25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

To Raise a KingSteam
Disclosure

To Raise a King was made by one person working with AI collaborators. AI tools were used in the following ways during development, and every AI output shipped in the game was reviewed, curated, edited, and approved by the developer before inclusion. Source code. Written in collaboration with Anthropic's Claude, with the developer directing architecture, reviewing every change, and testing behavior. Character and scene illustrations. Generated locally with the FLUX.2 image model running in ComfyUI. Prompts, reference images, layered compositions, and final selections were all authored and curated by the developer. Voice acting. Voices were produced with ElevenLabs. The developer cast each role, wrote each line, directed the delivery through iteration, and hand-picked the takes shipped in the game. Music and sound. Music and select sound effects were produced with ElevenLabs' music generation. Tracks were selected, edited, and placed by the developer. Writing and design. Story beats, dialogue, and system design were developed collaboratively with Claude, with the developer as the final author. The developer confirms they hold or have licensed the rights to use these tools' outputs commercially, and has taken reasonable steps to ensure no infringing or unlawful content was produced.

Creator
Stagnant Technologies LLC
Reviews
-
Added
Jul 15, 2026
ClassWarfareSteam
Disclosure

The entirety of the game from the code to the art to the music WAS GENERATED WITH AI. This is not a disguise, I do not know how to build an entire game from scratch by myself. The story, characters, and concept art was created entirely by me and partly with my best friend Xavier, but everything in game is made using AI.

Creator
LivingDew
Reviews
-
Added
Jul 15, 2026
LumenfallSteam
Disclosure

Lumenfall is built by a small studio using AI-assisted development tools. Some pre-generated content — including portions of the game's code, the store page text, and the 2D promotional/capsule artwork and achievement icons — was created with the help of AI tools, always under human direction and review. The game does not generate any content with AI at runtime; everything you play is fixed, hand-tuned content.

Creator
Luminary Analytics
Reviews
-
Added
Jul 15, 2026
NumbleSteam
Disclosure

Generative AI was only used to review some code and fix bugs.

Creator
PlaywithK
Reviews
-
Added
Jul 15, 2026
Honoiro no Jikou 穗色时光Steam
Disclosure

This game used AI tools to assist in generating some visual assets and code. All AI-generated content has been manually reviewed and edited by the developer to ensure quality.

Creator
Shanghai Yaxian Huizhi Technology Co., Ltd.
Reviews
-
Added
Jul 15, 2026
Frontier SurvivorsSteam
Disclosure

This game was made by 1 person, with the help of AI for the art, coding, sound, story, you name it. This was a lot of work for me the human though, this was not a few prompts, this was many different systems and custom work pipelines I designed completely myself. It took a long time and a huge amount of effort.

Creator
MisterEoss
Reviews
-
Added
Jul 15, 2026
GuillotineSteam
Disclosure

The game was made with unity, there was a certain help through UnityMCP from AI for coding

Creator
TEA GAME
Reviews
-
Added
Jul 15, 2026
Shadow over BishkekSteam
Disclosure

Generative AI was used to: - Create some of 3D models - Create some of textures - Create some of 2D background arts Also, some parts of the programming code was written with AI help.

Creator
Fish Run Games
Reviews
-
Added
Jul 15, 2026
LexipSteam
Disclosure

Generative AI tools were used in the development of Lexip to create initial drafts and source material for parts of the project, including code, visual assets, sounds, writing, and marketing materials. These outputs were not used unchanged; they were reviewed, selected, adapted, edited, and integrated by the developer. The final implementation, design decisions, and overall tuning were done manually. The game does not generate new AI content during gameplay.

Creator
Craffel
Reviews
-
Added
Jul 15, 2026
Nova SwarmSteam
Disclosure

Generative AI tools were used during development to assist with some code, visual assets, and English voice and audio content. The game's design, selection, editing, integration, balancing, testing, and final creative decisions are handled and reviewed by the developer before release.

Creator
Tiny Foundry
Reviews
-
Added
Jul 15, 2026
Slot GrindSteam
Disclosure

No AI content is generated during gameplay. AI tools were used solely for code assistance during development, all code was reviewed and tested by the developer. Every piece of art, music, sound, and text in the game was human-made.

Creator
OneMoreSystem
Reviews
117
Added
Jul 15, 2026
Panel PanicSteam
Disclosure

Claude Code was used to scaffold most of the Rust code for this game, and the art assets were built from prompting latent diffusion models with human hand drawn sketches and text prompts.

Creator
DuGames
Reviews
-
Added
Jul 15, 2026
Nine Lives to Immortality: Did Kitty Break Through Today?Steam
Disclosure

Some in-game art assets were created or assisted using generative AI tools, then reviewed, edited, and integrated by the developer. AI tools were also used as development assistance for parts of the code. The game does not generate AI content during gameplay.

Creator
Richat Studio
Reviews
-
Added
Jul 13, 2026
SeverwoodSteam
Disclosure

Severwood uses generative AI as part of its development. Many visual assets — including character art, backgrounds, and card illustrations — were created with the assistance of AI image-generation tools, then selected, edited, and assembled by the developer to fit the game's art direction. Some code was written with AI assistance, directed and reviewed by the developer. Game design, writing, planning, and systems are created and directed by the human developer. No AI-generated content is produced live during gameplay; all assets are fixed and were finalized during development.

Creator
Eeriecast
Reviews
-
Added
Jul 13, 2026
Idle EnergySteam
Disclosure

AI was used as the main tool to code this game, generate assets, and navigate the release processes. This is the core model of Shadow Games Software. Leveraging AI to do the busy work to free up creative teams to focus more on design, taste, and producing a quality product. As the 2nd real project for the studio, Idle Energy, heavily used AI during development.

Creator
Shadow Games Software
Reviews
-
Added
Jul 13, 2026
Tac-Tums: DreamQuestSteam
Disclosure

Generative AI tools were used during development as creative and technical assistance, including support for programming, debugging, text drafting, localization, and some visual/marketing asset iteration. The game does not generate AI content during gameplay. All final content included in the game and store page was reviewed, selected, and edited by the developer before publication.

Creator
Carlos Sánchez Valenciano
Reviews
-
Added
Jul 11, 2026
Chrome CircuitSteam
Disclosure

Chrome Circuit is developed by a solo developer who uses generative AI as part of the production pipeline. Character and environment sprite art was created using AI image generation, then processed, edited, and integrated by hand. Portions of the game's code were written with AI assistance under the developer's direction, with all systems designed, reviewed, and tested by the developer. All AI-generated content is created during development ("pre-generated") — the game does not generate any content while you play, and no AI runs on your machine. Game design, writing, and all creative decisions are the work of the developer.

Creator
David Gamble
Reviews
-
Added
Jul 11, 2026
Send Forth the BraveSteam
Disclosure

AI tools were used during development to assist with certain aspects of programming, artwork, sound effects, and localization. All AI-assisted outputs were reviewed, substantially edited, and integrated by the developer. No unedited or raw AI-generated content appears in the final game.

Creator
EmberSleep game
Reviews
-
Added
Jul 11, 2026
Forged CardsSteam
Disclosure

Forged Cards is a passion project, built by one person. I'm not a game studio, I'm a single developer who fell in love with an idea for a deck-builder where you build the cards and set out to make it real. Games like this usually take a team. Modern AI development tools are a big part of how one person was able to build something at this scope. I used AI coding assistants to help me build and iterate on the game's systems, AI image generation for the art, and AI-generated sound effects, all of it reviewed, edited, and shaped by me to fit the world I wanted to create. Every card, every enemy, every choice about how this game looks and feels came from a person (and some close friends) who cared about getting it right. I'm being upfront about this because I think you deserve to know how the thing you're playing was made. Forged Cards exists because these tools let one person build a game that otherwise would have stayed an idea in a notebook.

Creator
Context Games
Reviews
-
Added
Jul 11, 2026
ELEMENTORSSteam
Disclosure

Some creature sprites and artwork were created with the assistance of AI image generation tools (Pixellab) and subsequently edited and refined by hand. All game design, mechanics, and balance are human-made. Development tools with AI assistance were used for portions of the code. The game does not generate any content with AI at runtime.

Creator
ORPG
Reviews
-
Added
Jul 11, 2026
HarbourlightSteam
Disclosure

This project includes limited use of AI generated content. AI tools were used to create certain background imagery and placeholder visual assets during development. Additionally, AI-assisted tools were utilized in a supplementary capacity during parts of the coding process to support development efficiency. All AI-generated content has been reviewed, modified, and integrated by the developer to ensure it aligns with the project’s overall quality and artistic direction.

Creator
TaoAndChalk_
Reviews
-
Added
Jul 11, 2026
The Curse of DraculaSteam
Disclosure

This game was created with the assistance of generative AI tools for visual assets, music, and coding. All generated material was extensively edited, arranged, curated, and directed by the developer. The gameplay design, UI layout, visual style, and overall creative vision are the result of significant human authorship.

Creator
Peter Kelly
Reviews
-
Added
Jul 11, 2026
Merge ParadeSteam
Disclosure

This game uses generative AI during development in the following areas: * Localization: AI tools were used to assist with translating some in-game text. All translations are reviewed and edited by the developer before being included in the game. * Art Assets: AI tools were used to assist in creating some visual assets. All generated materials are selected, edited, and finalized by the developer. * Programming: AI tools were used to assist with parts of the game's code development. * Store Page: AI tools were used to assist in creating certain store page materials. The game does not include any live-generated AI content. All AI-assisted content is generated during development, reviewed by a human, and finalized before being included in the shipped build.

Creator
FRIVER
Reviews
-
Added
Jul 11, 2026
像素修仙录Steam
Disclosure

Generative AI was used during the development process to assist and improve efficiency. Specifically, some in-game art assets (such as UI icons and backgrounds) were generated by AI and subsequently refined by human artists. Additionally, AI-assisted tools were utilized to help with the writing and debugging of some foundational code. We assure you that all final art assets and core logic code presented to players have been manually reviewed and optimized by our development team. There is no live-generated AI content or code during actual gameplay.

Creator
BAILAICHUANGYUE
Reviews
-
Added
Jul 11, 2026
You Are Not the Chosen OneSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools, then curated, edited, and integrated by the developer. This includes art assets such as character portraits, location backgrounds, and promotional artwork, as well as sound. The game's code was written with AI coding tools under the developer's direction. The game's design, systems, writing, and creative direction are human-authored and directed.

Creator
Acharya Interactive
Reviews
-
Added
Jul 11, 2026
どいなかでリバーシSteam
Disclosure

Generative AI tools were used during development to assist with the creation and editing of some visual assets, background assets, character assets, code, and text. The game does not include live AI-generated content based on player input. All AI-assisted content has been reviewed, edited, and approved by the developer before inclusion. The game does not contain AI-generated adult-only content.

Creator
Hapon Works
Reviews
-
Added
Jul 11, 2026
The Evidence CleanerSteam
Disclosure

The developer used generative AI tools to assist in creating certain 2D environmental textures and concept artwork used during development. Additionally, AI voice generation software was used to synthesize specific voice lines for characters within the game. AI coding assistants were also utilized to aid in writing and optimizing standard gameplay scripts

Creator
Titanz Game
Reviews
-
Added
Jul 11, 2026
MeowPlaySteam
Disclosure

Yes, I used AI-assisted tools during the development of this game. They were primarily used for code logic support, translation optimization, and copy polishing. The core gameplay design, art style, level design, and overall player experience were all directed and finalized by me personally. The AI served as a productivity tool, while all creative decisions and implementation choices were made by me.

Creator
xingchunfang
Reviews
-
Added
Jul 11, 2026
ClickAssistSteam
Disclosure

Generative AI tools, including GPT/Codex, were used during development to assist with code, UI text, layout iteration, documentation drafts, store copy, planning materials, QA checklists, and release preparation. All AI-assisted content included in ClickAssist or its store materials was reviewed, selected, edited, and integrated by the developer before publication. ClickAssist itself does not include live-generated AI content, AI chatbots, runtime AI generation, external AI service connections, or in-app AI image generation.

Creator
AKM Interactive
Reviews
-
Added
Jul 11, 2026
Desktop OverlaysSteam
Disclosure

We used generative AI tools in a few clearly defined parts of this project, and we want to be upfront about where. During development, we used AI coding assistants to help write and review parts of the source code, the same way many modern studios use these tools. We also used generative AI to help create some of the store page and marketing assets, such as promotional images and parts of the written copy. Everything produced this way was checked, edited, and approved by us before it went live. Inside the app itself, the background removal feature runs on machine learning models to cut backgrounds out of images that you choose to load. These models only process the images you give them, on your own machine, and nothing is generated or sent anywhere without your action. The core gameplay experience, meaning the overlays you place, the cursor effects, the pinning behavior, and the audio reactive features, is built from regular code and does not generate content with AI at runtime. Any HTML overlays you get from the Steam Workshop are made and shared by other users, so their content is up to whoever created them. We do not use AI to generate live content that changes on its own while you use the app, and we do not train models on your data.

Creator
Kıraç Armağan Önal
Reviews
-
Added
Jul 11, 2026
Slime VendorSteam
Disclosure

本游戏在开发过程中使用了 AI 工具辅助制作少量场景装饰图,宣传片中的部分画面也使用了 AI 辅助生成,此外还用 AI 辅助编写了部分程序代码。所有 AI 辅助产出的内容均经过人工审核、筛选与二次加工,已尽力确保不侵犯任何第三方知识产权、不包含违法或不当内容。

Creator
BlahBlahPotato
Reviews
-
Added
Jul 11, 2026
MinatroSteam
Disclosure

1. Code, ai has helped with most of the game code. 2. Ai was used as refrence for the ui layout. 3. The music is ai generated (it will be replaced as soon as possible) .

Creator
zoxii
Reviews
-
Added
Jul 11, 2026
Bastyrion: Endless TideSteam
Disclosure

Generative AI was used during the development process to assist with code optimization, refactoring, and text translation. None of the AI-generated content is generated in real-time or active during live gameplay.

Creator
Ryuusu's Mate Party
Reviews
-
Added
Jul 11, 2026
怪異対策特異機関ー幻視天研所ーSteam
Disclosure

This game uses AI assistance as a support tool for efficient development. Scope of AI Use - Assistance with programming and code implementation - Drafting and style adjustment for English localization - Drafting and editing of some in-game text, including Observation Records in the Anomaly Codex, command reaction text, countermeasure procedures, and other text related to gameplay explanations and strategy - Drafting, editing, and proofreading of general text such as social media announcements, descriptions, and notices Scope Where AI Is Not Used Character images, Anomaly images, background images, Steam capsule images, audio, and BGM are created by the developer or use licensed distributed assets. No AI-generated assets are used for these materials. Content Created and Managed by the Developer The story, worldbuilding, characters, basic Anomaly concepts, and the folklore and supplementary materials related to the Anomalies are independently created by the developer. Game design and various specifications are also determined by the developer. For any content created with AI assistance, the final decision on whether to use the text, as well as quality control, is handled by the developer.

Creator
月兎立地区域
Reviews
-
Added
Jul 11, 2026
The Cold Cases: Remembering JorySteam
Disclosure

Generative AI tools were used during development for photos and videos of characters, as well as for development support such as code suggestions and iteration. All AI-assisted assets and code are fixed, reviewed, and integrated by the developer prior to release. The game does not use generative AI to produce live or dynamic content, text, images, audio, or code during gameplay.

Creator
JasperMarie
Reviews
-
Added
Jul 11, 2026
Incremental VampireSteam
Disclosure

The game was made only by me and my friend, we are starting out in this endeavor, and AI helped us a lot. The programming code was assisted by artificial intelligence. Some music might have been altered using artificial intelligence. Images outside of gameplay used to promote the game were adjusted using artificial intelligence.

Creator
LobotoMax
Reviews
-
Added
Jul 9, 2026
BallSlopSteam
Disclosure

AI helped code this game and helped with creating early pre-release marketing/storefront materials

Creator
Pheonix Downtown Studios
Reviews
-
Added
Jul 9, 2026
Mors: Idle ReaperSteam
Disclosure

I only used AI to help with the Steam assets (capsules, banners, etc.) and with some programming systems I was still learning, such as the save system and the rebirth system. I've been developing this game for about 3.5 months, and at some point you have to call it finished. I'm happy with how it turned out, and I hope you'll give it a try. It's designed to be a game you can open for 10–15 minutes a day, make some progress, and come back to later.

Creator
Dopa Games
Reviews
-
Added
Jul 9, 2026
Harvest TogetherSteam
Disclosure

Generative AI was used during the development of this game to speed up the coding process and to create some 2D visual designs. No other AI tools were used in the creation of the game.

Creator
HelPey
Reviews
-
Added
Jul 9, 2026
Golf Superstore SimulatorSteam
Disclosure

This game uses generative AI in the following ways: In-game assets: Some game objects and assets were generated using Unity's built-in AI tools. Development assistance: Claude (Anthropic) was used as a coding and development assistant during development. Store page content: Store page descriptions and marketing copy were drafted with the assistance of Claude (Anthropic).

Creator
Shaneoh Games
Reviews
-
Added
Jul 9, 2026
KEBAB CLICKER: El Imperio del DürümSteam
Disclosure

The game's code, artwork, text content, and some marketing assets were created with the assistance of generative AI tools during development. All AI-generated content was reviewed, tested, and curated by the developer before inclusion. The game does not generate any content in real time using AI — all content is pre-rendered and static.

Creator
Cristian albala tortosa
Reviews
-
Added
Jul 9, 2026
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