Disclosure Analysis
AI tools were used in the production pipeline for card illustrations, icons, 3D model bases, sound effects, and code, with all outputs reviewed and integrated by hand.
Where AI appears
AI-made content in the game
Development workflow
Asset processing Code help
Content mentioned
Art Audio Code
Method disclosed
Generated content Assisted work Edited content
Evidence
Generative AI tools were used under human direction as part of the production pipeline: 2D artwork (card illustrations and icons) and 3D model bases were generated
Auto-classified from the public disclosure. Raw disclosure remains the source of truth.
AI Usage Disclosure
Procession Engine is a hand-designed game that uses AI tools to speed up development. Every card, faction, and system was designed, balanced, and playtested by its developer. Generative AI tools were used under human direction as part of the production pipeline: 2D artwork (card illustrations and icons) and 3D model bases were generated to the developer's specifications and then reviewed, curated, and integrated by hand. Sound effects were produced with AI audio tools and individually selected and mixed. Portions of the game code were written with AI assistance and reviewed by a human. No AI content is generated at runtime.
Highlights are auto-detected and may not be fully accurate. Report an issue