25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

AsharvenSteam
Disclosure

Asharven's code, in-game text, logo and store text were created with the help of AI tools and reviewed by the developer. 3D models, animations, textures, icons, effects and music are licensed assets made by people. The game does not generate content with AI while it is running.

Creator
Fibteq, Inc.
Reviews
-
Added
Oct 6, 2026
FlopballSteam
Disclosure

Generative AI was used to assist with writing and translating in-game text and Steam store page descriptions. It was not used to generate artwork, music, sound effects, voice acting, or promotional visuals.

Creator
Freefall Games
Reviews
-
Added
Oct 6, 2026
A Walk to the StarsSteam
Disclosure

Generative AI tools were used to create the 3D models, images, voices, sound effects, music, dialogue and translations, and to help write the code. Every element was chosen, edited and put together by the developer. Nothing is generated by AI while you play.

Creator
Carbone Forge
Reviews
-
Added
Oct 6, 2026
Hold MoraleSteam
Disclosure

Game music was pre-generated using AI tools and edited during development. Select non-English/German text localizations were pre-translated using AI translation tools and reviewed.

Creator
Velovyn Games
Reviews
-
Added
Oct 6, 2026
Tiny TDSteam
Disclosure

Some content in this game was created with the help of AI tools during development: the English and Japanese translations, the store page text, and parts of the pixel art, which is drawn in code written with an AI coding assistant. The game does not use AI to generate any content while you play.

Creator
Boninall
Reviews
-
Added
Oct 6, 2026
Give Us Back GravitySteam
Disclosure

AI tools were used during development to help write code, store and in-game text, translations, and the code that draws some icons. All output was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
Frotrue
Reviews
-
Added
Oct 6, 2026
Tales of the Southern SeasSteam
Disclosure

This game uses generative AI for some of its assets. Character portraits and promotional illustrations were created with AI image tools (ChatGPT), 3D landmark models with Tripo3D, sound effects with ElevenLabs, and the background music and theme song with Suno. The English and Simplified Chinese localization was drafted with AI assistance. All AI-generated content was reviewed, edited and selected by the developer before shipping. Nothing is generated live during gameplay.

Creator
Lazycat Interactive
Reviews
-
Added
Oct 6, 2026
Cheat Koi-KoiSteam
Disclosure

Card, character, background, UI and store art, as well as some in-game text and translations, were made with the help of generative AI. The game does not generate any content with AI while it runs.

Creator
夜更堂 (Yofukedo)
Reviews
-
Added
Oct 6, 2026
FlyFutureSteam
Disclosure

I’m developing FlyFuture as a solo developer and use AI tools to assist with troubleshooting, programming, design, and optimization. On top of this, there will be planes in the future that are commandable through OpenAi's Speech to command functions...similar to now and not so far future aerial combat usage of unmanned wingman jets. I don’t agree with many of the ways AI is being used, and I understand why people have concerns about it. I believe AI should should be used as a tool and not to take over entire workloads, replace creative judgment, or become a shortcut for producing unoriginal work. Used thoughtfully, though, I think it can be a valuable tool...which is how I use it.

Creator
FuzeXO
Reviews
-
Added
Oct 6, 2026
SwaplinesSteam
Disclosure

The store description was drafted in Japanese and English with AI assistance and finalized by the developer. The in-game text translations and the store description in other languages were translated with AI. No AI-generated graphics or music are used. The game does not generate any content with AI during play.

Creator
coznssoft
Reviews
-
Added
Oct 6, 2026
No Hands YetSteam
Disclosure

Yes, AI helped make this game. Here's exactly how: • I built it with an AI coding assistant. The design and direction are mine; the AI did a lot of the typing. • The narrator's lines and item descriptions were drafted with AI and edited by me. So was this page. • No image, music or voice generators. The art and sound are drawn and synthesized by code. • Nothing is AI-generated while you play.

Creator
Cow Tippers
Reviews
-
Added
Oct 6, 2026
Wizards Go FarmingSteam
Disclosure

AI tools were part of our process, helping with the game's art, writing and translations. Everything was shaped and reviewed by us, and nothing is generated by AI while you play.

Creator
Pocket Pebble Games
Reviews
-
Added
Oct 6, 2026
Bug Juice to GigawattsSteam
Disclosure

Generative AI was used during development for code, music, UI text, icons, and store imagery. Generated output is reviewed, edited, tested, and integrated by the developer.

Creator
Spectral Nuke
Reviews
-
Added
Oct 6, 2026
ROUGH CROSSINGSteam
Disclosure

AI-assisted scripting was used to create visual and audio assets. AI tools also assisted with text and localization. No generative AI is used during gameplay.

Creator
Summer
Reviews
-
Added
Oct 6, 2026
Kart League ManagerSteam
Disclosure

Some content in this game was created with the help of generative AI during development. - Drafts of in-game text such as news articles, interviews and guidance messages - Translations into languages other than Korean - Some graphic elements, such as karts and maps

Creator
Flowdot
Reviews
-
Added
Oct 6, 2026
EDEN FRONTIERSteam
Disclosure

Generative AI is used in the creation of some visual assets, including in-game cinematics, background images, and character illustrations. It is also used to assist with writing and translating some in-game text. This content is created during development and included in the game. The game does not generate new content using generative AI during gameplay.

Creator
Axion Inc.
Reviews
-
Added
Oct 6, 2026
Tiny Ring DefenseSteam
Disclosure

All character and monster art is hand-drawn pixel art (MiniKyara by Atelier Pixerelia), not AI-generated. AI helped with the text, translations and sound. Nothing is generated by AI while you play.

Creator
Doodle Nest
Reviews
-
Added
Oct 6, 2026
Racing Season ManagerSteam
Disclosure

During development, we used generative AI tools to create some of the content included in the game, such as images, text, and audio. During gameplay, generative AI may create audio content in response to race events. We have implemented safeguards to prevent or reduce the generation of illegal or inappropriate content.

Creator
Race Studio
Reviews
-
Added
Oct 6, 2026
Phantom FleetSteam
Disclosure

Phantom Fleet uses generative AI during development to assist in creating card illustrations, skill icons, UI decorations, backgrounds, ship textures, and some visual effect assets. AI assistance was also used in writing in-game descriptions and store page text. Background music and sound effects were created using audio synthesis code written with the assistance of AI and are included in the game. All of this content is pre-generated during development. The game does not use generative AI to create new images, music, dialogue, or other content in real time during gameplay.

Creator
DevMakerMin
Reviews
-
Added
Oct 6, 2026
TsudoiSteam
Disclosure

Some text in this game — the store page, in-game UI labels and menus, and the English translation — was drafted with the help of an AI assistant and then reviewed and edited by the developer. AI coding assistants were also used during development. All in-game art, 3D models, textures and sounds are hand-made, generated procedurally by the game's own code, or licensed third-party assets; none of them are AI-generated. No AI is used to generate content during gameplay.

Creator
TENZO
Reviews
-
Added
Oct 6, 2026
UnwrittenSteam
Disclosure

Unwritten uses generative AI as part of its core gameplay. AI systems interpret the player's freely written actions and generate narrative responses within an authored world, story and set of rules. AI inference runs locally on the player's computer.

Creator
Romain Brancherie
Reviews
-
Added
Oct 6, 2026
封印迷宮の勇者Steam
Disclosure

Generative AI was used during development to create visual assets, including backgrounds, character and enemy artwork, item icons, and story illustrations. AI was also used to create in-game text and story content, translate in-game text, and draft and translate the Steam store description. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Akori Games
Reviews
-
Added
Oct 6, 2026
BlockmaniaSteam
Disclosure

AI was used on the translation and localization of the game into several languages.

Creator
Buru Arcade
Reviews
-
Added
Oct 6, 2026
Stay ExtinctSteam
Disclosure

We use AI tools to make some of the game's art, sound, voices and writing. Every result was reviewed and edited before it went into the game. - 3D models: most creature and character bodies (dinosaurs, Ice Age animals, wildlife, the infected, the customisable human bodies, hairstyles and hats) and some props and plants were generated with Tripo through Unity AI, from reference images made with OpenAI GPT Image. They were then cleaned up, rigged and fitted to the game's style. - Textures: the dinosaur hides and the human characters' faces, skin, clothing and infection damage were painted with the help of GPT Image. - Illustrations: the field guide's species plates were generated with GPT Image from renders of the in-game models. - Sound: the calls of the mammoths, giant elk, ground sloths and sauropods were generated with Unity AI sound generation. - Voices: the radio voices (the island broadcasts, the voice on the collection frequency and the facility's recorded messages) and the skipper's two lines in the opening scene are AI voices, made with ElevenLabs Eleven v4 text-to-speech from the game's own script. Face-to-face dialogue and the tapes are not voiced. - Writing: in-game text (dialogue, records and descriptions) and this store page were drafted with AI writing assistance and edited by the developer. - Store art: the capsule and library artwork and the logo were generated with GPT Image. They are illustrations, not screenshots. The screenshots, trailers and About clips are in-engine footage with licensed music and sound effects; any voices, herd calls, logo or artwork in the trailers are the AI content listed above. Buildings, vehicles, weapons, most props, the music, most sound effects and all animation come from licensed asset packs (a few animation clips are adapted from them). The interface was built for the game. The game generates no AI content while you play.

Creator
windurex
Reviews
-
Added
Oct 6, 2026
LLamas & Alpacas Steam
Disclosure

Generative AI tools were used during production to create character artwork, portraits, and some of the game's illustrations and visual assets. AI tools also assisted with the story, dialogue, and store-page copy, including its English version. These are pre-generated materials; the game does not use generative AI to create new content during gameplay.

Creator
Dream Factory Solutions
Reviews
-
Added
Oct 6, 2026
WatershedSteam
Disclosure

Parts of the source code and some store and marketing text were written with help from AI coding assistants during development. All terrain, water simulation, satellite imagery and map data come from real geographic datasets. No AI-generated artwork, audio or narrative ships with the app, and nothing is generated during play.

Creator
Mozon
Reviews
-
Added
Oct 6, 2026
Slide or FrySteam
Disclosure

AI-assisted tools were used during development for selected artwork and audio, store page text, and localization. All content is included in the game or its promotional materials in a pre-generated form. No generative AI runs during gameplay, and the game does not connect to external AI services.

Creator
Ring Forge
Reviews
-
Added
Oct 6, 2026
怪谈牌Steam
Disclosure

Generative AI tools were used during development to assist in creating some artwork, music, sound effects, and promotional materials, and in drafting and translating text. These materials are prepared before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Studio MING
Reviews
-
Added
Oct 6, 2026
청월시 괴이사진록 (Cheongwol: Paranormal Archives)Steam
Disclosure

The game's visuals (backgrounds, character portraits, event CGs, and UI) were created with generative AI, then reviewed by hand and retouched where needed. The BGM and some sound effects were also generated with AI, and AI is used for translations. The original story and dialogue were written entirely by the author.

Creator
Litma Games
Reviews
-
Added
Oct 6, 2026
LoadpathSteam
Disclosure

Generative AI tools assisted with LOADPATH’s development and the creation of game content, under the developer’s creative direction. The game was shaped through extensive iteration, selection and hands-on playtesting. The promotional trailer also uses AI-generated narration and music. All AI-generated content is prepared in advance; no generative AI runs during gameplay.

Creator
Happy Sidequest
Reviews
-
Added
Oct 6, 2026
RobinSteam
Disclosure

Translations were made with AI assistance then reviewed by native speakers. Corrections from players are welcome.

Creator
Franek
Reviews
-
Added
Oct 6, 2026
和同開珎オンラインSteam
Disclosure

Generative AI was used during development for the following: - Music: The background music was created with an AI music generation tool (Suno). - Word definitions: The definitions shown in the game were written with the assistance of AI, using the public dictionary data JMdict as a reference, and were reviewed and corrected by the developer. - Programming: AI was used as a development aid. No content is generated by AI during gameplay. All puzzles, word data, and visuals are pre-made.

Creator
cript Inc.
Reviews
-
Added
Oct 6, 2026
Last Knight ~ Reclaim the Empire ~Steam
Disclosure

This game used AI assistance to help arrange the store page artwork and to support programming. AI assistance was also used to write the store page text, and the multi-language localization in the current version was produced with AI assistance. All AI-related work was carried out under the direction and planning of the developer.

Creator
Honga Games Inc.
Reviews
-
Added
Oct 6, 2026
HeapsSteam
Disclosure

Software engineering is primarily by hand in C# and python, with local SLM's, run via Ollama, and occasional cloud-based LLM's used to research knowledge deficits and prototype code snippets for specific systems that map to those deficits. Any AI-generated code was reviewed line-by-line, hand-integrated and heavily modified. The application requires local file access to files selected by the player from a standard operating system folder browser with permissions. It scans the user's system via the psutil and gputil standard python packages to ascertain the specifications of the user's system to select a model that will match their system's performance profile. Pinocchio and Hunyuan were used to generate 3D models of mushrooms from 19th century public domain botanical illustrations, and the integrated SLM model is used to generate text labels and summaries at runtime. The application has absolutely no chat interface. An SLM is integrated locally as a black-box system with robust system prompts to generate structured output in the form of JSON based on the player's file inputs. The JSON is consumed by the game to generate maps and levels. Additional Specifications & Technical Notes: - A localhost python server is back-compiled to a C executable and deployed with the main executable and invoked from its application domain to host the local model. - The local model is downloaded from the Internet via Ollama. - The end-user needs to have the Ollama client installed to run the model locally. - The python server has robust internal system prompts to prevent violation of the Terms of Service on the Steam and Itch platforms regarding disallowed content. - The python server is run from the main executable's application domain, in the same directory structure. - The python server and main executable communicate via a local socket connection via IANA-approved port numbers according to RFC 6335. Ports are tested and iterated to ensure that they are available on the local system. If an IANA-approved port listed in RFC 6335 is not available, the application will not run. Heaps adheres to the ARTS standard for AI labeling. A full accounting of our use of AI in this game can be found at: droidknot.com/ARTS/Heaps_SIS_082726.pdf

Creator
Droidknot LLC
Reviews
-
Added
Oct 6, 2026
动物庄园 Animal FarmSteam
Disclosure

Generative AI tools were used during development to create some in-game artwork and sound effects, as well as some store and promotional visual assets. Generative AI also assisted with drafting store descriptions and translating them into English. This content is pre-generated. The game does not generate AI content or connect to external generative AI services during gameplay.

Creator
田也
Reviews
-
Added
Oct 6, 2026
RE:COPYSteam
Disclosure

Generative AI tools were used during development to assist with code, text and localization, audio, and some visual assets.

Creator
masasgames
Reviews
-
Added
Oct 6, 2026
Paint World 98Steam
Disclosure

This game incorporates AI assistance in its development. The overall vision and execution remain that of the developer. All language translations were done using Claude. If there are any mistranslations, please contact me to fix them!

Creator
MiThiKaL Productions
Reviews
-
Added
Oct 6, 2026
White ChristmasSteam
Disclosure

AI-assisted coding and editor automation tools were used during development for workflow efficiency. Most of the art was hand-made by me. The remaining art generated by AI tools like icons or textures will be swapped to human-made art in the near future. AI translation tools were used to create localization drafts, that are being reviewed by speakers of the language.

Creator
Jele Studios
Reviews
-
Added
Oct 6, 2026
Skeleton Crew: Castle HeistSteam
Disclosure

Generative AI tools were used during development to assist with the creation and editing of some text content and graphical materials used in the game and its related assets.

Creator
Courtney Keyes Studios
Reviews
-
Added
Oct 6, 2026
Bearing 2889Steam
Disclosure

The localization was generated with the help of AI, and artwork was based on game content but polished with AI.

Creator
Keycap Games LLC
Reviews
-
Added
Oct 6, 2026
Semblature: A Deduction GameSteam
Disclosure

Some of what you see and hear in Semblature was made with AI tools. Nothing is generated while you play. There is no model in the game, nothing is created at runtime, and the game never sends anything you do to an AI service. Art: No AI-generated imagery currently ships. All in-game art is drawn procedurally by the game's own code, and the store assets (capsules, library art, icons) are the same. No diffusion imagery is used in any of them. An AI image pipeline exists in development; if generated art ships in a future build, this section will be updated before release with the tools and process. Music: No music has shipped in a build yet. If AI-generated music ships, this answer will be updated with the tool and process before release. Puzzles: A puzzle's shape, what it teaches, and where it falls on the difficulty curve was designed with an AI coding assistant under my direction. The puzzles you play are produced from that design by a deterministic program, and a solver proves it has exactly one solution. The teaching cards and rule text were drafted the same way and edited by me. Store copy is drafted with an AI writing assistant and edited by me.

Creator
Perpolita
Reviews
-
Added
Oct 6, 2026
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