2d art including logos and text fonts ai assisted in code writing
- Creator
- Loaded Goat Games
- Reviews
- -
- Added
- Mar 18, 2026
Public Steam disclosure research 25,706 disclosures tracked
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Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
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2d art including logos and text fonts ai assisted in code writing
All backgrounds are AI-generated
This game and its marketing materials include AI-assisted assets refined to fit the creative vision.
This game includes AI-generated artwork. Some promotional images and an introductory visual were created using AI tools to enhance the game's presentation. However, all gameplay elements, environments, and mechanics are handcrafted to ensure a unique player experience.
This game uses advanced generative artificial intelligence to create part of its visual content, including vibrant icons and other art assets. This approach helps us deliver higher-quality visuals to our players. We hope you can understand our decision and continue to support the game. We will keep striving to provide you with an even better gaming experience.
AI was used to help create the images for the posters in the game
Several images were created using AI
本作品在开发阶段仅临时使用了少量(不超过五张)的 AI 生成图片作为背景参考,最终游戏内不会采用任何形式的 AI 实时生成内容。
Only the store page image was created with A.I.
We created the steam capsule and few ui elements in the game using AI.
Some Artworks/Sounds have been made with the help of LLM AIs
AI is partly used in the game to create some in game music and 2d art.
We used AI to generate marketing materials.
Some promotional images and artwork shown on the store page, as well as a few ability icons, were created using generative AI tools. AI is not used during gameplay — all mechanics, systems, and bot behavior are fully handcrafted.
We used AI tools to refine and translate our store description to English in a more professional tone. Additionally, we used AI-assisted design tools to create and enhance our store assets, such as the logo and promotional images (e.g., capsule art, header, key visual), including color adjustments and minor visual improvements. No AI-generated content is used within the gameplay itself.
We used AI to create capsules for the steam store page.
AI was used to create or enhance the fidelity of in game sprites such as characters, enemies and ground textures. AI was also used in creation of graphical materials on the store page.
all the pictures are generated by artificial intelligence.
During the game production process, as an individual developer, I used AI technology to generate art content, mainly employee portraits, mobile phone and accessories pictures, some scene backgrounds and illustrations in events. After the above content is completed, I also corrected it manually. I hope to achieve the purpose of enriching the player's experience by providing rich pictures; the models and icons in the game are obtained through store asset purchases, and I hope you can understand my decision and support my game. I will continue to work hard to provide you with a better gaming experience.
We've used AI for placeholder assets in early development, all said material has been watermarked to avoid confusion with real art during Playtests, and will be totally removed on Demo and Launch builds. In terms of Coding, we're using Github Copilot to enhance our IDEs with improved code hints, but never Vibe Coding.
Use of visuals in the game.
During the development process, I used generative AI as a supportive tool for creating some reference images and for proofreading text. All materials created with AI assistance were carefully edited and refined by me. Most of the visual elements were created without using AI. The game itself does not use real-time AI content generation.
Using Tencent Yuanbao to assist with function algorithms. Using ByteDance Bean Bun to Assist in Image Editing.
Some images and voice over.
Store description and promotional graphics generated using AI tools.
There are several NPC portraits basically created by AI and then adjusted manually.
AI was used to voice the character and create the game logo.
The promotional images and achievements of the store page are made using AI Vincennes charts
AI used for art and music prototyping.
Some in-game content (e.g., art, text) was created with AI assistance, then rigorously edited by our team. We only use ethically sourced data and comply with copyright standards.
AI as been used for temporary placeholder images
For the images that represent the game in various sections of the Steam store
Some of the pictures are made by AI
Some of the images featured in the game are AI-generated.
Promotional image generated by discord
Store description and promotional graphics generated using AI tools.
The background of the promotional image was generated using AI.
Capsule Image Created with AI
Most of our assets are hand-made, but there are a scattered handful of assets that were AI generated. Background skybox, distant castles, and even a few small entities. Things like that.
AI was used to generate photos used in the game, including background images, characters in the story line, and special coins. The use of AI is limited to production of the game. There are no opportunities through this game for the user to create any content using AI.
We let AI lend a creative hand with the capsule art—because why not let the robots handle the pretty pictures while we wrestle with code and ketchup physics?
Store description and promotional graphics generated using AI tools.
Store description and promotional graphics generated using AI tools.
Store description and promotional graphics generated using AI tools.
This game uses AI-generated and post-edited content for the presentation of scenes and characters.
Some of the store page visuals, in-game models and in-game visuals were supported by artificial intelligence-supported design and production tools.
AI is used for museum-level painting and some music generation
We used AI to enchant the logo and equal store assets for the game.
Some elements of the artwork have been enhanced, upscaled or generated from source materials by AI tools. As the development progresses this art will be gradually replaced.
Some pictures are drawn twice based on the reference of artificial intelligence painting, and some music creation is assisted by artificial intelligence arrangement.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Defend the Dead In-game content arttext | 2d art including logos and text fonts
ai assisted in code writing | Loaded Goat Games | - | Mar 18, 2026 | |
Life of Tabayama In-game content art | All backgrounds are AI-generated | Promoangel | - | Mar 18, 2026 | |
Shards Reunited: Kintsugi Store/marketing art | This game and its marketing materials include AI-assisted assets refined to fit the creative vision. | NanningsGames | 27 | Mar 18, 2026 | |
11 Doors - Escape From Prison In-game content art | This game includes AI-generated artwork. Some promotional images and an introductory visual were created using AI tools to enhance the game's presentation. However, all gameplay elements, environments, and mechanics are handcrafted to ensure a unique player experience. | EpOoV | - | Mar 18, 2026 | |
Dice To Pay In-game content art | This game uses advanced generative artificial intelligence to create part of its visual content, including vibrant icons and other art assets. This approach helps us deliver higher-quality visuals to our players. We hope you can understand our decision and continue to support the game. We will keep striving to provide you with an even better gaming experience. | Dave Hive | 23 | Mar 18, 2026 | |
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Invention 8 Unclear art | Several images were created using AI | Falco Software | 21 | Mar 18, 2026 | |
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Snatch Ball In-game content art | We created the steam capsule and few ui elements in the game using AI. | MoonLight Demon | - | Mar 18, 2026 | |
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In terms of Coding, we're using Github Copilot to enhance our IDEs with improved code hints, but never Vibe Coding. | Fractal Forge | - | Mar 18, 2026 | |
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