25,508 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Lowbar LegendsSteam
Disclosure

AI tools are used to assist in development, including code, writing, art, and sound effects

Creator
Idleforge Games
Reviews
-
Added
Aug 11, 2026
Froggous GroveSteam
Disclosure

The game's music was generated using an AI tool (Suno), then selected and mixed by me. Everything else — 3D models, textures, animations, sound effects, text and code is handmade. My goal is to replace it with original compositions from a human artist as soon as sales allow.

Creator
Bloom³
Reviews
-
Added
Aug 11, 2026
Watch Party: Watch the web togetherSteam
Disclosure

Pre-generated content only. Some 2D artwork (menu and loading-screen key art) and UI sound effects were created or processed with generative AI tools, then reviewed and edited by the developer. No content is AI-generated at runtime.

Creator
Strangeloop Interactive
Reviews
-
Added
Aug 11, 2026
도깨비문Steam
Disclosure

Some of the art and audio assets in Dokaebi Gate were created using generative AI tools, then processed and edited by hand before shipping. This covers equipment and item icons, some VFX textures, sound effects and background music, and a portion of the 3D enemy and environment models. Artwork used on this store page is included as well. No AI runs while you play. Nothing is generated live during gameplay, and no player input or data is sent to any AI service. Game design, code, balance, and all writing are human-authored.

Creator
NonSugar
Reviews
-
Added
Aug 11, 2026
Hordebane: Last HopeSteam
Disclosure

The game's main soundtrack was created using generative AI. The game's promotional capsule artwork was also created with the assistance of generative AI. All other gameplay, programming, game design, pixel art, animations, visual effects, sound effects, UI, and game content were created by the developer.

Creator
Luparc Games
Reviews
-
Added
Aug 11, 2026
Click to ObsoleteSteam
Disclosure

AI was used to assist with code, art, and sfx. I have manually edited and polished all AI-assisted elements by hand to make them as unsloppy as I possibly can. If anything feels like slop, please let me know in the Community Discussions / Discord, and I'll do my best to fix it. Thanks! :)

Creator
Shaked Yarkony
Reviews
-
Added
Aug 11, 2026
莫待无花空折枝:做题家的 Git 重启日志Steam
Disclosure

本游戏包含预先生成的 AI 内容:全部 CG、立绘与商店宣传美术由 AI 图像工具生成,背景音乐由 AI 音乐工具生成,均经人工筛选与修整。剧情大纲、人物与全部情感内核由作者本人创作,行文借助 AI 润色并经人工逐句审校。游戏不包含任何实时生成的 AI 内容。

Creator
西江仙客
Reviews
-
Added
Aug 11, 2026
Warlord Atlas: Global Naval WarSteam
Disclosure

The game's design, rules, simulation, scenarios, and text are all authored by people. Some event background illustrations and background music were produced with generative tools run in-house by the development team, and every asset was then accepted or rejected by a human. The game does not generate any content while it runs.

Creator
Warlord Atlas Project
Reviews
-
Added
Aug 11, 2026
CodePhantomSteam
Disclosure

Generative AI is used in this title for translation (to support multiple languages) and for the initial concepts of the background music. All final assets have undergone a process of editing, refinement, and review by human creators.

Creator
RRR
Reviews
-
Added
Aug 11, 2026
Delete: E.A.D CoreSteam
Disclosure

Generative AI tools were used during development to assist in creating and refining certain pre-generated visual, audio, localization, and promotional materials. All AI-assisted content was reviewed, edited, and curated by the development team before being included in the game or its marketing materials. The game does not generate AI content in real time during gameplay.

Creator
ShaperonWorks
Reviews
-
Added
Aug 11, 2026
Stash MayhemSteam
Disclosure

Some of the music in this game was created using AI tools. Text translations for some of the supported languages were also produced with AI tools

Creator
Nauco Labs
Reviews
-
Added
Aug 11, 2026
FRANKED!Steam
Disclosure

Cover art, store page imagery and music were created with AI generation tools. All game design, writing and gameplay systems were created by the developer.

Creator
Endpaper
Reviews
-
Added
Aug 11, 2026
Myrenvale IdleSteam
Disclosure

This game uses artificial Intelligence to render some of the games artwork, such as 2D sprites and sound effects. I've always loved the idle genre, AI has finally allowed me to create a game even with my somewhat limited artistic abilities.

Creator
Ben Maxwell
Reviews
-
Added
Aug 11, 2026
Idle SquaresSteam
Disclosure

The music in the store page trailer was AI-generated; no AI-generated content appears in the game itself. All images, texts, and sounds, were created by real humans.

Creator
Idle Squares Official
Reviews
-
Added
Aug 11, 2026
Desert StruggleSteam
Disclosure

The game contains a few voice lines that where generated using a text-to-speech service. I assume this service used some sort of gen-AI. For some translations an AI was used for proofreading.

Creator
CrashDumpSoftware
Reviews
-
Added
Aug 11, 2026
Lawn OrderSteam
Disclosure

Yeah, I used some AI music. Big woop wanna fight about it? All other in-game assets are made by hoomans much more talented than myself. Images on the store page are also currently AI generated placeholders. These will be replaced during Early Access with art by people.

Creator
Funcible Studios
Reviews
-
Added
Aug 11, 2026
OutwithSteam
Disclosure

Pre-generated AI content: Character voice-over audio was generated using ElevenLabs, and the crow image used in the game's logo was generated using Google Flow. These assets are pre-generated and included in the game; no AI content is generated dynamically during gameplay.

Creator
Jeff Clark
Reviews
-
Added
Aug 11, 2026
The Dream Of Winning The LotterySteam
Disclosure

Generative AI tools were used during development to assist with programming, translation/localization, and the creation of most of the game's artwork and music. All AI-assisted content was reviewed, selected, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Gamjangjangi
Reviews
-
Added
Aug 10, 2026
Precinct 2099Steam
Disclosure

Precinct 2099 uses generative AI as a production tool. Part of the visual material (backgrounds, character art and store images) and the music were created with AI tools and then selected, edited and art-directed by hand by our team. Some of the localisation work is AI-assisted. The story, script, characters and game design are written by humans. The game does not generate any content live while you play: everything ships pre-generated with the build.

Creator
ThinkingLiteSoft
Reviews
-
Added
Aug 10, 2026
Detonate & DashSteam
Disclosure

Some marketing materials for this game were made with generative AI: the trailer's narration uses an AI text-to-speech voice, and parts of this store page were drafted with AI assistance. Nothing inside the game is AI-generated. The soundtrack is human-composed music licensed for commercial use, all artwork and logos are drawn programmatically by the game's own code, and every screenshot is captured from real gameplay. The game generates no AI content while you play.

Creator
Jose Montalvo
Reviews
-
Added
Aug 10, 2026
FRUITCODE: Choose Me, Love Me!Steam
Disclosure

Pre-generated generative AI was used during development to assist with visual artwork, music, sound effects, spoken audio, narrative and dialogue, and portions of the game code. The developer directed, reviewed, selected, edited, arranged, tested, and integrated the final content. No generative AI content is created while the game is running.

Creator
FRUITCODE Studios
Reviews
-
Added
Aug 10, 2026
Neon Armada - Solar StormSteam
Disclosure

This whole game exists because I wondered whether, with these tools, I could actually make one. Generative AI tools were used to create assets that ship with the game. The 3D ship and enemy models were generated with Meshy AI from my own 2D concept art, and AI tools assisted with in-game text, audio, and parts of the store page and marketing materials. The design, code and balance are mine — the wave generation, the ship and weapon tuning, the modification link-set system, the campaign structure. Seventeen worlds' worth of hand-tuned numbers. I'm a solo developer with a full-time job and three kids. The answer to the question turned out to be yes, and this is it.

Creator
Faint Signal
Reviews
-
Added
Aug 10, 2026
DeepclaimSteam
Disclosure

Deepclaim was made by a solo developer working with an AI coding assistant (Anthropic's Claude). The AI assisted in writing the game's code, which draws all of the game's visuals procedurally at runtime (the game ships with no image files) and synthesizes all of its audio procedurally (no audio files). AI assistance was also used for some in-game text, the Steam store page description, and the store/marketing capsule images. All AI-assisted output was directed, reviewed, and edited by the developer.

Creator
chasethelightgames
Reviews
-
Added
Aug 10, 2026
プールサイドの記憶Steam
Disclosure

Some assets in this game were created using generative AI tools. The theme song and its stem tracks were generated with Suno and edited by the developer. Some 3D models (the pursuer, corpse and flower props) were generated with Meshy. Some in-game images, such as photographs and posters, were created with image-generation AI. All program code was designed and implemented by the developer, with AI coding assistance. The game contains no live AI-generated content.

Creator
SF Create
Reviews
-
Added
Aug 10, 2026
Give Me More Missile!Steam
Disclosure

Some of the art and audio assets in this game were created with the assistance of generative AI tools. Specifically, certain 3D models, UI icons, and background music tracks were generated using AI and then reviewed, edited, and integrated by the developer. No AI-generated content is created live during gameplay.

Creator
Void Cosmos
Reviews
-
Added
Aug 10, 2026
Bid RivalsSteam
Disclosure

AI-assisted content is created during development, reviewed and hand-curated by the team before it ships; nothing is generated live during gameplay.

Creator
Crowned Games
Reviews
-
Added
Aug 10, 2026
Operation: HorumusSteam
Disclosure

Operation: Horumus is a "vibe coding" experiment. Most of the game's content — code, game design, pixel art, sound effects, procedural music, narrative writing, and all four language localizations (English, Korean, Japanese, Simplified Chinese) — was developed with extensive use of generative AI tools, under the developer's direction. Every creative and technical decision was made by the developer, and all AI-generated output was reviewed and curated before inclusion. No AI is invoked during gameplay. The game runs entirely offline and makes no calls to external AI services. This is a parody experiment, and the use of AI is part of the experiment itself. We disclose it here so you can decide whether that approach is interesting to you.

Creator
Park JongHwa
Reviews
-
Added
Aug 10, 2026
Fish LabSteam
Disclosure

No AI-generated images and I made all the music by hand. Some text may be translated with AI.

Creator
stonecodes
Reviews
-
Added
Aug 10, 2026
勇桜 ~Escape from the Empire~Steam
Disclosure

This game uses generative artificial intelligence in part to improve development efficiency. It is primarily utilized to assist with programming implementation and development tasks, as well as for generating BGM melodies and assisting in the creation of in-game messages. However, all final decisions regarding game specifications and quality control are made by the developer, and only AI-generated content that has been reviewed and adjusted by human hands is used.

Creator
ChomaGames
Reviews
-
Added
Aug 8, 2026
WardspireSteam
Disclosure

Pre-rendered content: 2D artwork (character sprites, backgrounds, marketing art) and music were created with the assistance of generative AI tools, then manually curated, edited and composited by the developer. The game does not generate any content at runtime (no live AI).

Creator
SoftForge IT Kft.
Reviews
-
Added
Aug 8, 2026
Across CrimeSteam
Disclosure

The use of AI in the game is temporary: logo, cover art, icons, music... Everything is being developed with professionals without the use of AI.

Creator
Vanesa Gomez
Reviews
-
Added
Aug 8, 2026
宿の掟 / Rules of the InnSteam
Disclosure

Some image assets (such as the apparitions and the hanging scroll artwork) and some audio assets (music and sound effects) in this game were created using generative AI. All generated material was selected and edited by the developer before use, and only models licensed for commercial use were used. No generative AI runs while you play. Everything shipped in the game is pre-generated and fixed, and the game never sends your input to an AI service.

Creator
Pekomaro
Reviews
-
Added
Aug 8, 2026
Card duel : Black riteSteam
Disclosure

Some visual art assets and music used in this game were created with the assistance of generative AI tools. These materials are used as part of the game's visual presentation and soundtrack. No content is generated by AI during gameplay.

Creator
Uya
Reviews
-
Added
Aug 8, 2026
Harvesys: Farming FactorySteam
Disclosure

Some BGM are AI-generated. Additionally, some textures were AI-generated based on human designs and fully refined by hand. AI tools were also used for translation and general development assistance.

Creator
W77Games
Reviews
-
Added
Aug 8, 2026
BuzzoriaSteam
Disclosure

Some visual assets and music in Buzzoria were created with the assistance of generative AI tools.

Creator
Andrew Bro
Reviews
-
Added
Aug 8, 2026
GO, STOPSteam
Disclosure

All 2D artwork (hwatu card illustrations, character portraits, backgrounds) and music tracks were created using generative AI tools, then curated, edited, and assembled by the developer. All AI content is pre-rendered during development — nothing is generated live at runtime. Localization was machine-assisted and human-reviewed. Store page assets were produced the same way.

Creator
Moon Shin Ho
Reviews
-
Added
Aug 8, 2026
Damage XiangqiSteam
Disclosure

[Pre-Generated AI Content] Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 8, 2026
Nexus AscendantSteam
Disclosure

Nexus Ascendant contains pre-generated content created with the assistance of generative AI tools during development. This includes portions of the character and environment artwork, animated visual assets, user-interface graphics, gameplay textures, narrative writing, Japanese voice audio, and marketing materials. All AI-assisted content was selected, edited, reviewed, and integrated by the developer before inclusion. The game does not generate AI content during gameplay or transmit player data to generative AI services.

Creator
Bruce Ogden
Reviews
-
Added
Aug 8, 2026
UnclesSteam
Disclosure

I used Grok CLI for coding and all sprite generation. I use AI to debug. There are AI generated videos in the tutorial sections. AI was used to implement sound and music as well as menu assets and backgrounds. No AI LLM is in the game. There is no real time AI asset generation or LLM streaming.

Creator
bittabutt
Reviews
-
Added
Aug 8, 2026
Tactical Dungeon SlayersSteam
Disclosure

Portions of the game’s art assets, including environments, title artwork and several icons, were created and revised with AI tools. All background music in the game, including main menu music and combat soundtracks, is AI-generated.

Creator
Futurebun
Reviews
-
Added
Aug 8, 2026
SimulFactory:Robo fencingSteam
Disclosure

Generative AI was utilized to compose the background music for this game. I instructed the AI to use string instruments, explained the overall mood of the game, and requested royalty-free music

Creator
SimulFactory
Reviews
-
Added
Aug 8, 2026
Pin A MillionSteam
Disclosure

AI-generated content in Pin a Million: - Music: All in-game music tracks were created using generative AI (Suno). - Icons: The icon artwork on Peg and Perk cards was generated using AI tools. All on-board gameplay effects, animations, and visuals are hand-coded and rendered procedurally at runtime (no AI-generated content).

Creator
Whitebeard Interactive
Reviews
-
Added
Aug 8, 2026
The Endless SkySteam
Disclosure

Se ha usado IA para la creación de la música de fondo durante el juego, la imagen de la tienda en Steam y para la corrección de errores bajo supervisión personal.

Creator
SundayGames
Reviews
-
Added
Aug 8, 2026
Procession EngineSteam
Disclosure

Procession Engine is a hand-designed game that uses AI tools to speed up development. Every card, faction, and system was designed, balanced, and playtested by its developer. Generative AI tools were used under human direction as part of the production pipeline: 2D artwork (card illustrations and icons) and 3D model bases were generated to the developer's specifications and then reviewed, curated, and integrated by hand. Sound effects were produced with AI audio tools and individually selected and mixed. Portions of the game code were written with AI assistance and reviewed by a human. No AI content is generated at runtime.

Creator
Not Applicable Games
Reviews
-
Added
Aug 8, 2026
Goblin Inferno RideSteam
Disclosure

AI tools were used to create certain loading screen images, background music and music for the game trailer. All of these Assets were reviewed and modified as necessary to ensure they comply with copyright and content guidelines.

Creator
NT4NT Group Inc.
Reviews
-
Added
Aug 8, 2026
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