25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

MMO Guild ManagerSteam
Disclosure

The title logo was generated with an AI image tool and then cropped and resized by the developer. The store capsule artwork (the key art behind the logo) was generated with an AI image tool from text prompts only, then cropped and resized by the developer. The in-game text in every language except English and Japanese is machine-translated with an AI language model from the developer's English and Japanese text, and has not yet been reviewed by native speakers. Some English and Japanese interface text and the English and Japanese store description were drafted with an AI writing assistant and then reviewed and edited by the developer. The store description in the other languages is translated with an AI language model. The majority of the code and the design was written by AI coding agents (Claude and Codex) under the developer's direction and review. The in-game characters, items, maps, effects, music, sound effects and fonts are mostly purchased or licensed assets. The exceptions are 8 equipment icons, the slash and healing effects, the spectators in the stands, the crowd cheers and the app icon, which were drawn or synthesized by programs written by AI coding agents (no image or audio generation model was used). The cutting out, combining, recoloring and touching up of the purchased assets, and the shapes and light effects the game draws on screen during matches, are also done by programs written by AI.

Creator
iida-lab
Reviews
-
Added
Oct 9, 2026
Next EyeSteam
Disclosure

Pre-generated AI content The application's user-facing text was written with the assistance of a large language model, and translated from English into the other nine supported languages the same way. The store page description was drafted the same way. The screenshots are unedited captures of the running software. The in-application audio is synthesised by a DSP script, not by a generative model. from material the developer produced: frames of video recorded in the headset, and renders of the application's own interface. Live-generated AI content None. Next Eye does not run any AI model at runtime, does not send anything to any service, and works entirely offline.

Creator
SegoraPro
Reviews
-
Added
Oct 9, 2026
PRE-ECHOSteam
Disclosure

Some content in PRE-ECHO was created with the help of generative AI tools during development and was then integrated, adjusted and art-directed by the developer: - 3D models: the character and creature models, and many prop and vehicle models, were generated with Tripo from original reference images made for this project, then rigged, adjusted and textured in Blender and Unreal Engine. - 2D art: some textures and interface images (such as the main-menu background, the workshop investigation board, journal and map paper, and inventory icons) were generated with image-generation tools from original prompts. - Voices: all spoken lines are synthesized with the open-source Kokoro text-to-speech model using generic voices. No real person's voice was recorded or cloned. - Text: the script, in-game text and English/Spanish localization were written with an AI assistant under the developer's direction. - Store art: the store and library artwork was generated with AI image tools from the project's own character and creature references, then retouched by the developer. The logo was made without AI. The screenshots are unedited captures of the game. No content is generated by AI while the game is running.

Creator
Simulsix
Reviews
-
Added
Oct 9, 2026
Farmkill RemasteredSteam
Disclosure

Farmkill Remastered brings back the game our small team originally created for iPad in 2012. For its PC remaster, we used AI tools to upscale, sharpen and redraw the original low-resolution artwork, preserving the characters and visual designs while restoring detail for larger screens. We also used generative AI to create new artwork, music, character voices, sound effects, written content and animated cutscenes, including assets used in the store artwork and trailer. This content was generated during development, then selected and integrated under the developer’s creative direction. The game does not generate AI content during play.

Creator
Edible Entertainment Pty Limited
Reviews
-
Added
Oct 9, 2026
Tidy TailsSteam
Disclosure

Parte del texturizado, la optimización de mallas y las traducciones se realizaron con ayuda de herramientas de IA generativa. Todo el contenido fue revisado y editado manualmente.

Creator
Dualbeam Studios
Reviews
-
Added
Oct 9, 2026
WaxWire: Program the HiveSteam
Disclosure

The game's text is partially translated into multiple languages with the help of AI. Feedback from native speakers is welcome.

Creator
dyskomworks
Reviews
-
Added
Oct 9, 2026
Catch Command '98Steam
Disclosure

I used an AI coding assistant while building the game, and it helped come up with the achievement names and descriptions, and some events which I edited. Nothing else in the game is AI generated: the soundtrack is licensed from its creators, the radio voices are my own recordings, and the art and sounds are produced by the game's code.

Creator
MonkeyCat Games
Reviews
-
Added
Oct 9, 2026
Blind & SeekSteam
Disclosure

Pre-generated AI content only; nothing is generated live during gameplay. - Some 3D assets (character models, the seeker's bandana and a few props) were created with AI-assisted 3D generation tools, then edited, rigged and adjusted by hand before being used in the game. - Some 2D images (in-game "how to play" board, UI art) were created with AI image tools and edited by hand. - Parts of the in-game text localization were produced with AI translation and reviewed by the developer. All AI-generated assets were reviewed by us and we hold the rights required to use and distribute them.

Creator
RetroVive
Reviews
-
Added
Oct 9, 2026
FractokinesisSteam
Disclosure

AI was used to draft the localizations into 30 languages and parts of the store page text.

Creator
Panin Maxim
Reviews
-
Added
Oct 9, 2026
PUZFLO: Run the LineSteam
Disclosure

Generative AI was used to assist with the creation of some visual and audio assets, localization, and store-page marketing materials. All AI-assisted content was reviewed and edited by the developer before use. The game does not use live generative AI during gameplay.

Creator
Hajime
Reviews
-
Added
Oct 9, 2026
Radar ShadowSteam
Disclosure

Some music, sound effects, artwork and translations were made with AI tools and edited by hand. The map, units and interface you see in play are drawn by the game's own code. No generative AI is used at runtime.

Creator
ZMEJ
Reviews
-
Added
Oct 9, 2026
STTSSteam
Disclosure

STTS uses AI speech models while you use it. Text you type is turned into speech by text-to-speech models (gTTS, Qwen3-TTS, Supertonic), including voice cloning from a short recording you provide. Speech you hear is transcribed into captions by Whisper. No AI-generated content is pre-rendered or shipped with the app.

Creator
NONO6202
Reviews
-
Added
Oct 9, 2026
Zero ColourSteam
Disclosure

Hello! It’s a pleasure to greet you. I am the developer of Zero Colour. As you may notice, some aspects of the game include AI. I understand that some people may not like this or may find it bothersome, so I apologize for that. I am using this tool because I do not have the resources to hire professionals for the game’s art or translations. Please excuse any mistakes; I did my best. I hope you enjoy the game. If you have any corrections or suggestions, please feel free to let me know. Thank you very much!

Creator
coffeeandcookies2k
Reviews
-
Added
Oct 9, 2026
Rune DeepSteam
Disclosure

This game's 3D models, music, sound effects, and in-game text (dialogue, item names and descriptions) were created with the help of generative AI, under the developer's direction and review. The store images and trailer use this in-game content.

Creator
kumashin
Reviews
-
Added
Oct 9, 2026
LumbrixSteam
Disclosure

Some in-game artwork (sprites, icons and illustrations), sound effects, music and localized text were created with the help of generative AI tools, then edited, curated and reviewed by the developer. No content is generated by AI during gameplay.

Creator
JSM games
Reviews
-
Added
Oct 9, 2026
Levant GuardSteam
Disclosure

Some content was pre-generated with AI tools during development and then edited by the developer.

Creator
GameQ Labs
Reviews
-
Added
Oct 9, 2026
Song Bao's AdventureSteam
Disclosure

The art, animation, voice acting and music in this game were pre-generated with generative AI tools, then selected, edited and corrected shot by shot by hand. The script, all dialogue and the story structure are human-written. No AI generation happens at runtime.

Creator
Song Bao
Reviews
-
Added
Oct 9, 2026
AbenteurergildenmeisterSteam
Disclosure

The original 100 000+ word story was written by me in German. I used the AI ChatGPT to help me with localising that into English. This translation was prepared, guided and proof-read by me, to ensure that certain fantastic elements of the story and the world within the game carried over into English. Despite that, much of the actual translating was done by the AI.

Creator
Oiko
Reviews
-
Added
Oct 9, 2026
Bored BoardSteam
Disclosure

Some of the game's text (menus, hints, minigame descriptions and translations) and the copy on this store page were written with the help of an AI language model. The game does not use AI to create anything while you play.

Creator
at your own risk studios
Reviews
-
Added
Oct 9, 2026
RailBlasterSteam
Disclosure

Generative AI was used only to help draft and polish English store-page text, as English is not my first language. No game assets, images, sound effects, or music were generated using generative AI. Screenshots show actual gameplay, and promotional artwork uses in-game renders. The game does not generate AI content during gameplay or connect to external AI services.

Creator
John Mark Presents
Reviews
-
Added
Oct 9, 2026
CYBERBIKESSteam
Disclosure

The visuals, music, sound effects, store art, trailer and text for CYBERBIKES were made with the help of AI under my direction, built in code with Blender and Godot. LINK's voice is pre-recorded text-to-speech from the open Kokoro model. Nothing is generated while you play.

Creator
Mister Gato
Reviews
-
Added
Oct 9, 2026
PatrolSteam
Disclosure

AI was used for in-game translations of UI, tutorial and caption text. It was also used to translate the store page content into non-English locales.

Creator
REMO Games
Reviews
-
Added
Oct 9, 2026
GreaselordSteam
Disclosure

No AI is used to generate content or code while the game is running, and the game does not connect to any AI service. Sound effects and music are synthesized by the game itself and are not AI-generated. The game development started around 2019/2025, my official Initial commit on Github was on Jun 7, 2023, means most work has been done without knowing AI. AI Usage: AI has been used as mathematician and bughunter - which you really need as one (wo or man) studio - and to generate some small graphics such as achievements. 90% of work has been done by me over the years, I decided now to finish this game after doing it as side project for many years. AI helped me to handle the complexity the data by simulating the game play 100 of times, which would be not possible as single developer having a life outside of the cave. One last: Majority of the shop and ingame translations have been done by AI.

Creator
Cyb3rArtStudios
Reviews
-
Added
Oct 9, 2026
PALJA SurvivorsSteam
Disclosure

Generative AI was used extensively to create this game's artwork, music, sound effects, text, and localization, as well as its Steam store page assets and marketing materials.

Creator
Potato Gull
Reviews
-
Added
Oct 9, 2026
Deeper Than GoldSteam
Disclosure

AI helped developing this game in aspects of UI, modelling & texturing, localization and gameplay mechanics

Creator
Chaos Development
Reviews
-
Added
Oct 9, 2026
Stick A ForkSteam
Disclosure

AI was used to translate the game for multi-language support. All other content, including art, animation, sound effects, and music, was either created by the developers or used under license.

Creator
Flowdot
Reviews
-
Added
Oct 9, 2026
BeamlineSteam
Disclosure

Some Beamline pixel art and localization were created or revised with generative AI assistance. Beamline does not use generative AI at runtime or connect to external AI services.

Creator
500 MHz
Reviews
-
Added
Oct 9, 2026
Let It MeltSteam
Disclosure

The game's music was created with AI tools. The translations of the game's text and of this store page into languages other than French were also made with the help of AI tools. All the game's visuals are drawn by code by the developer.

Creator
Osiris Atlas
Reviews
-
Added
Oct 9, 2026
Iron & ArrowSteam
Disclosure

Generative AI tools were used during development to create some artwork, 3D assets, music, sound effects and localization text. These assets are prepared before release. The game does not generate AI content during play or connect to external AI services.

Creator
Mevius Studio
Reviews
-
Added
Oct 9, 2026
Gems & PalaceSteam
Disclosure

This game includes pre-generated AI-assisted visual and audio assets, including gemstone, tool, environment, achievement, and promotional artwork, background music, and sound effects, as well as AI-assisted localization drafts. All included content was generated before release and was selected, edited, composited, mixed, and reviewed by the developer. The game does not generate content with AI during gameplay and does not connect to a generative AI service.

Creator
FYF
Reviews
-
Added
Oct 9, 2026
MARS3077Steam
Disclosure

AI tools assisted the creation of in-game text and localization, and the development of code used to render pixel artwork and synthesize music and sound effects. The game does not use a generative AI model or service during gameplay.

Creator
NAMEK GAME STUDIO
Reviews
-
Added
Oct 9, 2026
CrazyFoodSteam
Disclosure

Some content in this game was created with the help of generative AI tools during development: sound effects, the English translation, some 3D assets and parts of the store page text. All of it was reviewed and edited by the developer. The game does not generate any content with AI while you play.

Creator
Inti Entertainment
Reviews
-
Added
Oct 9, 2026
Television Dynasty ManagerSteam
Disclosure

TV Dynasty Manager was designed by a solo developer. The game idea, the gameplay systems and the original German texts were created by the developer. Generative AI was used as a tool for some parts, and all results were reviewed and edited by hand: - Store artwork, logos and the main menu background image - Translations of the German original into English, Spanish, French, Italian, Portuguese, Japanese, Russian and Chinese - Help with some in-game descriptions (shows, films, characters) The game does not use AI while you play.

Creator
One Tiny Empire
Reviews
-
Added
Oct 9, 2026
Arcade with FriendsSteam
Disclosure

Generative AI tools were used to create promotional artwork for the Steam store and to assist with in-game localization. The game does not generate AI content during gameplay. Gameplay screenshots and gameplay footage were captured in the game.

Creator
bubbley
Reviews
-
Added
Oct 9, 2026
MEMEMINTSteam
Disclosure

Some included character, animal, creature and sample images were created with generative AI and then edited and prepared for the product. Generative AI also assisted with localization. MEMEMINT does not generate new images or text with generative AI during use and does not connect to a third-party generative AI service. Its local background-removal feature uses a non-generative segmentation model.

Creator
Secret X
Reviews
-
Added
Oct 9, 2026
记忆蛀虫Steam
Disclosure

Generative AI tools were used during development to create some visual assets and to assist with writing, modifying, and debugging code. All AI-generated or AI-assisted content was reviewed, adjusted, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
JSXPY工作室
Reviews
-
Added
Oct 9, 2026
traitor_gambleSteam
Disclosure

Generative AI tools were used during development to create and refine some pre-generated content, including UI artwork and icons, selected 3D models and textures, music, character and dealer voice lines, and localized text. Tools used include OpenAI image generation and Codex, Meshy, Suno, and Alibaba Cloud Model Studio. All AI-assisted content was reviewed, curated, and edited before inclusion. The game does not generate AI content at runtime or connect to generative AI services during play.

Creator
qianshou666888
Reviews
-
Added
Oct 9, 2026
RennspielSteam
Disclosure

Everything you see and hear in this game - the graphics, the sound effects, the music and the built-in tracks - is produced by our own hand-written generators: drawn and synthesised in code. No generative AI is involved in any of it, and nothing is generated by an AI while the game is running. The computer drivers race on ordinary, hand-written driving logic, not on an AI model. Generative AI was used during development, as an assistant for code and for text: in writing the program code and those generators, in the menu and interface text, in the names of the computer drivers, and in the translation between German and English. Every line of it was reviewed and reworked before it went into the game. The images and the video on this store page are captured from the running game.

Creator
schikane
Reviews
-
Added
Oct 9, 2026
ひねくれクエストSteam
Disclosure

Generative AI tools were used during development to assist in creating some artwork, text, and localization used in the game. All AI-assisted content was reviewed, selected, and edited by the developer before being included in the game. No generative AI is used during gameplay.

Creator
PAYGAMES
Reviews
-
Added
Oct 9, 2026
Petrol EmpireSteam
Disclosure

Translations into other languages was made by using AI. If mistakes were made please send in a bug report.

Creator
Voltaxis
Reviews
-
Added
Oct 9, 2026
BEAST NEGOTIATORSteam
Disclosure

This game uses generative AI to create pre-generated content that ships with the game: character and monster artwork, backgrounds and other images, the logo, negotiation dialogue text, and level design. The store page text and marketing images are also created with AI assistance. No AI content is generated live while you play.

Creator
solvenode
Reviews
-
Added
Oct 9, 2026
Star ReplicaSteam
Disclosure

Generative AI was used during development to create some visual assets, including the title artwork and app icon. AI tools also assisted with some 3D models, in-game text, localization, and sound effects. The game does not use generative AI services to create content during play.

Creator
wak-tech
Reviews
-
Added
Oct 9, 2026
6,893 results
Page 6 of 138
Missing a product? Let us know