25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WuxingSteam
Disclosure

During development we used generative AI tools to create some content that ships in the game: - Visual art: Some 2D art (card illustrations, store/capsule art, boss and deity illustrations, UI seals, and marketing images) was generated with an image model, then hand-edited, composited, and curated by us. - Music: The looping background music tracks were generated with an AI music tool, then edited and mastered (trimmed and crossfade-looped) by us before inclusion. - Text / localization: Some in-game text and its translations (Traditional Chinese, Simplified Chinese, English) were produced with AI assistance and then reviewed and edited by us. All AI-generated content was reviewed by a human before shipping. We have confirmed our right to use these tools' output commercially, and have taken steps to ensure the content does not infringe third-party IP.

Creator
Breeze Fox Studios
Reviews
-
Added
Jul 22, 2026
HeliodawnSteam
Disclosure

The game's music soundtrack was created using generative AI tools. All other game content was created by the developer.

Creator
Civiem LLC
Reviews
-
Added
Jul 22, 2026
ID88Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some 3D assets, music, and draft visual materials. Character concepts were based on human-made sketches, and AI was used only for early draft exploration; the final in-game characters were created by humans. All AI-assisted materials were reviewed, edited, and integrated into the game by the developer. AI is not used to generate content during gameplay.

Creator
Vayatika
Reviews
-
Added
Jul 22, 2026
Bubble AnimaSteam
Disclosure

Some visuals (backgrounds, characters, icons, interface) and sounds (music, effects) were created using generative AI tools, then selected and integrated by the developer. No generation happens in real time during play.

Creator
BlaMacfly
Reviews
-
Added
Jul 20, 2026
Sultans RevengeSteam
Disclosure

This game uses AI-generated content in two areas: background music tracks were created using Mureka AI, and some pixel art assets were generated using PixelLab. All AI-generated content was reviewed, curated, and integrated by the developer.

Creator
Wagenlight Games
Reviews
-
Added
Jul 20, 2026
KaironiaSteam
Disclosure

Kaironia uses generative AI tools during the development process to create pre-rendered assets. Specifically, AI-assisted tools were used to help create background music tracks, certain 2D environmental icons and images, and to assist with multi-language text localization. None of these assets are generated dynamically or live during gameplay.

Creator
Kaironia
Reviews
-
Added
Jul 20, 2026
NEVER HAPPENEDSteam
Disclosure

The masterpieces featured in this game are real public-domain paintings, digitized from high-resolution scans. They are not AI-generated. Generative AI was used only in the following areas: some artwork other than the masterpieces (UI, characters, backgrounds), some sound, and localization.

Creator
SF Create
Reviews
11
Added
Jul 20, 2026
While Shifu's Away: Senior Sister, I've Fallen for You!Steam
Disclosure

The game includes pre-generated visual and audio assets created with the assistance of generative AI tools. These include character artwork, environmental backgrounds, music, and singing vocals. All lyrics were written entirely by the developer without the use of generative AI, while the music and vocals were created through a collaborative process involving human creative direction and generative AI tools. All AI-assisted outputs were reviewed, selected, edited, and integrated by the developer. The game does not generate content during gameplay and does not send player input to any AI service.

Creator
GDAN SOFT CO., LTD.
Reviews
-
Added
Jul 20, 2026
Couch PVPSteam
Disclosure

The development team was assisted by AI in writing and debugging code. Some sounds were also created using AI.

Creator
Homelaser
Reviews
-
Added
Jul 20, 2026
TailwindSteam
Disclosure

This game was created with the assistance from Claude Code and elevenlabs for audio.

Creator
OneBrother
Reviews
-
Added
Jul 20, 2026
崇祯直聘:明末官场沉浮模拟器Steam
Disclosure

During development, AI tools were used to assist in polishing select text descriptions, as well as providing technical support for some of the character art and music assets. However, the core narrative, setting, and gameplay systems are 100% original, conceived and designed entirely by our team. We wanted to share this with complete transparency and genuinely thank you for your understanding and support. We welcome you to enjoy the game based on your own preferences!

Creator
Pyacark
Reviews
-
Added
Jul 20, 2026
Blend InSteam
Disclosure

AI tools were used to assist with pre-created text content: the localization of the game's UI text into 8 languages (reviewed by the developer) and the store page texts. All artwork, 3D models, animations and audio are human-made licensed assets; no AI-generated imagery or audio ships with the game. The game does not generate any AI content at runtime.

Creator
Funcion84
Reviews
-
Added
Jul 20, 2026
Idle FleetSteam
Disclosure

AI tools are used to assist in development, including code, writing, art, and sound effects

Creator
Idleforge Games
Reviews
-
Added
Jul 20, 2026
MEKAKUSHI-SANSteam
Disclosure

In-Game Text Creation and Translation: We use AI to create and translate text for in-game content and store descriptions. Program Code Generation: We use AI to create and optimize the programming code that implements the game’s features and systems. Sound Effect Generation: We use AI to generate sound effects used in the game.

Creator
nobisiko games
Reviews
-
Added
Jul 20, 2026
VOIDWAVESteam
Disclosure

VOIDWAVE's game design, programming, and automation simulation are built by hand. Some visual assets — certain sprites, icons, and UI art — were created with the help of generative AI tools and hand-edited to fit the game's style, and the game's music is AI-generated. Sound effects use procedural synthesis (not AI). All gameplay, systems, and balancing are human-designed, and all content is finalized during development — nothing is AI-generated while you play.

Creator
DEV505
Reviews
-
Added
Jul 20, 2026
Radiant Ruins RTSSteam
Disclosure

I used AI for some of the voice acting in the game. The selected voice models were shared by their respective voice actors through ElevenLabs. There are propaganda posters in the game made with the help of AI.

Creator
CoreMinimal Software
Reviews
-
Added
Jul 20, 2026
Rising MoonshadeSteam
Disclosure

The narrator's voiceovers are generated with the assistance of AI technology to enhance the storytelling atmosphere.

Creator
Split Pupil Games
Reviews
-
Added
Jul 20, 2026
Lancers CupSteam
Disclosure

Generative AI was used during development as a supporting tool for parts of the music, selected visual assets, some voice-over lines, portions of the code, and the editing or localization of selected text. The game's concept, design, story, and creative direction are the developer's original work. All AI-assisted content was reviewed and edited as needed by the developer. The game does not use generative AI or generate new AI content during gameplay.

Creator
Sanaryco Games
Reviews
-
Added
Jul 20, 2026
容器Steam
Disclosure

部分过场视频、角色语音使用了生成式AI

Creator
OJStudio
Reviews
105
Added
Jul 19, 2026
群侠传:幸存者Steam
Disclosure

I know many players have reservations about AI-generated content, so I want to be upfront about exactly how it was used in this game. I'm an ordinary gamer who has played games for almost twenty years and always dreamed of making one of my own. But I can't write code, and I've never been trained in art or music. This game exists because generative AI filled those gaps for me: parts of the code were written with the help of AI coding tools; some character, environment, and UI art was created with image-generation models, then hand-picked and adjusted by me; some animation, music, and sound effects were also made with AI tools. Everything that makes it an actual game, though — the design, the balancing, the game feel, and every "is this fun?" decision — was done by me, across hundreds of playtests. The game contains no live-generated AI content. For me, AI wasn't an assembly line making a game in my place. It's what let an ordinary player finally build the game he'd been dreaming about. I hope some of that comes through when you play — and I'd genuinely welcome your feedback.

Creator
Nenly Studio
Reviews
600
Added
Jul 18, 2026
Epoch VaultSteam
Disclosure

Generative AI tools were used during development to create and manually refine some illustrations, store page artwork, and music tracks, as well as to assist with text preparation and localization. The game does not generate any AI content in real time.

Creator
Epoch Vault Studio
Reviews
-
Added
Jul 18, 2026
Blame the WindSteam
Disclosure

Some 2D art assets are created with AI-assisted pixel-art tools. Some sound effects and music are generated with AI audio tools. All AI-generated assets are reviewed, curated, and edited by the developer. No AI-generated content depicts real people, and all assets are used in compliance with the respective tools' licenses.

Creator
Ædrift Studio
Reviews
-
Added
Jul 18, 2026
The Broken CrownSteam
Disclosure

This game is primarily built with pre-generated AI-assisted content, including artwork, text, localization, music, video, and marketing materials. All AI-assisted content is reviewed, selected, and edited by the developer before being included in the game or store page. The game does not use live-generated AI during gameplay and does not connect to any external AI service while running.

Creator
PiperFox
Reviews
-
Added
Jul 18, 2026
Damage ShogiSteam
Disclosure

Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece by Debussy and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Jul 18, 2026
Battle SlopSteam
Disclosure

AI was used to generate background images, music, and audio. Converting player drawings into AI renderings is optional and requires the host to have a Gemini API key.

Creator
Good Enough Games
Reviews
-
Added
Jul 18, 2026
Don't Go DuckSteam
Disclosure

This game was developed based on the concept of creating a Steam game with AI and Unity. Some in-game 3D models, images/artwork, UI elements, sounds, text, and multilingual localization copy were generated or assisted by generative AI tools, then directly edited, arranged, implemented, and finalized by the developer in Unity. The game does not generate new AI content in real time during gameplay. All AI-generated or AI-assisted elements were created, reviewed, and edited in advance before being included as part of the game content.

Creator
Bad_Melon
Reviews
-
Added
Jul 18, 2026
LoveLineSteam
Disclosure

Generative AI was used during development to create certain music, assist with localization, and produce some icon assets. All AI-generated content included in the final game was reviewed, edited, and approved by the development team before release.

Creator
Bone-US
Reviews
-
Added
Jul 18, 2026
Royal FarmSteam
Disclosure

Some of the game’s visuals and sound effects have been created using artificial intelligence.

Creator
Ert Gaming Studio
Reviews
-
Added
Jul 18, 2026
Malware BusterSteam
Disclosure

AI Generated Content Disclosure: "MalwareBurster" utilizes generative AI tools during its development process to assist with content creation. The specific details are as follows: Visual Art: A portion of the character concepts, visual textures, and icons utilized AI tools to generate "raw asset templates." However, every single asset has been heavily refined, repainted, and polished manually by a human artist to ensure high quality and alignment with the game's retro-grid art style. Music and Audio: Some background music (BGM) tracks were generated with the assistance of Suno.ai, which have been blended and edited alongside other appropriately licensed, royalty-free, and fair-use audio assets. Note: This game does not feature any "Live-generated" AI content. All assets are fully pre-rendered prior to release, and no AI generation occurs in real-time while the game is running.

Creator
DevilCola
Reviews
-
Added
Jul 18, 2026
HIRUNSteam
Disclosure

Some of the HIRUN game music is AI generated and/or assisted, to be able to increase the amount and variety of banger tracks within the gameplay.

Creator
JumpyBambi
Reviews
-
Added
Jul 18, 2026
Typo RoyaleSteam
Disclosure

The announcer voice audio is generated using text-to-speech technology. The game's phrase pool was written with AI assistance and human review. Some commissioned store and library artwork may include AI-generated elements.

Creator
House Matzke
Reviews
-
Added
Jul 18, 2026
From BELOWSteam
Disclosure

Audio: AI voice-generation tools, including ElevenLabs, were used to create character dialogue and narration tracks. Visual Elements: AI image-generation tools were used to create some background textures, props, and 2D image assets used in the game’s environments. All generated assets were personally reviewed, edited, and reworked by the developer to ensure that they align with the game’s setting and creative direction before being safely incorporated into the game.

Creator
Belowworks_studio
Reviews
-
Added
Jul 18, 2026
EverRailSteam
Disclosure

In EverRail, AI-generated voiceover is used only for machine characters: the train's AI board computer and robot enemies, voices that are artificial in the story itself, which also lets us offer them in multiple languages. Beyond that, our team uses generative AI as a tool to support development, with our artists, designers, and engineers refining and hand-building every asset that makes it into the game.

Creator
Aesir Interactive
Reviews
339
Added
Jul 18, 2026
Emergency Call - The Firefighting Simulation 3Steam
Disclosure

During Early Access, we use AI-generated voice-overs as temporary placeholders for some characters. These will be replaced with professionally recorded voice-overs during development or, at the latest, after the end of the Early Access period.

Creator
Crenetic GmbH Studios
Reviews
337
Added
Jul 17, 2026
Dragon Hoard KeeperSteam
Disclosure

AI tools were used to create pre-rendered assets during development, including background illustrations, item images, some video cutscenes, and background music. All AI-generated content was curated, edited, and integrated by the developer. The game does not generate any content at runtime (no live-generated AI content).

Creator
MidnightStudio
Reviews
-
Added
Jul 17, 2026
Fifth TierSteam
Disclosure

Some of the visual and audio assets in Fifth Tier — such as artwork, logos, promotional images, and music — were created with the assistance of generative AI tools. All AI-assisted content was reviewed, edited, and curated by the developer before release. The game does not generate any content in real time during gameplay; all such content is created in advance.

Creator
HS GAMES
Reviews
-
Added
Jul 17, 2026
SwordoriaSteam
Disclosure

Swordoria was made by a solo developer with the help of generative AI tools. Some of the game's pixel art, music, and sound effects were generated with AI and then cut, edited, recolored, and assembled by hand, and parts of the code were written with the assistance of an AI coding tool. No generative AI runs while you play — all content is created and finalized during development and shipped as fixed assets in the game.

Creator
Lone Dragon Dev
Reviews
-
Added
Jul 17, 2026
Line Tower WarsSteam
Disclosure

Some pre-made assets (3D models, sound effects, portraits, and some textures) were created with generative AI tools and then curated and integrated by hand. Music is human-composed and licensed. No AI content is generated while you play.

Creator
Mithryl Labs LLC
Reviews
-
Added
Jul 17, 2026
LiLM: Living language modelSteam
Disclosure

Some graphical assets (capsule images, etc.) and music tracks were created using AI generation tools. No AI generates content in real time during gameplay. All AI-generated materials were reviewed and selected by a human.

Creator
Komeppy
Reviews
-
Added
Jul 17, 2026
Horse Spirit Valley 2Steam
Disclosure

"AI tools were used to assist in creating levels, textures, code, music, and promotional artwork. All content is reviewed by the team."

Creator
Antique Box Studio
Reviews
-
Added
Jul 17, 2026
Ashrun SurvivorsSteam
Disclosure

Pre-generated AI tools were used during development to assist with the creation of selected 2D artwork, visual assets, and sound effects. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Nicholas Schmitz
Reviews
-
Added
Jul 17, 2026
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