January 1, 2027
Indexed September 13, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

AI coding assistants were used for development tasks, but no AI-generated content is disclosed in the final game.

Process
AI-assisted
Live AI during play
No
Evidence & analysis details
Evidence used
“AI coding assistants: GitHub Copilot and Claude Code”
“I (Sean) use AI coding assistants: GitHub Copilot and Claude Code”
Development workflow
Code help
Analysis confidence
98%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

I (Sean) use AI coding assistants: GitHub Copilot and Claude Code. I've written software for years and I teach games programming at university, and I use AI tools the way I use a profiler or a compiler. They helped build web tools Dave and I use to balance the ecosystem across long simulations, they're very good at finding edge-case bugs (I'm looking at you, pathing system), and they write the boilerplate for things like save states and UI. I never ship code I haven't read and thoroughly tested. No content in this game is AI-generated, and no generative AI runs while you play. Every sound, art and music asset in this game was made by a human. The game started out as the idea of “Asset Safari” around the concept of buying sprite packs from artists, which is what we have done. The music, sound and writing is also all human generated.

Highlights are auto-detected and may not be fully accurate. Report an issue