25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Son Of KillwaSteam
Disclosure

AI, employed for the purpose of narrative refinement, intricately weaves the storyline into a captivating tapestry while preserving the fundamental essence envisioned by the developer. It is imperative to acknowledge that every narrative and enigma originates from the creative prowess of the developer, whose ingenuity shapes tales grounded in actuality.Only the steam page art are generated with AI.

Creator
Killwa Studios
Reviews
10
Added
Mar 18, 2026
THEORYSteam
Disclosure

We used AI to create the game icon and background image for the main page. Also, we took inspiration from AI for some texts and dialogues.

Creator
Muhammet Esat BÜYÜKBULUT
Reviews
24
Added
Mar 18, 2026
Dead UnderworldSteam
Disclosure

AI tools were used in the production process of some graphical assets. In these cases AI is mainly used as a middleman to add detail between first drafts and final product. AI was used to assist with minor code segments and some dialogue lines.

Creator
Manmachina
Reviews
-
Added
Mar 18, 2026
九条命Steam
Disclosure

As an independent developer, I use AI during development as a learning and workflow assistant. It helps me understand tools, write a small portion of code, and polish some localization. All final content in the game is personally reviewed and tested.

Creator
Yoyiyo Studio
Reviews
-
Added
Mar 18, 2026
NothorianSteam
Disclosure

Nothorian is an original work developed by our creative team. Some artwork and promotional text were assisted by AI tools (GPT) during development. No AI content is generated during gameplay, and all content has been carefully reviewed and adapted by humans. We use it as a support tool for some things (as almost everyone does these days), but our team designed the story and the entire game and oversaw everything. There is no crazy or dangerous real-time generation.

Creator
Raghnar
Reviews
10
Added
Mar 18, 2026
Angel GuardianSteam
Disclosure

Angel Guardian was developed with the help of AI tools across our creative pipeline — including story development, dialogue, enemy balancing, difficulty tuning, concept art exploration, animation prototyping, music iteration, and voice experimentation. AI acted as a creative accelerator, allowing us to rapidly test ideas, refine systems, and expand the scope of our world. All content was directed, curated, and finalized by our human development team.

Creator
Corgee inc
Reviews
-
Added
Mar 18, 2026
STORY OF SEASONS: Grand BazaarSteam
Disclosure

Starting with the version 1.3 patch, AI tools were used to make minor translation updates to French, Spanish and German text in conjunction with a review by a professional.

Creator
Marvelous Inc.
Reviews
1.3k
Added
Mar 18, 2026
TrolddomSteam
Disclosure

AI is used to generate text for some specific NPCs with non-interactive dialogue.

Creator
Plant Based Games
Reviews
198
Added
Mar 18, 2026
Felon-ESteam
Disclosure

Traditionally, NPCs (non-player characters) do not play active roles in video games. However, with the use of AI, they become the main characters of the game. Players can communicate with NPCs verbally through a microphone, and it is the AI that responds

Creator
Jumbo Mana
Reviews
-
Added
Mar 18, 2026
Rebel!Steam
Disclosure

Capsule image Ingame Texts Ingame Images

Creator
The Ministry of Propaganda
Reviews
19
Added
Mar 18, 2026
Gore DoctorSteam
Disclosure

The game uses some AI generated and manually modified content only for paitings and photographs as well as for some of the text content (modified and reworded).

Creator
Salient Games
Reviews
17
Added
Mar 18, 2026
Whisper of the SwallowsSteam
Disclosure

Generative AI is used for translations into languages I do not master and to create early 3D model prototypes. These prototypes are manually refined before being integrated into the game. No generative AI is used during gameplay or to dynamically generate in-game content.

Creator
Blown Leaves
Reviews
181
Added
Mar 18, 2026
AbyssSteam
Disclosure

We have used open source LLMs trained on our game's lore and dialogue to generate quests. We have used our own private NeRF systems to generate some 3D models. Some of our marketing materials, game icons, and concept art was generated using art we had designers create under contract for this game. That art was used to train an open source generative system.

Creator
Old World Labs
Reviews
34
Added
Mar 18, 2026
Uncover the Smoking GunSteam
Disclosure

* Contents below are copied from the game, the soundtrack does not use any Generative AI technology. User will be able to talk in freeform with the NPCs within the game world according to the environment given to them. Some of the evidence (photos on the wall, book covers) have been created using AI tools

Creator
ReLU Games, Inc.
Reviews
393
Added
Mar 18, 2026
寻物少女 Quest GirlSteam
Disclosure

The cover art and character poses and expressions in our game were initially generated using AI during the development phase to enhance the creative process. These elements were then redrawn by our art team to ensure quality and originality. Additionally, the story text within the game was refined, proofread, and translated with the assistance of AI tools. No real-time AI content is generated during gameplay, ensuring players receive a consistent and controlled gaming experience.

Creator
NickXie
Reviews
-
Added
Mar 18, 2026
Myriad MayhemSteam
Disclosure

This game uses Google-translate for language localization for languages other then English.

Creator
Manavind
Reviews
22
Added
Mar 18, 2026
ExelioSteam
Disclosure

GenAI is used to create 2D character design concepts as reference images for 3D modeling. It is also used for some UI icons, a limited number of 3D asset models, and translation of in-game character dialogue.

Creator
AI Frog Interactive, Inc.
Reviews
16
Added
Mar 18, 2026
Vacuum Pilot 2Steam
Disclosure

•The game features AI-generated translations. We welcome community contributions to enhance these translations after the game’s release. •AI-assisted design has been used to create certain visual elements.

Creator
VacuumDev
Reviews
-
Added
Mar 18, 2026
Eventide MatterSteam
Disclosure

AI was used to generate initial assets for the ship's computer voice, nebula backgrounds, and some translations, all of which were subsequently refined by the developer.

Creator
Ottropi Games
Reviews
867
Added
Mar 18, 2026
AmygdalaSteam
Disclosure

AI has been used in a limited way* for the following aspects: Text Localization, Speech Localization and Musical Audio. *The base was AI-generated, but the transformative creation built upon it stands as an original work. (Text was controlled by a human, the voice and musical audio were edited and reworked by a human)

Creator
Stigma Studios
Reviews
169
Added
Mar 18, 2026
G-RebelsSteam
Disclosure

Some dialogues feature AI-generated voices. Parts of the marketing assets - including store texts other than english or german- are modified / localized with AI.

Creator
Reakktor Studios
Reviews
-
Added
Mar 18, 2026
AnnulusSteam
Disclosure

This game contains pre-generated AI content and no real-time generated AI content. Relevant information is as follows: Tools used: Midjourney (art), GPT (text); Application scope: Only used for the auxiliary creation of game art assets, story texts, and UI assets. All AI-generated content is used as initial drafts; Manual review: All AI-generated content has been revised, polished, screened, and copyright-verified by a professional team to ensure originality and compliance; Compliance guarantee: Copyright verification of AI-generated content has been completed, with no infringement risks, in compliance with Steam content guidelines and relevant laws of the Hong Kong Special Administrative Region; Content control: No real-time AI generation function. All in-game displayed content is the final version that has been pre-generated and manually reviewed, without the uncertainty of dynamically generated content.

Creator
NIRVANA
Reviews
493
Added
Mar 18, 2026
Who Did It?Steam
Disclosure

We use AI for some cutscene voice lines and some game translations.

Creator
BeldrProductions
Reviews
-
Added
Mar 18, 2026
VersusSteam
Disclosure

Some AI tools were used as part of the creative process to assist with brainstorming, polishing text, and improving efficiency in content creation. However, all final assets, visuals, and materials are manually reviewed, edited, and finalized by the development team to ensure original quality and consistency with the game’s vision. No, the game does not use AI to generate content or code in real time during gameplay. All gameplay logic, assets, and mechanics are fully pre-defined and designed by the development team. AI is used only for traditional gameplay elements such as enemy behavior, pathfinding, and combat decision-making. These systems are entirely pre-programmed and do not involve generative AI. The goal is to provide challenging, reactive encounters that feel dynamic and engaging for the player.

Creator
Gabriel Lopez
Reviews
-
Added
Mar 18, 2026
Quest MachinaSteam
Disclosure

Quest Machina uses generative AI combined with your input to create a unique world just for you. Story, descriptions, and dialog are generated using OpenAI. Character portraits, planet sprites, and location art are generated using Leonardo.ai.

Creator
Kintech
Reviews
-
Added
Mar 18, 2026
Academy: Become a HeroSteam
Disclosure

Generative AI tools were used during the development of Academy: Become a Hero to create and refine several game assets. The disclosure of its use is as follows: 2D Art and User Interface: All 2D illustrations, UI elements, icons, and menus (including upgrade screens, stage selection, and customization menus) were generated using AI tools and subsequently edited and refined for final integration. 3D Modeling: The main character (Troid) and its skeletal meshes were created using Meshy. We hold a valid commercial license for all content generated and used in the project. Localization: Game localization and translations into all supported languages were performed with the assistance of AI large language models to ensure global accessibility. Audio and Voiceovers: For the introductory cinematic, AI was utilized to modulate and process the developer's original voice recordings to create distinct and characterized voices for the different characters. All AI-generated content has been manually reviewed, corrected, and finalized by the developer to ensure artistic consistency and technical quality.

Creator
More Dev Games
Reviews
-
Added
Mar 18, 2026
SLAVFIGHTSteam
Disclosure

Storepage descriptions frst draftwas were AI generated. Some concept work and refs for 'arts' were AI generated, used ChatGPT to help with grammar as well.

Creator
SlavDev
Reviews
-
Added
Mar 18, 2026
Low and FuriousSteam
Disclosure

We use AI as a support tool in the game's development, helping with the creation and improvement of code, texts, images, music, and problem-solving.

Creator
Code IT Game Studio
Reviews
12
Added
Mar 18, 2026
EONSteam
Disclosure

All images, text, music, code, and other important parts of the game are created manually. We have used AI for some of the translation, as well as for creating some textures (for example - wall posters). The usage is minimal, and you probably won't notice it. This is done to speed up the development process. In the future, we may replace these assets if we deem it necessary.

Creator
Moonworks
Reviews
-
Added
Mar 18, 2026
NeoCarsSteam
Disclosure

Artificial intelligence was used both for multilingual translation and for creating the DLC illustrations.

Creator
Valakey
Reviews
15
Added
Mar 18, 2026
Section GammaSteam
Disclosure

We use AI tools to help us improve our audio voices, and some texts. No content is generated solely using AI.

Creator
Default Company
Reviews
18
Added
Mar 18, 2026
Settlements RisingSteam
Disclosure

Out of a total of 12 music tracks, 9 were produced using AI. A total of 25 villager profile pictures were generated with AI. All languages except German, French, Polish, Brazilian Portuguese, and Turkish were translated using AI. AI was used in the creation of the Steam capsule logo.

Creator
The Catalyst Crew
Reviews
388
Added
Mar 18, 2026
Unnatural WorldsSteam
Disclosure

Some translations, voicelines, and assets were made using generative AI. All carefully inspected by the developer. This is used to speed up the development, and is being slowly replaced with artists authored assets. No generative AI is used during gameplay.

Creator
Tomáš Malý
Reviews
-
Added
Mar 18, 2026
EmbervaleSteam
Disclosure

Embervale leverages advanced AI technology to enhance your gaming experience. AI is used to pre-generate dynamic text content for Adventures and to create unique graphical assets such as Badges. However, rest assured that the core of the game remains a meticulously handcrafted experience, ensuring a blend of innovative automation and personal touch.

Creator
Embervale.TV
Reviews
27
Added
Mar 18, 2026
Huddle GeniusSteam
Disclosure

AI is used to generate some of the art used within the program as well as writing descriptions or help sections within the product.

Creator
Red Shade Games LLC
Reviews
-
Added
Mar 18, 2026
Ghoul FrightSteam
Disclosure

We are using AI for testing content and ideas, our future focus is to make all of the content traditionally by hand to bring a good work like early stages of development in the game. AI usage is mainly used for concept content and support during the most complicated parts from the development of the game, the entirety of Ghoul Fright core is hand made

Creator
Atrax
Reviews
-
Added
Mar 18, 2026
AkpalaSteam
Disclosure

In this game Akpala, there is a feature that allows players to converse with NPC characters during gameplay. For the responses to the player's voice input, we use AI-generated text.

Creator
RedefineArts.Inc
Reviews
14
Added
Mar 18, 2026
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