25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Gridiron Manager 2026Steam
Disclosure

This game uses generative AI to assist in producing some in-game text (such as news articles, in-game emails, and flavor text), 2D visual assets (such as player portraits, icons, and background art), and audio (background music and user interface sound effects). All AI-assisted content is generated during development and reviewed before release; the game does not generate content while you play.

Creator
Plotfun
Reviews
-
Added
Aug 17, 2026
AI FarmSteam
Disclosure

Generative AI Disclosure This game features real-time generative AI to create a unique experience for each player: Dynamic Dialogue: Our NPC interaction system uses an LLM to respond to player queries in real-time, allowing for more natural and varied conversations. AI Guardrails: We have implemented strict filtering and pre-defined safety protocols to ensure that all AI-generated content remains appropriate and consistent with the game's world. All live-generated content is monitored to prevent the generation of illegal or harmful material.

Creator
Prefab
Reviews
-
Added
Aug 17, 2026
PalianytsiaSteam
Disclosure

AI was used solely to edit and partially rewrite the original texts, as well as for the English localization.

Creator
Khata
Reviews
-
Added
Aug 17, 2026
THE FIFTH MASKSteam
Disclosure

All video, voice and music content in this game was pre-generated using AI tools under full human direction. The story, characters, dialogue, game design, editing and code are original work by a solo developer. No content is generated while the game is running; players only ever see pre-produced, human-reviewed material.

Creator
KafamaGore Games
Reviews
-
Added
Aug 16, 2026
CapitalizeSteam
Disclosure

Yes — pre-rendered only (no real-time generative AI during gameplay). Generative AI tools were used to create or refine some visual assets (UI, images, marketing / store materials) and parts of text / localization. Gameplay, code and game design are made and reviewed by the studio. No AI content is generated live during play.

Creator
JL Games Studio
Reviews
-
Added
Aug 16, 2026
Grand Snow RiderSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some voice-over content, images, and written content. All AI-assisted content was generated and reviewed by the developer before being included in the game or its promotional materials. No generative AI is used during gameplay.

Creator
DASH
Reviews
-
Added
Aug 16, 2026
Guttering LightSteam
Disclosure

Guttering Light's content was created using generative AI tools, with every piece prompted, curated, and integrated by the game's solo developer. All AI-generated content is pre-generated: it was reviewed and hand-finished during development, and nothing is generated while you play.

Creator
Harrowmere Studios LLC
Reviews
-
Added
Aug 16, 2026
修行~shugyo~Steam
Disclosure

Generative AI tools were used during development to create pre-generated content included in the game. Suno AI was used to create the music tracks under a paid commercial-use plan. AI-assisted tools were also used to help create some 3D and environmental assets, as well as localization text. All outputs were reviewed, edited, and integrated by the developer before release. The game does not generate AI content during gameplay and does not connect to any generative AI service at runtime.

Creator
destination_68
Reviews
-
Added
Aug 16, 2026
Winters at Silky PeakSteam
Disclosure

We used IA to help us with translation for the following languages: Spanish, Chinese, Japanese, German, Russian, Portuguese.

Creator
ACCRO BAT
Reviews
-
Added
Aug 16, 2026
Memento ResonanceSteam
Disclosure

During development, OpenAI image generation tools were used to create portions of the game's 2D artwork, including characters, monsters, backgrounds, UI elements, and icons. Suno was used to create portions of the background music, and ElevenLabs was used to create portions of the sound effects. Generative AI was also used as a drafting and editing aid for some in-game writing and localization. All generated material was selected, edited, processed, and reviewed by the developer before inclusion in the game. The game does not connect to generative AI services at runtime and does not generate content from player input.

Creator
Lipcat Games
Reviews
-
Added
Aug 16, 2026
安平 An-pêngSteam
Disclosure

This game uses generative AI for the following: Images: the source material for both the scene artwork and the item icons (backpack, hand cart and so on) is photographs taken by the developer — the scenes in the lanes, stairwells and apartment courtyards of Anping, Tainan; the items shot as physical objects. Each photograph is processed first — removing things that should not appear in frame, commercial branding, and anything touching on privacy — and then stylised into animation by AI. Music: planned to be AI-generated (not yet implemented). Localisation: Traditional Chinese is the language the game is written in. Every other language — English, Japanese, German, and Taiwanese Pe̍h-ōe-jī — is AI-translated, with no native-speaker editing pass. If you find a mistake, please do tell me. Store page and marketing images also include AI-generated elements.

Creator
灰森 Grayson.TW
Reviews
-
Added
Aug 16, 2026
DescrySteam
Disclosure

Some content was created with the help of neural networks; all materials were reviewed and edited by hand. The game does not generate anything with AI at runtime.

Creator
BigTop
Reviews
-
Added
Aug 16, 2026
Dice ChemistSteam
Disclosure

AI-generated content is used in this product. The store page capsule artwork was created using an AI image generation tool. Portions of the store page description text were drafted with the assistance of an AI writing tool and reviewed/edited by the developer.

Creator
Jihwan
Reviews
-
Added
Aug 16, 2026
SwarmvoreSteam
Disclosure

Swarmvore was built by a solo developer using generative AI tools for the game's code, art, and text. Every piece of content went through many rounds of prompting, testing, and refining, and every creative decision, from mechanics to tone to visual style, was made by the developer.

Creator
Panda Games
Reviews
-
Added
Aug 16, 2026
IJIN: History SurvivorsSteam
Disclosure

This work incorporates the use of generative artificial intelligence (AI) in the following areas: Parts of the artwork, parts of the sound, and localization.

Creator
SF Create
Reviews
-
Added
Aug 16, 2026
DABANGGUSteam
Disclosure

Generative AI tools were used during development to assist with game code, localization, concept development, selected environmental and shop-interior images and textures, and store and marketing artwork. All AI-assisted outputs were reviewed, edited, and integrated by the developer before inclusion. The game does not use generative AI during runtime, and players cannot generate AI content within the game.

Creator
korean_speed
Reviews
-
Added
Aug 16, 2026
One More VolleySteam
Disclosure

Some of the game's 2D artwork - was created using generative AI tools, then manually curated and edited by the developer. Text localization into non-English languages is AI-assisted and reviewed by the developer. A planned voice for one character will use AI speech generation. All game design, level design, code, gameplay systems, and the English text are human-made.

Creator
Odyssey Orbit Studio
Reviews
-
Added
Aug 16, 2026
Epoch ForgeSteam
Disclosure

The global economy, events, NPC dialogue and behaviors, and the choices your Storyteller makes use a lightweight, local LLM that runs with the game.

Creator
Vaporware Software
Reviews
-
Added
Aug 16, 2026
PlumSteam
Disclosure

Human solo dev made: writing, music, game design, game production, voice acting, SFX, and basically everything else. In addition, some 3D and VFX asset packs (plus additional SFX) were purchased from third-party marketplaces, where they are explicitly labeled as non-AI, human-made content, and credited in-game. AI usage: AI helped with localization corrections, and was used to refine assets, strictly following human artistic direction and human-made examples — no generation from scratch. Example: Plum's character portraits are in-game mesh screenshots, inserted by me into pre-designed empty icon frames, then refined with AI for a more polished result. Note: I would be happy to replace AI-refined assets with human artist's work, if this becomes financially possible in the future.

Creator
Mad Arena Games
Reviews
-
Added
Aug 16, 2026
The Previous OwnerSteam
Disclosure

The Previous Owner uses generative AI as an assistive tool under human art direction and editorial control. The game's painted artwork — scene plates, room and prop textures, character and portrait art, the found photographs, the book spreads and the store art — was pre-generated with generative image tools, then curated, keyed, composited and hand-corrected by the developer; a small number of props are AI-generated 3D meshes, and some looping scene animations are AI-generated video. Music and sound effects are pre-generated with AI tools and edited by the developer. The narrative text is human–AI co-written under the author's direction and human-edited; the story, its structure and the game design are the author's. Everything ships pre-rendered in the build — the game generates nothing live during play. No real people are depicted; every character, book, photograph and document in the game is fictional.

Creator
3Cats Studio
Reviews
-
Added
Aug 16, 2026
From Zero: Idle FactorySteam
Disclosure

Generative AI tools were used during development to assist with portions of the game's pre-generated 2D artwork, marketing artwork, localization drafts, and development code. All player-facing AI-assisted content was generated before release, selected, reviewed, edited where needed, tested, and integrated by the developer. The game does not generate or modify content with AI during gameplay and does not send player input to an external AI service.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 16, 2026
WHEN ARMIES WAVERSteam
Disclosure

Pre-generated AI-assisted content is used in some 2D artwork, including unit sprites, character portraits, card illustrations, battlefield backgrounds, visual effects, UI decorative elements, and store and marketing artwork. AI assistance was also used for portions of in-game text and English/Japanese localization. All such content is generated before release and curated and edited by the developer. The game does not generate content during gameplay and does not connect to a generative AI service at runtime.

Creator
LDMV Works
Reviews
-
Added
Aug 16, 2026
UniversiaTCGSteam
Disclosure

Generative artwork is used in the creation of part or full of assets that can not be generated by the game engine. AI is used in the drafting of art and writing before it is reviewed and heavily edited.

Creator
Toad & Luck Dragon
Reviews
-
Added
Aug 16, 2026
Raider PheasantSteam
Disclosure

Generative AI tools were used during development to assist with programming and localization. All AI-assisted code and text were reviewed, edited, tested, and integrated by the developer. No generative AI is used while the game is running.

Creator
PolygonLove International
Reviews
-
Added
Aug 16, 2026
GemSlasherSteam
Disclosure

Generative AI tools were used during development for visual assets, 3D models, audio, and localization. Final assets were selected and integrated by the developer. Generative AI was also used to assist with translations. No AI content is generated during gameplay.

Creator
UneGames
Reviews
-
Added
Aug 16, 2026
Total SynthesisSteam
Disclosure

Portions of this game's written content were drafted with the assistance of Anthropic's Claude, under the direction of the developer, and were reviewed and edited by a human before inclusion. All artwork is procedurally rendered by the game's own code. No generative AI images are used. No AI content is generated during gameplay.

Creator
Sinter Labs LLC
Reviews
-
Added
Aug 16, 2026
EyesntSteam
Disclosure

Generative AI was used as an assistive tool in preparing parts of the game’s Steam store presence and marketing materials. This includes some store page artwork and promotional assets, short and long descriptions, store metadata, and localized versions of these materials. All AI-assisted content was reviewed, edited, and approved by the development team before publication. No content is generated by AI during gameplay.

Creator
Ravenholm Interactive
Reviews
-
Added
Aug 16, 2026
Vale PrimordialSteam
Disclosure

This game was developed with substantial help from generative AI: the pixel art (in-game art, capsules and icons), the code, much of the text, and the translations were produced with AI assistance and then reviewed, refined, and directed by the developer.

Creator
Primordial Studio
Reviews
-
Added
Aug 16, 2026
LOOPFANGSteam
Disclosure

We use a translation AI tool to allow us to help more players play this game comfortably

Creator
MnD
Reviews
-
Added
Aug 16, 2026
Anomaly LogisticsSteam
Disclosure

The majority of the game's programming was done by AI. For the in-game text, AI is utilized as a supplementary tool to improve grammar, but all text is ultimately checked and adjusted manually. AI is also used for translating the game into other languages. However, no AI is used whatsoever for the illustrations or UI.

Creator
趣味san
Reviews
-
Added
Aug 16, 2026
Horizon RingSteam
Disclosure

Translations into languages other than English were produced using generative AI.

Creator
Mahhouse Games
Reviews
-
Added
Aug 16, 2026
Checkmate RushSteam
Disclosure

All pixel artwork is hand-made by a human artist (Dani Maccari, licensed and credited). Sound effects are procedurally synthesized from hand-authored code and Suno AI. AI tools were used during development as a programming assistant and to help draft and edit some in-game and store text, all of which was human-directed, reviewed, and curated. No generative AI runs at runtime, and no AI-generated imagery ships with the game.

Creator
Opal Labs
Reviews
-
Added
Aug 16, 2026
Screw ItSteam
Disclosure

Generative AI was used to assist with 2D art ideation and localization.

Creator
Kyrel
Reviews
-
Added
Aug 16, 2026
ZeroPointSteam
Disclosure

Generative AI tools were used during development to assist with pre-generated content only. AI-assisted content includes one promotional artwork asset used in the Steam store capsule and library assets, AI-generated imagery used in the game's story description, some in-game sound assets, localization and translation, and portions of certain 3D models. All AI-assisted outputs were reviewed, selected, edited where necessary, and integrated by the developer before being included in the game or on the Steam store page. The game does not generate content using AI while it is running, does not connect players to any generative AI service, and does not send player input to an AI service.

Creator
Aysert Games
Reviews
-
Added
Aug 16, 2026
MindGate CornerGetSteam
Disclosure

The images in this game start from generative AI output and are then redrawn pixel by pixel by the developer. This covers equipment icons, character and enemy sprites, backgrounds, and the images on this store page. The music was created with a generative AI music service under a commercial-use license. The text is written in Japanese and machine-translated into other languages.

Creator
inkmoon_dev
Reviews
-
Added
Aug 16, 2026
DRONECOMSteam
Disclosure

The non-English text is AI machine-translated for now (English is the only hand-written one), and it's labelled as AI in-game. If you're a native speaker and want to help fix the rough spots, there'll be an open localization repo for corrections, which ship in updates.

Creator
Big Beard Games
Reviews
-
Added
Aug 15, 2026
It’s Just 45 SecondsSteam
Disclosure

Generative AI was used to assist with the localization of the game's text into multiple languages. The Portuguese and English localizations were reviewed by the developer, while the Japanese localization received partial human review. Other supported languages were translated with AI assistance and have not yet received full human review, or their review is still in progress.

Creator
AA Games
Reviews
-
Added
Aug 15, 2026
Tower CraftSteam
Disclosure

Tower Craft was developed with AI-assisted tools. All 3D models, animations and sound effects are procedurally generated by code that was written with AI assistance; the interface translations for the game's 14 languages were produced with AI assistance and reviewed by the developer. Store page text and marketing materials were also created with AI assistance. The game does not generate any content with AI at runtime — every battle plays out through deterministic, hand-tuned game logic.

Creator
EZY Studios
Reviews
-
Added
Aug 15, 2026
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