25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

March of GiantsSteam
Disclosure

Some game and marketing content was translated with the assistance of AI tools.

Creator
March of Giants Team
Reviews
-
Added
Mar 18, 2026
OPERATORSteam
Disclosure

Our team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.

Creator
VECTOR INTERACTIVE PTY LTD
Reviews
6.2k
Added
Mar 18, 2026
Just Another DaySteam
Disclosure

I have troubles writing long descriptions so I used ChatGPT to help me write some of the descriptions and lore in the game. It was used as a reference, nothing more. I have used ONLY my own content and ONLY my own algorithm models to generate content from. I wrote my own to be able to use it for this purpose only. I do NOT infringe on ANY creative rights in doing so.

Creator
Elemental Spark
Reviews
-
Added
Mar 18, 2026
Never Ending DungeonSteam
Disclosure

AI generates rich, diverse scenarios with maps tailored for both Game Masters and players, ensuring no two campaigns are the same. Dive into worlds crafted with precision—where AI-designed maps, NPCs, enemies, traps, and rooms come together to create a seamless and immersive experience. From preparation to play, our AI handles all the details, allowing you to focus on what truly matters—your adventure. Embark on a journey where your imagination sets the boundaries, powered by AI that prepares everything you need for an unforgettable campaign.

Creator
Spellarena
Reviews
58
Added
Mar 18, 2026
SquareSteam
Disclosure

Store page translation into other languages ​​was made with the assistance of AI.

Creator
Unusualsoft
Reviews
80
Added
Mar 18, 2026
AI RogueliteSteam
Disclosure

This game heavily uses AI to live-generate in-game content such as text, images, and sound effects. It also uses AI to make a variety of game mechanics decisions in real time.

Creator
Max Loh
Reviews
593
Added
Mar 18, 2026
DAVE THE DIVERSteam
Disclosure

Generative AI is used only to assist with localization/translation. All localized text is reviewed and edited by the developer. No AI-generated art, audio, or in-game live generation is used.

Creator
MINTROCKET
Reviews
50.7k
Added
Mar 18, 2026
Fall of an EmpireSteam
Disclosure

The game features a small local language model used to generate dynamic storylines and events based on character traits and relationships. Generative AI is also used to assist in the creation of various 2D textures, marketing materials, portraits and UI elements.

Creator
JG Games
Reviews
68
Added
Mar 18, 2026
Christmas MansionSteam
Disclosure

Some elements of the game’s artwork and text have been created with the help of generative AI.

Creator
Notus Games Ltd
Reviews
45
Added
Mar 18, 2026
orrbSteam
Disclosure

Localisation Text for certain language options in the game were generated using the shear power of AI models to produce, no doubt, horrible/humourous/confusing results. This is Temporary!, with updates coming in the future, If anyone wishes to provide translations/corrections, please do get in contact :)

Creator
mjwt
Reviews
-
Added
Mar 18, 2026
FlyingUniverseSteam
Disclosure

We confirm that AI-assisted tools were used in the development of our game. The specific scope and manner of use are as follows: 1. Type of AI-Generated Content: * Text Content: We used AI text-generation tools to assist in creating initial drafts for some of the in-game copy during the early conceptual stages of development. * This includes content for: * Background stories and design documents for boss characters, frigates, and other units. * Descriptive text for player skills. * Preliminary outlines and descriptions for the game's overall story background. * In-game text such as enemy names and skill descriptions. 2. Our Workflow and Human Oversight (The Key Part): * AI's role was that of an "Assistant Tool": The AI was used solely to generate preliminary, unpolished text drafts and inspiration based on core ideas and directions provided by our producers. * Deep Human Optimization and Review: All AI-generated text underwent strict review, selection, rewriting, and optimization by our producers and development team. We ensured: * Creative Direction: The final design direction and core ideas were entirely determined by the human team. * Content Ownership: We hold full and legal rights to all final content included in the game. The content, after profound human modification and optimization, is no longer a purely AI-generated product but the intellectual property of our team. * Quality and Compliance Control: We ensured all textual content met our quality standards and Steam's distribution rules, containing no infringing, offensive, or inappropriate material. 3. Commitment and Assurance: * We guarantee that the final version of the game does not directly include any unmodified AI-generated output. * We take full responsibility for all content in our game. In Summary: AI was used as a tool for assistance and inspiration during the design phase, but the final generation, approval, and copyright of all game content are the sole responsibility of our human development team.

Creator
Gold Orange Studio
Reviews
-
Added
Mar 18, 2026
Story of NararaleSteam
Disclosure

I used AI tools during development to help with code optimization, solve problems like pathfinding and mathematical formulas, and assist with English translation and proofreading.

Creator
NPCs
Reviews
-
Added
Mar 18, 2026
Moons of ArdanSteam
Disclosure

I primarily leverage generative AI to assist me with refining grammar and ensuring correct spelling in English and French.

Creator
Pandora Technology
Reviews
76
Added
Mar 18, 2026
The Wayward RealmsSteam
Disclosure

This game uses a Large Language Model to help parse out in-game player character data (quests, allied factions, in-game world events, NPCs the player has interacted with, etc.) to customize quest objectives and reword hand written dialogue to fit that particular player character's playthrough.

Creator
OnceLost Games
Reviews
-
Added
Mar 18, 2026
SYNCHRONIZERS: UNDEAD MARINESSteam
Disclosure

AI was used only to help generate some of the props for the game's cover, as well as to create text-to-voice lines for a couple of the robotic characters in the game.

Creator
Ale Navarro
Reviews
-
Added
Mar 18, 2026
MorgensternSteam
Disclosure

Generative AI Integration: During the early access phase, Morgenstern leverages generative AI to create placeholder assets, including images, sound effects, and text. This approach allows for rapid prototyping and iterative development, ensuring a dynamic and evolving gaming experience as we refine and enhance the final content.

Creator
Doublesmith GmbH
Reviews
87
Added
Mar 18, 2026
StardiverSteam
Disclosure

AI Voice generation was used to generate voice of the in-game AI character (AI assistant ZERA is speaking to the player). AI was used to help the human editor person to correct dialogues written by a human.

Creator
Green Planet Games
Reviews
31
Added
Mar 18, 2026
Wizard's WrathSteam
Disclosure

AI is used to visualise some characters, locations, text, etc. for promotional materials and to enhance or support illustrations or textures. It is used sparingly to support and enhance rather than replace human effort.

Creator
DragonfiAR
Reviews
-
Added
Mar 18, 2026
Sky Realm IdleSteam
Disclosure

1. Artistic assets are generated with the assistance of AI. (Can be completely removed from the inside mod page) 2. The localized text is translated with the assistance of artificial intelligence.

Creator
323Game
Reviews
109
Added
Mar 18, 2026
Sins of a Solar Empire IISteam
Disclosure

This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline. AI is also used to help translate the game.

Creator
Ironclad Games Corporation
Reviews
5k
Added
Mar 18, 2026
Cult of the SonsSteam
Disclosure

Cover images, achievement images, several in-game textures were created, voice actors, TEXTS

Creator
SIENTURE
Reviews
-
Added
Mar 18, 2026
Artificial Extinction 2Steam
Disclosure

I used Midjourney to stylize an ingame screenshot to create capsule art. AI helped me contextually translate my game into other languages.

Creator
100Hr Games Inc
Reviews
100
Added
Mar 18, 2026
Mori CartaSteam
Disclosure

A majority of the static image content, the character portrait animations in the Character Select screen, and some flavor text on playable cards, had AI play a role in their development. Some notable exceptions to this are: The card frame artwork for all cards, which were created by a contracted artist. Our capsule and header images, which were created by a contracted artist. Some enemy portraits. Marketing materials which include artwork from the capsule and header. All narrative and dialogue text, which was written by the team. We would like to extend a special thank you to the select family and friends who volunteered their likenesses for use as models for some of our main characters. It is deeply appreciated and we enjoyed working with you.

Creator
Nevergreen Games
Reviews
73
Added
Mar 18, 2026
Camping Simulator: The SquadSteam
Disclosure

AI was used in some of the linear story parts. AI just helped generating some casual dialogue text lines and translations in game text without any copyright element.

Creator
CubeCube Sports Ltd.
Reviews
873
Added
Mar 18, 2026
DreadhunterSteam
Disclosure

The vast majority of the game is handcrafted. AI tools were used to assist in the creation of 2D character dialogue portraits and some minor environment textures.

Creator
Trickster Arts
Reviews
133
Added
Mar 18, 2026
RDLSteam
Disclosure

Dialogue Generation: An on-board AI character named AURORA uses a local offline LLM to generate procedural dialogue in response to player actions or voice input. This allows for varied, context-sensitive replies that maintain the tone and lore of the game world. Voice Interaction (optional): Players may speak to AURORA using voice recognition, which is then interpreted and processed to generate in-character responses, offering a more immersive narrative experience.

Creator
Typho
Reviews
-
Added
Mar 18, 2026
HORROR TYCOONSteam
Disclosure

AI voice cloning has been used, however, all acting has been performed by the voice actor, only the voice has been changed through AI technology. ChatGPT was used to generate model numbers and descriptions for the in game parts store.

Creator
Smidge Games LLC
Reviews
91
Added
Mar 18, 2026
Blessing QuestSteam
Disclosure

There are two A.I. Minds within BQ. The first mind creates the content/visuals. The second mind interacts with the player in the form of attackable NPCs or friendly NPCs. But both minds never communicate with each other, and the first mind never communicates with the player.

Creator
TGOTHIC GAMES
Reviews
-
Added
Mar 18, 2026
Polyleague Manager 2026: Football EvolutionSteam
Disclosure

My game uses AI quite frequently. Every logo you see is a product of the collaboration between a human and an AI. Every song you hear is a product of human-AI collaboration. Every player report card uses AI generated text modularly pieced together from smaller chunks. The match commentator is using an AI generated voice. This is a modern game that uses modern technology to its full potential.

Creator
Mitchell Hepburn
Reviews
-
Added
Mar 18, 2026
DepersonalizationSteam
Disclosure

Regarding AI usage: The game employs AI in only two areas 1. Character voice lines (disabled by default) The ultra-large script (800k words) makes authentic voice acting financially unaffordable for our small studio. 2. "Seek Answers" function in the game lobby’s Sosoth (NPC) interaction interface For entertainment purposes, we used AI chat. What we can guarantee: Beyond these, translation, scripts, design, art, animation, and other game components absolutely did not use AI.

Creator
MeowNature
Reviews
303
Added
Mar 18, 2026
Underground GarageSteam
Disclosure

AI is used for localization, voice acting, in-game cutscenes, artworks and other marketing materials.

Creator
BeardedBrothers.games
Reviews
590
Added
Mar 18, 2026
My Poodle's DiarySteam
Disclosure

The original narrative of "My Poodle's Diary" is inspired by true events. AI was utilized to enhance the text, generate visual artwork, and provide narration, ensuring a polished and engaging experience. Despite this technological integration, each chapter has been meticulously crafted by hand to preserve the authenticity and emotional depth of the story.

Creator
Soyhan Yazgan
Reviews
-
Added
Mar 18, 2026
VylanSteam
Disclosure

The game and Steam store page both use translations generated by Ai. All other content and the complete devlopment process do not feature any Ai content or assistance.

Creator
Jesse Madyson
Reviews
-
Added
Mar 18, 2026
Storage HunterSteam
Disclosure

AI is used for a part of the localization, voice overs, artworks and other marketing materials.

Creator
Raccoons Studio
Reviews
1.8k
Added
Mar 18, 2026
Sky Is ArrowsSteam
Disclosure

Some visual and written elements—such as portraits, item icons, and quest text—were created or enhanced with the help of AI tools. These were based on original hand-drawn assets and carefully refined to match the game's overall style. The majority of in-game visuals remain fully handcrafted.

Creator
2,000 Damage
Reviews
-
Added
Mar 18, 2026
Soccer Online: Ball 3DSteam
Disclosure

Translation into some languages (in the game and on the store page) and some of the store page assets ​​were made with the assistance of AI. Some elements inside the game like shirts, items, textures, sounds, models and others may be generated with the assistance of AI.

Creator
Unusualsoft
Reviews
936
Added
Mar 18, 2026
Sentou Gakuen: RevivalSteam
Disclosure

AI was utilized as a tool during the creative process to enhance the storytelling and dialogue. All other aspects of the game’s content were created manually.

Creator
gakuen.org
Reviews
31
Added
Mar 18, 2026
SteelGuardSteam
Disclosure

As much as we love handcrafted assets and visuals, we are only a two-person team. Some images, icons, and parts of the localization were created with the help of AI. This is a temporary solution, and our goal is to move away from AI-generated content entirely in the future.

Creator
Sephiron Forge
Reviews
-
Added
Mar 18, 2026
StaudSoft's Synthetic WorldSteam
Disclosure

Generation of Textures and Icons offline. Training of Deep Learning Models for Image Generation. LLMs for Coding, Spelling Correction and Translation.

Creator
StaudSoft
Reviews
14
Added
Mar 18, 2026
StellarisSteam
Disclosure

We employ generative AI technologies during the creation of some assets. Typically this involves the ideation of content and visual reference material. These elements represent a minor component of the overall development. AI has been used to generate voices for an AI antagonist and a player advisor.

Creator
Paradox Development Studio
Reviews
76.2k
Added
Mar 18, 2026
EVE OnlineSteam
Disclosure

Aura Guidance system delivers generated knowledge based on real Rookie Help questions and answers.

Creator
Fenris Creations
Reviews
23k
Added
Mar 18, 2026
The Hive PandemicSteam
Disclosure

AI-Powered Cinematics & Immersion To bring the world of The Hive Pandemic to life, we’ve integrated cutting-edge AI technology to enhance both visuals and audio. 🎙️ AI Voice Generation – Leveraging Eleven Labs, we crafted realistic, emotive voice performances that breathe life into our characters, from the cold directives of corporate leaders to the haunting whispers of the Hive. 🎵 AI-Generated Music & Soundscapes – Using Suno, we designed dynamic, immersive soundscapes that evolve with the game’s intense action and eerie mind sequences. 🎨 AI-Assisted Cutscenes – Our art editor, combined with AI enhancements, has helped create stunning cinematic sequences, blending hand-crafted art with AI-powered refinements for a truly unique visual experience. By combining traditional artistry with AI-driven tools, The Hive Pandemic delivers a deeply atmospheric, story-rich experience that blurs the line between technology and creativity—just like the world it portrays.

Creator
Starving Lama Games
Reviews
-
Added
Mar 18, 2026
School of Magic PrologueSteam
Disclosure

2D Art (Open AI)Narrator (elevenlabs)Narrative Help (Open AI)Coding (Different Models, Open AI, Antrhopic...)For more information on my views about AI, visit my website

Creator
PartTimeIndie
Reviews
41
Added
Mar 18, 2026
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