25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

KleptoMagiaSteam
Disclosure

Generative AI tools assisted with selected pre-generated UI artwork and sound/music effects. All generated assets were reviewed and edited by the development team.

Creator
Casual Ties Studio
Reviews
-
Added
Aug 29, 2026
TankiiSteam
Disclosure

AI was used to write the code for the game, and for the sounds effect. Music and art was all done by a lovely, living human.

Creator
Sterling Long
Reviews
-
Added
Aug 29, 2026
Reaper GoStopSteam
Disclosure

The development of this game makes extensive use of generative AI. AI tools were used to help create the game's art and visual assets, sound and music, text and narrative, code, and localization. All AI-assisted content is reviewed by our team before release to ensure quality and appropriateness.

Creator
Beaver Studio
Reviews
-
Added
Aug 29, 2026
DiceBeastSteam
Disclosure

This game contains pre-generated images and music created using generative AI. No generative AI is used during gameplay.

Creator
MarchelloDev
Reviews
-
Added
Aug 29, 2026
CubersumSteam
Disclosure

Generative AI was used to create of the music included in the game, as well as marketing and promotional materials for Steam. AI tools were also used for programming and development. There is no AI used in the gameplay - no content is dynamically generated.

Creator
Antinomic Sequence
Reviews
-
Added
Aug 29, 2026
Play the Wor!dSteam
Disclosure

Generative AI tools (OpenAI ChatGPT and Anthropic Claude) were used during development to help create or transform some visual assets and to assist in designing the procedural audio recipes used for the game’s background music and most sound effects. All AI-assisted materials were reviewed, selected, edited, and integrated by the developer, who made all final creative decisions. The game does not use generative AI during gameplay, and no player input or data is sent to AI services.

Creator
Sweet Turtles
Reviews
-
Added
Aug 29, 2026
Lost BallSteam
Disclosure

AI used to generate code, including code to procedurally generate graphics/sound. Artists using Suno marked "(Suno)" after artist name. AI used for localization.

Creator
Knut Ryager
Reviews
-
Added
Aug 29, 2026
ViewerFrenzySteam
Disclosure

ViewerFrenzy includes pre-generated AI-assisted music and selected visual assets created during development. These assets are reviewed and curated by the development team before inclusion in the game. The game does not use generative AI to create content during gameplay.

Creator
OldManObserver
Reviews
-
Added
Aug 29, 2026
SpaceDaramSteam
Disclosure

Generative AI tools were used to assist with some graphics and audio content.

Creator
Happy Daram Inc.
Reviews
-
Added
Aug 29, 2026
Overseas WarsSteam
Disclosure

Currently, many illustrations have been enhanced by AI using our own artworks and 3D models as a basis. In addition, the audio versions of dialogues are produced using AI-generated voices.

Creator
Studio 213
Reviews
-
Added
Aug 29, 2026
Agents! Please?Steam
Disclosure

The AI coworkers in this game are voiced by a machine (TTS), and their dialogue was really written by AI together with self portraits, on purpose and under human review. The slop is diegetic. The code was written with AI agents and reviewed by the last human in that loop, the developer. That is also the plot. No AI runs at runtime. Everything was baked and reviewed before shipping.

Creator
KIB Games
Reviews
-
Added
Aug 28, 2026
Beneath SolmereSteam
Disclosure

Beneath Solmere includes pre-generated content created with the assistance of generative AI tools. This includes six music tracks created with Google Gemini/Lyria, AI-assisted localization for nine non-English languages, and AI-generated artwork used in Steam Store marketing materials. No generative AI is used during gameplay.

Creator
Matias Devoto
Reviews
-
Added
Aug 28, 2026
Ear We GoSteam
Disclosure

Generative AI tools were used to create voice-over content for the game. The generated voice content was reviewed and edited by the development team before being implemented in the game.

Creator
Tripawzs
Reviews
-
Added
Aug 28, 2026
Refund Me TDSteam
Disclosure

The music in this game was created using generative AI Some of the text on this store page was written with AI assistance. Nothing is generated by AI while you play. The game runs entirely offline and makes no calls to any AI service at any time.

Creator
LoneDragonDev
Reviews
-
Added
Aug 28, 2026
Road to VerdantSteam
Disclosure

I am a solo developer balancing this project with another job. To make this game a reality, I have used generative AI tools as an assistant during development, as well as to generate various pre-rendered assets: 2D visual elements (such as item icons, textures, and interface art) and the composition of the orchestral soundtrack.

Creator
Verdant Studio
Reviews
-
Added
Aug 28, 2026
NEBULA BREAKSteam
Disclosure

Graphics (sprites, logo, artwork) were generated with Google Gemini API models, then curated, edited, and integrated by the developer. Music and sound effects were generated locally with ACE-Step 1.5, directed, curated, and post-processed by the developer. No AI runs during gameplay.

Creator
AMANOGAWA GAMES
Reviews
-
Added
Aug 28, 2026
She'll Be Home SoonSteam
Disclosure

AI-assisted tools were used for all of the game visuals, audio, and code. No AI generation occurs during gameplay, and no external AI services are used while playing.

Creator
Ethan Clarke
Reviews
-
Added
Aug 28, 2026
No SurvivorsSteam
Disclosure

AI has been used to help with coding, asset generation and voice generation.

Creator
Sparky Games
Reviews
-
Added
Aug 28, 2026
Codename: Operation GoSteam
Disclosure

Generative AI tools were used during development to assist in the creation of certain game assets. For visual assets such as units and characters, the developer first created original line art manually, then used AI-assisted coloring as part of the workflow, followed by additional manual editing and refinement. For music, AI was used to generate an initial melodic idea, which was then manually edited, arranged, and refined by the developer in LMMS. All AI-assisted content is pre-generated and reviewed by the developer before being included in the game. The game does not use live-generated AI during gameplay.

Creator
Iteration Unit
Reviews
-
Added
Aug 28, 2026
Gears Of ConquestSteam
Disclosure

AI was used during development to create portions of the game’s pre-generated artwork, characters, animations, music, voices, and sound effects. These assets are included in the finished game. No AI content is generated live during gameplay.

Creator
Makroudata
Reviews
-
Added
Aug 28, 2026
Meteor SpinSteam
Disclosure

Generative AI tools were used during development to create certain visual and audio assets: - 2D Visual Assets: Some 2D icons, UI symbols, and graphic elements were generated or assisted using AI image generation tools and polished for final in-game use. - Audio (BGM): Background music (BGM) tracks were generated with the assistance of generative AI music tools.

Creator
Chemkaaa
Reviews
-
Added
Aug 28, 2026
Hanzi BirdSteam
Disclosure

This game uses AI to assist in generating background music, art design, and multilingual translations.

Creator
FFSKYChocobo
Reviews
-
Added
Aug 28, 2026
HUMAN, 39.99Steam
Disclosure

AI tools were used for part of the art and music. Everything gets picked, cleaned up and put together by hand afterwards. There's no AI in the game itself: what you play is exactly what was built in mind.

Creator
Wombart
Reviews
-
Added
Aug 28, 2026
Meridian StrikeSteam
Disclosure

Generative AI tools were used during development to create certain pre-generated visual and audio assets, including character portraits and video sequences, mech and environment artwork, synthetic voice-over, and some sound effects. All generated assets were reviewed and curated by the developer. The game does not generate content during gameplay, and no player input is sent to generative AI services.

Creator
Fredrik Carleson
Reviews
-
Added
Aug 28, 2026
EXAM WATCH!Steam
Disclosure

Generative AI-assisted tools were used in the creation and development of some 3D models, audio, and visual content in the game. All such content was generated in advance during the development process and added to the game as pre-made assets. No content is generated in real time using generative AI during gameplay.

Creator
PRC Games
Reviews
-
Added
Aug 28, 2026
PumpUp FuguSteam
Disclosure

This game includes content created with the help of AI during development. Images (34): backgrounds, the logo and in-game objects were created using OpenAI's image generation (gpt-image), then edited by the developer. 34 of the 66 sprites in the shipping build originate this way. UI elements and one texture (13) and sound effects (21): these were designed by AI (Claude) and implemented as the developer's own program code. They are not the output of an image or audio generation model; the shapes and waveforms are produced by deterministic processing. The game does not generate any content with AI at runtime. Music is licensed from a purchased royalty-free library and involves no AI. Stage design is the developer's own work.

Creator
O-Planning
Reviews
-
Added
Aug 28, 2026
The Symposium DragonSteam
Disclosure

This game uses generative AI as a production tool. Character, enemy, boss, UI, and background art were created with image-generation models and then assembled, keyed, and edited by the team. Background music and in-game voice and narration (including Classical Latin lines in Purgatory) were also generated with AI and curated for the game. Gameplay, design, writing, and programming are human-authored. The game does not generate new text, images, or audio while you play. Some store and marketing images were produced with the same tools.

Creator
STUDIO MIL
Reviews
-
Added
Aug 28, 2026
Coquí Crusader: Defenders of BorikénSteam
Disclosure

Coquí Crusader was made with AI-assisted tools under the developer's direction. The coquí mascot logo and the background music were AI-generated. AI coding assistance was used to build the game and to help write its in-game and store text, all reviewed by the developer. Every design decision was made by the developer: the mechanics, the progression and balance, and the Puerto Rican setting — the ten zones based on real landmarks, the folklore creatures from Taíno legend, and the Spanish localization. No content is generated during gameplay, and the game never connects to any external AI service.

Creator
Yucayeque Games
Reviews
-
Added
Aug 28, 2026
CRAGGFALLSteam
Disclosure

We are team of two with a design and development background. We have a combined decades experience shipping production-quality code and art. We use AI along with our other tools, like Blender, Substance, etc. to help us build our vision. We use AI in the early stage of concept development and prototyping, coding assistance, but everything that makes it in-game is hand-crafted and authored by us. The music is played by hand real instruments. All screen captures are 100% in-game with no alterations.

Creator
SynthForm Studios
Reviews
-
Added
Aug 28, 2026
Zombie-LikeSteam
Disclosure

Este jogo foi desenvolvido por um único criador com o auxílio de Inteligência Artificial (IA) no processo de programação e na criação de alguns efeitos sonoros e áudios. Todas as artes, imagens, sprites e frames dentro do jogo foram criados inteiramente à mão, sem qualquer uso de IA.

Creator
code_1s1k
Reviews
-
Added
Aug 28, 2026
ScrapstormSteam
Disclosure

There is usage of generative AI in two places and everything it produced has been reviewed. The soundtrack was created with the assistance of AI, and some of the writing was drafted with an AI assistant and then edited afterwards: card, UI and help text, the Simplified Chinese translation, and the store page and marketing copy. Nothing else is model output — the logo, the app icon and every visual in the game are drawn by the game's own code from geometry in the source, and the sound effects are synthesized as you play.

Creator
Pixiliated
Reviews
-
Added
Aug 28, 2026
NozileSteam
Disclosure

All programming and game music (BGM) are generated by AI.

Creator
Masanori Chida
Reviews
-
Added
Aug 28, 2026
Heroes Guard: StarforgeSteam
Disclosure

A moonlighting project from a husband and father of two, where late evenings and early mornings were made a little easier by generative AI tooling. The game's art, the pilot voice-over, and the music all started as AI-generated assets that I then reviewed, edited, and shaped into the game. The direction and the decisions are mine; nothing is generated while you play. Always open to constructive feedback.

Creator
Under Byte Studios, LLC
Reviews
-
Added
Aug 28, 2026
市町村麻雀Steam
Disclosure

This game uses pre-generated images created with Google Gemini for the character illustrations (6 images) and the title screen background. Character voices were pre-generated using VOICEPEAK (AHS Co., Ltd.), a commercial-use AI voice synthesis product. The background music was composed by human musicians and licensed for use. No AI generation occurs while the game is running.

Creator
storksquare
Reviews
-
Added
Aug 28, 2026
JETGRAVESteam
Disclosure

AI-enabled tools were used during development to assist with asset creation. Some visual and audio assets in the finished game incorporate AI-assisted or AI-generated source material. For more information, visit https://jetgrave.com/ai-use/

Creator
Losers And Nerds Party LLC
Reviews
-
Added
Aug 28, 2026
Didgeridoo ManSteam
Disclosure

Generative AI is used in this game for tasks such as music generation. As an indie game and a small software development studio, we simply do not have the budget to license a large number of well-known and popular songs. Unfortunately, nothing comes for free – so AI is used as an alternative. AI is also used for tasks such as integrating graphics, music and beat analysis, and translating content. AI can complete time-consuming tasks within minutes that would otherwise take a human several hours. No jobs are being replaced or put at risk through the use of AI in this project. This “crazy game” was still made with lots of love by humans. An AI probably would not have come up with a game idea like this anyway. And because it fits the topic far too well: purely on principle, this disclosure text was of course also written with the help of AI.

Creator
Studio Justin Braun
Reviews
-
Added
Aug 28, 2026
Apoc WildsSteam
Disclosure

Some game art was created with the assistance of generative AI. Examples of where generative AI was used would be as follows, Creature art, Logo, Music, Game systems.

Creator
Prime Wilds
Reviews
-
Added
Aug 28, 2026
Sky HopperSteam
Disclosure

Some pre-rendered 2D art was created with the assistance of generative AI tools: the playable characters' animation frames, world backgrounds and tile art were generated from the developer's original character and world designs, then hand-edited, aligned and baked into final game assets by the developer. A small number of sound effects were also created with AI audio tools and then mixed by hand. The store page capsule images are composed from the same AI-assisted paintings plus hand-set typography. All AI-assisted content is pre-rendered, was reviewed by the developer before shipping, and no content is generated by AI at runtime.

Creator
Evermore Studio Games
Reviews
-
Added
Aug 28, 2026
MOCAIRNSteam
Disclosure

Generative AI tools were used during development to help create some content, including the English localization, music and sound effects, the 3D-rendered block art pipeline, and parts of the store/marketing materials. All AI-assisted content was reviewed and refined by the developer. No content is generated by AI at runtime.

Creator
kotemoku
Reviews
-
Added
Aug 28, 2026
Marry AnyoneSteam
Disclosure

This game uses content created or assisted by generative AI. Generative AI was used to help create and edit some visual assets, music/sound materials, and scripts. All final content was reviewed, selected, and adjusted by the developer before being included in the game.

Creator
P.E.G
Reviews
-
Added
Aug 28, 2026
SPOTREPSteam
Disclosure

AI was used to analyze and help with debugging of networking code, helped in improving artwork and voice lines.

Creator
Kruger28
Reviews
-
Added
Aug 28, 2026
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