25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Ashes of MidgardSteam
Disclosure

AI tools are used in some parts of the development process, including translations for the Steam store page and in-game UI text, as well as assistance with some visual assets.

Creator
EverTier Games
Reviews
-
Added
Oct 2, 2026
First Layer: 3D Printing SimulatorSteam
Disclosure

Generative AI was used to create some visual assets included in the game, as well as artwork for the Steam store page and marketing materials. These assets were created before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Vitrum Games
Reviews
-
Added
Oct 2, 2026
Tiny TrawlerSteam
Disclosure

Generative AI was used as a development tool for selected visual assets and concept artwork, as well as for assistance during development. All AI-assisted content was reviewed, edited, and integrated by the developer.

Creator
Mathias
Reviews
-
Added
Oct 2, 2026
Line & LodeSteam
Disclosure

AI was used for Steam promotional artwork. No AI content is generated during gameplay.

Creator
nextgenrungames
Reviews
-
Added
Oct 1, 2026
Sun To Sun: EndureSteam
Disclosure

Some of the game's artwork was created from the developer's own sketches and refined using AI image tools. Some sound effects were produced with the help of AI audio tools. The in-game text was translated into the supported languages with the help of AI tools. All content is reviewed and approved by the developer before release.

Creator
Titan L.E.M.A.R Studios
Reviews
-
Added
Oct 1, 2026
AURORA REQUIEMSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 1, 2026
悠游白境Steam
Disclosure

Generative AI was used during development to create some store page artwork and in-game icons. All generated content was reviewed before being included in the final product.

Creator
Fish
Reviews
-
Added
Oct 1, 2026
Misty and the Last BreezeSteam
Disclosure

Misty and the Last Breeze is a solo-developed game made with a lot of AI assistance. Here is how AI was used. Code. The game is built in Godot. Most of the gameplay code, tooling and automated tests were written with AI coding assistants (Claude Code and Codex), working from my design direction, and reviewed, playtested and revised by me. Design decisions, level layouts, movement feel and what ships are mine; the assistants do much of the typing. 3D models and art. Many in-game models and textures were made in Blender through scripts written with AI assistance, often rebuilt from concept images. Some of those reference images were generated with AI image tools. Other visuals, such as shaders, UI and effects, are authored in code. Painting and key-art images in the game that began as AI-generated images are kept as AI-assisted work. Music. Music is generated with Suno and then selected, arranged and edited by me. Ambience and sound effects are mostly synthesized in code (procedural audio) rather than sampled from other artists. Mockups and planning. I use ChatGPT's image generation for mockups, mood boards, UI layouts and promotional concepts while planning. These are for exploring ideas; they are not meant to ship as finished art unless noted above. What is not AI. The game itself has no runtime AI: every enemy, NPC, line of dialogue and level is fixed content that I designed and authored. Nothing is generated or adapted while you play.

Creator
Ilia Reingold
Reviews
-
Added
Oct 1, 2026
Magic ClickerSteam
Disclosure

Generative AI was used during development to help create some of the game's images, 3D models, animations, background music, sound effects, and story and dialogue text, and to translate in-game text. This includes generating images and models, as well as creating environment models, background music, and some sound effects using AI-written scripts. The story and dialogue use AI-generated text, edited as needed. Translations were created and revised during development and included in the game. This content was created in advance during development; the game does not generate content using generative AI during gameplay. Generative AI was also used to create promotional images and translate store descriptions into multiple languages for the Steam store.

Creator
神の子KID
Reviews
-
Added
Oct 1, 2026
Pick & Roll ManagerSteam
Disclosure

Generative AI tools were used during development to create part of what you see and hear: the portraits of the fictional players and their faces at different ages, background illustrations, the short ambient videos, the music, the commentator's recorded calls and the surnames he calls out —a synthetic voice that does not belong to any real person— and part of the art on this page. Everything was reviewed, trimmed and edited by hand before going in, and every commentator line was checked with speech recognition to make sure it says what it should. The sound effects are real public-domain recordings. The game does not generate anything with AI while you play.

Creator
Maillard Retro Labs
Reviews
-
Added
Oct 1, 2026
Hardpack RallySteam
Disclosure

Hardpack Rally is made by solo developer Andre Gomes with assistance from AI tools, including Claude, ChatGPT and Codex. These tools help write game code and scripts that create the cars and scenery. No AI generates content while you play.

Creator
Andre Gomes
Reviews
-
Added
Oct 1, 2026
Raid SkySteam
Disclosure

AI was used only to generate the base background artwork, which was then manually edited and adapted to fit the game's art style.

Creator
Kimicharu01
Reviews
-
Added
Oct 1, 2026
Nara and the Long WaterSteam
Disclosure

Pre-generated: The game's code, the drawing code for its characters and scenery (all art is drawn by code at runtime, with no image files), and parts of the story text and store description were created with the help of an AI assistant, then reviewed, edited and directed by the developer. Live-generated: None. The game does not use AI to generate anything while it is being played.

Creator
Soon
Reviews
-
Added
Oct 1, 2026
Howling WoodsSteam
Disclosure

Parts of Howling Woods were made with generative AI during development: its music and sound effects, its interface icons and store art, some of its set-piece models, and parts of its code. All of it was reviewed and reworked by hand, and nothing is generated while you play.

Creator
Clackety Rock LLC
Reviews
-
Added
Oct 1, 2026
Crown to CallusSteam
Disclosure

Generative AI was used during development to create visual assets, music and sound effects, and in-game text and translations. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Hüseyin Baytar
Reviews
-
Added
Oct 1, 2026
STICKSHOT: Comic WarSteam
Disclosure

Pre-generated: the game's code, its procedurally built 3D models, levels and effects, the synthesized in-game music, parts of the UI art, the store artwork and the store texts/translations were created with the help of AI tools (Anthropic Claude) under the developer's direction and review. The menu music tracks were generated by the developer with Google Gemini. Sound effects are edited recordings from Kenney (CC0) and Mixkit. No AI content is generated live while playing.

Creator
Millennial Game Dreams
Reviews
-
Added
Oct 1, 2026
Country FishingSteam
Disclosure

Generative AI was used during development to create pre-generated artwork, including backgrounds, characters, fish, food, icons, and some UI and store images. AI was also used to prepare store descriptions and translations. No content is generated by AI during gameplay.

Creator
K-Cookie Games
Reviews
-
Added
Oct 1, 2026
Wok the DeckSteam
Disclosure

Generative AI assisted the creation of characters, card artwork, environments, some interface artwork, pre-rendered animations, and some narrative and localized text during development. This content was selected, edited, and reviewed in the game. Generative AI was also used to create store artwork. Music and sound effects include locally synthesized audio. The game does not use generative AI to create content during gameplay.

Creator
敏航
Reviews
-
Added
Oct 1, 2026
SHIFTMARESteam
Disclosure

Generative AI tools helped create selected 2D artwork, including in-game branding, decorative art, and store and marketing illustrations, and assisted with translations of the store page text. This content is pre-generated; the game does not generate AI content during gameplay.

Creator
Andrii Torbenko
Reviews
-
Added
Oct 1, 2026
Idle Abyss PrincessesSteam
Disclosure

Generative AI tools were used during development to create or assist with character illustrations, some character sprites and other visual assets, store and promotional artwork, background music, and portions of localized text. These assets were selected, processed and integrated by the developer. The game does not generate AI content during play and does not connect to external AI services at runtime.

Creator
Peter
Reviews
-
Added
Oct 1, 2026
Jingi TenseiSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Oct 1, 2026
DragonLineageSteam
Disclosure

Generative AI was used to create some art assets (the title screen background and the store capsule images). The game does not use AI to generate any content at runtime.

Creator
C'est bon marché
Reviews
-
Added
Oct 1, 2026
28 DawnsSteam
Disclosure

AI-assisted tools were used during development to create some visual assets and textures, music and sound effects, and to assist with English localization. Generated promotional illustrations and pre-generated synthetic voice performances are also used in the Steam store materials and trailers. These assets were selected, edited and integrated during production. The game does not generate AI content while it is running.

Creator
Vaelmino Games
Reviews
-
Added
Oct 1, 2026
RatiatorSteam
Disclosure

Ratiator is made by a small independent studio, and generative AI is one of the tools that lets a tiny team build a world this big. Every piece of AI-assisted content was directed, selected and refined by us to match our own art direction and design. Artwork: backgrounds, UI elements, event illustrations, icons and key art were created with AI image tools from our concepts and art direction, then curated, edited and assembled by hand. 3D models: our rats and their household-junk weapons and armour started as AI-generated 3D models built from our concept art. We then rigged, fitted, animated and tuned them with our own tools, so every rat moves and fights the way we designed it. Animation: a few short cinematic clips and the living light in some backgrounds (flickering lanterns, flowing water) were made with AI video tools and blended into our original paintings. Writing: story and event texts were drafted with the help of an AI writing assistant, then edited and shaped by us to fit the world and its humour. Nothing in the game is generated by AI while you play. Every fight, rat and story event is driven by the game's own systems, and no player data is sent to any AI service.

Creator
Akando Games
Reviews
-
Added
Oct 1, 2026
Calamity QuarrySteam
Disclosure

Some artwork, translations, and store page text were created with the help of AI tools.

Creator
Prussian_lemon
Reviews
-
Added
Oct 1, 2026
Stone Age GamesSteam
Disclosure

Pre-generated AI artwork, music and sound effects. No live AI generation during gameplay.

Creator
chi yin so
Reviews
-
Added
Oct 1, 2026
One Command AheadSteam
Disclosure

Generative AI tools were used during development to create pre-generated character voices, music, and store artwork, and to assist with writing. These assets are prepared in advance. The game does not generate AI content or connect to third-party AI services during gameplay.

Creator
Newtro Studios
Reviews
-
Added
Oct 1, 2026
KyūtenSteam
Disclosure

Generative AI tools were used during development to create visual assets and music, and to assist with localization. All content is prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Pix4Geeks
Reviews
-
Added
Oct 1, 2026
ValoriaSteam
Disclosure

Most graphics are generatively produced with refined qualities.

Creator
Ironstone Interactive
Reviews
-
Added
Oct 1, 2026
RoadweaveSteam
Disclosure

Some visual assets and the music in Roadweave were created with the help of generative AI tools during development: the key art, logo, store and library artwork, icons and achievement badges were made with image tools, and the soundtrack with a music tool. Every asset was selected and edited by the developer before release. Generative AI is not used while you play. Maps are built by the game's own procedural generator from a seed — ordinary game code, not AI.

Creator
AppGX
Reviews
-
Added
Oct 1, 2026
Legacy of SolSteam
Disclosure

Generative AI-assisted tools were used during development to support the creation and refinement of some pre-generated visual assets. No AI content is generated during gameplay.

Creator
LittleShark Marketing Kft.
Reviews
-
Added
Oct 1, 2026
The Friendship ProtocolSteam
Disclosure

Some 3D models, illustrations and music in the current version were created with the help of generative AI tools and then edited and integrated by our team. They are placeholders: we are replacing them with work by human artists as development continues.

Creator
Parabola Studio
Reviews
-
Added
Oct 1, 2026
CozyDuck IdleSteam
Disclosure

Parts of this game were made with the help of AI tools: the store page text, the Turkish and Simplified Chinese translations, and some of the 3D models, UI graphics and store images. The game does not generate any content with AI while you play.

Creator
Eren Kurular
Reviews
-
Added
Oct 1, 2026
Superpower SandboxSteam
Disclosure

The key art, store capsules and library artwork were created with an AI image generator and edited by the developer. The trailer music was generated with Suno under a paid plan. No AI-generated content is included in the game itself, and the game runs no AI generation and requires no AI service.

Creator
PHABDEV
Reviews
-
Added
Oct 1, 2026
らくがきスマッシュ / Doodle SmashSteam
Disclosure

Some assets in this game were created with generative AI tools during development and then selected and edited by hand: the store key art and capsule images, some in-game images (UI decorations, stage backgrounds and some illustrations), and the background music and jingles. No generative AI is used while you play: the stats and skills of your drawing are decided by deterministic on-device image processing, and nothing is sent to an AI service.

Creator
白鳥のぞみ
Reviews
-
Added
Oct 1, 2026
Trivia ManiaSteam
Disclosure

Trivia Mania was designed, directed, reviewed and tested by a solo developer. AI tools supported the drafting, editing and fact-checking of the questions and answers, and helped make the game's art and sound. No AI is embedded in the game and nothing is generated while you play.

Creator
Trivia Mania
Reviews
-
Added
Oct 1, 2026
CartbonkersSteam
Disclosure

The key art, store capsules and library artwork were created with an AI image generator and reviewed by the developer. In-game pixel art sprites, the bitmap font, sound effects and music are produced by original project code written with AI coding assistance. Store and in-game text were drafted with AI assistance and edited by the developer. The game does not generate any content with AI while running and requires no AI service.

Creator
PHABDEV
Reviews
-
Added
Oct 1, 2026
Hauberk锁甲地牢Steam
Disclosure

The game's art assets (tile, monster and item sprite atlases) were produced during development using OpenAI's image generation service. We then processed the output ourselves into transparent PNGs and assembled them into atlases, which ship as static assets inside the build. The game does not call any AI service at runtime and contains no live-generated content. Every generated image was manually reviewed and corrected before being added to the atlas. Apart from the art, the code, game design, balance and text involve no AI-generated content.

Creator
BAI XIAN LE
Reviews
-
Added
Oct 1, 2026
RogueletteSteam
Disclosure

Generative AI was used during development to help create some visual assets and assist with development work. The resulting content was selected, edited, and integrated into the game by the developer.

Creator
Nightbyte
Reviews
-
Added
Oct 1, 2026
RAT LUCKSteam
Disclosure

Generative AI tools were used to assist in creating some pre-generated decorative in-game artwork, including wall posters, as well as selected promotional and Steam store artwork. All generated content was reviewed and edited before inclusion. The game does not use live-generated AI content during gameplay.

Creator
Miloš Lužnjanin
Reviews
-
Added
Oct 1, 2026
Tiny VesselSteam
Disclosure

Some of the game's pre-rendered assets were created with generative AI tools during development and then reviewed, edited and integrated by the developer: parts of the pixel art, parts of the sound effects, and the translations from the English original. Nothing is generated while you play: the game uses no AI at runtime and collects no player data for AI training.

Creator
Lazy Frog Games
Reviews
-
Added
Oct 1, 2026
OVERREACH 2126Steam
Disclosure

Generative AI was used in supporting the generation of artwork, code, testing and marketing.

Creator
The Extremely Tiny Game Studio
Reviews
-
Added
Oct 1, 2026
19,400 results
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