AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Real Time Tactics
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tower & Invasion code | Generative AI tools were used during development to assist with portions of the game's programming workflow, including p... | KingDara Studio | - | May 23, 2026 | |
Cat Demn general | AI is used to speed up the prototyping process. All final content is being made manually. | Edgelord Games | - | May 23, 2026 | |
Crisis Commander: Strait Of Hormuz art | I have used AI Image generation for Illustration and Icons. | Kra Kra Games | - | May 23, 2026 | |
Organism Detected art | - Two in-game images have been upscaled/enhanced using generative AI: the NeuroLink portrait and one UI border asset. - ... | Yulari Games | - | May 23, 2026 | |
Clankerfront art | Temporary pre-rendered visual assets were created with the assistance of generative AI tools. The game does not use gene... | Lizz Studio | - | May 23, 2026 | |
Silent Shark art | Cleaned up / textured with Nano Banana: - patrol zone map - shipping lane map - sea state list | John Goering | - | May 23, 2026 | |
World Order: Global Power arttext | This game uses generative AI tools during development to assist with certain assets such as artwork, text, and design el... | Global Strategy Games | - | May 23, 2026 | |
三国志奇谋 arttext | AI was used to assist with game art and translating text into multiple languages. | 王名昌 | - | May 23, 2026 | |
马拉松:荣耀之跑Marathon:Glory Run(V1.0) general | This game utilizes artificial intelligence without incorporating third-party resources. Its primary function is to assis... | Qingdao Qilin Ark Network Technology Co.,Ltd. | - | May 23, 2026 | |
StarWay arttext | Some images and translations in this game were referenced from AI-generated content | jiahuiJIA | - | May 23, 2026 | |
Ironfields arttextaudio | This product uses pre-generated AI-assisted content created during development, including selected visual assets, locali... | Divis Studio | - | May 23, 2026 | |
Revenge & Defend artaudio | Some visual and audio assets in this game were created with the assistance of generative AI tools, including artwork, ci... | Demirel Sia | - | May 23, 2026 | |
Minefront textart | We use generative AI tools to assist with the creation and refinement of some pre-generated content, including store pag... | dark_dani | - | May 23, 2026 | |
Rune Caves: Eternal Echo artaudio | I used AI to generate some pictures and sfx sounds. | Double Blue | - | May 23, 2026 | |
Ink & Void artcode | AI image generation tools were used to create character artwork, background illustrations, and other visual assets in th... | Shintaro Higashi | - | May 23, 2026 | |
Glowbot Tower Defense art | Some store assets (such as capsules and promotional images) were created with the assistance of AI tools due to limited ... | Jacob Stetka | - | May 23, 2026 | |
야간근무 - Finding arttext | This game incorporates generative AI to enhance visual storytelling and character depth in the following ways: Video Co... | Videogame by Lee Si Hyeon | - | May 23, 2026 | |
Doll Hero Thirty-Six art | During development, we used generative AI tools to assist with certain visual assets, including images and 3D models. Al... | 文山工作室 | - | May 23, 2026 | |
Starherald general | 此游戏使用生成式人工智能开发 | FU YIBO | - | May 23, 2026 | |
Digital Civilization: Evolution arttext | The images used in the game, as well as the promotional visuals shown in the store, are generated using AI. In addition,... | KonaGames | - | May 23, 2026 | |
Immortal Sect Defend art | Some promotional images and video materials for this game were created with the assistance of generative AI. All content... | Immortal | - | May 23, 2026 | |
Okinawa Soba Simulator art | This game uses generative AI in the creation of some visual assets. All generated content has been reviewed, edited, an... | gamoo6496 | - | May 23, 2026 | |
落仙泱 art | The game map and models are created by AI technology and manual modifications | 自助星球 | - | May 23, 2026 | |
Arcane Towerline artaudio | This game utilizes AI tools to assist in the creation of pre-generated visual and audio assets. | 袅袅shimmer | - | May 23, 2026 | |
Dead Night Highway textart | LLM was used for translation to languages except English and Russian. Pixelated character portraits were made based on g... | Mr. Pink | - | May 23, 2026 | |
The Hidden Evils Club artaudio | AI tools have been used to enhance and tweak game assets, as well as for certain audio elements. | Loreland Studio | - | May 23, 2026 | |
Wayward Crown audioartcode | Game assets, including music, images, and code, are generated by AI. | JefreyChen | - | May 23, 2026 | |
BULLET GIRL:ZOMBIE DEFENSE art | Some of the game's art assets were created with the assistance of generative AI tools. | Sojourner. Game | - | May 23, 2026 | |
National Transit audio | National Transit uses procedural generation algorithms to create unique world maps for each playthrough. Terrain, rivers... | NationQ Studio | - | May 23, 2026 | |
水晶塔防 audio | Generate music using sunoAI | 铱恢鸢 | - | May 23, 2026 | |
Indomitus: Path of Ordeals textart | Localization was assisted by AI for multilingual support. A small number of UI icons (approx. 10) were created using AI ... | Aestone Studio | - | May 23, 2026 | |
W.A.M art | To streamline our development and bring the game to market faster, we utilize generative AI for core visualization. Our ... | METROPOLICE | - | May 23, 2026 | |
Gambling Simulator codetext | Generative AI was used during the development process to assist with writing codes. All AI-generated text has been manua... | Fato Games | - | May 23, 2026 | |
卑怯な勇者を許さない!~魔王の娘とダンジョン作り~ audioart | BGMや一部アイコンの生成 3Dモデルの生成 | MeteorWing | - | May 23, 2026 | |
Hold the Keep artcode | Generative AI was used during development to assist with some in-game visual art (e.g. building and enemy concept iterat... | Bemi Game Studios | - | May 23, 2026 | |
Novus Terminus: First Flags textcode | Base-Translations, Code Support, Pipelining | BlackStreamGames | - | May 23, 2026 | |
Skollorn artcode | The game uses AI for art assets and development. | Fenris Labs | 25 | May 23, 2026 | |
Demon Princess Retreat art | "We utilize AI to assist in various design processes, including stylistic conceptualization, environment concept art, ch... | OneShotStudio | - | May 23, 2026 | |
Bounce Rush 跟你爆了 artaudio | The pic and music is generated by ai | zeros | - | May 23, 2026 | |
红色史诗 art | Generative AI Disclosure: This game utilized generative AI technologies during its development in the following ways: ... | 旧日档案工作室 | - | May 23, 2026 | |
Syntaris artcode | This game uses generative artificial intelligence tools during parts of its development process. AI assistance was used ... | Yusuf AKYILDIZ | - | May 23, 2026 | |
MoeArmy vs SuArmy general | Some assets in this game were generated using AI. | KumiLGames | - | May 23, 2026 | |
Monster TD arttext | Some icons and localization elements in this game were created with AI assistance. | zzz | - | May 23, 2026 | |
SALVO audioarttext | Salvo uses generative AI in a limited, pre-rendered capacity: • Voice Acting: NPC dialogue throughout the campaign is v... | Erdem Şahin | - | May 23, 2026 | |
Our Last Stand art | Used to help create artwork | Maurice | - | May 23, 2026 | |
American Football Coach text | American Football Coach utilises artificial intelligence to randomise players and finances at the start of each game loa... | Andrew Ward | - | May 23, 2026 | |
Centre 18 art | This game includes some pre-generated visual assets created or assisted with generative AI (including certain promotiona... | Lucas | - | May 23, 2026 | |
Castle Wars: Legacy codearttext | During development of this game AI was used for code completion, art generation, text descriptions and a psychological/m... | Proclive | - | May 23, 2026 | |
Broken Crown art | Some graphical elements are made with AI. | WasdLab | - | May 23, 2026 | |
Red Conflict 2044 artaudiocode | Building a game of this scale as a solo indie developer is a gigantic quest. To bring this vision to life, I utilized AI... | NBS-Games | - | May 23, 2026 |
571 results
…
Missing a product? Let us know