25,514 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

RiftmawSteam
Disclosure

Generative AI was used to help draft some in-game text and Steam store / marketing copy. Selected upgrade card icons were purchased as AI-generated assets and then manually edited. All AI-assisted content is reviewed by the developer before shipping.

Creator
Angersh
Reviews
-
Added
Sep 13, 2026
SubQuestSteam
Disclosure

* Some artwork was created with reference to concept images generated by generative AI * Language localization

Creator
SubQuest
Reviews
-
Added
Sep 13, 2026
SpotageSteam
Disclosure

Some of the 3D models shipped with this game were generated with Meshy, an AI model generation tool, and then reworked by hand (retopology, rigging in Blender, hand made materials and animations). This covers the player character, the alien customers, and part of the props, weapons, vehicles and buildings. The creatures you catch were not generated with AI. No content is generated by AI while you play.

Creator
CryDream
Reviews
-
Added
Sep 13, 2026
ONE FLEETSteam
Disclosure

Some of this game's content was created with the assistance of generative AI tools during development: portions of the game's code, some text, and music tracks, and is reviewed by the developer before shipping. The game does not generate AI content at runtime.

Creator
LuckyLion
Reviews
-
Added
Sep 13, 2026
Don't duck with meSteam
Disclosure

We used AI tools during development: part of the source code was written with an AI assistant, and part of the pixel art was generated with PixelLab. Everything was reviewed, edited and tested by the developer by hand. The game generates nothing at runtime — all content is fixed in the build and identical for every player.

Creator
catana games
Reviews
-
Added
Sep 13, 2026
INVERT: The FractureSteam
Disclosure

Some visual assets, icons, and artwork in this game were created or refined with the assistance of generative AI. All AI-generated content was reviewed, edited, and approved by the developer before being included in the game. No AI-generated content is created during gameplay, and the game does not rely on AI services while being played.

Creator
Rahib Games
Reviews
-
Added
Sep 13, 2026
ToFaYun 2000Steam
Disclosure

All textual copy, dialogue, and scripts in this game are entirely handcrafted and written by the developer without the use of AI. The background music and sound effects are licensed from Pixabay under commercial-use terms. Generative AI (Leonardo.ai) was utilized strictly to pre-generate initial CG illustrations and concept art, which were subsequently edited and refined manually by the developer before being built into the game.

Creator
black_goat_studio
Reviews
-
Added
Sep 13, 2026
Motion de censureSteam
Disclosure

Some illustrations used in the game and on its Steam store page, including card artwork, interface backgrounds, and promotional materials, were created or enhanced using generative artificial intelligence tools. This content is generated in advance, then selected, edited, and manually integrated by the developer. The game does not use generative AI in real time and does not generate content during gameplay.

Creator
SMARTCUB3D Studio
Reviews
-
Added
Sep 13, 2026
The OrbSteam
Disclosure

AI was used to create the Steam page design based on in-game 3D models.

Creator
Equilibrium
Reviews
-
Added
Sep 13, 2026
Rift CrashersSteam
Disclosure

Some character, enemy, and environment sprites in this game were created with the assistance of AI image generation tools during development. All AI-generated content was reviewed and edited by the developers before inclusion.

Creator
Tethered Rifts Studio, LLC
Reviews
-
Added
Sep 13, 2026
VRLF - Virtual Reality Lightgun FrameworkSteam
Disclosure

AI was used for some code generation and as part of a technique for cleaning-up of 3D scans. 3D scans were created of real lightguns using both a laser based scanner and photogrammetry, and then both models were combined using a frontier AI model for a final clean 3D scan results with higher quality game-ready topography and polycounts.

Creator
Barrettone Ltd
Reviews
-
Added
Sep 13, 2026
危ノコSteam
Disclosure

3D assets, UI, and audio were created using AI-generated base materials, with some manual modifications and adjustments.

Creator
Raged LOL
Reviews
-
Added
Sep 13, 2026
YOU BECOME FROG 🐸Steam
Disclosure

The key art was developed by hand by our art team but some AI generated content may have been included via store asses. A coding agent was used to help write features.

Creator
Lunar Workshop
Reviews
-
Added
Sep 13, 2026
Captain Contraption’s Safari ParkSteam
Disclosure

I (Sean) use AI coding assistants: GitHub Copilot and Claude Code. I've written software for years and I teach games programming at university, and I use AI tools the way I use a profiler or a compiler. They helped build web tools Dave and I use to balance the ecosystem across long simulations, they're very good at finding edge-case bugs (I'm looking at you, pathing system), and they write the boilerplate for things like save states and UI. I never ship code I haven't read and thoroughly tested. No content in this game is AI-generated, and no generative AI runs while you play. Every sound, art and music asset in this game was made by a human. The game started out as the idea of “Asset Safari” around the concept of buying sprite packs from artists, which is what we have done. The music, sound and writing is also all human generated.

Creator
Pill Bug Interactive
Reviews
-
Added
Sep 13, 2026
SpaceFabricaSteam
Disclosure

Generative AI was used to assist in the creation of some graphical and marketing assets for the game and its Steam store page. All AI-assisted content was reviewed and selected by the developer before being included in the final product.

Creator
Stefanowsky
Reviews
-
Added
Sep 13, 2026
Looin ISteam
Disclosure

This game does not use live-generated AI during gameplay. Some pre-generated content in the game was created with assistance from generative AI tools during development, including portions of written text, game data, music arrangement ideas, and pixel-art implementation support. All such content was reviewed, edited, and integrated by the developer before being included in the game.

Creator
LooinSoft
Reviews
-
Added
Sep 12, 2026
Horde CircuitSteam
Disclosure

Pre-generated AI artwork was used for characters, enemies, bosses, environments, interface icons, and store and promotional artwork. These assets were selected, edited, and integrated during development. The game does not generate AI content during play or connect to external AI services.

Creator
Mod Goblin Studio
Reviews
-
Added
Sep 12, 2026
The Long FreezeSteam
Disclosure

I made Signs then used ai to make multiple designs off my artwork to speed up excess signs, ect

Creator
Outlaw Games
Reviews
-
Added
Sep 12, 2026
INTERSECTION ISteam
Disclosure

The developer first created a visual guide for the character NULL. Based on that guide, Meshy AI was used to create one pre-generated 3D character model. No AI-generated content is created during gameplay. All other game content, music, audiovisual works, film, website, and Unreal Engine and Wwise systems were created by the developer.

Creator
Emile Lee
Reviews
-
Added
Sep 12, 2026
The DailySteam
Disclosure

Generative AI tools were used during development to assist with some 2D background artwork and decorative visual assets. All AI-assisted assets were reviewed and edited before inclusion. The game does not use generative AI during gameplay, and no player input or data is sent to generative AI services. Puzzles and answers are not generated by AI.

Creator
Scadu Games
Reviews
-
Added
Sep 12, 2026
RaceLineCalcSteam
Disclosure

Generative AI assisted with localization, text and promotional artwork during development. RaceLineCalc does not generate AI content at runtime or connect to generative AI services during use. Racing lines are calculated by numerical optimization using physical models.

Creator
RedRatInHat
Reviews
-
Added
Sep 12, 2026
朝天阙 HeavenveilSteam
Disclosure

使用AI生成的游戏内容,包括所有图像和声音。 All images and sounds in the game are generated by AI.

Creator
MYSTERY CROWN
Reviews
-
Added
Sep 12, 2026
PLEASE STOP THE RAINSteam
Disclosure

Some Sprites, UI art and sound effects are AI-generated from written prompts, then hand-edited. Nothing is generated at runtime.

Creator
Missroot
Reviews
-
Added
Sep 12, 2026
PATTY STATESteam
Disclosure

Generative AI tools were used to create some visual assets for the game and its promotional materials, and to assist with writing and translating the store page descriptions. This content is prepared in advance. The game does not use generative AI to create content during gameplay.

Creator
Tondemo Lab
Reviews
-
Added
Sep 12, 2026
Core Idle TDSteam
Disclosure

Generative AI was used exclusively to assist in polishing the game's logo. All gameplay systems, code, and visual elements were developed directly by me.

Creator
CYR Games
Reviews
-
Added
Sep 12, 2026
StickWordSteam
Disclosure

Some of StickWord's assets were created with the help of generative AI tools during development.

Creator
Xrootpi
Reviews
-
Added
Sep 12, 2026
Par Under ReviewSteam
Disclosure

Some marketing artwork for the store page (the capsule's sky, city backdrop, rain and lettering layers) was produced with generative image tools (OpenAI image generation, Google Gemini) and then composited and edited by hand. A few placeholder textures currently in the build (the city seen through the office window and its signs, and the sample sheets in the customization menu) were AI-generated and are scheduled to be replaced with licensed or hand-made art before release. AI coding and writing assistants were used during development for parts of the source code, documentation and drafts of store text; all game rules, design decisions and final art direction are the developer's own. The game does not generate content with AI at runtime.

Creator
Minor Planet Games
Reviews
-
Added
Sep 12, 2026
TROPHY FLEETSteam
Disclosure

Pre-generated AI content: TROPHY FLEET's visual assets and its synthetic character voice performances were produced using AI image and voice generation as a starting point during development. Every generated asset was then selected, chroma-keyed against a solid key background, retouched, resized and hand-aligned by the developer before shipping. Boss artwork is collision-aligned to gameplay: each visible weak point on a boss sprite corresponds to an actual targetable hitbox at that exact position. Source masters and shipped runtime assets are both retained in the project repository. The soundtrack is not AI-generated. It consists of 39 CC0-licensed music tracks, curated per world and normalized to -16 LUFS, with full attribution shipped in the game's THIRD_PARTY_NOTICES file. All game design, code, level authoring, enemy behaviour, boss mechanics and balance systems are the developer's own work. The game generates no content while it is running. It sends no player data or prompts to any AI service or any other service, requires no network connection, and functions fully offline.

Creator
Windvix Games
Reviews
-
Added
Sep 12, 2026
ModuleZSteam
Disclosure

Generative AI was used to assist in the creation of some pre-generated promotional artwork for the Steam store page. ModuleZ does not use generative AI to generate content during gameplay.

Creator
IMTESOWL SOFTWARE
Reviews
-
Added
Sep 12, 2026
SET THEM UPSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated visual and other game assets. All AI-assisted content was reviewed and edited by the developer before being included in the game. No AI content is generated during gameplay.

Creator
Grabanc Games
Reviews
-
Added
Sep 12, 2026
Ember CrownSteam
Disclosure

Generative AI tools were used throughout development to create all of the game's visual art assets and program code, as well as localization and promotional materials. All outputs were directed, reviewed, edited, tested, and integrated under the developer's supervision. The game does not generate AI content during gameplay or connect to external AI services.

Creator
PrismDiscus Studio
Reviews
-
Added
Sep 12, 2026
UNDERKOVERSteam
Disclosure

Some 3D models were generated with AI tools (Meshy) and manually processed. Some in-game posters and paintings are AI-generated images. Store capsule artwork was generated with AI tools and edited by the developer. All AI-generated content was reviewed by the developer.

Creator
Kompromat Games
Reviews
-
Added
Sep 12, 2026
Forest ExplorerSteam
Disclosure

Some of the game's artwork was created with the assistance of generative AI during development.

Creator
Mori Eating
Reviews
-
Added
Sep 12, 2026
Sarmatian HeroesSteam
Disclosure

Generative AI tools were used to create and edit selected pre-rendered visual assets, animations, and marketing materials. The game does not use live-generated AI content during gameplay.

Creator
Kajetan Hrynczuk
Reviews
-
Added
Sep 12, 2026
IWAKUNI RUNSteam
Disclosure

This game uses AI-generated images for some of its backgrounds, obstacles, collectible items, UI, fonts, logo, and visual effects, and an AI-generated sound effect on the results screen. Character designs were primarily hand-drawn by REBORNSMITH's designers, with generative AI used as an assistive tool in places. Generative AI tools were also used for some of the background music and parts of the promotional trailer. All AI-assisted content was reviewed and edited by our team. The game does not generate any images, audio, or text with AI during gameplay.

Creator
REBORNSMITH
Reviews
-
Added
Sep 12, 2026
NEON WIRESteam
Disclosure

This game uses assets created with the help of generative AI. The generated material was selected and edited by the developer before being included in the game.

Creator
seascopeworking
Reviews
-
Added
Sep 12, 2026
Turing's HiveSteam
Disclosure

Generative AI was used to assist in the creation of character illustrations and some in-game text. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI is used during gameplay or at runtime.

Creator
CounterRocks
Reviews
-
Added
Sep 12, 2026
SimRace Publisher StudioSteam
Disclosure

Generative AI tools were used during development to assist with selected localization text, graphical/promotional assets, and portions of user-facing content. All AI-assisted material was manually reviewed, edited where necessary, and approved by the developer before release. The developer remains responsible for all shipped content and has reviewed the included materials for suitability and rights compliance.

Creator
SimRace Publisher
Reviews
-
Added
Sep 12, 2026
Vector QuakeSteam
Disclosure

Generative AI tools were used to assist in the creation or editing of certain visual assets, promotional materials, cinematic elements, draft copy, and audio elements. All final outputs were reviewed and selected by the development team, and were revised where necessary before being incorporated into the game and related materials. Generative AI is not used during gameplay, and the game does not connect to any generative AI services.

Creator
J2M
Reviews
-
Added
Sep 12, 2026
MEMOLOGY: THE 2000sSteam
Disclosure

Some of the images used in the game were created with generative AI tools. However, all questions, answer choices, facts, and other written content were created and edited by humans.

Creator
hannibalnotdead
Reviews
-
Added
Sep 12, 2026
Exord: Cosmic TalisSteam
Disclosure

AI-assisted tools were used to help create some splash screen visuals and store page promotional artwork. All assets were reviewed and finalized by the developer before being included in the game and store materials.

Creator
Pinfox
Reviews
-
Added
Sep 12, 2026
Deep FishingSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated 2D artwork, including backgrounds, characters, fish/creatures, logos, and some marketing artwork. Generated assets were reviewed, selected, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Aodette Games
Reviews
-
Added
Sep 12, 2026
HUNTKEEPER: Idle TrailsSteam
Disclosure

Pre-generated generative AI was used during development to assist with the creation and refinement of some 2D pixel-art assets, including characters, animals, equipment, environments, and user-interface elements, as well as localized text. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use live-generated AI and does not generate content during gameplay.

Creator
Crimson Smile Games
Reviews
-
Added
Sep 12, 2026
19,499 results
Page 54 of 390
Missing a product? Let us know