November 19, 2026
Indexed October 1, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI tools assisted with writing game code and scripts that create cars and scenery, with no AI generation disclosed during play.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“These tools help write game code and scripts that create the cars and scenery”
“AI tools, including Claude, ChatGPT and Codex”
Development workflow
Code help
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Hardpack Rally is made by solo developer Andre Gomes with assistance from AI tools, including Claude, ChatGPT and Codex. These tools help write game code and scripts that create the cars and scenery. No AI generates content while you play.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.7%
17,631 of 24,946 disclosures with structured analysis.
Compare this group
Code assistance
12.6%
3,205 of 25,376 indexed disclosures mention this category.
Compare this category
Visual assets
76.4%
19,390 of 25,376 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Oct 1, 2026
Source last checked
Oct 1, 2026
Automatic analysis updated
Oct 1, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.