25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SancticideSteam
Disclosure

We only use parts of AI-generated voice-overs – the voice samples come from recordings of our developers working on the game.

Creator
Red Square Games
Reviews
57
Added
Mar 18, 2026
Rain TacticsSteam
Disclosure

A limited number of talent icons have been created using AI generation.

Creator
Ervya Studios
Reviews
-
Added
Mar 18, 2026
Veil of ShadowsSteam
Disclosure

All dialogs texts, code, songs and pixelart assets in game were CREATED BY US MANUALLY. AI is used to help on illustration's creation. The illustrations on dialogs and title screen even though we make our tweaks, changes, edit and compile multiple results to get our desired result.

Creator
Imponix Game Studio
Reviews
14
Added
Mar 18, 2026
校园幻想录Steam
Disclosure

This game uses AI to generate character avatars and a little CG. The AI models used are Anything and QTea, and the generation tool StableDiffusion is used

Creator
ChenGame
Reviews
-
Added
Mar 18, 2026
HANGRYSteam
Disclosure

For recipe art only: Our artist used an AI assistant. We made a hand-painted recipe base. Then we used AI to add a detail layer. Then we hand-painted all final details.

Creator
Game Pill
Reviews
-
Added
Mar 18, 2026
Born In ReverieSteam
Disclosure

When Born In Reverie is released in full, around 5% of the code base will be AI generated snippets. All illustrations, UI elements, soundtracks, dialogue, sprite designs, etc. will be human-created. -AI image generation was used for ideation on a small number of designs. What this actually means in practice is that AI images were created, modified, and then sent to real artists to serve as reference material in their work. The final illustrations and designs, were created by artists. -To improve productivity, the development of Born in Reverie utilized AI tools for coding/programming support, and AI scaling algorithms to up/down sample a small number of human-created assets. Born in Reverie DOES NOT live produce anything in-game via AI generation. -As an indie developer, I am unable to supervise the work of all the freelancers I work with and cannot guarantee their work is entirely AI free. If anyone I work with is found to produce content with significant AI usage, I will be removing their content and credits from the game and replacing their content with proper human artistry. Above all else, Born in Reverie values human artistry and seeks to create something genuine and authentic for players to experience.

Creator
Axial Escape
Reviews
-
Added
Mar 18, 2026
ValdisSteam
Disclosure

AI has been used in image generation for the portraits of the characters. These images are then post-processed through a quantizer, which lowers the resolution and quantizes the image into only having the colors from my color palette.

Creator
Sgull Games
Reviews
-
Added
Mar 18, 2026
ZombactorySteam
Disclosure

The voiceovers for the dialogue were produced with pre-rendered text-to-speech AI.

Creator
Shoulders of Giants
Reviews
-
Added
Mar 18, 2026
The DragonhoodSteam
Disclosure

The game uses AI generated art for dragons, items, perks, landscapes and creatures. Map, UI elements, battle effects and steam capsule are made by human beings.

Creator
Scrambled Games
Reviews
83
Added
Mar 18, 2026
AfallonSteam
Disclosure

Some voice acting is generated using AI models trained on professional voice actors who have given their consent and are being compensated for their work.

Creator
Stargazing interactive
Reviews
186
Added
Mar 18, 2026
The Black SignalSteam
Disclosure

Due to the meta-narrative about corporate greed, GPT-models and the regurgitation of modern media, AI was used as a tool for various in-game graphics and marketing phrases, to keep consistent with the theming of the game. The actual story content, audio, gameplay and visual design does NOT use AI generated content.

Creator
ERMedia
Reviews
-
Added
Mar 18, 2026
Re:Lord – Tales of AdventureSteam
Disclosure

The game's card illustrations are a blend of AI-generated and manually restored images. Certain game backgrounds, used for scenes and events, are a mix of AI-generated and manually restored designs.

Creator
Wind Runner
Reviews
99
Added
Mar 18, 2026
Myth & MirageSteam
Disclosure

AI was used to generate store page images and in-game loading screens including the logo. AI was also used to revise some dialogue.

Creator
Eliphx
Reviews
-
Added
Mar 18, 2026
BARA LabsSteam
Disclosure

This is an experimental short prototype demo, so a few images are generated by AI. The AI-generated images include only: 1. Unimportant villager portraits. 2. The dream concept illustration at the beginning.

Creator
Barasia Games
Reviews
19
Added
Mar 18, 2026
异界战记Steam
Disclosure

Characters and monster drawings, scenes, UI and other pictures need to be rendered with AI to enrich the picture details

Creator
HAPPY BEAR
Reviews
-
Added
Mar 18, 2026
Legacy of Sin: Ill-BodingSteam
Disclosure

In our game, AI is a powerful ally that has significantly increased our productivity. It helps us create new scenarios, which are then refined by our art team, allowing us to offer an expanded variety of playable environments for players. Additionally, we plan to integrate AI-generated dialogues to dub the game into multiple languages. This dubbing process would be impossible for our small studio without AI support. With this approach, we aim to make our game accessible to a global audience and provide a localized and authentic gaming experience in different languages. In summary, AI plays a crucial role in our development process, enabling our small studio to achieve great feats and provide players with a rich and immersive experience.

Creator
Absolute Power Game Studio
Reviews
23
Added
Mar 18, 2026
MirrorscapeSteam
Disclosure

Some components of external promotional art - not inside the game.

Creator
Mirrorscape, Inc.
Reviews
18
Added
Mar 18, 2026
Monster HeroSteam
Disclosure

I've used AI to help with spell checks / grammer and voice over in the trailer.

Creator
Tinny Studios
Reviews
-
Added
Mar 18, 2026
Brownie's AdventureSteam
Disclosure

The game uses backgrounds (and a handful of characters) that were made using images generated from a Public Domain scraped data set. The background images have been altered very little but the character images are used as a basis and edited in a powerful editing suite called Microsoft Paint.

Creator
Beardy Ramblin Games
Reviews
20
Added
Mar 18, 2026
Frontiers RebornSteam
Disclosure

The game uses real-time AI models to simulate immersive conversations with the non-player characters you meet in-game. Each character has a hand-written backstory that impacts how the conversation goes. This technology complements the manual worldbuilding and lore writing, and I would love your feedback on how well you think this works!

Creator
Tomas Engelthaler
Reviews
-
Added
Mar 18, 2026
ImaginWorldSteam
Disclosure

游戏自身可玩内容中的音乐由 Suno AI 生成(不包含特效声音);商店和社区图像资产(不包括徽标)和音乐文件中的专辑图由 SD 生成背景板图像并进行人工后处理;所有由 AI 生成的内容均确保符合全年龄以及所有人群。

Creator
1059 Studio
Reviews
-
Added
Mar 18, 2026
GolelSteam
Disclosure

I am using AI for the NPC and narrator voice. Also some NPC portraits, and a few other 2D elements. Also some of the store assets like the box art.

Creator
Ofer Rubinstein
Reviews
-
Added
Mar 18, 2026
The Ultimate CollectorSteam
Disclosure

As a small, two-person startup studio, meeting the full graphical needs of our game is a challenge. To bring our cards to life, we use a combination of original artwork and AI-generated art, ensuring a balance between creativity and efficiency.

Creator
StariStudios
Reviews
-
Added
Mar 18, 2026
Age of TribulationSteam
Disclosure

Apostle Games uses purchased & licensed AI assisted artwork for its in-game character portraits, occasional in-game environment backgrounds, and marketing materials on its Steam page. All AI assisted artwork has been repainted by a human artist to work seamlessly within the game world, using the AI assisted artwork as a base only.

Creator
Apostle Games
Reviews
-
Added
Mar 18, 2026
Cosmos: Stella ReturnsSteam
Disclosure

We utilized AI tools to generate internal references for composition and framing. These outputs were then used as a base to manually create handcrafted pixel art assets, ensuring all final in-game visuals follow our custom palettes and artistic standards.

Creator
SEEP
Reviews
28
Added
Mar 18, 2026
LuctusSteam
Disclosure

The two pieces of music and three mini visuals used in the game were created using artificial intelligence. All other visuals were hand-drawn, and all music was composed by musicians.

Creator
Mriya Game Studio
Reviews
62
Added
Mar 18, 2026
Orb Of The WatcherSteam
Disclosure

Character portraits were made using AI. The two paintings in the main menu in the background are also AI generated. Intro movie contains AI images.

Creator
40 Pound Tiger Studios
Reviews
-
Added
Mar 18, 2026
ヌースジャンプの前奏曲Steam
Disclosure

Character voices are produced by VOIVEVOX software and licensed by the voice owners. Songs are sung by AI virtual singers of ACE software, and have obtained relevant commercial licenses. The English text of this game is translated by AI Translator, and the translated text is from the game script.

Creator
蔡承龙
Reviews
-
Added
Mar 18, 2026
Astral RiftSteam
Disclosure

Certain splash images in the game have been generated by A.I. These images are verified through reverse search to be unique and do not contain any illegal or inappropriate content. These images are static and will not change from the time of publication.

Creator
Nathan Foote
Reviews
-
Added
Mar 18, 2026
1001 NightsSteam
Disclosure

1001 Nights is a story-crafting game that started development as early as 2020, exploring creative narrative gameplay to bring players novel experiences they've never had before: telling stories and turning those stories into reality.All traditional game art assets are hand-crafted by our talented human artists. This includes character illustrations, scene models, UI elements, and all visual components that form the core aesthetic of our game. The game features an adaptive LLM-based storytelling system that responds to your unique inputs based on a language model called Qwen. Our narrative engine draws from the rich tradition of Persian folklore and our original hand-written story frameworks by paid writers, then dynamically adapts these materials to create personalized experiences based on your inputs. Each playthrough becomes a unique collaboration between you and our narrative system.Our guiding principle has always been to create gaming experiences that were previously impossible - where technology serves as a creative collaborator rather than a replacement for human imagination. The soul of 1001 Nights comes from our human creators, inspired by ancient Persian folklore and brought to life through innovative narrative systems.For technical details about our implementation and the academic research behind our systems, please refer to the in-game introduction, and our published papers available on our official website. We're a small indie team committed to pushing the boundaries of interactive storytelling while respecting both player creativity and artistic integrity.We welcome any questions or feedback about our creative process via adaeden1001[at]gmail[dot]com or through our Discord community. Your input helps us continue improving this unique storytelling experience.

Creator
Ada Eden
Reviews
-
Added
Mar 18, 2026
Squat OpsSteam
Disclosure

Development content uses AI for narrative elements (like audio). This is intended to be replaced prior to release.

Creator
Parasol Corp
Reviews
-
Added
Mar 18, 2026
Case ClosedSteam
Disclosure

Our game leverages sophisticated artificial intelligence to create an immersive and unpredictable gameplay experience. Each citizen is powered by AI, enabling them to exhibit distinct personalities, react dynamically to player actions, and contribute uniquely to the mystery. This AI integration not only enhances the realism of the city environment but also ensures that no two playthroughs are the same, providing a fresh challenge every time.

Creator
Otso
Reviews
-
Added
Mar 18, 2026
Stream or Die!Steam
Disclosure

Some in-game content, such as simulated chat spam and cutscene art in WISH (as befits the narrative) was created with the assistance of AI powered tools.

Creator
Taming Dragons
Reviews
-
Added
Mar 18, 2026
Storage HustleSteam
Disclosure

We use AI in creation of some images of our game and in our Community Items. For example the infamous "Sinner Santa", owes it's image to the AI.

Creator
Broken Clock
Reviews
1.5k
Added
Mar 18, 2026
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