Disclosure analysis
The game uses live AI while you play
The game discloses real-time generative AI for dynamic NPC dialogue and live-generated content during gameplay.
- Process
- AI-generated
- Live AI during play
- Yes
Evidence & analysis details
- Evidence used
-
“This game features real-time generative AI to create a unique experience for each player”
“Dynamic Dialogue: Our NPC interaction system uses an LLM to respond to player queries in real-time”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Generative AI Disclosure This game features real-time generative AI to create a unique experience for each player: Dynamic Dialogue: Our NPC interaction system uses an LLM to respond to player queries in real-time, allowing for more natural and varied conversations. AI Guardrails: We have implemented strict filtering and pre-defined safety protocols to ensure that all AI-generated content remains appropriate and consistent with the game's world. All live-generated content is monitored to prevent the generation of illegal or harmful material.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- Writing or localization
- 27.2%
- 6,893 of 25,376 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Aug 17, 2026
- Source last checked
- Aug 17, 2026
- Automatic analysis updated
- Aug 17, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.