AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Wargame
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Crisis Commander: Strait Of Hormuz art | I have used AI Image generation for Illustration and Icons. | Kra Kra Games | - | May 23, 2026 | |
Beyond the Fracture artaudiotext | Beyond the Fracture contains both pre-generated and live-generated AI content. Pre-generated AI content: Some visual, a... | Turning Rook Games | - | May 23, 2026 | |
Crowned art | Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the a... | Stonepath Games | - | May 23, 2026 | |
War in Asia art | Certain visual assets were created with the assistance of generative AI. | Bufo Studio | - | May 23, 2026 | |
Silent Shark art | Cleaned up / textured with Nano Banana: - patrol zone map - shipping lane map - sea state list | John Goering | - | May 23, 2026 | |
World Order: Global Power arttext | This game uses generative AI tools during development to assist with certain assets such as artwork, text, and design el... | Global Strategy Games | - | May 23, 2026 | |
三国志奇谋 arttext | AI was used to assist with game art and translating text into multiple languages. | 王名昌 | - | May 23, 2026 | |
Caracol - Wars of Religion in the 17th Century text | This game's store page descriptions and marketing texts were partially written with the assistance of AI language models... | Emanuele Romagnoli | - | May 23, 2026 | |
StarWay arttext | Some images and translations in this game were referenced from AI-generated content | jiahuiJIA | - | May 23, 2026 | |
WeeWars general | We live in an era where every developer uses generative AI. We see it as just another tool that helps with development, ... | G1C | - | May 23, 2026 | |
Days Of Reckoning: Last Battle arttextaudio | During the development of Days Of Reckoning, generative artificial intelligence is used as a supportive tool in certain ... | Nice 2 Have | - | May 23, 2026 | |
Air War General - WW2 Air Force Wargame art | WW2 historical photos colorized by AI | Panzer Airlines | - | May 23, 2026 | |
Waywardens codeart | Generative AI tools were used as part of the development workflow for programming assistance, debugging support, impleme... | Meehnior | - | May 23, 2026 | |
Grid Lands arttextcode | Grid Lands uses generative AI during development in three areas: some in-game illustrations and icons are produced with ... | Grid Labs | - | May 23, 2026 | |
WinBolo codeart | WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 moderniza... | John Morrison | - | May 23, 2026 | |
Drone Factory Simulator artaudio | AI was used to generate fragments of promotional art for the game's page, as well as to generate the trailer's soundtrac... | Mighty Cogs | - | May 23, 2026 | |
Apotheosis Engine general | During the development process, some AI-based tools were used to assist with content creation. | genkakusoft | - | May 23, 2026 | |
WOTT arttext | "The game utilizes generative AI tools for the creation of concept art, UI icons, and English-to-Turkish localization. T... | WOTT Studios | - | May 23, 2026 | |
Nexus Legacy artcode | Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to... | Nexus Legacy Team | - | May 23, 2026 | |
Prevent WW3 textart | Generative AI tools are used to translate text into different languages and to create visual assets. All content is revi... | NT7 Studio | - | May 23, 2026 | |
Historarium code | Code was partially written with AI assistance. | Semi Random Interactive | - | May 23, 2026 | |
Steel And Sinew art | Steel and Sinew uses AI art as placeholder for UI. | SerGuillotin | - | May 23, 2026 | |
Cyber Scouts code | Generative AI is used to empower non-player characters to make decisions, making the world more alive. | Maxim Solovyev | - | May 23, 2026 | |
RanaRangam: Where Chess Pieces Bleed art | This game uses generative artificial intelligence for certain visual and marketing assets. AI-assisted tools may be used... | Bogaram Rakesh | - | May 23, 2026 | |
Polity Painter artcode | Generative AI was used to assist in the creation of the game's codebase and logic. AI tools were also used to generate e... | Lux Historia | - | May 23, 2026 | |
The Hidden Evils Club artaudio | AI tools have been used to enhance and tweak game assets, as well as for certain audio elements. | Loreland Studio | - | May 23, 2026 | |
Birds art | The logo was made by my homie with the help of an ai there i said it | RubenCo | - | May 23, 2026 | |
Carpet Hero: Jet Hunter art | Some background image assets in this game are generated using artificial intelligence and then further modified and refi... | SKG Games | - | May 23, 2026 | |
Military Football general | Some of this game’s assets were developed with the assistance of AI. | Karao Games | - | May 23, 2026 | |
Demon Princess Retreat art | "We utilize AI to assist in various design processes, including stylistic conceptualization, environment concept art, ch... | OneShotStudio | - | May 23, 2026 | |
Kepler Protocol arttext | AI tools were used during development to assist with asset creation (pixel art sprites, terrain textures, localization d... | Boe | - | May 23, 2026 | |
Rites of Accord artcode | All narrative, lore, and in-game text were written entirely by our team. Music and sound design are produced by our tale... | CodeSeed | - | May 23, 2026 | |
Scindistella audio | Voice acting for characters during combat and in the story | Asfering Games | - | May 23, 2026 | |
红色史诗 art | Generative AI Disclosure: This game utilized generative AI technologies during its development in the following ways: ... | 旧日档案工作室 | - | May 23, 2026 | |
Sword & Banner audio | Voices are currently AI generated. | Bitrot Games | - | May 23, 2026 | |
MoeArmy vs SuArmy general | Some assets in this game were generated using AI. | KumiLGames | - | May 23, 2026 | |
决战-勋章 art | Some image assets in this game are generated by AI. | SOT烈 | - | May 23, 2026 | |
SALVO audioarttext | Salvo uses generative AI in a limited, pre-rendered capacity: • Voice Acting: NPC dialogue throughout the campaign is v... | Erdem Şahin | - | May 23, 2026 | |
Castle Wars: Legacy codearttext | During development of this game AI was used for code completion, art generation, text descriptions and a psychological/m... | Proclive | - | May 23, 2026 | |
History of Kingdoms: Three Kingdoms artaudiocode | All images and sounds used in the game were created with generative AI, and some help was received for the internal code... | Uncle GoodBen | 11 | May 23, 2026 | |
Court Wizard codeart | AI was used as a coding assistant and for assistance with sprite animation. However none of the art was fully generated ... | Blackhearth Games | - | May 23, 2026 | |
Three Kingdoms : Alias codeartaudio | This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, ar... | Plotrick | - | May 23, 2026 | |
Aether Oblivion art | Some AI was used in generating the art used as background in various "personal journal" sequences throughout the game's ... | Ex Nihilo Entertainment | - | May 23, 2026 | |
Broken Crown art | Some graphical elements are made with AI. | WasdLab | - | May 23, 2026 | |
Red Conflict 2044 artaudiocode | Building a game of this scale as a solo indie developer is a gigantic quest. To bring this vision to life, I utilized AI... | NBS-Games | - | May 23, 2026 | |
Mercatoria art | AI-generated imagery was used for the game's logo and store page assets. No AI content is generated during gameplay. | Groundwork Studio | - | May 23, 2026 | |
Star Castles 2 audioart | Generative AI was used during the creation of the background music, marketing materials, and the store page assets (bann... | Red Omicron Software LLC | - | May 23, 2026 | |
Hive Striker: Dissonance art | AI tools were used during development to generate initial 3D model drafts and UI artwork assets. All AI-generated conten... | Ocelot Forge | - | May 23, 2026 | |
CastleArena art | The in-game graphics are generated by generative AI. | MysticWave | - | May 23, 2026 | |
Three Kingdoms Defense arttext | This game uses generative AI tools during development to assist with certain artwork, localization, and written content.... | MIDNIGHT HAMMER | - | May 23, 2026 |
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