Public Steam disclosure research25,383 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
The Time Within Us relies on historical accuracy and authentic references as its foundation.
Every house, object, and tradition presented in the project is reconstructed using real-world sources such as preserved buildings,
museum archives, photographs, and specialized books.
AI is used only as a supportive tool to enhance development efficiency and creativity:
-Visual exploration: generating alternative design ideas and concepts, mood boards.
-Polishing elements: toning up textures, graphic elements, or background details for presentation.
-Structuring content: organizing large amounts of historical and cultural information into clear narratives and categories.
Artificial intelligence is used to enhance various aspects of development. AI is primarily used for rapid prototyping. We also use AI for text generation and translation, ensuring that our narratives are compelling and accessible to a global audience. Additionally, AI-driven upscaling techniques help us improve the quality and visuals of our game assets, providing players with an immersive and high-fidelity experience.
- AI is used to score the text data entered by players.
- AI is used to generate text content based on the text data entered by players.
- Some character images and backgrounds use AI-generated images.
- Some audio narration uses AI-generated voices.
This game uses AI language models to help refine certain quests with a tone that matches the game's narrative universe and to provide accurate translations for languages we don't speak natively. All AI-assisted content is reviewed and approved by the development team before being included in the game.
Couch Cup uses cutting-edge AI technology to bring your party game experience to life! The AI host provides dynamic commentary, witty quips, and tailored reactions to in-game events, making every playthrough unique and engaging.
In certain mini-games, AI is used for Text Generation. It will be creating custom prompts, jokes, and dialogue based on player inputs.
This use of AI ensures that every game session is fresh, entertaining, and packed with surprises, putting players at the center of the action.
Only localizations other than English or German (in-game and store page) were created with AI, nothing else. Any feedback or corrections to these localizations are very much welcome.
AI is used for all game translation and store page translation. The game is first written in our native language, then translated to all supported languages. If you find any mistranslation, contact us.
Also, specific for the store page only: the female voice from the trailer (explaining the Anunnaki) was created using AI.
Besides that, the team uses AI like any other human being: for helping with brainstorm, internal concept art, reference images (not used directly in the final product), summarizing documentation, and sometimes it helps us catch some bugs.
Synthalingua uses AI technology to provide real-time speech transcription and translation services.
How AI is used:
Speech-to-Text: AI converts your spoken words into written text in real-time
Language Translation: AI translates transcribed text between multiple languages instantly
Audio Processing: AI processes your microphone input to generate accurate transcriptions
What this means for you:
Speak naturally and see your words transcribed live on screen
Get instant translations of your speech in supported languages
All processing happens locally on your device for privacy
No pre-recorded content - only your live speech is processed
Our game utilizes AI-generated assets specifically for the game's store page to enhance the quality and visual appeal of promotional materials. These assets include:
1. AI-Generated Artwork: Certain visual elements, such as promotional banners, thumbnails, or concept art displayed on the store page, were created using AI tools. These tools were used to generate high-quality, detailed, and engaging visuals to better represent the game's theme and aesthetic.
2. AI-Assisted Text: Some descriptions, taglines, or other written content on the store page were refined or generated with the help of AI language models to ensure clarity, creativity, and professionalism.
Transparency and Ethical Use:
The use of AI-generated assets is limited to non-interactive, promotional materials and does not impact the in-game content or player experience.
All AI-generated assets were reviewed and curated by our development team to ensure they accurately reflect the game's design and do not mislead players.
This survey response outlines our commitment to transparency regarding the use of AI in creating store page assets and ensuring compliance with Steamworks and Valve guidelines.
Declaration of AI-Generated Content for Steam Review
Dear Steam Review Team,
I would like to clarify the use of AI-generated content in my game, Espectro: A Batalha da Mente. Some assets, including characters, images, and audio, were created using AI tools such as ChatGPT and Bing Image Creator. However, all content is 100% original, based on my own story and characters, which I have been developing for over 10 years.
I confirm that:
All characters, storylines, and concepts belong to me. AI was only used as a tool to assist in visual and textual representation.
The AI-generated assets do not infringe on any existing copyrights or intellectual property, as they were not based on any pre-existing works from other companies or creators.
The AI tools used (ChatGPT and Bing) allow commercial use, and their generated content does not violate any rights.
No real-time AI generation occurs within the game; all content was pre-rendered before submission.
I assure you that my game complies with Steam’s content policies, and I am happy to provide any additional information if necessary.
Thank you for your time and consideration.
Best regards,
Bruno Mizael Lima da Silva
Email: mizaelalguem@gmail.com
Game Title: Espectro: A Batalha da Mente
We leverage AI at every stage of Bloodstone's development, from generating art assets and crafting detailed text descriptions to fine-tuning game balance and planning. Our vision is to seamlessly integrate AI into the gameplay itself, with plans to incorporate GPT-powered NPCs in the future. These dynamic, intelligent NPCs will deliver immersive, ever-evolving content, enhancing the depth and interactivity of the game world.
Voices of NPC characters are generated by AI via Eleven Labs, No other AI generated content but that. All pictures are human made original, and all text and story is human made as well.
About this game:
1. The Simplified Chinese translation was initially generated using Online Translator and later proofread and revised by a human translator.
2. A small portion of the game's code was adjusted with the help of ChatGPT, while the majority was written by the developer.
As a solo indie developer, my resources are very limited, and English is not my native language. Therefore, I used AI as assistance to translate the game content and the Steam page (both created by me) into other languages.
Some images, especially the erotic artwork, were created using AI as a visual supplement to the game.
I chosed to use AI-generated visuals as it allowed me to dedicate more time and budget to what truly matters - the story and gameplay.
That said, the entire story, all dialogues, and the emotional depth of the conversations with the girls were written by a professional writer, ensuring a heartfelt and engaging experience.
The explanatory text in the game’s instructions and store interface has been translated into multiple languages from the original text using Artificial Intelligence (AI).
"Statement on Game Development Process:
During the early conceptual design and creative ideation phase of this game, we utilized AI technology as a supplementary tool to help us explore and validate various artistic styles and creative directions more efficiently. These AI-generated reference materials provided us with initial inspiration.
However, the core creative concepts, story writing, character design, and all final art assets presented in the game were personally conceived and carefully crafted by our creative team. Each game element has undergone multiple rounds of manual optimization and fine-tuning to ensure the best gaming experience.
AI was used solely as an assistive tool, while the final game content is the result of human craftsmanship. We remain committed to human-driven creation as our primary approach, dedicated to delivering a unique and meticulously polished gaming experience to our players."
You play against advanced AI that learns from your every move. Expect the enemy to see where you are walking and find a shortcut to catch you, and if they see you trying to hide in a closet while running from the enemy, they will pull you out of the closet.
The development process of the game used AI to generate backgrounds, characters images, and other images such as runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localization into French and German.
AI technology was used for select visual assets and localization. Character illustrations and in-game designs began as AI drafts and were refined manually to match our style.
The game uses multiple AI characters, each with unique memories and re-collections to participate in a group conversation where they try to deduce who is the killer (the player). Essentially a reverse Turing-test with bells and whistles.
The Time Within Us relies on historical accuracy and authentic references as its foundation.
Every house, object, and tradition presented in the project is reconstructed using real-world sources such as preserved buildings,
museum archives, photographs, and specialized books.
AI is used only as a supportive tool to enhance development efficiency and creativity:
-Visual exploration: generating alternative design ideas and concepts, mood boards.
-Polishing elements: toning up textures, graphic elements, or background details for presentation.
-Structuring content: organizing large amounts of historical and cultural information into clear narratives and categories.
Artificial intelligence is used to enhance various aspects of development. AI is primarily used for rapid prototyping. We also use AI for text generation and translation, ensuring that our narratives are compelling and accessible to a global audience. Additionally, AI-driven upscaling techniques help us improve the quality and visuals of our game assets, providing players with an immersive and high-fidelity experience.
- AI is used to score the text data entered by players.
- AI is used to generate text content based on the text data entered by players.
- Some character images and backgrounds use AI-generated images.
- Some audio narration uses AI-generated voices.
This game uses AI language models to help refine certain quests with a tone that matches the game's narrative universe and to provide accurate translations for languages we don't speak natively. All AI-assisted content is reviewed and approved by the development team before being included in the game.
Couch Cup uses cutting-edge AI technology to bring your party game experience to life! The AI host provides dynamic commentary, witty quips, and tailored reactions to in-game events, making every playthrough unique and engaging.
In certain mini-games, AI is used for Text Generation. It will be creating custom prompts, jokes, and dialogue based on player inputs.
This use of AI ensures that every game session is fresh, entertaining, and packed with surprises, putting players at the center of the action.
Only localizations other than English or German (in-game and store page) were created with AI, nothing else. Any feedback or corrections to these localizations are very much welcome.
AI is used for all game translation and store page translation. The game is first written in our native language, then translated to all supported languages. If you find any mistranslation, contact us.
Also, specific for the store page only: the female voice from the trailer (explaining the Anunnaki) was created using AI.
Besides that, the team uses AI like any other human being: for helping with brainstorm, internal concept art, reference images (not used directly in the final product), summarizing documentation, and sometimes it helps us catch some bugs.
Synthalingua uses AI technology to provide real-time speech transcription and translation services.
How AI is used:
Speech-to-Text: AI converts your spoken words into written text in real-time
Language Translation: AI translates transcribed text between multiple languages instantly
Audio Processing: AI processes your microphone input to generate accurate transcriptions
What this means for you:
Speak naturally and see your words transcribed live on screen
Get instant translations of your speech in supported languages
All processing happens locally on your device for privacy
No pre-recorded content - only your live speech is processed
Our game utilizes AI-generated assets specifically for the game's store page to enhance the quality and visual appeal of promotional materials. These assets include:
1. AI-Generated Artwork: Certain visual elements, such as promotional banners, thumbnails, or concept art displayed on the store page, were created using AI tools. These tools were used to generate high-quality, detailed, and engaging visuals to better represent the game's theme and aesthetic.
2. AI-Assisted Text: Some descriptions, taglines, or other written content on the store page were refined or generated with the help of AI language models to ensure clarity, creativity, and professionalism.
Transparency and Ethical Use:
The use of AI-generated assets is limited to non-interactive, promotional materials and does not impact the in-game content or player experience.
All AI-generated assets were reviewed and curated by our development team to ensure they accurately reflect the game's design and do not mislead players.
This survey response outlines our commitment to transparency regarding the use of AI in creating store page assets and ensuring compliance with Steamworks and Valve guidelines.
Declaration of AI-Generated Content for Steam Review
Dear Steam Review Team,
I would like to clarify the use of AI-generated content in my game, Espectro: A Batalha da Mente. Some assets, including characters, images, and audio, were created using AI tools such as ChatGPT and Bing Image Creator. However, all content is 100% original, based on my own story and characters, which I have been developing for over 10 years.
I confirm that:
All characters, storylines, and concepts belong to me. AI was only used as a tool to assist in visual and textual representation.
The AI-generated assets do not infringe on any existing copyrights or intellectual property, as they were not based on any pre-existing works from other companies or creators.
The AI tools used (ChatGPT and Bing) allow commercial use, and their generated content does not violate any rights.
No real-time AI generation occurs within the game; all content was pre-rendered before submission.
I assure you that my game complies with Steam’s content policies, and I am happy to provide any additional information if necessary.
Thank you for your time and consideration.
Best regards,
Bruno Mizael Lima da Silva
Email: mizaelalguem@gmail.com
Game Title: Espectro: A Batalha da Mente
We leverage AI at every stage of Bloodstone's development, from generating art assets and crafting detailed text descriptions to fine-tuning game balance and planning. Our vision is to seamlessly integrate AI into the gameplay itself, with plans to incorporate GPT-powered NPCs in the future. These dynamic, intelligent NPCs will deliver immersive, ever-evolving content, enhancing the depth and interactivity of the game world.
Voices of NPC characters are generated by AI via Eleven Labs, No other AI generated content but that. All pictures are human made original, and all text and story is human made as well.
About this game:
1. The Simplified Chinese translation was initially generated using Online Translator and later proofread and revised by a human translator.
2. A small portion of the game's code was adjusted with the help of ChatGPT, while the majority was written by the developer.
As a solo indie developer, my resources are very limited, and English is not my native language. Therefore, I used AI as assistance to translate the game content and the Steam page (both created by me) into other languages.
Some images, especially the erotic artwork, were created using AI as a visual supplement to the game.
I chosed to use AI-generated visuals as it allowed me to dedicate more time and budget to what truly matters - the story and gameplay.
That said, the entire story, all dialogues, and the emotional depth of the conversations with the girls were written by a professional writer, ensuring a heartfelt and engaging experience.
The explanatory text in the game’s instructions and store interface has been translated into multiple languages from the original text using Artificial Intelligence (AI).
"Statement on Game Development Process:
During the early conceptual design and creative ideation phase of this game, we utilized AI technology as a supplementary tool to help us explore and validate various artistic styles and creative directions more efficiently. These AI-generated reference materials provided us with initial inspiration.
However, the core creative concepts, story writing, character design, and all final art assets presented in the game were personally conceived and carefully crafted by our creative team. Each game element has undergone multiple rounds of manual optimization and fine-tuning to ensure the best gaming experience.
AI was used solely as an assistive tool, while the final game content is the result of human craftsmanship. We remain committed to human-driven creation as our primary approach, dedicated to delivering a unique and meticulously polished gaming experience to our players."
You play against advanced AI that learns from your every move. Expect the enemy to see where you are walking and find a shortcut to catch you, and if they see you trying to hide in a closet while running from the enemy, they will pull you out of the closet.
The development process of the game used AI to generate backgrounds, characters images, and other images such as runes for match-3, and jigsaw images. Game logo was partially generated with AI. Additionally, AI was used to generate voice-overs and some part of localization into French and German.
AI technology was used for select visual assets and localization. Character illustrations and in-game designs began as AI drafts and were refined manually to match our style.
The game uses multiple AI characters, each with unique memories and re-collections to participate in a group conversation where they try to deduce who is the killer (the player). Essentially a reverse Turing-test with bells and whistles.