026 | |
FREYA: THE STARFALL textcode | This game uses AI to power its living world and evolving narrative. In FREYA: THE STARFALL, AI isn’t just behind the sc... | ROSENTICA CO., LTD. | - | Mar 18, 2026 | |
Rebel Pirates art | Some pictures created by Dall-e AI. | Dark Shine Game Studio | 30 | Mar 18, 2026 | |
Astrocraft general | We used AI to create capsules for the steam store page. | Flowcraft Games | - | Mar 18, 2026 |
97 results
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