25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Poping AquariumSteam
Disclosure

We used AI for translation and coding work. However, all graphic assets were hand-drawn by us!

Creator
BunnyHop
Reviews
-
Added
Jun 3, 2026
Totoball 2Steam
Disclosure

During the development of this game, artificial intelligence tools were used to assist with various aspects of production, including the creation of the store artwork, menu graphics, team crest images, parts of the C# programming, music composition, and the generation and refinement of game ideas. As an independent developer, I work alone on every aspect of this project. For quite some time, I have used tools such as ChatGPT and Codex to support my workflow, helping me increase productivity and allowing me to dedicate more time to improving the overall game experience. Despite this technological assistance, all creative decisions, project direction, final implementation, and supervision of every stage of development were carried out by me. I believe that artificial intelligence is a valuable tool that can help independent developers bring their ideas to life more efficiently. I hope the use of these tools will be seen as part of a modern development process rather than as a deciding factor in whether or not to purchase the game. Thank you sincerely for your understanding, your interest in the project, and your support of independent game development.

Creator
Artur Rezende
Reviews
-
Added
Jun 3, 2026
Astro beastsSteam
Disclosure

In our game, some sections of code are generated by artificial intelligence, a common practice among developers and quality assurance engineers. Some images are also generated by artificial intelligence.

Creator
Well-fed dogs
Reviews
-
Added
Jun 3, 2026
GREEN WITCH WAGONSteam
Disclosure

AI tools were used to assist with code generation. All visual art is hand-drawn by the developer. All AI-assisted content has been manually reviewed and refined.

Creator
TunderWunder
Reviews
-
Added
Jun 3, 2026
Ultimate Blacksmith TycoonSteam
Disclosure

This title was developed with substantial assistance from generative AI.[Store Assets — Visual Content]The key visual, store capsule images, library assets (including the library hero), and certain screenshot backgrounds were produced using image generation AI ("Midjourney v7 / Niji v7") under a commercial license (Standard tier).[Source Code, Game Design, and In-Game Text]The C++ source code, data structures, system architecture, gameplay mechanics specifications, in-game text, item naming conventions, job names, and skill names were developed in collaboration with conversational AI ("Claude" by Anthropic and "Gemini" by Google).[The Developer's Role]Quench Forge handles concept, product vision, product management, final specification decisions, hands-on PIE (Play-In-Editor) testing, bug reports, and release decisions.Code generation, code review, test design, system architecture, game mechanics specifications, in-game text, and marketing materials are all created in collaboration with Claude (Anthropic) and Gemini (Google). Every AI-generated artifact is filtered through the developer's "appraiser's eye" — selected, approved, and revised through specification feedback — before being incorporated into the product.This game applies its own core theme — "an appraiser-shopkeeper who reads materials and Modifiers to forge the right blade" — to its own development process.[Runtime Behavior]No generative AI runs during gameplay. All in-game mechanics operate on compiled, deterministic algorithms (with optional reproducible random seeds). The game does not require any online connection to AI services during play.

Creator
Quench Forge
Reviews
-
Added
Jun 3, 2026
Hold'em Fold'em PokerSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game’s code and to create some visual assets. All AI-generated content has been reviewed and modified by the development team to ensure quality and consistency with the game’s design. Where possible, we prioritize the use of original, human-created assets. We take care to ensure that all content included in the game complies with applicable intellectual property and content guidelines.

Creator
Longdog Games
Reviews
-
Added
Jun 3, 2026
Pitch & PixelSteam
Disclosure

Coding Supported by anthropic Opus 4.6 & Opus 4.7 Music 13 era-specific tracks generated with Google Lyria · manually curated and mastered Voice (Klammi) Google Gemini TTS "Puck" · German · Opus 96 kbit/s WebM Avatars & Images Generated with DALL-E / Google Gemini Image · manually selected and background-removed Mascot Videos (Klammi) Google Veo 2.0 · Luma-Key + VP9-Alpha pipeline · 480×480 px Logo & Branding Generated with Google Gemini · background removed with rembg Translation Original content written in german, translated by Claude Sonett 4.6

Creator
Robert Kolloch
Reviews
-
Added
Jun 3, 2026
Folclore XaminSteam
Disclosure

AI tools were used during development to assist in generating custom sound effects, instrumental music assets, and code optimization. The technology was also utilized as a base to pre-fabricate certain background environment elements. However, all character designs and frame-by-frame 2D animations were 100% hand-drawn and manually created by a solo developer.

Creator
StudioFDS
Reviews
-
Added
Jun 3, 2026
BWMSteam
Disclosure

AI tools were used during development to assist with writing and improving the game’s C# code. All AI-assisted code was reviewed, manually adjusted, and fully tested by the developer. No AI is used during gameplay, and no AI-generated assets (such as images or sounds) are included in the final game

Creator
as
Reviews
-
Added
Jun 3, 2026
Modern WarsSteam
Disclosure

This game originally was made fully by ai, ai is used for the code and text, the game is now being developed without ai.

Creator
man_82
Reviews
-
Added
Jun 3, 2026
AI CARAMBASteam
Disclosure

I use AI to summarize documentation, criticize my code, and help me make sense of error messages. Sometimes I feel discouraged and I ask AI to write stuff for me. Seeing the garbage it produces makes me feel better, and encourages me to try again :)

Creator
Works of Love
Reviews
-
Added
Jun 3, 2026
Time Collage: Focus PuzzleSteam
Disclosure

This game includes pre-generated AI-assisted content created during development, including portions of visual art, audio, and code. All final in-game content has been reviewed, edited, curated, and integrated by the developer. The game does not use live-generated AI during gameplay and does not connect to external AI services.

Creator
止焉工作室 / ZhiYanStudio
Reviews
-
Added
Jun 3, 2026
魔律物语-韦德霍尔克学院Steam
Disclosure

We are very sorry. We have used AI assistance in the development of our code and some art assets. If any of our players feel uncomfortable with this, we fully understand.

Creator
杭州达图雷网络科技有限公司
Reviews
-
Added
Jun 3, 2026
Hell-O-WordSteam
Disclosure

The code and art assets were created with the assistance of generative AI.

Creator
KYChen
Reviews
-
Added
Jun 3, 2026
The Last RollSteam
Disclosure

As a poor indie developer, on one hand, I’m grateful that AI has lowered my costs and improved my efficiency. On the other hand, I’m very aware of its limitations, so I use it only within a very limited scope. Specifically, it is mainly used to assist with programming and art design. The generated content is never directly put into the game—it always undergoes manual review and refinement.

Creator
G^
Reviews
-
Added
Jun 3, 2026
Horde BeyondSteam
Disclosure

Code review and optimization; Some texture/sample generation

Creator
Confident Media Group
Reviews
-
Added
Jun 3, 2026
are you humen?Steam
Disclosure

This game uses generative AI for code writing and text work. All final content is manually reviewed and edited.

Creator
BD patch game
Reviews
-
Added
Jun 3, 2026
Submission Saga: The Jiu Jitsu RPGSteam
Disclosure

Some UI icons, character and creature sprites, and other in-game graphics in Submission Saga were created with the assistance of generative AI image tools (including Pixellab.ai), and portions of the store page text were drafted with AI writing assistance. Portions of the game's source code were also written with the assistance of an AI coding assistant. All AI-generated content was reviewed, edited, and curated by the developer before inclusion. No AI is used to generate content live during gameplay.

Creator
Nate Markham
Reviews
-
Added
Jun 3, 2026
Dream FortressSteam
Disclosure

We use AI to code faster and generate placeholder art assets. All the AI-generated art assets (and most of the stock assets) will be replaced before the game is launched. The game design, art direction, and overall vision is all from our (human!) team.

Creator
TeamK
Reviews
-
Added
Jun 3, 2026
Playful PursuitSteam
Disclosure

Both manual coding and coding using generative AI is included in this game. Some UI images were developed using generative AI as well as some in level images in the final level. Store presence images were developed using generative AI.

Creator
Ometecuhtli Entertainment
Reviews
-
Added
Jun 3, 2026
Rysk of PainSteam
Disclosure

This game uses AI for rapid prototyping, all AI assets should be replaced upon launch. Please report any missed assets on our discord.

Creator
£SiO2
Reviews
-
Added
Jun 3, 2026
ENDLESS SIGNALSteam
Disclosure

AI tools were used during development for assistance with English localization, parts of programming, and the creation of certain icons and visual assets. All generated content was reviewed and edited by the developer before being included in the final game.

Creator
gamugamugames
Reviews
-
Added
Jun 3, 2026
Shadow GatesSteam
Disclosure

This game uses generative AI to assist with the creation of pixel art assets (character sprites, projectiles, icons, capsule art) and to support code development. All generated content was reviewed, integrated, and finalized by the developer. No AI is used at runtime — every asset is pre-generated and baked into the build. No player data is sent to AI services during gameplay.

Creator
Facundo Morelli
Reviews
-
Added
May 23, 2026
ArrownomicsSteam
Disclosure

The game is mostly made by hand, ai was used for this things: 1) Translations 2) A couple of sprites and scripts 3) Composition of promo banners

Creator
717 pixels
Reviews
-
Added
May 23, 2026
SIGNAL PITSteam
Disclosure

Visual assets and portions of code were created with the assistance of generative AI tools and curated by the developer.

Creator
Chooon
Reviews
-
Added
May 23, 2026
Liminal 98Steam
Disclosure

This game was developed with the assistance of AI-based tools for programming support, debugging, and general development assistance. All content, gameplay design, and final implementation were reviewed and integrated by the developer.

Creator
BloodHound Studio
Reviews
-
Added
May 23, 2026
DeeplordsSteam
Disclosure

The static pixel art images of the creatures (Deeplords) and environmental elements were pre-generated using AI tools and subsequently animated with another AI tool based on the developer's specific directions. Leveraging 10 years of professional 3D modeling experience, these assets were then integrated as textures and sprites inside complex 3D environments and dioramas modeled manually by the developer in Blender and structured in Unity. The game's Unity C# scripts were pre-generated using AI co-pilot tools based on the precise gameplay logic requested by the developer, followed by extensive manual debugging, correction, and multi-turn optimization cycles. Lastly, the soundtrack and audio elements were pre-generated using AI tools based on specific genre and stylistic vibes provided by the developer, then manually reviewed and refined to perfectly fit the dark atmosphere of the individual biomes.

Creator
Deeplords Studio
Reviews
-
Added
May 23, 2026
Tower & InvasionSteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's programming workflow, including prototyping, debugging, and code iteration. All code is reviewed, modified, integrated, and validated by the developer.

Creator
KingDara Studio
Reviews
-
Added
May 23, 2026
BIOTONESteam
Disclosure

The sounds in the game are played based on code generated by AI.

Creator
KAYAC Inc.
Reviews
-
Added
May 23, 2026
Pangy: Into The CitySteam
Disclosure

This game is a solo development project created entirely by one person. All ideas, level design, 3D models, animations, visual assets, images, and core coding were made by hand and mind of the developer. Artificial intelligence was used only in a supportive role, specifically to assist with minor coding tasks and to generate certain sound effects. The creative vision, gameplay systems, and all visual content are original works produced directly by the developer.

Creator
Kwan NG
Reviews
-
Added
May 23, 2026
REDLINE — Strings of FateSteam
Disclosure

AI tools are used in a limited capacity for language polishing and coding support. All story content, characters, and creative direction are created by the development team. No AI-generated voice acting, art, or music is used.

Creator
Moteru Games
Reviews
-
Added
May 23, 2026
Pour DecisionsSteam
Disclosure

This game was developed with the assistance of generative AI tools. AI was used during development to assist with code, audio, and visual assets. All AI-generated content was reviewed, edited, and integrated by the developer. No generative AI operates at runtime during gameplay.

Creator
Way She Goes Studios
Reviews
-
Added
May 23, 2026
HullRatsSteam
Disclosure

There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited to dialogue generation. Several other uses are planned, including localization. AI has been used for coding and in a limited capacity for creating placeholder assets that will be replaced at a later date.

Creator
Dan Danciu
Reviews
-
Added
May 23, 2026
Dead SectorSteam
Disclosure

Dead Sector's in-game rank insignia icons, app icon, and Steam store graphics were produced procedurally via custom Python rendering scripts (PIL and resvg) authored with AI coding assistance. The output is deterministic vector and raster compositing, not generative-AI imagery. No image, audio, or animation generation models were used in any content shipped with the game. Game design, mechanics design and logic are original developer work.

Creator
Lonely Cloud
Reviews
-
Added
May 23, 2026
Orbit BreakerSteam
Disclosure

Generative AI tools were used during development to assist with code, localization text, store page copy, and procedural geometric marketing assets. The game does not use live generative AI during gameplay. All AI-assisted content was reviewed, edited, and integrated by the developer.

Creator
Shape Loop Studio
Reviews
-
Added
May 23, 2026
FussyCraft Survival: SandboxSteam
Disclosure

This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, gameplay design iteration, text drafting, translations, store descriptions and creative concepting. All AI-assisted content was reviewed, edited, selected, integrated and tested by the developer. The game does not use generative AI to create new images, audio, text or gameplay content in real time during normal gameplay.

Creator
FussyCraft
Reviews
-
Added
May 23, 2026
Project MelvinSteam
Disclosure

I used ai for some parts of coding to make tedious tasks quick. Or for help when needing to know how to program something

Creator
CrunchyCookie
Reviews
-
Added
May 23, 2026
ぺちぺちハクスラSteam
Disclosure

This game uses generative AI during parts of development. Generative AI was used to assist in creating character portraits, event illustrations, some walking graphics, background images, voice, icons, and parts of scripting. All generated assets and code were reviewed, edited, and adjusted by the developer before implementation. This game does not include live AI-generated content during gameplay.

Creator
ディンク
Reviews
-
Added
May 23, 2026
Vector StormSteam
Disclosure

Vector Storm's music is procedurally generated in real time using mathematical audio synthesis — not a generative AI model. The game contains no AI-generated artwork, dialogue, or other content. AI coding tools were used during development to assist with programming.

Creator
WHODATYAT
Reviews
-
Added
May 23, 2026
ams的MBTI测试Steam
Disclosure

This game uses generative artificial intelligence to assist with code writing and the generation of certain text content.

Creator
amashigeo
Reviews
-
Added
May 23, 2026
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