25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

OrkorizSteam
Disclosure

AI was used for localization and some visuals.

Creator
Chornozem Labs
Reviews
-
Added
Aug 17, 2026
Grand Snow RiderSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some voice-over content, images, and written content. All AI-assisted content was generated and reviewed by the developer before being included in the game or its promotional materials. No generative AI is used during gameplay.

Creator
DASH
Reviews
-
Added
Aug 16, 2026
MoonhollowSteam
Disclosure

Generative AI tools were used as part of the development workflow for selected visual and audio asset refinement and production. All final content is reviewed and edited by the developer. No generative AI is used during gameplay.

Creator
Questfinity
Reviews
-
Added
Aug 16, 2026
PlumSteam
Disclosure

Human solo dev made: writing, music, game design, game production, voice acting, SFX, and basically everything else. In addition, some 3D and VFX asset packs (plus additional SFX) were purchased from third-party marketplaces, where they are explicitly labeled as non-AI, human-made content, and credited in-game. AI usage: AI helped with localization corrections, and was used to refine assets, strictly following human artistic direction and human-made examples — no generation from scratch. Example: Plum's character portraits are in-game mesh screenshots, inserted by me into pre-designed empty icon frames, then refined with AI for a more polished result. Note: I would be happy to replace AI-refined assets with human artist's work, if this becomes financially possible in the future.

Creator
Mad Arena Games
Reviews
-
Added
Aug 16, 2026
Dungeons of DestinySteam
Disclosure

Generative AI is used solely as a development tool for texture design ideas and for code review and performance optimization.

Creator
NoFishGames
Reviews
-
Added
Aug 16, 2026
KKUL-TTEOK!Steam
Disclosure

Some visual assets in this game, including character designs, were initially generated using AI image tools and subsequently refined and adapted by the developer. All AI-generated visual assets (character designs, icons, screenshots/trailer materials, etc.) are being fully replaced with hand-crafted or licensed content.

Creator
YOUNGJUN0316
Reviews
-
Added
Aug 16, 2026
Zero ViewersSteam
Disclosure

Generative AI tools were used during development to assist with debugging code, audio production, and the creation of some item and UI illustrations. AI-generated or AI-assisted content was reviewed and edited by the development team before being included in the final game.

Creator
Monya Studio
Reviews
-
Added
Aug 16, 2026
舍Steam
Disclosure

The visual art in this game is primarily AI-generated. 3D models, textures, concept art, and UI art, along with the artwork used on this store page, were created with the assistance of generative AI tools, as were the game's sound effects. All AI-assisted assets were reviewed, edited, and approved by our team before use. Our trailers consist of actual in-game footage. The game does not generate any content in real time — there is no live AI generation of dialogue, voice, art, or any other content during gameplay.

Creator
Kick Rooster Game Studio
Reviews
-
Added
Aug 16, 2026
Anomaly LogisticsSteam
Disclosure

The majority of the game's programming was done by AI. For the in-game text, AI is utilized as a supplementary tool to improve grammar, but all text is ultimately checked and adjusted manually. AI is also used for translating the game into other languages. However, no AI is used whatsoever for the illustrations or UI.

Creator
趣味san
Reviews
-
Added
Aug 16, 2026
Iron AssaultSteam
Disclosure

Generative tools were used during development to assist with portions of the game's source code and to create or refine some visual assets and promotional artwork. All included content was reviewed and edited by the developer. The game does not generate content during gameplay.

Creator
Jinfeng Cai
Reviews
-
Added
Aug 16, 2026
Seleto's in Puzzle LandSteam
Disclosure

Some images and graphic elements used in the game were created with the assistance of generative artificial intelligence tools. These assets were subsequently selected, edited, and integrated into the game by the developers.

Creator
Seleto Ronister Productions
Reviews
-
Added
Aug 16, 2026
Arcane BeyondSteam
Disclosure

The game uses AI For variety, and also installation of gaming. It is creation tool, I boss around.

Creator
Ahmad Osman Othman
Reviews
-
Added
Aug 16, 2026
Christmas Night: BrothersSteam
Disclosure

Some visual assets and promotional images were created with generative AI tools and later reviewed, modified, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Lerove Studios
Reviews
-
Added
Aug 16, 2026
Corporate SlaveSteam
Disclosure

Generative AI was used during development to assist with logos, graphical assets, and portions of the game’s code.

Creator
ATK-Play
Reviews
-
Added
Aug 14, 2026
Tiny Knight and the Corrupted CrystalSteam
Disclosure

Tiny Knight and the Corrupted Crystal uses AI-generated music. All background music tracks were created with Suno, then edited, and mixed by the developer before being placed in the game.

Creator
BlackBreeze Studios
Reviews
-
Added
Aug 14, 2026
zombie townSteam
Disclosure

Portions of the text and visual materials on this Steam store page were partially generated with AI tools. All AI-generated content has been fully reviewed, edited and polished by our development team.

Creator
SHIPGame
Reviews
-
Added
Aug 14, 2026
Lying Thieves: AmsterdamSteam
Disclosure

Generative AI was used during development to assist with the creation of 2D concept art and background textures. The loading screen video is also made with generative AI. All final assets were manually edited and (if necessary) refined by the developer to match the game's art style. Voice lines for the characters were generated using AI voice tools based on licensed models. The scripts were entirely written by humans, and the generated audio was manually edited where necessary.

Creator
Sitix
Reviews
-
Added
Aug 14, 2026
LOUGAWOUSteam
Disclosure

Some 3D models and assets used in the game were created with the assistance of generative AI tools, then adapted, modified, and integrated into the game during development.

Creator
Lakay Games
Reviews
-
Added
Aug 14, 2026
RUSTCANSteam
Disclosure

RUSTCAN includes an optional live-generated AI guide called the Gnome. Players can ask the Gnome questions about gameplay, controls, progression, and the in-game world. The Gnome generates text responses at runtime through a server-side AI service. Responses may be inaccurate and are provided for entertainment and gameplay guidance only. The Gnome does not provide professional, financial, medical, or legal advice. Players access the feature after signing in, entering Hollow Pines, and selecting Ask the Gnome or speaking with the Gnome in town. Requests require an authenticated RUSTCAN account and server-side application verification. Requests are rate-limited and monitored. Server-side input moderation blocks or flags severe illegal, exploitative, violent, self-harm, and other prohibited requests. Generated replies are sanitized before display, and fallback responses are used when the AI service fails or produces no usable response. Players can report problems through the in-game bug/report tools.

Creator
RustCan LLC
Reviews
-
Added
Aug 14, 2026
Cases of the Past: Episode 0 - The Mysterious NeighborSteam
Disclosure

Generative Al was used only to assist in creating two small decorative images displayed in picture frames in the game. All other game content, including the story, dialogue, gameplay, environments, assets, artwork, and promotional materials, was created by TommyXplore."

Creator
TommyXplore
Reviews
-
Added
Aug 14, 2026
BunnyhopSteam
Disclosure

Some raster artwork, interface and marketing artwork, sprite animation frames, and authored music were created with assistance from generative AI tools during development. All shipped output was artist-directed, reviewed, edited, and integrated specifically for Bunnyhop. No content is generated by AI while the game is running.

Creator
Oddbrd
Reviews
-
Added
Aug 14, 2026
Redline ContractSteam
Disclosure

AI tools were used during development to assist with concept art, visual references, and certain promotional assets. All gameplay systems, mechanics, and core design were created and implemented by the development team. AI was used strictly as a supportive tool and does not directly control gameplay or player experience.

Creator
Myth Studio
Reviews
-
Added
Aug 14, 2026
Velmora OnlineSteam
Disclosure

Generative AI tools were used during development to assist in the creation of certain visual and audio assets. This includes some concept art, textures, UI elements, loading screens, promotional artwork, graphical assets, music, and sound effects. AI-assisted content may be edited, modified, retouched, mixed, or otherwise integrated by the development team before being included in the game or promotional materials. Generative AI is not used to dynamically generate content during gameplay.

Creator
Beledrian
Reviews
-
Added
Aug 14, 2026
BitBeastsSteam
Disclosure

AI was used only to generate the music and sound effects for BitBeasts. No AI was used to generate the game's visual assets, gameplay systems, code, or other core game content.

Creator
Fellor
Reviews
-
Added
Aug 13, 2026
SoulForged: AshbornSteam
Disclosure

Rockinforged is a studio that develops games with an AI-assisted production pipeline. Generative AI tools are used across development — including 2D art, cinematic and video footage, sound, localization, store page text, and marketing materials — always under the developer's direct authorship, curation, and review. The game does not generate any content with AI at runtime.

Creator
Rockinforged
Reviews
-
Added
Aug 13, 2026
Cartoon CrimeSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated 2D artwork, text editing, localization, and development support. All AI-assisted content was reviewed, edited, and approved by the developer before being included. The game does not generate AI content during gameplay.

Creator
BuBa Games
Reviews
-
Added
Aug 13, 2026
Guns & GargoylesSteam
Disclosure

Some of our art (not all) began as generative drafts made with AI tools, then heavily reworked by hand to fit the game's look. Everything else, story, music, game design and level design is human-made (with love).

Creator
Team Ruphi
Reviews
-
Added
Aug 13, 2026
TIDE OR HIDESteam
Disclosure

Generative AI technology is used in a supplementary capacity during the creation of some user interface assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction.

Creator
FIVE DUCK GAMES
Reviews
-
Added
Aug 13, 2026
BreathBoundSteam
Disclosure

As independent developers, we used some AI-generated art assets to complete the game content. Thank you for your understanding and support!

Creator
SanShineStudios
Reviews
-
Added
Aug 13, 2026
Robinson: SurvivalSteam
Disclosure

Of course, we used artificial intelligence to create some of the illustrations and interface elements, translate texts into various languages, and make the programmers’ work easier. Without AI, it would have been impossible to bring our project to life with the quality we envisioned and within a realistic timeframe. We’d like to thank the developers and companies behind artificial intelligence for the incredible tools that helped us realize our dream and create this game.

Creator
Digital Fresh
Reviews
-
Added
Aug 13, 2026
Kamenkik and FriendsSteam
Disclosure

Generative AI was used during development to create certain promotional artwork and some environmental background art. All gameplay mechanics, programming, level design, characters, animations, UI, and game systems were created and curated by the developer. The game does not use live-generated AI content during gameplay.

Creator
Kamencic Games
Reviews
-
Added
Aug 13, 2026
Archibaldo: Invitation to DarknessSteam
Disclosure

Some graphical elements of the user interface (menus, icons, and buttons), as well as store page assets (capsule images, header, and screenshots containing generated elements), were created with the assistance of generative AI tools and manually reviewed and edited by the developer

Creator
Peludo Games
Reviews
-
Added
Aug 13, 2026
AFTER SILENCESteam
Disclosure

I am a solo indie developer and programmer. Some of the 2D graphics in the game and its store materials were created with the assistance of generative AI, then reviewed, edited, and integrated by me. No generative AI is used during gameplay.

Creator
Elmiva Games
Reviews
-
Added
Aug 11, 2026
OPEN UP, MICHAEL!Steam
Disclosure

Pre-generated generative AI was used during development for selected static artwork and portions of player-facing writing and localization. All such content is fixed in the shipped build and was reviewed and edited during development. The game does not contact an AI service or generate content during play.

Creator
LetsAdventurePlay
Reviews
-
Added
Aug 11, 2026
Wizard DisasterSteam
Disclosure

Wizard Disaster was made by a solo developer, using generative AI tools as part of the production pipeline. Art. Character, boss and background artwork, and the source frames the animations are built from, were produced with generative image and video tools. Everything was then cut, keyed, aligned, retimed and composited by hand into the sheets the game actually plays. The generated output is the raw material, not the finished asset. Concept passes were made the same way. Audio. The music and most of the sound effects were generated with Suno, then trimmed, pitched, levelled and fitted to the length of the action each one accompanies. Not all of the audio is generated: a number of the effects are synthesised procedurally in code from a 1930s orchestra-pit palette, and the wizard's own voice (his cries and shouts) are human recordings. Code. Generative AI was used as a programming assistant during development, and to build and run the automated test harnesses that measure boss pacing, damage output and medal times. Those harnesses are development-only tooling and are not part of the shipped game. The game contains no live-generated AI content. Nothing is generated while you play, and the game makes no network or AI service calls at runtime.

Creator
Slimboy M.
Reviews
-
Added
Aug 11, 2026
SAMBIRDSteam
Disclosure

Some of the music in this game was created using generative AI tools. All other content — art, animation, writing and design — is made without generative AI.

Creator
Sbarb
Reviews
-
Added
Aug 11, 2026
Starwreck ReclaimerSteam
Disclosure

Generative AI tools were used during development to assist with programming and code generation, and to create or refine certain pre-generated visual assets, including promotional artwork and selected in-game UI and art assets. All AI-assisted code and assets were reviewed, tested, and edited by the developer before inclusion. The released game does not generate content or code during gameplay and does not connect to external AI services.

Creator
Starwreck Studio
Reviews
-
Added
Aug 11, 2026
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