RoguePoolSteamThe game login page image and store promotional image utilize AI.
- Creator
- Woniu Studio
- Reviews
- -
- Added
- Mar 18, 2026
RoguePoolSteamThe game login page image and store promotional image utilize AI.
Ocean Otter SwimSteamfor BGM
Twisted Ball PoolSteamAI was used to assist in writing marketing text and game descriptions. The game itself does not use AI in gameplay or affect player experience.
ForsakenSteamForsaken features artwork developed with generative AI.
Trickshot TacticsSteamWe used AI tools to assist in the creation of the game's music tracks.
Number CrushSteamThis work's title image and logo were created with the help of image-generation AI.
BlackJack SaloonSteamSome in-game art assets and the game’s logo were created using generative AI tools to support the visual design and overall style of the game.
Battle Babes 3SteamBattle Babes features artwork developed with generative AI.
CarCamSteamAI-generated art object
Finger SoccerSteamAI has been used to help develop the game's cover art.
Game RoomSteamI used AI to generate images for the store and some of the in-game decorations
The Madness of BilliardsSteam"The Madness of Billiards" uses artificial intelligence exclusively for generating certain pre-rendered images and some voice effects in the game. These AI-generated assets contribute to the game's immersive experience but are not used for live content generation or code modifications during gameplay.
Fruit Pool ExplosiveSteamI used the AI for button making and background
Shoot to ShootSteamAI Integration in Our Game Our game incorporates generative artificial intelligence specifically for creating background music and enhancing visual elements. Here's an overview of how AI is utilized: AI-Generated Background Music: The background music in our game is generated using SUNO, a state-of-the-art AI music generation tool. This allows us to provide a unique and immersive auditory experience for players, ensuring that the music dynamically adapts to the gameplay and enhances the overall atmosphere. AI-Generated Gun Icons: In addition to music, we have also utilized ChatGPT to generate a few gun icons, which were then further refined and customized. This combination of AI generation and human touch ensures that our visual assets are both innovative and meticulously crafted.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
RoguePool Store/marketing art | The game login page image and store promotional image utilize AI. | Woniu Studio | - | Mar 18, 2026 | |
Ocean Otter Swim Unclear audio | for BGM | GomDanZi | - | Mar 18, 2026 | |
Twisted Ball Pool Store/marketing text | AI was used to assist in writing marketing text and game descriptions. The game itself does not use AI in gameplay or affect player experience. | Skibo Games | - | Mar 18, 2026 | |
Forsaken Store/marketing art | Forsaken features artwork developed with generative AI. | Recoil Mojo | - | Mar 18, 2026 | |
Trickshot Tactics In-game content audio | We used AI tools to assist in the creation of the game's music tracks. | Time Relic Games | - | Mar 18, 2026 | |
Number Crush Store/marketing art | This work's title image and logo were created with the help of image-generation AI. | Amakumo Co., Ltd. | - | Mar 18, 2026 | |
BlackJack Saloon In-game content art | Some in-game art assets and the game’s logo were created using generative AI tools to support the visual design and overall style of the game. | Boogygames Studios | - | Mar 18, 2026 | |
Battle Babes 3 In-game content art | Battle Babes features artwork developed with generative AI. | Recoil Mojo | - | Mar 18, 2026 | |
CarCam In-game content art | AI-generated art object | Movcans Vadims | - | Mar 18, 2026 | |
Finger Soccer Store/marketing art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Game Room In-game content art | I used AI to generate images for the store and some of the in-game decorations | Games For Humans | - | Mar 18, 2026 | |
The Madness of Billiards In-game content artaudio | "The Madness of Billiards" uses artificial intelligence exclusively for generating certain pre-rendered images and some voice effects in the game. These AI-generated assets contribute to the game's immersive experience but are not used for live content generation or code modifications during gameplay. | Julián David Rozo Montealegre | - | Mar 18, 2026 | |
Fruit Pool Explosive Unclear art | I used the AI for button making and background | Moosoo Won | - | Mar 18, 2026 | |
Shoot to Shoot In-game content audioart | AI Integration in Our Game
Our game incorporates generative artificial intelligence specifically for creating background music and enhancing visual elements. Here's an overview of how AI is utilized:
AI-Generated Background Music:
The background music in our game is generated using SUNO, a state-of-the-art AI music generation tool. This allows us to provide a unique and immersive auditory experience for players, ensuring that the music dynamically adapts to the gameplay and enhances the overall atmosphere.
AI-Generated Gun Icons:
In addition to music, we have also utilized ChatGPT to generate a few gun icons, which were then further refined and customized. This combination of AI generation and human touch ensures that our visual assets are both innovative and meticulously crafted. | Alan | - | Mar 18, 2026 |